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Diffstat (limited to 'npc/guild/gldfunc_flag.txt')
-rw-r--r-- | npc/guild/gldfunc_flag.txt | 72 |
1 files changed, 0 insertions, 72 deletions
diff --git a/npc/guild/gldfunc_flag.txt b/npc/guild/gldfunc_flag.txt deleted file mode 100644 index c5c98932e..000000000 --- a/npc/guild/gldfunc_flag.txt +++ /dev/null @@ -1,72 +0,0 @@ -//===== eAthena Script ======================================= -//= War of Emperium Guild Flags Function -//===== By: ================================================== -//= jAthena - kalen (1.0) -//= 1.1 by Akaru, ho|yAnge|X, and Valaris -//===== Current Version: ===================================== -//= 1.6 -//===== Compatible With: ===================================== -//= eAthena SVN; RO Episode 4+ -//===== Description: ========================================= -//= Flags display messages stating whether or not a guild castle has been captured. -//= Allows the guild members to return to a captured castle. -//====================================== -//= Break down of arguments used in the function: -//= arg(0): name of City. -//= arg(1): name of guild castle. -//= arg(2): x1 coordinate for warp -//= arg(3): y1 coordinate for warp -//= arg(4): Teleportable (0/1) -//= arg(5): Display Flag Dialog (0/1) -//===== Additional Comments: ================================= -//= v1.2: All Guild flags scripts use this function. [kobra_k88] -//= v1.3: Can now only flag in from outside the castle [Kayla] -//= v1.3a: Implemented k3dt's exploit fix [Vicious] -//= v1.4: By default town flags are set to no longer show text. [L0ne_W0lf] -//= v1.5: Updated remaining dialog to iRO standards. [L0ne_W0lf] -//= v1.6 Restructred script, and removed use of gotos. [L0ne_W0lf] -//= 6.17 Whoops. fices a @GID -> .@GID. [L0ne_W0lf] -//============================================================ - -function script F_Flags { - set .@GID, GetCastleData(getarg(1),1); - if (getarg(5) == 0) return; - if (.@GID == 0) { - mes " [ Edict of the Divine Rune Midgard Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune Midgard Kingdom, "; - mes "We declare that"; - mes "there is no formal master of this castle."; - mes " "; - mes "2. To the one who can "; - mes "overcome all trials"; - mes "and destroy the Emperium,"; - mes "the king will endow the one with"; - mes "ownership of this castle."; - return; - } - else { - if (getcharid(2) == .@GID && getarg(4) == 1) { - mes "Brave ones..."; - mes "Do you wish to return to your honorable place?"; - next; - if (select("Return to the guild castle.:Quit.") == 1) { - if (getcharid(2) == GetCastleData(getarg(1),1)) - warp getarg(1),getarg(2),getarg(3); - } - return; - } - mes "[ Edict of the Divine Rune Midgard Kingdom ]"; - mes " "; - mes "1. Following the ordinance of the"; - mes "Divine Rune Midgard Kingdom,"; - mes "we approve that this place is in"; - mes "the private possession of ^ff0000" + GetGuildName(.@GID) + "^000000 Guild."; - mes " "; - mes "2. The guild Master of ^ff0000"+ GetGuildName(.@GID) + "^000000 Guild is"; - mes "^FF0000" + GetGuildMaster(.@GID) + "^000000"; - mes "If there is anyone who objects to this,"; - mes " prove your strength and honor with a steel blade in your hand."; - return; - } -} |