summaryrefslogtreecommitdiff
path: root/npc/guild/nguild
diff options
context:
space:
mode:
Diffstat (limited to 'npc/guild/nguild')
-rw-r--r--npc/guild/nguild/nguild_dunsw.txt10
-rw-r--r--npc/guild/nguild/nguild_ev_agit.txt42
-rw-r--r--npc/guild/nguild/nguild_flags.txt102
-rw-r--r--npc/guild/nguild/nguild_guardians.txt82
-rw-r--r--npc/guild/nguild/nguild_kafras.txt18
-rw-r--r--npc/guild/nguild/nguild_managers.txt74
-rw-r--r--npc/guild/nguild/nguild_treas.txt34
-rw-r--r--npc/guild/nguild/nguild_warper.txt8
8 files changed, 185 insertions, 185 deletions
diff --git a/npc/guild/nguild/nguild_dunsw.txt b/npc/guild/nguild/nguild_dunsw.txt
index 0c88d0f0c..27a03f0f6 100644
--- a/npc/guild/nguild/nguild_dunsw.txt
+++ b/npc/guild/nguild/nguild_dunsw.txt
@@ -14,25 +14,25 @@
// Castle 1 ===============================================
-nguild_alde.gat,212,181,0 script Switch#DunN01 111,{
+nguild_alde,212,181,0 script Switch#DunN01 111,{
callfunc "F_GldDunSw","nguild_alde","02",32,122;
close;
}
// Castle 2 ===============================================
-nguild_gef.gat,78,84,0 script Switch#DunN02 111,{
+nguild_gef,78,84,0 script Switch#DunN02 111,{
callfunc "F_GldDunSw","nguild_gef","04",39,258;
close;
}
// Castle 3 ===============================================
-nguild_pay.gat,101,25,0 script Switch#DunN03 111,{
+nguild_pay,101,25,0 script Switch#DunN03 111,{
callfunc "F_GldDunSw","nguild_pay","01",186,165;
close;
}
// Castle 4 ===============================================
-nguild_prt.gat,94,200,0 script Switch#DunN04 111,{
+nguild_prt,94,200,0 script Switch#DunN04 111,{
callfunc "F_GldDunSw","nguild_prt","03",28,251;
close;
-}
+} \ No newline at end of file
diff --git a/npc/guild/nguild/nguild_ev_agit.txt b/npc/guild/nguild/nguild_ev_agit.txt
index c9c295f28..81cb3072f 100644
--- a/npc/guild/nguild/nguild_ev_agit.txt
+++ b/npc/guild/nguild/nguild_ev_agit.txt
@@ -15,12 +15,12 @@
// Castle 1 ================================================================
-nguild_alde.gat,0,0,0 script Agit_N01 -1,{
+nguild_alde,0,0,0 script Agit_N01 -1,{
OnInterIfInitOnce:
- GetCastleData "nguild_alde.gat",0,"::OnRecvCastleN01";
+ GetCastleData "nguild_alde",0,"::OnRecvCastleN01";
end;
OnRecvCastleN01:
- RequestGuildInfo GetCastleData("nguild_alde.gat",1);
+ RequestGuildInfo GetCastleData("nguild_alde",1);
end;
OnAgitStart:
callfunc "F_AgitStart","nguild_alde","N01",216,24;
@@ -32,8 +32,8 @@ OnGuildBreak:
callfunc "F_GuildBreak","nguild_alde","N01";
end;
OnAgitEliminate:
- MapRespawnGuildID "nguild_alde.gat",GetCastleData("nguild_alde.gat",1),6;
- Monster "nguild_alde.gat",216,24,"EMPERIUM",1288,1,"Agit_N01::OnAgitBreak";
+ MapRespawnGuildID "nguild_alde",GetCastleData("nguild_alde",1),6;
+ Monster "nguild_alde",216,24,"EMPERIUM",1288,1,"Agit_N01::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","nguild_alde","N01";
@@ -41,12 +41,12 @@ OnAgitEnd:
}
// Castle 2 ================================================================
-nguild_gef.gat,0,0,0 script Agit_N02 -1,{
+nguild_gef,0,0,0 script Agit_N02 -1,{
OnInterIfInitOnce:
- GetCastleData "nguild_gef.gat",0,"::OnRecvCastleN02";
+ GetCastleData "nguild_gef",0,"::OnRecvCastleN02";
end;
OnRecvCastleN02:
- RequestGuildInfo GetCastleData("nguild_gef.gat",1);
+ RequestGuildInfo GetCastleData("nguild_gef",1);
end;
OnAgitStart:
callfunc "F_AgitStart","nguild_gef","N02",198,182;
@@ -58,8 +58,8 @@ OnGuildBreak:
callfunc "F_GuildBreak","nguild_gef","N02";
end;
OnAgitEliminate:
- MapRespawnGuildID "nguild_gef.gat",GetCastleData("nguild_gef.gat",1),6;
- Monster "nguild_gef.gat",198,182,"EMPERIUM",1288,1,"Agit_N02::OnAgitBreak";
+ MapRespawnGuildID "nguild_gef",GetCastleData("nguild_gef",1),6;
+ Monster "nguild_gef",198,182,"EMPERIUM",1288,1,"Agit_N02::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","nguild_gef","N02";
@@ -67,12 +67,12 @@ OnAgitEnd:
}
// Castle 3 ================================================================
-nguild_pay.gat,0,0,0 script Agit_N03 -1,{
+nguild_pay,0,0,0 script Agit_N03 -1,{
OnInterIfInitOnce:
- GetCastleData "nguild_pay.gat",0,"::OnRecvCastleN03";
+ GetCastleData "nguild_pay",0,"::OnRecvCastleN03";
end;
OnRecvCastleN03:
- RequestGuildInfo GetCastleData("nguild_pay.gat",1);
+ RequestGuildInfo GetCastleData("nguild_pay",1);
end;
OnAgitStart:
callfunc "F_AgitStart","nguild_pay","N03",139,139;
@@ -84,8 +84,8 @@ OnGuildBreak:
callfunc "F_GuildBreak","nguild_pay","N03";
end;
OnAgitEliminate:
- MapRespawnGuildID "nguild_pay.gat",GetCastleData("nguild_pay.gat",1),6;
- Monster "nguild_pay.gat",139,139,"EMPERIUM",1288,1,"Agit_N03::OnAgitBreak";
+ MapRespawnGuildID "nguild_pay",GetCastleData("nguild_pay",1),6;
+ Monster "nguild_pay",139,139,"EMPERIUM",1288,1,"Agit_N03::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","nguild_pay","N03";
@@ -93,12 +93,12 @@ OnAgitEnd:
}
// Castle 4 ================================================================
-nguild_prt.gat,0,0,0 script Agit_N04 -1,{
+nguild_prt,0,0,0 script Agit_N04 -1,{
OnInterIfInitOnce:
- GetCastleData "nguild_prt.gat",0,"::OnRecvCastleN04";
+ GetCastleData "nguild_prt",0,"::OnRecvCastleN04";
end;
OnRecvCastleN04:
- RequestGuildInfo GetCastleData("nguild_prt.gat",1);
+ RequestGuildInfo GetCastleData("nguild_prt",1);
end;
OnAgitStart:
callfunc "F_AgitStart","nguild_prt","N04",197,197;
@@ -110,10 +110,10 @@ OnGuildBreak:
callfunc "F_GuildBreak","nguild_prt","N04";
end;
OnAgitEliminate:
- MapRespawnGuildID "nguild_prt.gat",GetCastleData("nguild_prt.gat",1),6;
- Monster "nguild_prt.gat",197,197,"EMPERIUM",1288,1,"Agit_N04::OnAgitBreak";
+ MapRespawnGuildID "nguild_prt",GetCastleData("nguild_prt",1),6;
+ Monster "nguild_prt",197,197,"EMPERIUM",1288,1,"Agit_N04::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","nguild_prt","N04";
end;
-}
+} \ No newline at end of file
diff --git a/npc/guild/nguild/nguild_flags.txt b/npc/guild/nguild/nguild_flags.txt
index d2cacb4a8..1fdf8b8ae 100644
--- a/npc/guild/nguild/nguild_flags.txt
+++ b/npc/guild/nguild/nguild_flags.txt
@@ -17,38 +17,38 @@
//============================================================================//
// Castle 1
//============================================================================//
-n_castle.gat,110,96,1 script NGuild Aldebaran#a1-1 722,{
+n_castle,110,96,1 script NGuild Aldebaran#a1-1 722,{
callfunc "F_Flags","Al De Baran","nguild_alde",218,170,1;
close;
OnRecvCastleN01:
- FlagEmblem GetCastleData("nguild_alde.gat",1);
+ FlagEmblem GetCastleData("nguild_alde",1);
end;
}
-nguild_alde.gat,30,248,4 script NGuild Aldebaran#a1-6::NGuildAlde 722,{
+nguild_alde,30,248,4 script NGuild Aldebaran#a1-6::NGuildAlde 722,{
callfunc "F_Flags","Al De Baran","nguild_alde",218,170,0;
close;
OnRecvCastleN01:
- FlagEmblem GetCastleData("nguild_alde.gat",1);
+ FlagEmblem GetCastleData("nguild_alde",1);
end;
}
// In Castle ============================================
-nguild_alde.gat,30,246,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-7 722
-nguild_alde.gat,37,248,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-8 722
-nguild_alde.gat,37,246,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-9 722
-nguild_alde.gat,95,80,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-10 722
-nguild_alde.gat,95,59,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-11 722
-nguild_alde.gat,62,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-12 722
-nguild_alde.gat,70,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-13 722
-nguild_alde.gat,74,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-14 722
-nguild_alde.gat,62,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-15 722
-nguild_alde.gat,66,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-16 722
-nguild_alde.gat,70,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-17 722
-nguild_alde.gat,74,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-18 722
-nguild_alde.gat,203,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-19 722
-nguild_alde.gat,210,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-20 722
+nguild_alde,30,246,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-7 722
+nguild_alde,37,248,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-8 722
+nguild_alde,37,246,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-9 722
+nguild_alde,95,80,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-10 722
+nguild_alde,95,59,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-11 722
+nguild_alde,62,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-12 722
+nguild_alde,70,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-13 722
+nguild_alde,74,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-14 722
+nguild_alde,62,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-15 722
+nguild_alde,66,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-16 722
+nguild_alde,70,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-17 722
+nguild_alde,74,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-18 722
+nguild_alde,203,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-19 722
+nguild_alde,210,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-20 722
@@ -56,60 +56,60 @@ nguild_alde.gat,210,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-20 722
//============================================================================//
// Castle 2
//============================================================================//
-n_castle.gat,110,109,3 script NGuild Geffen#g1-1 722,{
+n_castle,110,109,3 script NGuild Geffen#g1-1 722,{
callfunc "F_Flags","Geffen","nguild_gef",83,47,1;
close;
OnRecvCastleN02:
- FlagEmblem GetCastleData("nguild_gef.gat",1);
+ FlagEmblem GetCastleData("nguild_gef",1);
end;
}
-nguild_gef.gat,28,157,4 script NGuild Geffen#g1-6::NGuildGef 722,{
+nguild_gef,28,157,4 script NGuild Geffen#g1-6::NGuildGef 722,{
callfunc "F_Flags","Geffen","nguild_gef",83,47,0;
close;
OnRecvCastleN02:
- FlagEmblem GetCastleData("nguild_gef.gat",1);
+ FlagEmblem GetCastleData("nguild_gef",1);
end;
}
// In Castle =============================================
-nguild_gef.gat,32,157,4 duplicate(NGuildGef) NGuild Geffen#g1-7 722
-nguild_gef.gat,22,156,5 duplicate(NGuildGef) NGuild Geffen#g1-8 722
-nguild_gef.gat,68,185,3 duplicate(NGuildGef) NGuild Geffen#g1-9 722
-nguild_gef.gat,17,171,5 duplicate(NGuildGef) NGuild Geffen#g1-10 722
-nguild_gef.gat,59,16,4 duplicate(NGuildGef) NGuild Geffen#g1-11 722
-nguild_gef.gat,64,16,4 duplicate(NGuildGef) NGuild Geffen#g1-12 722
+nguild_gef,32,157,4 duplicate(NGuildGef) NGuild Geffen#g1-7 722
+nguild_gef,22,156,5 duplicate(NGuildGef) NGuild Geffen#g1-8 722
+nguild_gef,68,185,3 duplicate(NGuildGef) NGuild Geffen#g1-9 722
+nguild_gef,17,171,5 duplicate(NGuildGef) NGuild Geffen#g1-10 722
+nguild_gef,59,16,4 duplicate(NGuildGef) NGuild Geffen#g1-11 722
+nguild_gef,64,16,4 duplicate(NGuildGef) NGuild Geffen#g1-12 722
//============================================================================//
// Castle 3
//============================================================================//
-n_castle.gat,94,109,5 script NGuild Payon#f1-1 722,{
+n_castle,94,109,5 script NGuild Payon#f1-1 722,{
callfunc "F_Flags","Payon","nguild_pay",87,29,1;
close;
OnRecvCastleN03:
- FlagEmblem GetCastleData("nguild_pay.gat",1);
+ FlagEmblem GetCastleData("nguild_pay",1);
end;
}
-nguild_pay.gat,238,67,4 script NGuild Payon#f1-6::NGuildPay 722,{
+nguild_pay,238,67,4 script NGuild Payon#f1-6::NGuildPay 722,{
callfunc "F_Flags","Payon","nguild_pay",87,29,0;
close;
OnRecvCastleN03:
- FlagEmblem GetCastleData("nguild_pay.gat",1);
+ FlagEmblem GetCastleData("nguild_pay",1);
end;
}
// In Castle ===============================================
-nguild_pay.gat,238,67,4 duplicate(NGuildPay) NGuild Payon#f1-6 722
-nguild_pay.gat,233,67,4 duplicate(NGuildPay) NGuild Payon#f1-7 722
-nguild_pay.gat,221,123,4 duplicate(NGuildPay) NGuild Payon#f1-8 722
-nguild_pay.gat,221,116,4 duplicate(NGuildPay) NGuild Payon#f1-9 722
-nguild_pay.gat,206,108,4 duplicate(NGuildPay) NGuild Payon#f1-10 722
-nguild_pay.gat,212,108,4 duplicate(NGuildPay) NGuild Payon#f1-11 722
+nguild_pay,238,67,4 duplicate(NGuildPay) NGuild Payon#f1-6 722
+nguild_pay,233,67,4 duplicate(NGuildPay) NGuild Payon#f1-7 722
+nguild_pay,221,123,4 duplicate(NGuildPay) NGuild Payon#f1-8 722
+nguild_pay,221,116,4 duplicate(NGuildPay) NGuild Payon#f1-9 722
+nguild_pay,206,108,4 duplicate(NGuildPay) NGuild Payon#f1-10 722
+nguild_pay,212,108,4 duplicate(NGuildPay) NGuild Payon#f1-11 722
@@ -117,30 +117,30 @@ nguild_pay.gat,212,108,4 duplicate(NGuildPay) NGuild Payon#f1-11 722
//=============================================================================//
// Castle 4
//=============================================================================//
-n_castle.gat,94,96,7 script NGuild Prontera#p1-1 722,{
+n_castle,94,96,7 script NGuild Prontera#p1-1 722,{
callfunc "F_Flags","Prontera","nguild_prt",97,174,1;
close;
OnRecvCastleN04:
- FlagEmblem GetCastleData("nguild_prt.gat",1);
+ FlagEmblem GetCastleData("nguild_prt",1);
end;
}
-nguild_prt.gat,58,56,4 script NGuild Prontera#p1-7::NGuildPrt 722,{
+nguild_prt,58,56,4 script NGuild Prontera#p1-7::NGuildPrt 722,{
callfunc "F_Flags","Prontera","nguild_prt",97,174,0;
close;
OnRecvCastleN04:
- FlagEmblem GetCastleData("nguild_prt.gat",1);
+ FlagEmblem GetCastleData("nguild_prt",1);
end;
}
// In Castle =============================================
-nguild_prt.gat,64,56,4 duplicate(NGuildPrt) NGuild Prontera#p1-8 722
-nguild_prt.gat,76,32,4 duplicate(NGuildPrt) NGuild Prontera#p1-9 722
-nguild_prt.gat,84,32,4 duplicate(NGuildPrt) NGuild Prontera#p1-10 722
-nguild_prt.gat,94,39,4 duplicate(NGuildPrt) NGuild Prontera#p1-11 722
-nguild_prt.gat,94,24,4 duplicate(NGuildPrt) NGuild Prontera#p1-12 722
-nguild_prt.gat,73,14,4 duplicate(NGuildPrt) NGuild Prontera#p1-13 722
-nguild_prt.gat,73,6,4 duplicate(NGuildPrt) NGuild Prontera#p1-14 722
-nguild_prt.gat,55,46,4 duplicate(NGuildPrt) NGuild Prontera#p1-15 722
-nguild_prt.gat,45,46,4 duplicate(NGuildPrt) NGuild Prontera#p1-16 722
+nguild_prt,64,56,4 duplicate(NGuildPrt) NGuild Prontera#p1-8 722
+nguild_prt,76,32,4 duplicate(NGuildPrt) NGuild Prontera#p1-9 722
+nguild_prt,84,32,4 duplicate(NGuildPrt) NGuild Prontera#p1-10 722
+nguild_prt,94,39,4 duplicate(NGuildPrt) NGuild Prontera#p1-11 722
+nguild_prt,94,24,4 duplicate(NGuildPrt) NGuild Prontera#p1-12 722
+nguild_prt,73,14,4 duplicate(NGuildPrt) NGuild Prontera#p1-13 722
+nguild_prt,73,6,4 duplicate(NGuildPrt) NGuild Prontera#p1-14 722
+nguild_prt,55,46,4 duplicate(NGuildPrt) NGuild Prontera#p1-15 722
+nguild_prt,45,46,4 duplicate(NGuildPrt) NGuild Prontera#p1-16 722 \ No newline at end of file
diff --git a/npc/guild/nguild/nguild_guardians.txt b/npc/guild/nguild/nguild_guardians.txt
index 2558923c5..173552a73 100644
--- a/npc/guild/nguild/nguild_guardians.txt
+++ b/npc/guild/nguild/nguild_guardians.txt
@@ -15,75 +15,75 @@
//------------------------------------------------------------------------------
-nguild_alde.gat,216,24,0 script Guardian_N01 -1,{
+nguild_alde,216,24,0 script Guardian_N01 -1,{
OnAgitInit:
- if (GetCastleData("nguild_alde.gat",10) == 1) guardian "nguild_alde.gat",18,219,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",0;
- if (GetCastleData("nguild_alde.gat",11) == 1) guardian "nguild_alde.gat",117,42,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",1;
- if (GetCastleData("nguild_alde.gat",12) == 1) guardian "nguild_alde.gat",207,153,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",2;
- if (GetCastleData("nguild_alde.gat",13) == 1) guardian "nguild_alde.gat",68,70,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",3;
- if (GetCastleData("nguild_alde.gat",14) == 1) guardian "nguild_alde.gat",187,140,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",4;
- if (GetCastleData("nguild_alde.gat",15) == 1) guardian "nguild_alde.gat",62,204,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",5;
- if (GetCastleData("nguild_alde.gat",16) == 1) guardian "nguild_alde.gat",113,100,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",6;
- if (GetCastleData("nguild_alde.gat",17) == 1) guardian "nguild_alde.gat",211,174,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",7;
+ if (GetCastleData("nguild_alde",10) == 1) guardian "nguild_alde",18,219,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",0;
+ if (GetCastleData("nguild_alde",11) == 1) guardian "nguild_alde",117,42,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",1;
+ if (GetCastleData("nguild_alde",12) == 1) guardian "nguild_alde",207,153,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",2;
+ if (GetCastleData("nguild_alde",13) == 1) guardian "nguild_alde",68,70,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",3;
+ if (GetCastleData("nguild_alde",14) == 1) guardian "nguild_alde",187,140,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",4;
+ if (GetCastleData("nguild_alde",15) == 1) guardian "nguild_alde",62,204,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",5;
+ if (GetCastleData("nguild_alde",16) == 1) guardian "nguild_alde",113,100,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",6;
+ if (GetCastleData("nguild_alde",17) == 1) guardian "nguild_alde",211,174,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "nguild_alde.gat","A Guardian Has Fallen",17;
+ MapAnnounce "nguild_alde","A Guardian Has Fallen",17;
end;
}
//------------------------------------------------------------------------------
-nguild_gef.gat,198,182,0 script Guardian_N02 -1,{
+nguild_gef,198,182,0 script Guardian_N02 -1,{
OnAgitInit:
- if (GetCastleData("nguild_gef.gat",10) == 1) guardian "nguild_gef.gat",30,178,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",0;
- if (GetCastleData("nguild_gef.gat",11) == 1) guardian "nguild_gef.gat",64,180,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",1;
- if (GetCastleData("nguild_gef.gat",12) == 1) guardian "nguild_gef.gat",61,25,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",2;
- if (GetCastleData("nguild_gef.gat",13) == 1) guardian "nguild_gef.gat",61,44,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",3;
- if (GetCastleData("nguild_gef.gat",14) == 1) guardian "nguild_gef.gat",189,43,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",4;
- if (GetCastleData("nguild_gef.gat",15) == 1) guardian "nguild_gef.gat",51,192,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",5;
- if (GetCastleData("nguild_gef.gat",16) == 1) guardian "nguild_gef.gat",49,67,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",6;
- if (GetCastleData("nguild_gef.gat",17) == 1) guardian "nguild_gef.gat",181,14,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",7;
+ if (GetCastleData("nguild_gef",10) == 1) guardian "nguild_gef",30,178,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",0;
+ if (GetCastleData("nguild_gef",11) == 1) guardian "nguild_gef",64,180,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",1;
+ if (GetCastleData("nguild_gef",12) == 1) guardian "nguild_gef",61,25,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",2;
+ if (GetCastleData("nguild_gef",13) == 1) guardian "nguild_gef",61,44,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",3;
+ if (GetCastleData("nguild_gef",14) == 1) guardian "nguild_gef",189,43,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",4;
+ if (GetCastleData("nguild_gef",15) == 1) guardian "nguild_gef",51,192,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",5;
+ if (GetCastleData("nguild_gef",16) == 1) guardian "nguild_gef",49,67,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",6;
+ if (GetCastleData("nguild_gef",17) == 1) guardian "nguild_gef",181,14,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "nguild_gef.gat","A Guardian Has Fallen",17;
+ MapAnnounce "nguild_gef","A Guardian Has Fallen",17;
end;
}
//------------------------------------------------------------------------------
-nguild_pay.gat,139,139,0 script Guardian_N03 -1,{
+nguild_pay,139,139,0 script Guardian_N03 -1,{
OnAgitInit:
- if (GetCastleData("nguild_pay.gat",10) == 1) guardian "nguild_pay.gat",210,120,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",0;
- if (GetCastleData("nguild_pay.gat",11) == 1) guardian "nguild_pay.gat",69,26,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",1;
- if (GetCastleData("nguild_pay.gat",12) == 1) guardian "nguild_pay.gat",23,141,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",2;
- if (GetCastleData("nguild_pay.gat",13) == 1) guardian "nguild_pay.gat",224,87,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",3;
- if (GetCastleData("nguild_pay.gat",14) == 1) guardian "nguild_pay.gat",81,45,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",4;
- if (GetCastleData("nguild_pay.gat",15) == 1) guardian "nguild_pay.gat",214,53,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",5;
- if (GetCastleData("nguild_pay.gat",16) == 1) guardian "nguild_pay.gat",69,26,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",6;
- if (GetCastleData("nguild_pay.gat",17) == 1) guardian "nguild_pay.gat",23,141,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",7;
+ if (GetCastleData("nguild_pay",10) == 1) guardian "nguild_pay",210,120,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",0;
+ if (GetCastleData("nguild_pay",11) == 1) guardian "nguild_pay",69,26,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",1;
+ if (GetCastleData("nguild_pay",12) == 1) guardian "nguild_pay",23,141,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",2;
+ if (GetCastleData("nguild_pay",13) == 1) guardian "nguild_pay",224,87,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",3;
+ if (GetCastleData("nguild_pay",14) == 1) guardian "nguild_pay",81,45,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",4;
+ if (GetCastleData("nguild_pay",15) == 1) guardian "nguild_pay",214,53,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",5;
+ if (GetCastleData("nguild_pay",16) == 1) guardian "nguild_pay",69,26,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",6;
+ if (GetCastleData("nguild_pay",17) == 1) guardian "nguild_pay",23,141,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "nguild_pay.gat","A Guardian Has Fallen",17;
+ MapAnnounce "nguild_pay","A Guardian Has Fallen",17;
end;
}
//------------------------------------------------------------------------------
-nguild_prt.gat,197,197,0 script Guardian_N04 -1,{
+nguild_prt,197,197,0 script Guardian_N04 -1,{
OnAgitInit:
- if (GetCastleData("nguild_prt.gat",10) == 1) guardian "nguild_prt.gat",196,92,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",0;
- if (GetCastleData("nguild_prt.gat",11) == 1) guardian "nguild_prt.gat",113,200,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",1;
- if (GetCastleData("nguild_prt.gat",12) == 1) guardian "nguild_prt.gat",111,186,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",2;
- if (GetCastleData("nguild_prt.gat",13) == 1) guardian "nguild_prt.gat",76,202,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",3;
- if (GetCastleData("nguild_prt.gat",14) == 1) guardian "nguild_prt.gat",90,26,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",4;
- if (GetCastleData("nguild_prt.gat",15) == 1) guardian "nguild_prt.gat",58,59,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",5;
- if (GetCastleData("nguild_prt.gat",16) == 1) guardian "nguild_prt.gat",112,200,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",6;
- if (GetCastleData("nguild_prt.gat",17) == 1) guardian "nguild_prt.gat",101,194,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",7;
+ if (GetCastleData("nguild_prt",10) == 1) guardian "nguild_prt",196,92,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",0;
+ if (GetCastleData("nguild_prt",11) == 1) guardian "nguild_prt",113,200,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",1;
+ if (GetCastleData("nguild_prt",12) == 1) guardian "nguild_prt",111,186,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",2;
+ if (GetCastleData("nguild_prt",13) == 1) guardian "nguild_prt",76,202,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",3;
+ if (GetCastleData("nguild_prt",14) == 1) guardian "nguild_prt",90,26,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",4;
+ if (GetCastleData("nguild_prt",15) == 1) guardian "nguild_prt",58,59,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",5;
+ if (GetCastleData("nguild_prt",16) == 1) guardian "nguild_prt",112,200,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",6;
+ if (GetCastleData("nguild_prt",17) == 1) guardian "nguild_prt",101,194,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "nguild_prt.gat","A Guardian Has Fallen",17;
+ MapAnnounce "nguild_prt","A Guardian Has Fallen",17;
end;
-}
+} \ No newline at end of file
diff --git a/npc/guild/nguild/nguild_kafras.txt b/npc/guild/nguild/nguild_kafras.txt
index 63b6a88f1..3d1eb37fc 100644
--- a/npc/guild/nguild/nguild_kafras.txt
+++ b/npc/guild/nguild/nguild_kafras.txt
@@ -16,38 +16,38 @@
// Castle 1 ===============================================
-nguild_alde.gat,218,170,0 script Kafra Service#N01 117,{
+nguild_alde,218,170,0 script Kafra Service#N01 117,{
callfunc "F_GKafra", "nguild_alde", "Prontera";
end;
OnRecvCastleN01:
- if (GetCastleData("nguild_alde.gat",9) < 1) disablenpc "Kafra Service#N01";
+ if (GetCastleData("nguild_alde",9) < 1) disablenpc "Kafra Service#N01";
end;
}
// Castle 2 ===============================================
//nguild_gef,96,173,0 script Kafra Service#N02 117,{
-nguild_gef.gat,35,37,0 script Kafra Service#N02 117,{
+nguild_gef,35,37,0 script Kafra Service#N02 117,{
callfunc "F_GKafra", "nguild_gef", "Prontera";
end;
OnRecvCastleN02:
- if (GetCastleData("nguild_gef.gat",9) < 1) disablenpc "Kafra Service#N02";
+ if (GetCastleData("nguild_gef",9) < 1) disablenpc "Kafra Service#N02";
end;
}
// Castle 3 ===============================================
-nguild_pay.gat,128,58,3 script Kafra Service#N03 117,{
+nguild_pay,128,58,3 script Kafra Service#N03 117,{
callfunc "F_GKafra", "nguild_pay", "Prontera";
end;
OnRecvCastleN03:
- if (GetCastleData("nguild_pay.gat",9) < 1) disablenpc "Kafra Service#N03";
+ if (GetCastleData("nguild_pay",9) < 1) disablenpc "Kafra Service#N03";
end;
}
// Castle 4 ===============================================
-nguild_prt.gat,96,173,0 script Kafra Service#N04 117,{
+nguild_prt,96,173,0 script Kafra Service#N04 117,{
callfunc "F_GKafra", "nguild_prt", "Prontera";
end;
OnRecvCastleN04:
- if (GetCastleData("nguild_prt.gat",9) < 1) disablenpc "Kafra Service#N04";
+ if (GetCastleData("nguild_prt",9) < 1) disablenpc "Kafra Service#N04";
end;
-}
+} \ No newline at end of file
diff --git a/npc/guild/nguild/nguild_managers.txt b/npc/guild/nguild/nguild_managers.txt
index 8fb8cb4d6..ae7b784f2 100644
--- a/npc/guild/nguild/nguild_managers.txt
+++ b/npc/guild/nguild/nguild_managers.txt
@@ -14,17 +14,17 @@
// Castle 1 ==================================================================================
-nguild_alde.gat,218,175,0 script Frolo 55,{
+nguild_alde,218,175,0 script Frolo 55,{
if(callfunc("F_GldManager","Frolo","nguild_alde",119,223,"N01") == 0) close;
- if(@GDnum==10) guardian "nguild_alde.gat",18,219,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",0;
- if(@GDnum==11) guardian "nguild_alde.gat",117,42,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",1;
- if(@GDnum==12) guardian "nguild_alde.gat",207,153,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",2;
- if(@GDnum==13) guardian "nguild_alde.gat",68,70,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",3;
- if(@GDnum==14) guardian "nguild_alde.gat",187,140,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",4;
- if(@GDnum==15) guardian "nguild_alde.gat",62,204,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",5;
- if(@GDnum==16) guardian "nguild_alde.gat",113,100,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",6;
- if(@GDnum==17) guardian "nguild_alde.gat",211,174,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",7;
+ if(@GDnum==10) guardian "nguild_alde",18,219,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",0;
+ if(@GDnum==11) guardian "nguild_alde",117,42,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",1;
+ if(@GDnum==12) guardian "nguild_alde",207,153,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",2;
+ if(@GDnum==13) guardian "nguild_alde",68,70,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",3;
+ if(@GDnum==14) guardian "nguild_alde",187,140,"Archer Guardian",1285,"Guardian_N01::OnGuardianDied",4;
+ if(@GDnum==15) guardian "nguild_alde",62,204,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",5;
+ if(@GDnum==16) guardian "nguild_alde",113,100,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",6;
+ if(@GDnum==17) guardian "nguild_alde",211,174,"Knight Guardian",1286,"Guardian_N01::OnGuardianDied",7;
mes "[Frolo]";
mes "Guardian has been installed, the guardian will protect our guild base against enemies.";
close;
@@ -32,17 +32,17 @@ nguild_alde.gat,218,175,0 script Frolo 55,{
// Castle 2 ==================================================================================
-nguild_gef.gat,40,48,5 script Leiber 55,{
+nguild_gef,40,48,5 script Leiber 55,{
if(callfunc("F_GldManager","Leiber","nguild_gef",155,112,"N02") == 0) close;
- if(@GDnum==10) guardian "nguild_gef.gat",30,178,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",0;
- if(@GDnum==11) guardian "nguild_gef.gat",64,180,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",1;
- if(@GDnum==12) guardian "nguild_gef.gat",61,25,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",2;
- if(@GDnum==13) guardian "nguild_gef.gat",61,44,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",3;
- if(@GDnum==14) guardian "nguild_gef.gat",189,43,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",4;
- if(@GDnum==15) guardian "nguild_gef.gat",51,192,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",5;
- if(@GDnum==16) guardian "nguild_gef.gat",49,67,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",6;
- if(@GDnum==17) guardian "nguild_gef.gat",181,14,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",7;
+ if(@GDnum==10) guardian "nguild_gef",30,178,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",0;
+ if(@GDnum==11) guardian "nguild_gef",64,180,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",1;
+ if(@GDnum==12) guardian "nguild_gef",61,25,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",2;
+ if(@GDnum==13) guardian "nguild_gef",61,44,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",3;
+ if(@GDnum==14) guardian "nguild_gef",189,43,"Archer Guardian",1285,"Guardian_N02::OnGuardianDied",4;
+ if(@GDnum==15) guardian "nguild_gef",51,192,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",5;
+ if(@GDnum==16) guardian "nguild_gef",49,67,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",6;
+ if(@GDnum==17) guardian "nguild_gef",181,14,"Knight Guardian",1286,"Guardian_N02::OnGuardianDied",7;
mes "[Leiber]";
mes "Guardian has been installed, the guardian will protect our guild base against enemies.";
close;
@@ -50,17 +50,17 @@ nguild_gef.gat,40,48,5 script Leiber 55,{
// Castle 3 ==================================================================================
-nguild_pay.gat,120,58,4 script Dundar 55,{
+nguild_pay,120,58,4 script Dundar 55,{
if(callfunc("F_GldManager","Dundar","nguild_pay",290,7,"N03") == 0) close;
- if(@GDnum==10) guardian "nguild_pay.gat",210,120,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",0;
- if(@GDnum==11) guardian "nguild_pay.gat",69,26,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",1;
- if(@GDnum==12) guardian "nguild_pay.gat",23,141,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",2;
- if(@GDnum==13) guardian "nguild_pay.gat",224,87,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",3;
- if(@GDnum==14) guardian "nguild_pay.gat",81,45,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",4;
- if(@GDnum==15) guardian "nguild_pay.gat",214,53,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",5;
- if(@GDnum==16) guardian "nguild_pay.gat",69,26,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",6;
- if(@GDnum==17) guardian "nguild_pay.gat",23,141,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",7;
+ if(@GDnum==10) guardian "nguild_pay",210,120,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",0;
+ if(@GDnum==11) guardian "nguild_pay",69,26,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",1;
+ if(@GDnum==12) guardian "nguild_pay",23,141,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",2;
+ if(@GDnum==13) guardian "nguild_pay",224,87,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",3;
+ if(@GDnum==14) guardian "nguild_pay",81,45,"Archer Guardian",1285,"Guardian_N03::OnGuardianDied",4;
+ if(@GDnum==15) guardian "nguild_pay",214,53,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",5;
+ if(@GDnum==16) guardian "nguild_pay",69,26,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",6;
+ if(@GDnum==17) guardian "nguild_pay",23,141,"Knight Guardian",1286,"Guardian_N03::OnGuardianDied",7;
mes "[Dundar]";
mes "Guardian has been installed, the guardian will protect our guild base against enemies.";
close;
@@ -68,18 +68,18 @@ nguild_pay.gat,120,58,4 script Dundar 55,{
// Castle 4 ==================================================================================
-nguild_prt.gat,112,181,0 script Thefton 55,{
+nguild_prt,112,181,0 script Thefton 55,{
if(callfunc("F_GldManager","Thefton","nguild_prt",15,209,"N04") == 0) close;
- if(@GDnum==10) guardian "nguild_prt.gat",196,92,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",0;
- if(@GDnum==11) guardian "nguild_prt.gat",113,200,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",1;
- if(@GDnum==12) guardian "nguild_prt.gat",111,186,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",2;
- if(@GDnum==13) guardian "nguild_prt.gat",76,202,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",3;
- if(@GDnum==14) guardian "nguild_prt.gat",90,26,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",4;
- if(@GDnum==15) guardian "nguild_prt.gat",58,59,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",5;
- if(@GDnum==16) guardian "nguild_prt.gat",112,200,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",6;
- if(@GDnum==17) guardian "nguild_prt.gat",101,194,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",7;
+ if(@GDnum==10) guardian "nguild_prt",196,92,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",0;
+ if(@GDnum==11) guardian "nguild_prt",113,200,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",1;
+ if(@GDnum==12) guardian "nguild_prt",111,186,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",2;
+ if(@GDnum==13) guardian "nguild_prt",76,202,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",3;
+ if(@GDnum==14) guardian "nguild_prt",90,26,"Archer Guardian",1285,"Guardian_N04::OnGuardianDied",4;
+ if(@GDnum==15) guardian "nguild_prt",58,59,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",5;
+ if(@GDnum==16) guardian "nguild_prt",112,200,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",6;
+ if(@GDnum==17) guardian "nguild_prt",101,194,"Knight Guardian",1286,"Guardian_N04::OnGuardianDied",7;
mes "[Thefton]";
mes "Guardian has been installed, the guardian will protect our guild base against enemies.";
close;
-}
+} \ No newline at end of file
diff --git a/npc/guild/nguild/nguild_treas.txt b/npc/guild/nguild/nguild_treas.txt
index b3ffd7090..a76d78c36 100644
--- a/npc/guild/nguild/nguild_treas.txt
+++ b/npc/guild/nguild/nguild_treas.txt
@@ -17,7 +17,7 @@
//<=============================== Castle 1 =================================>\\
// Treasure Spawn -----------------------
-nguild_alde.gat,1,1,1 script Treasure_N01 -1,{
+nguild_alde,1,1,1 script Treasure_N01 -1,{
OnRecvCastleN01:
end;
@@ -28,14 +28,14 @@ OnInit:
end;
OnDied:
- mapannounce "nguild_alde.gat","Treasure Chest Broken Open",17;
+ mapannounce "nguild_alde","Treasure Chest Broken Open",17;
set $boxNumN01, $boxNumN01 -1;
- if($boxNumN01 == 0) mapannounce "nguild_alde.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
+ if($boxNumN01 == 0) mapannounce "nguild_alde", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
end;
}
// Treasure Room Switch --------------------
-nguild_alde.gat,123,223,0 script Switch#TresN01 111,{
+nguild_alde,123,223,0 script Switch#TresN01 111,{
callfunc "F_GldTreasSw", "nguild_alde",218,176;
end;
}
@@ -43,7 +43,7 @@ nguild_alde.gat,123,223,0 script Switch#TresN01 111,{
//<================================ Castle 2 ================================>\\
// Treasure Spawn ----------------------------
-nguild_gef.gat,1,1,1 script Treasure_N02 -1,{
+nguild_gef,1,1,1 script Treasure_N02 -1,{
OnRecvCastleN02:
end;
@@ -54,14 +54,14 @@ OnInit:
end;
OnDied:
- mapannounce "nguild_gef.gat","Treasure Chest Broken Open",17;
+ mapannounce "nguild_gef","Treasure Chest Broken Open",17;
set $boxNumN02, $boxNumN02 -1;
- if($boxNumN02 == 0) mapannounce "nguild_gef.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
+ if($boxNumN02 == 0) mapannounce "nguild_gef", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
end;
}
// Room Switch ---------------------------------------------------------
-nguild_gef.gat,152,117,0 script Switch#TresN02 111,{
+nguild_gef,152,117,0 script Switch#TresN02 111,{
callfunc "F_GldTreasSw","nguild_gef",40,49;
end;
}
@@ -69,7 +69,7 @@ nguild_gef.gat,152,117,0 script Switch#TresN02 111,{
//<================================ Castle 3 ================================>\\
// Treasure Spawn ---------------------------
-nguild_pay.gat,1,1,0 script Treasure_N03 -1,{
+nguild_pay,1,1,0 script Treasure_N03 -1,{
OnRecvCastleN03:
end;
OnInit:
@@ -79,14 +79,14 @@ OnInit:
end;
OnDied:
- mapannounce "nguild_pay.gat","Treasure Chest Broken Open",17;
+ mapannounce "nguild_pay","Treasure Chest Broken Open",17;
set $boxNumN03, $boxNumN03 -1;
- if($boxNumN03 == 0) mapannounce "nguild_pay.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
+ if($boxNumN03 == 0) mapannounce "nguild_pay", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
end;
}
// Treasure Room Switch ---------------------------------------------------
-nguild_pay.gat,295,8,0 script Switch#TresN03 111,{
+nguild_pay,295,8,0 script Switch#TresN03 111,{
callfunc "F_GldTreasSw", "nguild_pay",120,59;
end;
}
@@ -94,7 +94,7 @@ nguild_pay.gat,295,8,0 script Switch#TresN03 111,{
//<================================ Castle 4 ================================>\\
// Treasure Spawn -------------------------------
-nguild_prt.gat,1,1,0 script Treasure_N04 -1,{
+nguild_prt,1,1,0 script Treasure_N04 -1,{
OnRecvCastleN04:
end;
OnInit:
@@ -104,14 +104,14 @@ OnInit:
end;
OnDied:
- mapannounce "nguild_prt.gat","Treasure Chest Broken Open",17;
+ mapannounce "nguild_prt","Treasure Chest Broken Open",17;
set $boxNumN04, $boxNumN04 -1;
- if($boxNumN04 == 0) mapannounce "nguild_prt.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
+ if($boxNumN04 == 0) mapannounce "nguild_prt", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
end;
}
// Treasure Room Switch ----------------------------------------------------
-nguild_prt.gat,15,209,0 script Switch#TresN04 111,{
+nguild_prt,15,209,0 script Switch#TresN04 111,{
callfunc "F_GldTreasSw", "nguild_prt",109,179;
end;
-}
+} \ No newline at end of file
diff --git a/npc/guild/nguild/nguild_warper.txt b/npc/guild/nguild/nguild_warper.txt
index cc7b8d5ea..849504961 100644
--- a/npc/guild/nguild/nguild_warper.txt
+++ b/npc/guild/nguild/nguild_warper.txt
@@ -29,7 +29,7 @@
//============================================================
-prontera.gat,146,163,6 script Novice Castles 729,{
+prontera,146,163,6 script Novice Castles 729,{
mes "[Cita]";
if(getcharid(2)!=0){
if(getgdskilllv(getcharid(2),10013)){
@@ -91,18 +91,18 @@ M_WARP:
sc_end SC_SACRIFICE;
sc_end SC_MAXOVERTHRUST;
sc_end SC_SPIRIT;
- warp "n_castle.gat",102,93+rand(14);
+ warp "n_castle",102,93+rand(14);
close;
}
-n_castle.gat,102,107,5 script Cita 729,{
+n_castle,102,107,5 script Cita 729,{
mes "[Cita]";
mes "Hello, "+ strcharinfo(0) +". Can I help you?";
next;
menu "Warp me to Prontera!",-,"Cancel",LEnd;
- warp "prontera.gat",155,177+rand(5);
+ warp "prontera",155,177+rand(5);
close;
LEnd:
mes "[Cita]";