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-rw-r--r--npc/guild/gefg_cas04.txt130
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diff --git a/npc/guild/gefg_cas04.txt b/npc/guild/gefg_cas04.txt
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--- a/npc/guild/gefg_cas04.txt
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-//===== Hercules Script ======================================
-//= War of Emperium (Geffen)
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.2
-//===== Description: =========================================
-//= NPCs that relate to Geffen Guild Castle 4
-//===== Additional Comments: =================================
-//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
-//= 1.1 Removed dialog from interior flags. [L0ne_W0lf]
-//= 1.2 Partially rewrote Script. [Masao]
-//============================================================
-
-// Guild Flag (Outside Castle)
-//============================================================
-- script Bergel#1::OutsideFlagsG4 GUILD_FLAG,{
-
- .@GID = getcastledata("gefg_cas04",1);
-
- if (.@GID == 0) {
- mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
- mes " ";
- mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
- mes "We declare that";
- mes "there is no formal master of this castle.";
- mes " ";
- mes "2. To the one who can ";
- mes "overcome all trials";
- mes "and destroy the Emperium,";
- mes "the king will endow the one with";
- mes "ownership of this castle.";
- close;
- }
- if (getcharid(2) == .@GID) {
- mes "[ Echoing Voice ]";
- mes "Brave ones...";
- mes "Do you wish to return to your honorable place?";
- next;
- if(select("Return to the guild castle.:Quit.") == 1) {
- close2;
- if (getcharid(2) == getcastledata("gefg_cas04",1)) {
- warp "gefg_cas04",168,43;
- end;
- }
- end;
- }
- close;
- }
- mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
- mes " ";
- mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
- mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
- mes " ";
- mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
- mes "^ff0000"+getguildmaster(.@GID)+"^000000";
- mes "If there is anyone who objects to this,";
- mes "prove your strength and honor with a steel blade in your hand.";
- close;
-
-OnRecvCastleG04:
- flagemblem getcastledata("gefg_cas04",1);
- end;
-}
-
-gef_fild13,190,283,3 duplicate(OutsideFlagsG4) Bergel#1-2 GUILD_FLAG
-gef_fild13,199,274,3 duplicate(OutsideFlagsG4) Bergel#2 GUILD_FLAG
-
-// Guild Flag (Inside Castle)
-//============================================================
-- script Bergel#3::InsideFlagsG4 GUILD_FLAG,{
- end;
-
-OnRecvCastleG04:
- flagemblem getcastledata("gefg_cas04",1);
- end;
-}
-
-gefg_cas04,24,157,4 duplicate(InsideFlagsG4) Bergel#3-2 GUILD_FLAG
-gefg_cas04,35,158,4 duplicate(InsideFlagsG4) Bergel#4 GUILD_FLAG
-gefg_cas04,44,184,4 duplicate(InsideFlagsG4) Bergel#5 GUILD_FLAG
-gefg_cas04,51,184,4 duplicate(InsideFlagsG4) Bergel#6 GUILD_FLAG
-gefg_cas04,39,212,7 duplicate(InsideFlagsG4) Bergel#7 GUILD_FLAG
-gefg_cas04,29,212,1 duplicate(InsideFlagsG4) Bergel#8 GUILD_FLAG
-gefg_cas04,24,73,1 duplicate(InsideFlagsG4) Bergel#9 GUILD_FLAG
-gefg_cas04,35,73,4 duplicate(InsideFlagsG4) Bergel#10 GUILD_FLAG
-
-// Guild Flag (Town)
-//============================================================
-geffen,127,130,7 duplicate(InsideFlagsG4) Bergel#11 GUILD_FLAG
-
-// Kafra Employee
-//============================================================
-gefg_cas04,59,70,3 duplicate(guildkafra) Kafra Staff#gefg_cas04 4_F_KAFRA1
-
-// Steward
-//============================================================
-gefg_cas04,73,46,3 duplicate(cm) Kellvahni#gefg_cas04 1_M_JOBTESTER
-
-// Treasure Room Exit
-//============================================================
-gefg_cas04,116,123,0 script #lever_G04 HIDDEN_NPC,{
-
- mes " ";
- mes "There's a small lever. Will you pull it?";
- next;
- if(select("Pull.:Do not.") == 1) {
- close2;
- warp "gefg_cas04",73,47;
- end;
- }
- close;
-}
-
-// Guild Dungeon Switch
-//============================================================
-gefg_cas04,58,75,0 duplicate(gdlever) #gefg_cas04 HIDDEN_NPC
-
-// Guild Treasure Spawns
-//============================================================
-gefg_cas04,116,119,0 duplicate(Gld_Trea_Spawn) Treasure#gefg_cas04 -1
-
-// AGIT Manager
-//============================================================
-gefg_cas04,174,178,0 duplicate(Gld_Agit_Manager) Agit#gefg_cas04 -1
-
-// Guardians
-//============================================================
-gefg_cas04,73,46,3 duplicate(Gld_Guard_Template) Guardian#gefg_cas04 -1