diff options
Diffstat (limited to 'npc/guild/nguild')
-rw-r--r-- | npc/guild/nguild/nguild_dunsw.txt | 10 | ||||
-rw-r--r-- | npc/guild/nguild/nguild_ev_agit.txt | 42 | ||||
-rw-r--r-- | npc/guild/nguild/nguild_flags.txt | 102 | ||||
-rw-r--r-- | npc/guild/nguild/nguild_guardians.txt | 82 | ||||
-rw-r--r-- | npc/guild/nguild/nguild_kafras.txt | 18 | ||||
-rw-r--r-- | npc/guild/nguild/nguild_managers.txt | 74 | ||||
-rw-r--r-- | npc/guild/nguild/nguild_treas.txt | 34 | ||||
-rw-r--r-- | npc/guild/nguild/nguild_warper.txt | 8 |
8 files changed, 185 insertions, 185 deletions
diff --git a/npc/guild/nguild/nguild_dunsw.txt b/npc/guild/nguild/nguild_dunsw.txt index 0c88d0f0c..27a03f0f6 100644 --- a/npc/guild/nguild/nguild_dunsw.txt +++ b/npc/guild/nguild/nguild_dunsw.txt @@ -14,25 +14,25 @@ // Castle 1 =============================================== -nguild_alde.gat,212,181,0 script Switch#DunN01 111,{ +nguild_alde,212,181,0 script Switch#DunN01 111,{ callfunc "F_GldDunSw","nguild_alde","02",32,122; close; } // Castle 2 =============================================== -nguild_gef.gat,78,84,0 script Switch#DunN02 111,{ +nguild_gef,78,84,0 script Switch#DunN02 111,{ callfunc "F_GldDunSw","nguild_gef","04",39,258; close; } // Castle 3 =============================================== -nguild_pay.gat,101,25,0 script Switch#DunN03 111,{ +nguild_pay,101,25,0 script Switch#DunN03 111,{ callfunc "F_GldDunSw","nguild_pay","01",186,165; close; } // Castle 4 =============================================== -nguild_prt.gat,94,200,0 script Switch#DunN04 111,{ +nguild_prt,94,200,0 script Switch#DunN04 111,{ callfunc "F_GldDunSw","nguild_prt","03",28,251; close; -} +}
\ No newline at end of file diff --git a/npc/guild/nguild/nguild_ev_agit.txt b/npc/guild/nguild/nguild_ev_agit.txt index c9c295f28..81cb3072f 100644 --- a/npc/guild/nguild/nguild_ev_agit.txt +++ b/npc/guild/nguild/nguild_ev_agit.txt @@ -15,12 +15,12 @@ // Castle 1 ================================================================ -nguild_alde.gat,0,0,0 script Agit_N01 -1,{ +nguild_alde,0,0,0 script Agit_N01 -1,{ OnInterIfInitOnce: - GetCastleData "nguild_alde.gat",0,"::OnRecvCastleN01"; + GetCastleData "nguild_alde",0,"::OnRecvCastleN01"; end; OnRecvCastleN01: - RequestGuildInfo GetCastleData("nguild_alde.gat",1); + RequestGuildInfo GetCastleData("nguild_alde",1); end; OnAgitStart: callfunc "F_AgitStart","nguild_alde","N01",216,24; @@ -32,8 +32,8 @@ OnGuildBreak: callfunc "F_GuildBreak","nguild_alde","N01"; end; OnAgitEliminate: - MapRespawnGuildID "nguild_alde.gat",GetCastleData("nguild_alde.gat",1),6; - Monster "nguild_alde.gat",216,24,"EMPERIUM",1288,1,"Agit_N01::OnAgitBreak"; + MapRespawnGuildID "nguild_alde",GetCastleData("nguild_alde",1),6; + Monster "nguild_alde",216,24,"EMPERIUM",1288,1,"Agit_N01::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","nguild_alde","N01"; @@ -41,12 +41,12 @@ OnAgitEnd: } // Castle 2 ================================================================ -nguild_gef.gat,0,0,0 script Agit_N02 -1,{ +nguild_gef,0,0,0 script Agit_N02 -1,{ OnInterIfInitOnce: - GetCastleData "nguild_gef.gat",0,"::OnRecvCastleN02"; + GetCastleData "nguild_gef",0,"::OnRecvCastleN02"; end; OnRecvCastleN02: - RequestGuildInfo GetCastleData("nguild_gef.gat",1); + RequestGuildInfo GetCastleData("nguild_gef",1); end; OnAgitStart: callfunc "F_AgitStart","nguild_gef","N02",198,182; @@ -58,8 +58,8 @@ OnGuildBreak: callfunc "F_GuildBreak","nguild_gef","N02"; end; OnAgitEliminate: - MapRespawnGuildID "nguild_gef.gat",GetCastleData("nguild_gef.gat",1),6; - Monster "nguild_gef.gat",198,182,"EMPERIUM",1288,1,"Agit_N02::OnAgitBreak"; + MapRespawnGuildID "nguild_gef",GetCastleData("nguild_gef",1),6; + Monster "nguild_gef",198,182,"EMPERIUM",1288,1,"Agit_N02::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","nguild_gef","N02"; @@ -67,12 +67,12 @@ OnAgitEnd: } // Castle 3 ================================================================ -nguild_pay.gat,0,0,0 script Agit_N03 -1,{ +nguild_pay,0,0,0 script Agit_N03 -1,{ OnInterIfInitOnce: - GetCastleData "nguild_pay.gat",0,"::OnRecvCastleN03"; + GetCastleData "nguild_pay",0,"::OnRecvCastleN03"; end; OnRecvCastleN03: - RequestGuildInfo GetCastleData("nguild_pay.gat",1); + RequestGuildInfo GetCastleData("nguild_pay",1); end; OnAgitStart: callfunc "F_AgitStart","nguild_pay","N03",139,139; @@ -84,8 +84,8 @@ OnGuildBreak: callfunc "F_GuildBreak","nguild_pay","N03"; end; OnAgitEliminate: - MapRespawnGuildID "nguild_pay.gat",GetCastleData("nguild_pay.gat",1),6; - Monster "nguild_pay.gat",139,139,"EMPERIUM",1288,1,"Agit_N03::OnAgitBreak"; + MapRespawnGuildID "nguild_pay",GetCastleData("nguild_pay",1),6; + Monster "nguild_pay",139,139,"EMPERIUM",1288,1,"Agit_N03::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","nguild_pay","N03"; @@ -93,12 +93,12 @@ OnAgitEnd: } // Castle 4 ================================================================ -nguild_prt.gat,0,0,0 script Agit_N04 -1,{ +nguild_prt,0,0,0 script Agit_N04 -1,{ OnInterIfInitOnce: - GetCastleData "nguild_prt.gat",0,"::OnRecvCastleN04"; + GetCastleData "nguild_prt",0,"::OnRecvCastleN04"; end; OnRecvCastleN04: - RequestGuildInfo GetCastleData("nguild_prt.gat",1); + RequestGuildInfo GetCastleData("nguild_prt",1); end; OnAgitStart: callfunc "F_AgitStart","nguild_prt","N04",197,197; @@ -110,10 +110,10 @@ OnGuildBreak: callfunc "F_GuildBreak","nguild_prt","N04"; end; OnAgitEliminate: - MapRespawnGuildID "nguild_prt.gat",GetCastleData("nguild_prt.gat",1),6; - Monster "nguild_prt.gat",197,197,"EMPERIUM",1288,1,"Agit_N04::OnAgitBreak"; + MapRespawnGuildID "nguild_prt",GetCastleData("nguild_prt",1),6; + Monster "nguild_prt",197,197,"EMPERIUM",1288,1,"Agit_N04::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","nguild_prt","N04"; end; -} +}
\ No newline at end of file diff --git a/npc/guild/nguild/nguild_flags.txt b/npc/guild/nguild/nguild_flags.txt index d2cacb4a8..1fdf8b8ae 100644 --- a/npc/guild/nguild/nguild_flags.txt +++ b/npc/guild/nguild/nguild_flags.txt @@ -17,38 +17,38 @@ //============================================================================// // Castle 1 //============================================================================// -n_castle.gat,110,96,1 script NGuild Aldebaran#a1-1 722,{ +n_castle,110,96,1 script NGuild Aldebaran#a1-1 722,{ callfunc "F_Flags","Al De Baran","nguild_alde",218,170,1; close; OnRecvCastleN01: - FlagEmblem GetCastleData("nguild_alde.gat",1); + FlagEmblem GetCastleData("nguild_alde",1); end; } -nguild_alde.gat,30,248,4 script NGuild Aldebaran#a1-6::NGuildAlde 722,{ +nguild_alde,30,248,4 script NGuild Aldebaran#a1-6::NGuildAlde 722,{ callfunc "F_Flags","Al De Baran","nguild_alde",218,170,0; close; OnRecvCastleN01: - FlagEmblem GetCastleData("nguild_alde.gat",1); + FlagEmblem GetCastleData("nguild_alde",1); end; } // In Castle ============================================ -nguild_alde.gat,30,246,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-7 722 -nguild_alde.gat,37,248,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-8 722 -nguild_alde.gat,37,246,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-9 722 -nguild_alde.gat,95,80,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-10 722 -nguild_alde.gat,95,59,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-11 722 -nguild_alde.gat,62,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-12 722 -nguild_alde.gat,70,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-13 722 -nguild_alde.gat,74,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-14 722 -nguild_alde.gat,62,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-15 722 -nguild_alde.gat,66,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-16 722 -nguild_alde.gat,70,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-17 722 -nguild_alde.gat,74,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-18 722 -nguild_alde.gat,203,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-19 722 -nguild_alde.gat,210,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-20 722 +nguild_alde,30,246,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-7 722 +nguild_alde,37,248,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-8 722 +nguild_alde,37,246,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-9 722 +nguild_alde,95,80,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-10 722 +nguild_alde,95,59,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-11 722 +nguild_alde,62,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-12 722 +nguild_alde,70,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-13 722 +nguild_alde,74,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-14 722 +nguild_alde,62,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-15 722 +nguild_alde,66,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-16 722 +nguild_alde,70,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-17 722 +nguild_alde,74,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-18 722 +nguild_alde,203,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-19 722 +nguild_alde,210,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-20 722 @@ -56,60 +56,60 @@ nguild_alde.gat,210,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-20 722 //============================================================================// // Castle 2 //============================================================================// -n_castle.gat,110,109,3 script NGuild Geffen#g1-1 722,{ +n_castle,110,109,3 script NGuild Geffen#g1-1 722,{ callfunc "F_Flags","Geffen","nguild_gef",83,47,1; close; OnRecvCastleN02: - FlagEmblem GetCastleData("nguild_gef.gat",1); + FlagEmblem GetCastleData("nguild_gef",1); end; } -nguild_gef.gat,28,157,4 script NGuild Geffen#g1-6::NGuildGef 722,{ +nguild_gef,28,157,4 script NGuild Geffen#g1-6::NGuildGef 722,{ callfunc "F_Flags","Geffen","nguild_gef",83,47,0; close; OnRecvCastleN02: - FlagEmblem GetCastleData("nguild_gef.gat",1); + FlagEmblem GetCastleData("nguild_gef",1); end; } // In Castle ============================================= -nguild_gef.gat,32,157,4 duplicate(NGuildGef) NGuild Geffen#g1-7 722 -nguild_gef.gat,22,156,5 duplicate(NGuildGef) NGuild Geffen#g1-8 722 -nguild_gef.gat,68,185,3 duplicate(NGuildGef) NGuild Geffen#g1-9 722 -nguild_gef.gat,17,171,5 duplicate(NGuildGef) NGuild Geffen#g1-10 722 -nguild_gef.gat,59,16,4 duplicate(NGuildGef) NGuild Geffen#g1-11 722 -nguild_gef.gat,64,16,4 duplicate(NGuildGef) NGuild Geffen#g1-12 722 +nguild_gef,32,157,4 duplicate(NGuildGef) NGuild Geffen#g1-7 722 +nguild_gef,22,156,5 duplicate(NGuildGef) NGuild Geffen#g1-8 722 +nguild_gef,68,185,3 duplicate(NGuildGef) NGuild Geffen#g1-9 722 +nguild_gef,17,171,5 duplicate(NGuildGef) NGuild Geffen#g1-10 722 +nguild_gef,59,16,4 duplicate(NGuildGef) NGuild Geffen#g1-11 722 +nguild_gef,64,16,4 duplicate(NGuildGef) NGuild Geffen#g1-12 722 //============================================================================// // Castle 3 //============================================================================// -n_castle.gat,94,109,5 script NGuild Payon#f1-1 722,{ +n_castle,94,109,5 script NGuild Payon#f1-1 722,{ callfunc "F_Flags","Payon","nguild_pay",87,29,1; close; OnRecvCastleN03: - FlagEmblem GetCastleData("nguild_pay.gat",1); + FlagEmblem GetCastleData("nguild_pay",1); end; } -nguild_pay.gat,238,67,4 script NGuild Payon#f1-6::NGuildPay 722,{ +nguild_pay,238,67,4 script NGuild Payon#f1-6::NGuildPay 722,{ callfunc "F_Flags","Payon","nguild_pay",87,29,0; close; OnRecvCastleN03: - FlagEmblem GetCastleData("nguild_pay.gat",1); + FlagEmblem GetCastleData("nguild_pay",1); end; } // In Castle =============================================== -nguild_pay.gat,238,67,4 duplicate(NGuildPay) NGuild Payon#f1-6 722 -nguild_pay.gat,233,67,4 duplicate(NGuildPay) NGuild Payon#f1-7 722 -nguild_pay.gat,221,123,4 duplicate(NGuildPay) NGuild Payon#f1-8 722 -nguild_pay.gat,221,116,4 duplicate(NGuildPay) NGuild Payon#f1-9 722 -nguild_pay.gat,206,108,4 duplicate(NGuildPay) NGuild Payon#f1-10 722 -nguild_pay.gat,212,108,4 duplicate(NGuildPay) NGuild Payon#f1-11 722 +nguild_pay,238,67,4 duplicate(NGuildPay) NGuild Payon#f1-6 722 +nguild_pay,233,67,4 duplicate(NGuildPay) NGuild Payon#f1-7 722 +nguild_pay,221,123,4 duplicate(NGuildPay) NGuild Payon#f1-8 722 +nguild_pay,221,116,4 duplicate(NGuildPay) NGuild Payon#f1-9 722 +nguild_pay,206,108,4 duplicate(NGuildPay) NGuild Payon#f1-10 722 +nguild_pay,212,108,4 duplicate(NGuildPay) NGuild Payon#f1-11 722 @@ -117,30 +117,30 @@ nguild_pay.gat,212,108,4 duplicate(NGuildPay) NGuild Payon#f1-11 722 //=============================================================================// // Castle 4 //=============================================================================// -n_castle.gat,94,96,7 script NGuild Prontera#p1-1 722,{ +n_castle,94,96,7 script NGuild Prontera#p1-1 722,{ callfunc "F_Flags","Prontera","nguild_prt",97,174,1; close; OnRecvCastleN04: - FlagEmblem GetCastleData("nguild_prt.gat",1); + FlagEmblem GetCastleData("nguild_prt",1); end; } -nguild_prt.gat,58,56,4 script NGuild Prontera#p1-7::NGuildPrt 722,{ +nguild_prt,58,56,4 script NGuild Prontera#p1-7::NGuildPrt 722,{ callfunc "F_Flags","Prontera","nguild_prt",97,174,0; close; OnRecvCastleN04: - FlagEmblem GetCastleData("nguild_prt.gat",1); + FlagEmblem GetCastleData("nguild_prt",1); end; } // In Castle ============================================= -nguild_prt.gat,64,56,4 duplicate(NGuildPrt) NGuild Prontera#p1-8 722 -nguild_prt.gat,76,32,4 duplicate(NGuildPrt) NGuild Prontera#p1-9 722 -nguild_prt.gat,84,32,4 duplicate(NGuildPrt) NGuild Prontera#p1-10 722 -nguild_prt.gat,94,39,4 duplicate(NGuildPrt) NGuild Prontera#p1-11 722 -nguild_prt.gat,94,24,4 duplicate(NGuildPrt) NGuild Prontera#p1-12 722 -nguild_prt.gat,73,14,4 duplicate(NGuildPrt) NGuild Prontera#p1-13 722 -nguild_prt.gat,73,6,4 duplicate(NGuildPrt) NGuild Prontera#p1-14 722 -nguild_prt.gat,55,46,4 duplicate(NGuildPrt) NGuild Prontera#p1-15 722 -nguild_prt.gat,45,46,4 duplicate(NGuildPrt) NGuild Prontera#p1-16 722 +nguild_prt,64,56,4 duplicate(NGuildPrt) NGuild Prontera#p1-8 722 +nguild_prt,76,32,4 duplicate(NGuildPrt) NGuild Prontera#p1-9 722 +nguild_prt,84,32,4 duplicate(NGuildPrt) NGuild Prontera#p1-10 722 +nguild_prt,94,39,4 duplicate(NGuildPrt) NGuild Prontera#p1-11 722 +nguild_prt,94,24,4 duplicate(NGuildPrt) NGuild Prontera#p1-12 722 +nguild_prt,73,14,4 duplicate(NGuildPrt) NGuild Prontera#p1-13 722 +nguild_prt,73,6,4 duplicate(NGuildPrt) NGuild Prontera#p1-14 722 +nguild_prt,55,46,4 duplicate(NGuildPrt) NGuild Prontera#p1-15 722 +nguild_prt,45,46,4 duplicate(NGuildPrt) NGuild Prontera#p1-16 722
\ No newline at end of file diff --git a/npc/guild/nguild/nguild_guardians.txt b/npc/guild/nguild/nguild_guardians.txt index 2558923c5..173552a73 100644 --- a/npc/guild/nguild/nguild_guardians.txt +++ b/npc/guild/nguild/nguild_guardians.txt @@ -15,75 +15,75 @@ //------------------------------------------------------------------------------ -nguild_alde.gat,216,24,0 script Guardian_N01 -1,{ +nguild_alde,216,24,0 script Guardian_N01 -1,{ OnAgitInit: - if (GetCastleData("nguild_alde.gat",10) == 1) guardian "nguild_alde.gat",18,219,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",0; - if (GetCastleData("nguild_alde.gat",11) == 1) guardian "nguild_alde.gat",117,42,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",1; - if (GetCastleData("nguild_alde.gat",12) == 1) guardian "nguild_alde.gat",207,153,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",2; - if (GetCastleData("nguild_alde.gat",13) == 1) guardian "nguild_alde.gat",68,70,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",3; - if (GetCastleData("nguild_alde.gat",14) == 1) guardian "nguild_alde.gat",187,140,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",4; - if (GetCastleData("nguild_alde.gat",15) == 1) guardian "nguild_alde.gat",62,204,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",5; - if (GetCastleData("nguild_alde.gat",16) == 1) guardian "nguild_alde.gat",113,100,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",6; - if (GetCastleData("nguild_alde.gat",17) == 1) guardian "nguild_alde.gat",211,174,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",7; + if (GetCastleData("nguild_alde",10) == 1) guardian "nguild_alde",18,219,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",0; + if (GetCastleData("nguild_alde",11) == 1) guardian "nguild_alde",117,42,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",1; + if (GetCastleData("nguild_alde",12) == 1) guardian "nguild_alde",207,153,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",2; + if (GetCastleData("nguild_alde",13) == 1) guardian "nguild_alde",68,70,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",3; + if (GetCastleData("nguild_alde",14) == 1) guardian "nguild_alde",187,140,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",4; + if (GetCastleData("nguild_alde",15) == 1) guardian "nguild_alde",62,204,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",5; + if (GetCastleData("nguild_alde",16) == 1) guardian "nguild_alde",113,100,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",6; + if (GetCastleData("nguild_alde",17) == 1) guardian "nguild_alde",211,174,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "nguild_alde.gat","A Guardian Has Fallen",17; + MapAnnounce "nguild_alde","A Guardian Has Fallen",17; end; } //------------------------------------------------------------------------------ -nguild_gef.gat,198,182,0 script Guardian_N02 -1,{ +nguild_gef,198,182,0 script Guardian_N02 -1,{ OnAgitInit: - if (GetCastleData("nguild_gef.gat",10) == 1) guardian "nguild_gef.gat",30,178,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",0; - if (GetCastleData("nguild_gef.gat",11) == 1) guardian "nguild_gef.gat",64,180,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",1; - if (GetCastleData("nguild_gef.gat",12) == 1) guardian "nguild_gef.gat",61,25,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",2; - if (GetCastleData("nguild_gef.gat",13) == 1) guardian "nguild_gef.gat",61,44,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",3; - if (GetCastleData("nguild_gef.gat",14) == 1) guardian "nguild_gef.gat",189,43,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",4; - if (GetCastleData("nguild_gef.gat",15) == 1) guardian "nguild_gef.gat",51,192,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",5; - if (GetCastleData("nguild_gef.gat",16) == 1) guardian "nguild_gef.gat",49,67,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",6; - if (GetCastleData("nguild_gef.gat",17) == 1) guardian "nguild_gef.gat",181,14,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",7; + if (GetCastleData("nguild_gef",10) == 1) guardian "nguild_gef",30,178,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",0; + if (GetCastleData("nguild_gef",11) == 1) guardian "nguild_gef",64,180,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",1; + if (GetCastleData("nguild_gef",12) == 1) guardian "nguild_gef",61,25,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",2; + if (GetCastleData("nguild_gef",13) == 1) guardian "nguild_gef",61,44,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",3; + if (GetCastleData("nguild_gef",14) == 1) guardian "nguild_gef",189,43,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",4; + if (GetCastleData("nguild_gef",15) == 1) guardian "nguild_gef",51,192,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",5; + if (GetCastleData("nguild_gef",16) == 1) guardian "nguild_gef",49,67,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",6; + if (GetCastleData("nguild_gef",17) == 1) guardian "nguild_gef",181,14,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "nguild_gef.gat","A Guardian Has Fallen",17; + MapAnnounce "nguild_gef","A Guardian Has Fallen",17; end; } //------------------------------------------------------------------------------ -nguild_pay.gat,139,139,0 script Guardian_N03 -1,{ +nguild_pay,139,139,0 script Guardian_N03 -1,{ OnAgitInit: - if (GetCastleData("nguild_pay.gat",10) == 1) guardian "nguild_pay.gat",210,120,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",0; - if (GetCastleData("nguild_pay.gat",11) == 1) guardian "nguild_pay.gat",69,26,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",1; - if (GetCastleData("nguild_pay.gat",12) == 1) guardian "nguild_pay.gat",23,141,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",2; - if (GetCastleData("nguild_pay.gat",13) == 1) guardian "nguild_pay.gat",224,87,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",3; - if (GetCastleData("nguild_pay.gat",14) == 1) guardian "nguild_pay.gat",81,45,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",4; - if (GetCastleData("nguild_pay.gat",15) == 1) guardian "nguild_pay.gat",214,53,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",5; - if (GetCastleData("nguild_pay.gat",16) == 1) guardian "nguild_pay.gat",69,26,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",6; - if (GetCastleData("nguild_pay.gat",17) == 1) guardian "nguild_pay.gat",23,141,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",7; + if (GetCastleData("nguild_pay",10) == 1) guardian "nguild_pay",210,120,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",0; + if (GetCastleData("nguild_pay",11) == 1) guardian "nguild_pay",69,26,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",1; + if (GetCastleData("nguild_pay",12) == 1) guardian "nguild_pay",23,141,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",2; + if (GetCastleData("nguild_pay",13) == 1) guardian "nguild_pay",224,87,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",3; + if (GetCastleData("nguild_pay",14) == 1) guardian "nguild_pay",81,45,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",4; + if (GetCastleData("nguild_pay",15) == 1) guardian "nguild_pay",214,53,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",5; + if (GetCastleData("nguild_pay",16) == 1) guardian "nguild_pay",69,26,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",6; + if (GetCastleData("nguild_pay",17) == 1) guardian "nguild_pay",23,141,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "nguild_pay.gat","A Guardian Has Fallen",17; + MapAnnounce "nguild_pay","A Guardian Has Fallen",17; end; } //------------------------------------------------------------------------------ -nguild_prt.gat,197,197,0 script Guardian_N04 -1,{ +nguild_prt,197,197,0 script Guardian_N04 -1,{ OnAgitInit: - if (GetCastleData("nguild_prt.gat",10) == 1) guardian "nguild_prt.gat",196,92,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",0; - if (GetCastleData("nguild_prt.gat",11) == 1) guardian "nguild_prt.gat",113,200,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",1; - if (GetCastleData("nguild_prt.gat",12) == 1) guardian "nguild_prt.gat",111,186,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",2; - if (GetCastleData("nguild_prt.gat",13) == 1) guardian "nguild_prt.gat",76,202,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",3; - if (GetCastleData("nguild_prt.gat",14) == 1) guardian "nguild_prt.gat",90,26,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",4; - if (GetCastleData("nguild_prt.gat",15) == 1) guardian "nguild_prt.gat",58,59,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",5; - if (GetCastleData("nguild_prt.gat",16) == 1) guardian "nguild_prt.gat",112,200,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",6; - if (GetCastleData("nguild_prt.gat",17) == 1) guardian "nguild_prt.gat",101,194,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",7; + if (GetCastleData("nguild_prt",10) == 1) guardian "nguild_prt",196,92,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",0; + if (GetCastleData("nguild_prt",11) == 1) guardian "nguild_prt",113,200,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",1; + if (GetCastleData("nguild_prt",12) == 1) guardian "nguild_prt",111,186,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",2; + if (GetCastleData("nguild_prt",13) == 1) guardian "nguild_prt",76,202,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",3; + if (GetCastleData("nguild_prt",14) == 1) guardian "nguild_prt",90,26,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",4; + if (GetCastleData("nguild_prt",15) == 1) guardian "nguild_prt",58,59,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",5; + if (GetCastleData("nguild_prt",16) == 1) guardian "nguild_prt",112,200,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",6; + if (GetCastleData("nguild_prt",17) == 1) guardian "nguild_prt",101,194,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "nguild_prt.gat","A Guardian Has Fallen",17; + MapAnnounce "nguild_prt","A Guardian Has Fallen",17; end; -} +}
\ No newline at end of file diff --git a/npc/guild/nguild/nguild_kafras.txt b/npc/guild/nguild/nguild_kafras.txt index 63b6a88f1..3d1eb37fc 100644 --- a/npc/guild/nguild/nguild_kafras.txt +++ b/npc/guild/nguild/nguild_kafras.txt @@ -16,38 +16,38 @@ // Castle 1 =============================================== -nguild_alde.gat,218,170,0 script Kafra Service#N01 117,{ +nguild_alde,218,170,0 script Kafra Service#N01 117,{ callfunc "F_GKafra", "nguild_alde", "Prontera"; end; OnRecvCastleN01: - if (GetCastleData("nguild_alde.gat",9) < 1) disablenpc "Kafra Service#N01"; + if (GetCastleData("nguild_alde",9) < 1) disablenpc "Kafra Service#N01"; end; } // Castle 2 =============================================== //nguild_gef,96,173,0 script Kafra Service#N02 117,{ -nguild_gef.gat,35,37,0 script Kafra Service#N02 117,{ +nguild_gef,35,37,0 script Kafra Service#N02 117,{ callfunc "F_GKafra", "nguild_gef", "Prontera"; end; OnRecvCastleN02: - if (GetCastleData("nguild_gef.gat",9) < 1) disablenpc "Kafra Service#N02"; + if (GetCastleData("nguild_gef",9) < 1) disablenpc "Kafra Service#N02"; end; } // Castle 3 =============================================== -nguild_pay.gat,128,58,3 script Kafra Service#N03 117,{ +nguild_pay,128,58,3 script Kafra Service#N03 117,{ callfunc "F_GKafra", "nguild_pay", "Prontera"; end; OnRecvCastleN03: - if (GetCastleData("nguild_pay.gat",9) < 1) disablenpc "Kafra Service#N03"; + if (GetCastleData("nguild_pay",9) < 1) disablenpc "Kafra Service#N03"; end; } // Castle 4 =============================================== -nguild_prt.gat,96,173,0 script Kafra Service#N04 117,{ +nguild_prt,96,173,0 script Kafra Service#N04 117,{ callfunc "F_GKafra", "nguild_prt", "Prontera"; end; OnRecvCastleN04: - if (GetCastleData("nguild_prt.gat",9) < 1) disablenpc "Kafra Service#N04"; + if (GetCastleData("nguild_prt",9) < 1) disablenpc "Kafra Service#N04"; end; -} +}
\ No newline at end of file diff --git a/npc/guild/nguild/nguild_managers.txt b/npc/guild/nguild/nguild_managers.txt index 8fb8cb4d6..ae7b784f2 100644 --- a/npc/guild/nguild/nguild_managers.txt +++ b/npc/guild/nguild/nguild_managers.txt @@ -14,17 +14,17 @@ // Castle 1 ================================================================================== -nguild_alde.gat,218,175,0 script Frolo 55,{ +nguild_alde,218,175,0 script Frolo 55,{ if(callfunc("F_GldManager","Frolo","nguild_alde",119,223,"N01") == 0) close; - if(@GDnum==10) guardian "nguild_alde.gat",18,219,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",0; - if(@GDnum==11) guardian "nguild_alde.gat",117,42,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",1; - if(@GDnum==12) guardian "nguild_alde.gat",207,153,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",2; - if(@GDnum==13) guardian "nguild_alde.gat",68,70,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",3; - if(@GDnum==14) guardian "nguild_alde.gat",187,140,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",4; - if(@GDnum==15) guardian "nguild_alde.gat",62,204,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",5; - if(@GDnum==16) guardian "nguild_alde.gat",113,100,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",6; - if(@GDnum==17) guardian "nguild_alde.gat",211,174,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",7; + if(@GDnum==10) guardian "nguild_alde",18,219,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",0; + if(@GDnum==11) guardian "nguild_alde",117,42,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",1; + if(@GDnum==12) guardian "nguild_alde",207,153,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",2; + if(@GDnum==13) guardian "nguild_alde",68,70,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",3; + if(@GDnum==14) guardian "nguild_alde",187,140,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",4; + if(@GDnum==15) guardian "nguild_alde",62,204,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",5; + if(@GDnum==16) guardian "nguild_alde",113,100,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",6; + if(@GDnum==17) guardian "nguild_alde",211,174,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",7; mes "[Frolo]"; mes "Guardian has been installed, the guardian will protect our guild base against enemies."; close; @@ -32,17 +32,17 @@ nguild_alde.gat,218,175,0 script Frolo 55,{ // Castle 2 ================================================================================== -nguild_gef.gat,40,48,5 script Leiber 55,{ +nguild_gef,40,48,5 script Leiber 55,{ if(callfunc("F_GldManager","Leiber","nguild_gef",155,112,"N02") == 0) close; - if(@GDnum==10) guardian "nguild_gef.gat",30,178,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",0; - if(@GDnum==11) guardian "nguild_gef.gat",64,180,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",1; - if(@GDnum==12) guardian "nguild_gef.gat",61,25,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",2; - if(@GDnum==13) guardian "nguild_gef.gat",61,44,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",3; - if(@GDnum==14) guardian "nguild_gef.gat",189,43,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",4; - if(@GDnum==15) guardian "nguild_gef.gat",51,192,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",5; - if(@GDnum==16) guardian "nguild_gef.gat",49,67,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",6; - if(@GDnum==17) guardian "nguild_gef.gat",181,14,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",7; + if(@GDnum==10) guardian "nguild_gef",30,178,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",0; + if(@GDnum==11) guardian "nguild_gef",64,180,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",1; + if(@GDnum==12) guardian "nguild_gef",61,25,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",2; + if(@GDnum==13) guardian "nguild_gef",61,44,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",3; + if(@GDnum==14) guardian "nguild_gef",189,43,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",4; + if(@GDnum==15) guardian "nguild_gef",51,192,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",5; + if(@GDnum==16) guardian "nguild_gef",49,67,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",6; + if(@GDnum==17) guardian "nguild_gef",181,14,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",7; mes "[Leiber]"; mes "Guardian has been installed, the guardian will protect our guild base against enemies."; close; @@ -50,17 +50,17 @@ nguild_gef.gat,40,48,5 script Leiber 55,{ // Castle 3 ================================================================================== -nguild_pay.gat,120,58,4 script Dundar 55,{ +nguild_pay,120,58,4 script Dundar 55,{ if(callfunc("F_GldManager","Dundar","nguild_pay",290,7,"N03") == 0) close; - if(@GDnum==10) guardian "nguild_pay.gat",210,120,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",0; - if(@GDnum==11) guardian "nguild_pay.gat",69,26,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",1; - if(@GDnum==12) guardian "nguild_pay.gat",23,141,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",2; - if(@GDnum==13) guardian "nguild_pay.gat",224,87,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",3; - if(@GDnum==14) guardian "nguild_pay.gat",81,45,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",4; - if(@GDnum==15) guardian "nguild_pay.gat",214,53,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",5; - if(@GDnum==16) guardian "nguild_pay.gat",69,26,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",6; - if(@GDnum==17) guardian "nguild_pay.gat",23,141,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",7; + if(@GDnum==10) guardian "nguild_pay",210,120,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",0; + if(@GDnum==11) guardian "nguild_pay",69,26,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",1; + if(@GDnum==12) guardian "nguild_pay",23,141,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",2; + if(@GDnum==13) guardian "nguild_pay",224,87,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",3; + if(@GDnum==14) guardian "nguild_pay",81,45,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",4; + if(@GDnum==15) guardian "nguild_pay",214,53,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",5; + if(@GDnum==16) guardian "nguild_pay",69,26,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",6; + if(@GDnum==17) guardian "nguild_pay",23,141,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",7; mes "[Dundar]"; mes "Guardian has been installed, the guardian will protect our guild base against enemies."; close; @@ -68,18 +68,18 @@ nguild_pay.gat,120,58,4 script Dundar 55,{ // Castle 4 ================================================================================== -nguild_prt.gat,112,181,0 script Thefton 55,{ +nguild_prt,112,181,0 script Thefton 55,{ if(callfunc("F_GldManager","Thefton","nguild_prt",15,209,"N04") == 0) close; - if(@GDnum==10) guardian "nguild_prt.gat",196,92,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",0; - if(@GDnum==11) guardian "nguild_prt.gat",113,200,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",1; - if(@GDnum==12) guardian "nguild_prt.gat",111,186,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",2; - if(@GDnum==13) guardian "nguild_prt.gat",76,202,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",3; - if(@GDnum==14) guardian "nguild_prt.gat",90,26,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",4; - if(@GDnum==15) guardian "nguild_prt.gat",58,59,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",5; - if(@GDnum==16) guardian "nguild_prt.gat",112,200,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",6; - if(@GDnum==17) guardian "nguild_prt.gat",101,194,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",7; + if(@GDnum==10) guardian "nguild_prt",196,92,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",0; + if(@GDnum==11) guardian "nguild_prt",113,200,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",1; + if(@GDnum==12) guardian "nguild_prt",111,186,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",2; + if(@GDnum==13) guardian "nguild_prt",76,202,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",3; + if(@GDnum==14) guardian "nguild_prt",90,26,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",4; + if(@GDnum==15) guardian "nguild_prt",58,59,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",5; + if(@GDnum==16) guardian "nguild_prt",112,200,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",6; + if(@GDnum==17) guardian "nguild_prt",101,194,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",7; mes "[Thefton]"; mes "Guardian has been installed, the guardian will protect our guild base against enemies."; close; -} +}
\ No newline at end of file diff --git a/npc/guild/nguild/nguild_treas.txt b/npc/guild/nguild/nguild_treas.txt index b3ffd7090..a76d78c36 100644 --- a/npc/guild/nguild/nguild_treas.txt +++ b/npc/guild/nguild/nguild_treas.txt @@ -17,7 +17,7 @@ //<=============================== Castle 1 =================================>\\ // Treasure Spawn ----------------------- -nguild_alde.gat,1,1,1 script Treasure_N01 -1,{ +nguild_alde,1,1,1 script Treasure_N01 -1,{ OnRecvCastleN01: end; @@ -28,14 +28,14 @@ OnInit: end; OnDied: - mapannounce "nguild_alde.gat","Treasure Chest Broken Open",17; + mapannounce "nguild_alde","Treasure Chest Broken Open",17; set $boxNumN01, $boxNumN01 -1; - if($boxNumN01 == 0) mapannounce "nguild_alde.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumN01 == 0) mapannounce "nguild_alde", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Treasure Room Switch -------------------- -nguild_alde.gat,123,223,0 script Switch#TresN01 111,{ +nguild_alde,123,223,0 script Switch#TresN01 111,{ callfunc "F_GldTreasSw", "nguild_alde",218,176; end; } @@ -43,7 +43,7 @@ nguild_alde.gat,123,223,0 script Switch#TresN01 111,{ //<================================ Castle 2 ================================>\\ // Treasure Spawn ---------------------------- -nguild_gef.gat,1,1,1 script Treasure_N02 -1,{ +nguild_gef,1,1,1 script Treasure_N02 -1,{ OnRecvCastleN02: end; @@ -54,14 +54,14 @@ OnInit: end; OnDied: - mapannounce "nguild_gef.gat","Treasure Chest Broken Open",17; + mapannounce "nguild_gef","Treasure Chest Broken Open",17; set $boxNumN02, $boxNumN02 -1; - if($boxNumN02 == 0) mapannounce "nguild_gef.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumN02 == 0) mapannounce "nguild_gef", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Room Switch --------------------------------------------------------- -nguild_gef.gat,152,117,0 script Switch#TresN02 111,{ +nguild_gef,152,117,0 script Switch#TresN02 111,{ callfunc "F_GldTreasSw","nguild_gef",40,49; end; } @@ -69,7 +69,7 @@ nguild_gef.gat,152,117,0 script Switch#TresN02 111,{ //<================================ Castle 3 ================================>\\ // Treasure Spawn --------------------------- -nguild_pay.gat,1,1,0 script Treasure_N03 -1,{ +nguild_pay,1,1,0 script Treasure_N03 -1,{ OnRecvCastleN03: end; OnInit: @@ -79,14 +79,14 @@ OnInit: end; OnDied: - mapannounce "nguild_pay.gat","Treasure Chest Broken Open",17; + mapannounce "nguild_pay","Treasure Chest Broken Open",17; set $boxNumN03, $boxNumN03 -1; - if($boxNumN03 == 0) mapannounce "nguild_pay.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumN03 == 0) mapannounce "nguild_pay", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Treasure Room Switch --------------------------------------------------- -nguild_pay.gat,295,8,0 script Switch#TresN03 111,{ +nguild_pay,295,8,0 script Switch#TresN03 111,{ callfunc "F_GldTreasSw", "nguild_pay",120,59; end; } @@ -94,7 +94,7 @@ nguild_pay.gat,295,8,0 script Switch#TresN03 111,{ //<================================ Castle 4 ================================>\\ // Treasure Spawn ------------------------------- -nguild_prt.gat,1,1,0 script Treasure_N04 -1,{ +nguild_prt,1,1,0 script Treasure_N04 -1,{ OnRecvCastleN04: end; OnInit: @@ -104,14 +104,14 @@ OnInit: end; OnDied: - mapannounce "nguild_prt.gat","Treasure Chest Broken Open",17; + mapannounce "nguild_prt","Treasure Chest Broken Open",17; set $boxNumN04, $boxNumN04 -1; - if($boxNumN04 == 0) mapannounce "nguild_prt.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumN04 == 0) mapannounce "nguild_prt", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Treasure Room Switch ---------------------------------------------------- -nguild_prt.gat,15,209,0 script Switch#TresN04 111,{ +nguild_prt,15,209,0 script Switch#TresN04 111,{ callfunc "F_GldTreasSw", "nguild_prt",109,179; end; -} +}
\ No newline at end of file diff --git a/npc/guild/nguild/nguild_warper.txt b/npc/guild/nguild/nguild_warper.txt index cc7b8d5ea..849504961 100644 --- a/npc/guild/nguild/nguild_warper.txt +++ b/npc/guild/nguild/nguild_warper.txt @@ -29,7 +29,7 @@ //============================================================ -prontera.gat,146,163,6 script Novice Castles 729,{ +prontera,146,163,6 script Novice Castles 729,{ mes "[Cita]"; if(getcharid(2)!=0){ if(getgdskilllv(getcharid(2),10013)){ @@ -91,18 +91,18 @@ M_WARP: sc_end SC_SACRIFICE; sc_end SC_MAXOVERTHRUST; sc_end SC_SPIRIT; - warp "n_castle.gat",102,93+rand(14); + warp "n_castle",102,93+rand(14); close; } -n_castle.gat,102,107,5 script Cita 729,{ +n_castle,102,107,5 script Cita 729,{ mes "[Cita]"; mes "Hello, "+ strcharinfo(0) +". Can I help you?"; next; menu "Warp me to Prontera!",-,"Cancel",LEnd; - warp "prontera.gat",155,177+rand(5); + warp "prontera",155,177+rand(5); close; LEnd: mes "[Cita]"; |