diff options
Diffstat (limited to 'npc/guild/gldfunc_flag.txt')
-rw-r--r-- | npc/guild/gldfunc_flag.txt | 122 |
1 files changed, 61 insertions, 61 deletions
diff --git a/npc/guild/gldfunc_flag.txt b/npc/guild/gldfunc_flag.txt index adde394ec..ec73de7c5 100644 --- a/npc/guild/gldfunc_flag.txt +++ b/npc/guild/gldfunc_flag.txt @@ -1,61 +1,61 @@ -//===== eAthena Script =======================================
-//= War of Emperium Guild Flags Function
-//===== By: ==================================================
-//= jAthena - kalen (1.0)
-//= 1.1 by Akaru, ho|yAnge|X, and Valaris
-//===== Current Version: =====================================
-//= 1.3a
-//===== Compatible With: =====================================
-//= eAthena 0.1+; RO Episode 4+
-//===== Description: =========================================
-//= Flags display messages stating whether or not a guild castle has been captured.
-//= Allows the guild members to return to a captured castle.
-//======================================
-//= Break down of arguments used in the function:
-//= arg(0): name of City.
-//= arg(1): name of guild castle.
-//= arg(2): x1 coordinate for warp
-//= arg(3): y1 coordinate for warp
-//= arg(4): Teleportable (0/1)
-//===== Additional Comments: =================================
-//= v1.2: All Guild flags scripts use this function. [kobra_k88]
-//= v1.3: Can now only flag in from outside the castle [Kayla]
-//= v1.3a: Implemented k3dt's exploit fix [Vicious]
-//============================================================
-
-function script F_Flags {
-
- set @GID, GetCastleData(getarg(1)+".gat",1);
- if (@GID != 0) goto L_Startg;
-
- mes "[ Edict of the Divine Rune Midgard Kingdom of " + getarg(0) + " ]";
- mes " ";
- mes "1. Honoring the ordinance of the Divine Rune Midgard Kingdom of " + getarg(0) + ", this guild base has not been taken by any guild yet";
- mes " ";
- mes "2. In order to take this guild base, you must defeat all the guardians that are protecting the guild base and eliminate the Emperium.";
- return;
-L_Startg:
- if ((getcharid(2) == @GID) && (getarg(4) == 1)) goto L_Startg2;
- mes "[ Edict of the Divine Rune Midgard Kingdom of "+ getarg(0) +" ]";
- mes " ";
- mes "1. Honoring the ordinance of the";
- mes "Divine Rune Midgard Kingdom of ";
- mes getarg(0) +", we approve that this";
- mes "base is in the private possession";
- mes "of the ^ff0000" + GetGuildName(@GID) + "^000000 guild.";
- mes " ";
- mes "2. The guild master of the";
- mes "^ff0000"+ GetGuildName(@GID) + "^000000 guild, is ^0000FF" + GetGuildMaster(@GID) + "^000000.";
- mes "If anyone objects to that, raise your sword to honor yourself.";
- return;
-L_Startg2:
- mes "[ Ringing Voice ]";
- mes "Brave one... would you return to your honorable be?";
- next;
- menu "Return.",M_Enter,"Cancel.",-;
- return;
-
- M_Enter:
- if (getcharid(2) == GetCastleData(getarg(1)+".gat",1)) warp getarg(1)+".gat",getarg(2),getarg(3);
- return;
-}
+//===== eAthena Script ======================================= +//= War of Emperium Guild Flags Function +//===== By: ================================================== +//= jAthena - kalen (1.0) +//= 1.1 by Akaru, ho|yAnge|X, and Valaris +//===== Current Version: ===================================== +//= 1.3a +//===== Compatible With: ===================================== +//= eAthena 0.1+; RO Episode 4+ +//===== Description: ========================================= +//= Flags display messages stating whether or not a guild castle has been captured. +//= Allows the guild members to return to a captured castle. +//====================================== +//= Break down of arguments used in the function: +//= arg(0): name of City. +//= arg(1): name of guild castle. +//= arg(2): x1 coordinate for warp +//= arg(3): y1 coordinate for warp +//= arg(4): Teleportable (0/1) +//===== Additional Comments: ================================= +//= v1.2: All Guild flags scripts use this function. [kobra_k88] +//= v1.3: Can now only flag in from outside the castle [Kayla] +//= v1.3a: Implemented k3dt's exploit fix [Vicious] +//============================================================ + +function script F_Flags { + + set @GID, GetCastleData(getarg(1)+".gat",1); + if (@GID != 0) goto L_Startg; + + mes "[ Edict of the Divine Rune Midgard Kingdom of " + getarg(0) + " ]"; + mes " "; + mes "1. Honoring the ordinance of the Divine Rune Midgard Kingdom of " + getarg(0) + ", this guild base has not been taken by any guild yet"; + mes " "; + mes "2. In order to take this guild base, you must defeat all the guardians that are protecting the guild base and eliminate the Emperium."; + return; +L_Startg: + if ((getcharid(2) == @GID) && (getarg(4) == 1)) goto L_Startg2; + mes "[ Edict of the Divine Rune Midgard Kingdom of "+ getarg(0) +" ]"; + mes " "; + mes "1. Honoring the ordinance of the"; + mes "Divine Rune Midgard Kingdom of "; + mes getarg(0) +", we approve that this"; + mes "base is in the private possession"; + mes "of the ^ff0000" + GetGuildName(@GID) + "^000000 guild."; + mes " "; + mes "2. The guild master of the"; + mes "^ff0000"+ GetGuildName(@GID) + "^000000 guild, is ^0000FF" + GetGuildMaster(@GID) + "^000000."; + mes "If anyone objects to that, raise your sword to honor yourself."; + return; +L_Startg2: + mes "[ Ringing Voice ]"; + mes "Brave one... would you return to your honorable be?"; + next; + menu "Return.",M_Enter,"Cancel.",-; + return; + + M_Enter: + if (getcharid(2) == GetCastleData(getarg(1)+".gat",1)) warp getarg(1)+".gat",getarg(2),getarg(3); + return; +} |