summaryrefslogtreecommitdiff
path: root/npc/guild/nguild/nguild_treas.txt
diff options
context:
space:
mode:
Diffstat (limited to 'npc/guild/nguild/nguild_treas.txt')
-rw-r--r--npc/guild/nguild/nguild_treas.txt34
1 files changed, 17 insertions, 17 deletions
diff --git a/npc/guild/nguild/nguild_treas.txt b/npc/guild/nguild/nguild_treas.txt
index b3ffd7090..a76d78c36 100644
--- a/npc/guild/nguild/nguild_treas.txt
+++ b/npc/guild/nguild/nguild_treas.txt
@@ -17,7 +17,7 @@
//<=============================== Castle 1 =================================>\\
// Treasure Spawn -----------------------
-nguild_alde.gat,1,1,1 script Treasure_N01 -1,{
+nguild_alde,1,1,1 script Treasure_N01 -1,{
OnRecvCastleN01:
end;
@@ -28,14 +28,14 @@ OnInit:
end;
OnDied:
- mapannounce "nguild_alde.gat","Treasure Chest Broken Open",17;
+ mapannounce "nguild_alde","Treasure Chest Broken Open",17;
set $boxNumN01, $boxNumN01 -1;
- if($boxNumN01 == 0) mapannounce "nguild_alde.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
+ if($boxNumN01 == 0) mapannounce "nguild_alde", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
end;
}
// Treasure Room Switch --------------------
-nguild_alde.gat,123,223,0 script Switch#TresN01 111,{
+nguild_alde,123,223,0 script Switch#TresN01 111,{
callfunc "F_GldTreasSw", "nguild_alde",218,176;
end;
}
@@ -43,7 +43,7 @@ nguild_alde.gat,123,223,0 script Switch#TresN01 111,{
//<================================ Castle 2 ================================>\\
// Treasure Spawn ----------------------------
-nguild_gef.gat,1,1,1 script Treasure_N02 -1,{
+nguild_gef,1,1,1 script Treasure_N02 -1,{
OnRecvCastleN02:
end;
@@ -54,14 +54,14 @@ OnInit:
end;
OnDied:
- mapannounce "nguild_gef.gat","Treasure Chest Broken Open",17;
+ mapannounce "nguild_gef","Treasure Chest Broken Open",17;
set $boxNumN02, $boxNumN02 -1;
- if($boxNumN02 == 0) mapannounce "nguild_gef.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
+ if($boxNumN02 == 0) mapannounce "nguild_gef", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
end;
}
// Room Switch ---------------------------------------------------------
-nguild_gef.gat,152,117,0 script Switch#TresN02 111,{
+nguild_gef,152,117,0 script Switch#TresN02 111,{
callfunc "F_GldTreasSw","nguild_gef",40,49;
end;
}
@@ -69,7 +69,7 @@ nguild_gef.gat,152,117,0 script Switch#TresN02 111,{
//<================================ Castle 3 ================================>\\
// Treasure Spawn ---------------------------
-nguild_pay.gat,1,1,0 script Treasure_N03 -1,{
+nguild_pay,1,1,0 script Treasure_N03 -1,{
OnRecvCastleN03:
end;
OnInit:
@@ -79,14 +79,14 @@ OnInit:
end;
OnDied:
- mapannounce "nguild_pay.gat","Treasure Chest Broken Open",17;
+ mapannounce "nguild_pay","Treasure Chest Broken Open",17;
set $boxNumN03, $boxNumN03 -1;
- if($boxNumN03 == 0) mapannounce "nguild_pay.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
+ if($boxNumN03 == 0) mapannounce "nguild_pay", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
end;
}
// Treasure Room Switch ---------------------------------------------------
-nguild_pay.gat,295,8,0 script Switch#TresN03 111,{
+nguild_pay,295,8,0 script Switch#TresN03 111,{
callfunc "F_GldTreasSw", "nguild_pay",120,59;
end;
}
@@ -94,7 +94,7 @@ nguild_pay.gat,295,8,0 script Switch#TresN03 111,{
//<================================ Castle 4 ================================>\\
// Treasure Spawn -------------------------------
-nguild_prt.gat,1,1,0 script Treasure_N04 -1,{
+nguild_prt,1,1,0 script Treasure_N04 -1,{
OnRecvCastleN04:
end;
OnInit:
@@ -104,14 +104,14 @@ OnInit:
end;
OnDied:
- mapannounce "nguild_prt.gat","Treasure Chest Broken Open",17;
+ mapannounce "nguild_prt","Treasure Chest Broken Open",17;
set $boxNumN04, $boxNumN04 -1;
- if($boxNumN04 == 0) mapannounce "nguild_prt.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
+ if($boxNumN04 == 0) mapannounce "nguild_prt", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
end;
}
// Treasure Room Switch ----------------------------------------------------
-nguild_prt.gat,15,209,0 script Switch#TresN04 111,{
+nguild_prt,15,209,0 script Switch#TresN04 111,{
callfunc "F_GldTreasSw", "nguild_prt",109,179;
end;
-}
+} \ No newline at end of file