diff options
Diffstat (limited to 'npc/guild/gefg')
-rw-r--r-- | npc/guild/gefg/gefg_dunsw.txt | 12 | ||||
-rw-r--r-- | npc/guild/gefg/gefg_ev_agit.txt | 52 | ||||
-rw-r--r-- | npc/guild/gefg/gefg_flags.txt | 142 | ||||
-rw-r--r-- | npc/guild/gefg/gefg_guardians.txt | 102 | ||||
-rw-r--r-- | npc/guild/gefg/gefg_kafras.txt | 24 | ||||
-rw-r--r-- | npc/guild/gefg/gefg_managers.txt | 92 | ||||
-rw-r--r-- | npc/guild/gefg/gefg_treas.txt | 42 |
7 files changed, 233 insertions, 233 deletions
diff --git a/npc/guild/gefg/gefg_dunsw.txt b/npc/guild/gefg/gefg_dunsw.txt index f64c64541..440bff100 100644 --- a/npc/guild/gefg/gefg_dunsw.txt +++ b/npc/guild/gefg/gefg_dunsw.txt @@ -15,35 +15,35 @@ // Castle 1 ================================================ -gefg_cas01.gat,78,84,0 script Switch#DunG01 111,{ +gefg_cas01,78,84,0 script Switch#DunG01 111,{ callfunc "F_GldDunSw","gefg_cas01","04",39,258; close; } // Castle 2 ================================================ -gefg_cas02.gat,167,40,0 script Switch#DunG02 111,{ +gefg_cas02,167,40,0 script Switch#DunG02 111,{ callfunc "F_GldDunSw","gefg_cas02","04",125,270; close; } // Castle 3 ================================================ -gefg_cas03.gat,221,43,0 script Switch#DunG03 111,{ +gefg_cas03,221,43,0 script Switch#DunG03 111,{ callfunc "F_GldDunSw","gefg_cas03","04",268,251; close; } // Castle 4 ================================================ -gefg_cas04.gat,58,75,0 script Switch#DunG04 111,{ +gefg_cas04,58,75,0 script Switch#DunG04 111,{ callfunc "F_GldDunSw","gefg_cas04","04",268,108; close; } // Castle 5 ================================================ -gefg_cas05.gat,66,29,0 script Switch#DunG05 111,{ +gefg_cas05,66,29,0 script Switch#DunG05 111,{ callfunc "F_GldDunSw","gefg_cas05","04",230,35; close; -} +}
\ No newline at end of file diff --git a/npc/guild/gefg/gefg_ev_agit.txt b/npc/guild/gefg/gefg_ev_agit.txt index b8c375e6f..d255794cf 100644 --- a/npc/guild/gefg/gefg_ev_agit.txt +++ b/npc/guild/gefg/gefg_ev_agit.txt @@ -16,12 +16,12 @@ // Castle 1 ================================================================ -gefg_cas01.gat,198,182,0 script Agit_G01 -1,{ +gefg_cas01,198,182,0 script Agit_G01 -1,{ OnInterIfInitOnce: - GetCastleData "gefg_cas01.gat",0,"::OnRecvCastleG01"; + GetCastleData "gefg_cas01",0,"::OnRecvCastleG01"; end; OnRecvCastleG01: - RequestGuildInfo GetCastleData("gefg_cas01.gat",1); + RequestGuildInfo GetCastleData("gefg_cas01",1); end; OnAgitStart: callfunc "F_AgitStart","gefg_cas01","G01",198,182; @@ -33,8 +33,8 @@ OnGuildBreak: callfunc "F_GuildBreak","gefg_cas01","G01"; end; OnAgitEliminate: - MapRespawnGuildID "gefg_cas01.gat",GetCastleData("gefg_cas01.gat",1),6; - Monster "gefg_cas01.gat",198,182,"EMPERIUM",1288,1,"Agit_G01::OnAgitBreak"; + MapRespawnGuildID "gefg_cas01",GetCastleData("gefg_cas01",1),6; + Monster "gefg_cas01",198,182,"EMPERIUM",1288,1,"Agit_G01::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","gefg_cas01","G01"; @@ -42,12 +42,12 @@ OnAgitEnd: } // Castle 2 ================================================================ -gefg_cas02.gat,176,178,0 script Agit_G02 -1,{ +gefg_cas02,176,178,0 script Agit_G02 -1,{ OnInterIfInitOnce: - GetCastleData "gefg_cas02.gat",0,"::OnRecvCastleG02"; + GetCastleData "gefg_cas02",0,"::OnRecvCastleG02"; end; OnRecvCastleG02: - RequestGuildInfo GetCastleData("gefg_cas02.gat",1); + RequestGuildInfo GetCastleData("gefg_cas02",1); end; OnAgitStart: callfunc "F_AgitStart","gefg_cas02","G02",176,178; @@ -59,8 +59,8 @@ OnGuildBreak: callfunc "F_GuildBreak","gefg_cas02","G02"; end; OnAgitEliminate: - MapRespawnGuildID "gefg_cas02.gat",GetCastleData("gefg_cas02.gat",1),6; - Monster "gefg_cas02.gat",176,178,"EMPERIUM",1288,1,"Agit_G02::OnAgitBreak"; + MapRespawnGuildID "gefg_cas02",GetCastleData("gefg_cas02",1),6; + Monster "gefg_cas02",176,178,"EMPERIUM",1288,1,"Agit_G02::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","gefg_cas02","G02"; @@ -68,12 +68,12 @@ OnAgitEnd: } // Castle 3 ================================================================ -gefg_cas03.gat,245,167,0 script Agit_G03 -1,{ +gefg_cas03,245,167,0 script Agit_G03 -1,{ OnInterIfInitOnce: - GetCastleData "gefg_cas03.gat",0,"::OnRecvCastleG03"; + GetCastleData "gefg_cas03",0,"::OnRecvCastleG03"; end; OnRecvCastleG03: - RequestGuildInfo GetCastleData("gefg_cas03.gat",1); + RequestGuildInfo GetCastleData("gefg_cas03",1); end; OnAgitStart: callfunc "F_AgitStart","gefg_cas03","G03",245,167; @@ -85,8 +85,8 @@ OnGuildBreak: callfunc "F_GuildBreak","gefg_cas03","G03"; end; OnAgitEliminate: - MapRespawnGuildID "gefg_cas03.gat",GetCastleData("gefg_cas03.gat",1),6; - Monster "gefg_cas03.gat",245,167,"EMPERIUM",1288,1,"Agit_G03::OnAgitBreak"; + MapRespawnGuildID "gefg_cas03",GetCastleData("gefg_cas03",1),6; + Monster "gefg_cas03",245,167,"EMPERIUM",1288,1,"Agit_G03::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","gefg_cas03","G03"; @@ -94,12 +94,12 @@ OnAgitEnd: } // Castle 4 ================================================================ -gefg_cas04.gat,174,178,0 script Agit_G04 -1,{ +gefg_cas04,174,178,0 script Agit_G04 -1,{ OnInterIfInitOnce: - GetCastleData "gefg_cas04.gat",0,"::OnRecvCastleG04"; + GetCastleData "gefg_cas04",0,"::OnRecvCastleG04"; end; OnRecvCastleG04: - RequestGuildInfo GetCastleData("gefg_cas04.gat",1); + RequestGuildInfo GetCastleData("gefg_cas04",1); end; OnAgitStart: callfunc "F_AgitStart","gefg_cas04","G04",174,178; @@ -111,8 +111,8 @@ OnGuildBreak: callfunc "F_GuildBreak","gefg_cas04","G04"; end; OnAgitEliminate: - MapRespawnGuildID "gefg_cas04.gat",GetCastleData("gefg_cas04.gat",1),6; - Monster "gefg_cas04.gat",174,178,"EMPERIUM",1288,1,"Agit_G04::OnAgitBreak"; + MapRespawnGuildID "gefg_cas04",GetCastleData("gefg_cas04",1),6; + Monster "gefg_cas04",174,178,"EMPERIUM",1288,1,"Agit_G04::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","gefg_cas04","G04"; @@ -120,12 +120,12 @@ OnAgitEnd: } // Castle 5 ================================================================ -gefg_cas05.gat,194,184,0 script Agit_G05 -1,{ +gefg_cas05,194,184,0 script Agit_G05 -1,{ OnInterIfInitOnce: - GetCastleData "gefg_cas05.gat",0,"::OnRecvCastleG05"; + GetCastleData "gefg_cas05",0,"::OnRecvCastleG05"; end; OnRecvCastleG05: - RequestGuildInfo GetCastleData("gefg_cas05.gat",1); + RequestGuildInfo GetCastleData("gefg_cas05",1); end; OnAgitStart: callfunc "F_AgitStart","gefg_cas05","G05",194,184; @@ -137,10 +137,10 @@ OnGuildBreak: callfunc "F_GuildBreak","gefg_cas05","G05"; end; OnAgitEliminate: - MapRespawnGuildID "gefg_cas05.gat",GetCastleData("gefg_cas05.gat",1),6; - Monster "gefg_cas05.gat",194,184,"EMPERIUM",1288,1,"Agit_G05::OnAgitBreak"; + MapRespawnGuildID "gefg_cas05",GetCastleData("gefg_cas05",1),6; + Monster "gefg_cas05",194,184,"EMPERIUM",1288,1,"Agit_G05::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","gefg_cas05","G05"; end; -} +}
\ No newline at end of file diff --git a/npc/guild/gefg/gefg_flags.txt b/npc/guild/gefg/gefg_flags.txt index 479260785..ef35d4f55 100644 --- a/npc/guild/gefg/gefg_flags.txt +++ b/npc/guild/gefg/gefg_flags.txt @@ -19,174 +19,174 @@ //================================================================================// // Castle 1 //================================================================================// -geffen.gat,109,123,2 script Repherion#g1-1::Repherion 722,{ +geffen,109,123,2 script Repherion#g1-1::Repherion 722,{ callfunc "F_Flags","Geffen","gefg_cas01",83,47,0; close; OnRecvCastleG01: - FlagEmblem GetCastleData("gefg_cas01.gat",1); + FlagEmblem GetCastleData("gefg_cas01",1); end; } -gef_fild13.gat,148,51,5 script Repherion#g1-2::Repherion2 722,{ +gef_fild13,148,51,5 script Repherion#g1-2::Repherion2 722,{ callfunc "F_Flags","Geffen","gefg_cas01",83,47,1; close; OnRecvCastleG01: - FlagEmblem GetCastleData("gefg_cas01.gat",1); + FlagEmblem GetCastleData("gefg_cas01",1); end; } // In Guild =============================================== -gef_fild13.gat,155,54,5 duplicate(Repherion2) Repherion#g1-3 722 -gef_fild13.gat,212,79,6 duplicate(Repherion2) Repherion#g1-4 722 -gef_fild13.gat,211,71,6 duplicate(Repherion2) Repherion#g1-5 722 +gef_fild13,155,54,5 duplicate(Repherion2) Repherion#g1-3 722 +gef_fild13,212,79,6 duplicate(Repherion2) Repherion#g1-4 722 +gef_fild13,211,71,6 duplicate(Repherion2) Repherion#g1-5 722 // In Castle ============================================= -gefg_cas01.gat,28,157,4 duplicate(Repherion) Repherion#g1-6 722 -gefg_cas01.gat,32,157,4 duplicate(Repherion) Repherion#g1-7 722 -gefg_cas01.gat,22,156,5 duplicate(Repherion) Repherion#g1-8 722 -gefg_cas01.gat,68,185,3 duplicate(Repherion) Repherion#g1-9 722 -gefg_cas01.gat,17,171,5 duplicate(Repherion) Repherion#g1-10 722 -gefg_cas01.gat,59,16,4 duplicate(Repherion) Repherion#g1-11 722 -gefg_cas01.gat,64,16,4 duplicate(Repherion) Repherion#g1-12 722 +gefg_cas01,28,157,4 duplicate(Repherion) Repherion#g1-6 722 +gefg_cas01,32,157,4 duplicate(Repherion) Repherion#g1-7 722 +gefg_cas01,22,156,5 duplicate(Repherion) Repherion#g1-8 722 +gefg_cas01,68,185,3 duplicate(Repherion) Repherion#g1-9 722 +gefg_cas01,17,171,5 duplicate(Repherion) Repherion#g1-10 722 +gefg_cas01,59,16,4 duplicate(Repherion) Repherion#g1-11 722 +gefg_cas01,64,16,4 duplicate(Repherion) Repherion#g1-12 722 //===================================================================================// // Castle 2 //===================================================================================// -geffen.gat,113,130,1 script Eeyolbriggar#g2-1::Eeyolbriggar 722,{ +geffen,113,130,1 script Eeyolbriggar#g2-1::Eeyolbriggar 722,{ callfunc "F_Flags","Geffen","gefg_cas02",23,66,0; close; OnRecvCastleG02: - FlagEmblem GetCastleData("gefg_cas02.gat",1); + FlagEmblem GetCastleData("gefg_cas02",1); end; } -gef_fild13.gat,303,243,4 script Eeyolbriggar#g2-2::Eeyolbriggar2 722,{ +gef_fild13,303,243,4 script Eeyolbriggar#g2-2::Eeyolbriggar2 722,{ callfunc "F_Flags","Geffen","gefg_cas02",23,66,1; close; OnRecvCastleG02: - FlagEmblem GetCastleData("gefg_cas02.gat",1); + FlagEmblem GetCastleData("gefg_cas02",1); end; } // In Guild ============================================== -gef_fild13.gat,312,243,4 duplicate(Eeyolbriggar2) Eeyolbriggar#g2-3 722 -gef_fild13.gat,290,243,4 duplicate(Eeyolbriggar2) Eeyolbriggar#g2-4 722 -gef_fild13.gat,324,243,4 duplicate(Eeyolbriggar2) Eeyolbriggar#g2-5 722 +gef_fild13,312,243,4 duplicate(Eeyolbriggar2) Eeyolbriggar#g2-3 722 +gef_fild13,290,243,4 duplicate(Eeyolbriggar2) Eeyolbriggar#g2-4 722 +gef_fild13,324,243,4 duplicate(Eeyolbriggar2) Eeyolbriggar#g2-5 722 // In Castle ============================================ -gefg_cas02.gat,65,130,5 duplicate(Eeyolbriggar) Eeyolbriggar#g2-6 722 -gefg_cas02.gat,30,123,5 duplicate(Eeyolbriggar) Eeyolbriggar#g2-7 722 -gefg_cas02.gat,65,139,6 duplicate(Eeyolbriggar) Eeyolbriggar#g2-8 722 -gefg_cas02.gat,37,177,6 duplicate(Eeyolbriggar) Eeyolbriggar#g2-9 722 -gefg_cas02.gat,37,168,6 duplicate(Eeyolbriggar) Eeyolbriggar#g2-10 722 -gefg_cas02.gat,68,47,2 duplicate(Eeyolbriggar) Eeyolbriggar#g2-11 722 -gefg_cas02.gat,68,36,2 duplicate(Eeyolbriggar) Eeyolbriggar#g2-12 722 +gefg_cas02,65,130,5 duplicate(Eeyolbriggar) Eeyolbriggar#g2-6 722 +gefg_cas02,30,123,5 duplicate(Eeyolbriggar) Eeyolbriggar#g2-7 722 +gefg_cas02,65,139,6 duplicate(Eeyolbriggar) Eeyolbriggar#g2-8 722 +gefg_cas02,37,177,6 duplicate(Eeyolbriggar) Eeyolbriggar#g2-9 722 +gefg_cas02,37,168,6 duplicate(Eeyolbriggar) Eeyolbriggar#g2-10 722 +gefg_cas02,68,47,2 duplicate(Eeyolbriggar) Eeyolbriggar#g2-11 722 +gefg_cas02,68,36,2 duplicate(Eeyolbriggar) Eeyolbriggar#g2-12 722 //================================================================================// // Castle 3 //================================================================================// -geffen.gat,120,132,8 script Yesnelph#g3-1::Yesnelph 722,{ +geffen,120,132,8 script Yesnelph#g3-1::Yesnelph 722,{ callfunc "F_Flags","Geffen","gefg_cas03",116,89,0; close; OnRecvCastleG03: - FlagEmblem GetCastleData("gefg_cas03.gat",1); + FlagEmblem GetCastleData("gefg_cas03",1); end; } -gef_fild13.gat,78,182,4 script Yesnelph#g3-2::Yesnelph2 722,{ +gef_fild13,78,182,4 script Yesnelph#g3-2::Yesnelph2 722,{ callfunc "F_Flags","Geffen","gefg_cas03",116,89,1; close; OnRecvCastleG03: - FlagEmblem GetCastleData("gefg_cas03.gat",1); + FlagEmblem GetCastleData("gefg_cas03",1); end; } // In Guild =============================================== -gef_fild13.gat,87,182,4 duplicate(Yesnelph2) Yesnelph#g3-3 722 -gef_fild13.gat,73,295,7 duplicate(Yesnelph2) Yesnelph#g3-4 722 -gef_fild13.gat,113,274,7 duplicate(Yesnelph2) Yesnelph#g3-5 722 -gef_fild13.gat,144,235,6 duplicate(Yesnelph2) Yesnelph#g3-6 722 -gef_fild13.gat,144,244,6 duplicate(Yesnelph2) Yesnelph#g3-7 722 +gef_fild13,87,182,4 duplicate(Yesnelph2) Yesnelph#g3-3 722 +gef_fild13,73,295,7 duplicate(Yesnelph2) Yesnelph#g3-4 722 +gef_fild13,113,274,7 duplicate(Yesnelph2) Yesnelph#g3-5 722 +gef_fild13,144,235,6 duplicate(Yesnelph2) Yesnelph#g3-6 722 +gef_fild13,144,244,6 duplicate(Yesnelph2) Yesnelph#g3-7 722 // In Castle ============================================= -gefg_cas03.gat,122,220,6 duplicate(Yesnelph) Yesnelph#g3-8 722 -gefg_cas03.gat,122,229,6 duplicate(Yesnelph) Yesnelph#g3-9 722 -gefg_cas03.gat,91,257,7 duplicate(Yesnelph) Yesnelph#g3-10 722 -gefg_cas03.gat,52,276,7 duplicate(Yesnelph) Yesnelph#g3-11 722 -gefg_cas03.gat,56,164,4 duplicate(Yesnelph) Yesnelph#g3-12 722 -gefg_cas03.gat,65,164,4 duplicate(Yesnelph) Yesnelph#g3-13 722 -gefg_cas03.gat,37,214,1 duplicate(Yesnelph) Yesnelph#g3-14 722 -gefg_cas03.gat,34,208,1 duplicate(Yesnelph) Yesnelph#g3-15 722 +gefg_cas03,122,220,6 duplicate(Yesnelph) Yesnelph#g3-8 722 +gefg_cas03,122,229,6 duplicate(Yesnelph) Yesnelph#g3-9 722 +gefg_cas03,91,257,7 duplicate(Yesnelph) Yesnelph#g3-10 722 +gefg_cas03,52,276,7 duplicate(Yesnelph) Yesnelph#g3-11 722 +gefg_cas03,56,164,4 duplicate(Yesnelph) Yesnelph#g3-12 722 +gefg_cas03,65,164,4 duplicate(Yesnelph) Yesnelph#g3-13 722 +gefg_cas03,37,214,1 duplicate(Yesnelph) Yesnelph#g3-14 722 +gefg_cas03,34,208,1 duplicate(Yesnelph) Yesnelph#g3-15 722 //================================================================================// // Castle 4 //================================================================================// -geffen.gat,127,130,7 script Bergel#g4-1::Bergel 722,{ +geffen,127,130,7 script Bergel#g4-1::Bergel 722,{ callfunc "F_Flags","Geffen","gefg_cas04",59,70,0; close; OnRecvCastleG04: - FlagEmblem GetCastleData("gefg_cas04.gat",1); + FlagEmblem GetCastleData("gefg_cas04",1); end; } -gef_fild13.gat,190,283,3 script Bergel#g4-2::Bergel2 722,{ +gef_fild13,190,283,3 script Bergel#g4-2::Bergel2 722,{ callfunc "F_Flags","Geffen","gefg_cas04",59,70,1; close; OnRecvCastleG04: - FlagEmblem GetCastleData("gefg_cas04.gat",1); + FlagEmblem GetCastleData("gefg_cas04",1); end; } // In Guild =============================================== -gef_fild13.gat,199,274,3 duplicate(Bergel2) Bergel#g4-3 722 +gef_fild13,199,274,3 duplicate(Bergel2) Bergel#g4-3 722 // In Castle ============================================= -gefg_cas04.gat,24,157,4 duplicate(Bergel) Bergel#g4-4 722 -gefg_cas04.gat,35,158,4 duplicate(Bergel) Bergel#g4-5 722 -gefg_cas04.gat,44,184,4 duplicate(Bergel) Bergel#g4-6 722 -gefg_cas04.gat,51,184,4 duplicate(Bergel) Bergel#g4-7 722 -gefg_cas04.gat,39,212,7 duplicate(Bergel) Bergel#g4-8 722 -gefg_cas04.gat,29,212,1 duplicate(Bergel) Bergel#g4-9 722 -gefg_cas04.gat,24,73,1 duplicate(Bergel) Bergel#g4-10 722 -gefg_cas04.gat,35,73,4 duplicate(Bergel) Bergel#g4-11 722 +gefg_cas04,24,157,4 duplicate(Bergel) Bergel#g4-4 722 +gefg_cas04,35,158,4 duplicate(Bergel) Bergel#g4-5 722 +gefg_cas04,44,184,4 duplicate(Bergel) Bergel#g4-6 722 +gefg_cas04,51,184,4 duplicate(Bergel) Bergel#g4-7 722 +gefg_cas04,39,212,7 duplicate(Bergel) Bergel#g4-8 722 +gefg_cas04,29,212,1 duplicate(Bergel) Bergel#g4-9 722 +gefg_cas04,24,73,1 duplicate(Bergel) Bergel#g4-10 722 +gefg_cas04,35,73,4 duplicate(Bergel) Bergel#g4-11 722 //================================================================================// // Castle 5 //================================================================================// -geffen.gat,131,123,6 script Mersetzdeitz#g5-1::Mersetzdeitz 722,{ +geffen,131,123,6 script Mersetzdeitz#g5-1::Mersetzdeitz 722,{ callfunc "F_Flags","Geffen","gefg_cas05",61,52,0; close; OnRecvCastleG05: - FlagEmblem GetCastleData("gefg_cas05.gat",1); + FlagEmblem GetCastleData("gefg_cas05",1); end; } -gef_fild13.gat,302,87,7 script Mersetzdeitz#g5-2::Mersetzdeitz2 722,{ +gef_fild13,302,87,7 script Mersetzdeitz#g5-2::Mersetzdeitz2 722,{ callfunc "F_Flags","Geffen","gefg_cas05",61,52,1; close; OnRecvCastleG05: - FlagEmblem GetCastleData("gefg_cas05.gat",1); + FlagEmblem GetCastleData("gefg_cas05",1); end; } // In Guild =============================================== -gef_fild13.gat,313,83,0 duplicate(Mersetzdeitz2) Mersetzdeitz#g5-3 722 -gef_fild13.gat,252,51,2 duplicate(Mersetzdeitz2) Mersetzdeitz#g5-4 722 -gef_fild13.gat,26,147,2 duplicate(Mersetzdeitz2) Mersetzdeitz#g5-5 722 +gef_fild13,313,83,0 duplicate(Mersetzdeitz2) Mersetzdeitz#g5-3 722 +gef_fild13,252,51,2 duplicate(Mersetzdeitz2) Mersetzdeitz#g5-4 722 +gef_fild13,26,147,2 duplicate(Mersetzdeitz2) Mersetzdeitz#g5-5 722 // In Castle ============================================= -gefg_cas05.gat,77,185,7 duplicate(Mersetzdeitz) Mersetzdeitz#g5-6 722 -gefg_cas05.gat,92,181,0 duplicate(Mersetzdeitz) Mersetzdeitz#g5-7 722 -gefg_cas05.gat,83,158,1 duplicate(Mersetzdeitz) Mersetzdeitz#g5-8 722 -gefg_cas05.gat,62,144,7 duplicate(Mersetzdeitz) Mersetzdeitz#g5-9 722 -gefg_cas05.gat,62,66,4 duplicate(Mersetzdeitz) Mersetzdeitz#g5-10 722 -gefg_cas05.gat,69,66,4 duplicate(Mersetzdeitz) Mersetzdeitz#g5-11 722 +gefg_cas05,77,185,7 duplicate(Mersetzdeitz) Mersetzdeitz#g5-6 722 +gefg_cas05,92,181,0 duplicate(Mersetzdeitz) Mersetzdeitz#g5-7 722 +gefg_cas05,83,158,1 duplicate(Mersetzdeitz) Mersetzdeitz#g5-8 722 +gefg_cas05,62,144,7 duplicate(Mersetzdeitz) Mersetzdeitz#g5-9 722 +gefg_cas05,62,66,4 duplicate(Mersetzdeitz) Mersetzdeitz#g5-10 722 +gefg_cas05,69,66,4 duplicate(Mersetzdeitz) Mersetzdeitz#g5-11 722
\ No newline at end of file diff --git a/npc/guild/gefg/gefg_guardians.txt b/npc/guild/gefg/gefg_guardians.txt index 80157c297..eccc1a6c6 100644 --- a/npc/guild/gefg/gefg_guardians.txt +++ b/npc/guild/gefg/gefg_guardians.txt @@ -17,92 +17,92 @@ //============================================================ -gefg_cas01.gat,198,182,0 script Guardian_G01 -1,{ +gefg_cas01,198,182,0 script Guardian_G01 -1,{ OnAgitInit: - if (GetCastleData("gefg_cas01.gat",10) == 1) guardian "gefg_cas01.gat",30,178,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",0; - if (GetCastleData("gefg_cas01.gat",11) == 1) guardian "gefg_cas01.gat",64,180,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",1; - if (GetCastleData("gefg_cas01.gat",12) == 1) guardian "gefg_cas01.gat",61,25,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",2; - if (GetCastleData("gefg_cas01.gat",13) == 1) guardian "gefg_cas01.gat",61,44,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",3; - if (GetCastleData("gefg_cas01.gat",14) == 1) guardian "gefg_cas01.gat",189,43,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",4; - if (GetCastleData("gefg_cas01.gat",15) == 1) guardian "gefg_cas01.gat",51,192,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",5; - if (GetCastleData("gefg_cas01.gat",16) == 1) guardian "gefg_cas01.gat",49,67,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",6; - if (GetCastleData("gefg_cas01.gat",17) == 1) guardian "gefg_cas01.gat",181,14,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",7; + if (GetCastleData("gefg_cas01",10) == 1) guardian "gefg_cas01",30,178,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",0; + if (GetCastleData("gefg_cas01",11) == 1) guardian "gefg_cas01",64,180,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",1; + if (GetCastleData("gefg_cas01",12) == 1) guardian "gefg_cas01",61,25,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",2; + if (GetCastleData("gefg_cas01",13) == 1) guardian "gefg_cas01",61,44,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",3; + if (GetCastleData("gefg_cas01",14) == 1) guardian "gefg_cas01",189,43,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",4; + if (GetCastleData("gefg_cas01",15) == 1) guardian "gefg_cas01",51,192,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",5; + if (GetCastleData("gefg_cas01",16) == 1) guardian "gefg_cas01",49,67,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",6; + if (GetCastleData("gefg_cas01",17) == 1) guardian "gefg_cas01",181,14,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "gefg_cas01.gat","A Guardian Has Fallen",17; + MapAnnounce "gefg_cas01","A Guardian Has Fallen",17; end; } //------------------------------------------------------------------------------ -gefg_cas02.gat,176,178,0 script Guardian_G02 -1,{ +gefg_cas02,176,178,0 script Guardian_G02 -1,{ OnAgitInit: - if (GetCastleData("gefg_cas02.gat",10) == 1) guardian "gefg_cas02.gat",22,135,"Soldier Guardian",1287,"Guardian_G02::OnGuardianDied",0; - if (GetCastleData("gefg_cas02.gat",11) == 1) guardian "gefg_cas02.gat",33,40,"Soldier Guardian",1287,"Guardian_G02::OnGuardianDied",1; - if (GetCastleData("gefg_cas02.gat",12) == 1) guardian "gefg_cas02.gat",158,11,"Soldier Guardian",1287,"Guardian_G02::OnGuardianDied",2; - if (GetCastleData("gefg_cas02.gat",13) == 1) guardian "gefg_cas02.gat",64,140,"Archer Guardian",1285,"Guardian_G02::OnGuardianDied",3; - if (GetCastleData("gefg_cas02.gat",14) == 1) guardian "gefg_cas02.gat",36,140,"Archer Guardian",1285,"Guardian_G02::OnGuardianDied",4; - if (GetCastleData("gefg_cas02.gat",15) == 1) guardian "gefg_cas02.gat",166,45,"Knight Guardian",1286,"Guardian_G02::OnGuardianDied",5; - if (GetCastleData("gefg_cas02.gat",16) == 1) guardian "gefg_cas02.gat",10,39,"Knight Guardian",1286,"Guardian_G02::OnGuardianDied",6; - if (GetCastleData("gefg_cas02.gat",17) == 1) guardian "gefg_cas02.gat",166,35,"Knight Guardian",1286,"Guardian_G02::OnGuardianDied",7; + if (GetCastleData("gefg_cas02",10) == 1) guardian "gefg_cas02",22,135,"Soldier Guardian",1287,"Guardian_G02::OnGuardianDied",0; + if (GetCastleData("gefg_cas02",11) == 1) guardian "gefg_cas02",33,40,"Soldier Guardian",1287,"Guardian_G02::OnGuardianDied",1; + if (GetCastleData("gefg_cas02",12) == 1) guardian "gefg_cas02",158,11,"Soldier Guardian",1287,"Guardian_G02::OnGuardianDied",2; + if (GetCastleData("gefg_cas02",13) == 1) guardian "gefg_cas02",64,140,"Archer Guardian",1285,"Guardian_G02::OnGuardianDied",3; + if (GetCastleData("gefg_cas02",14) == 1) guardian "gefg_cas02",36,140,"Archer Guardian",1285,"Guardian_G02::OnGuardianDied",4; + if (GetCastleData("gefg_cas02",15) == 1) guardian "gefg_cas02",166,45,"Knight Guardian",1286,"Guardian_G02::OnGuardianDied",5; + if (GetCastleData("gefg_cas02",16) == 1) guardian "gefg_cas02",10,39,"Knight Guardian",1286,"Guardian_G02::OnGuardianDied",6; + if (GetCastleData("gefg_cas02",17) == 1) guardian "gefg_cas02",166,35,"Knight Guardian",1286,"Guardian_G02::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "gefg_cas02.gat","A Guardian Has Fallen",17; + MapAnnounce "gefg_cas02","A Guardian Has Fallen",17; end; } //------------------------------------------------------------------------------ -gefg_cas03.gat,245,167,0 script Guardian_G03 -1,{ +gefg_cas03,245,167,0 script Guardian_G03 -1,{ OnAgitInit: - if (GetCastleData("gefg_cas03.gat",10) == 1) guardian "gefg_cas03.gat",101,53,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",0; - if (GetCastleData("gefg_cas03.gat",11) == 1) guardian "gefg_cas03.gat",158,40,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",1; - if (GetCastleData("gefg_cas03.gat",12) == 1) guardian "gefg_cas03.gat",158,67,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",2; - if (GetCastleData("gefg_cas03.gat",13) == 1) guardian "gefg_cas03.gat",229,53,"Archer Guardian",1285,"Guardian_G03::OnGuardianDied",3; - if (GetCastleData("gefg_cas03.gat",14) == 1) guardian "gefg_cas03.gat",248,53,"Archer Guardian",1285,"Guardian_G03::OnGuardianDied",4; - if (GetCastleData("gefg_cas03.gat",15) == 1) guardian "gefg_cas03.gat",122,53,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",5; - if (GetCastleData("gefg_cas03.gat",16) == 1) guardian "gefg_cas03.gat",243,35,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",6; - if (GetCastleData("gefg_cas03.gat",17) == 1) guardian "gefg_cas03.gat",234,33,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",7; + if (GetCastleData("gefg_cas03",10) == 1) guardian "gefg_cas03",101,53,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",0; + if (GetCastleData("gefg_cas03",11) == 1) guardian "gefg_cas03",158,40,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",1; + if (GetCastleData("gefg_cas03",12) == 1) guardian "gefg_cas03",158,67,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",2; + if (GetCastleData("gefg_cas03",13) == 1) guardian "gefg_cas03",229,53,"Archer Guardian",1285,"Guardian_G03::OnGuardianDied",3; + if (GetCastleData("gefg_cas03",14) == 1) guardian "gefg_cas03",248,53,"Archer Guardian",1285,"Guardian_G03::OnGuardianDied",4; + if (GetCastleData("gefg_cas03",15) == 1) guardian "gefg_cas03",122,53,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",5; + if (GetCastleData("gefg_cas03",16) == 1) guardian "gefg_cas03",243,35,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",6; + if (GetCastleData("gefg_cas03",17) == 1) guardian "gefg_cas03",234,33,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "gefg_cas03.gat","A Guardian Has Fallen",17; + MapAnnounce "gefg_cas03","A Guardian Has Fallen",17; end; } //------------------------------------------------------------------------------ -gefg_cas04.gat,174,178,0 script Guardian_G04 -1,{ +gefg_cas04,174,178,0 script Guardian_G04 -1,{ OnAgitInit: - if (GetCastleData("gefg_cas04.gat",10) == 1) guardian "gefg_cas04.gat",49,203,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",0; - if (GetCastleData("gefg_cas04.gat",11) == 1) guardian "gefg_cas04.gat",148,50,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",1; - if (GetCastleData("gefg_cas04.gat",12) == 1) guardian "gefg_cas04.gat",57,20,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",2; - if (GetCastleData("gefg_cas04.gat",13) == 1) guardian "gefg_cas04.gat",34,218,"Archer Guardian",1285,"Guardian_G04::OnGuardianDied",3; - if (GetCastleData("gefg_cas04.gat",14) == 1) guardian "gefg_cas04.gat",167,42,"Archer Guardian",1285,"Guardian_G04::OnGuardianDied",4; - if (GetCastleData("gefg_cas04.gat",15) == 1) guardian "gefg_cas04.gat",18,52,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",5; - if (GetCastleData("gefg_cas04.gat",16) == 1) guardian "gefg_cas04.gat",50,48,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",6; - if (GetCastleData("gefg_cas04.gat",17) == 1) guardian "gefg_cas04.gat",160,66,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",7; + if (GetCastleData("gefg_cas04",10) == 1) guardian "gefg_cas04",49,203,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",0; + if (GetCastleData("gefg_cas04",11) == 1) guardian "gefg_cas04",148,50,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",1; + if (GetCastleData("gefg_cas04",12) == 1) guardian "gefg_cas04",57,20,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",2; + if (GetCastleData("gefg_cas04",13) == 1) guardian "gefg_cas04",34,218,"Archer Guardian",1285,"Guardian_G04::OnGuardianDied",3; + if (GetCastleData("gefg_cas04",14) == 1) guardian "gefg_cas04",167,42,"Archer Guardian",1285,"Guardian_G04::OnGuardianDied",4; + if (GetCastleData("gefg_cas04",15) == 1) guardian "gefg_cas04",18,52,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",5; + if (GetCastleData("gefg_cas04",16) == 1) guardian "gefg_cas04",50,48,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",6; + if (GetCastleData("gefg_cas04",17) == 1) guardian "gefg_cas04",160,66,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "gefg_cas04.gat","A Guardian Has Fallen",17; + MapAnnounce "gefg_cas04","A Guardian Has Fallen",17; end; } //------------------------------------------------------------------------------ -gefg_cas05.gat,194,184,0 script Guardian_G05 -1,{ +gefg_cas05,194,184,0 script Guardian_G05 -1,{ OnAgitInit: - if (GetCastleData("gefg_cas05.gat",10) == 1) guardian "gefg_cas05.gat",54,149,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",0; - if (GetCastleData("gefg_cas05.gat",11) == 1) guardian "gefg_cas05.gat",80,31,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",1; - if (GetCastleData("gefg_cas05.gat",12) == 1) guardian "gefg_cas05.gat",52,32,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",2; - if (GetCastleData("gefg_cas05.gat",13) == 1) guardian "gefg_cas05.gat",77,149,"Archer Guardian",1285,"Guardian_G05::OnGuardianDied",3; - if (GetCastleData("gefg_cas05.gat",14) == 1) guardian "gefg_cas05.gat",65,18,"Archer Guardian",1285,"Guardian_G05::OnGuardianDied",4; - if (GetCastleData("gefg_cas05.gat",15) == 1) guardian "gefg_cas05.gat",66,54,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",5; - if (GetCastleData("gefg_cas05.gat",16) == 1) guardian "gefg_cas05.gat",187,43,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",6; - if (GetCastleData("gefg_cas05.gat",17) == 1) guardian "gefg_cas05.gat",167,43,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",7; + if (GetCastleData("gefg_cas05",10) == 1) guardian "gefg_cas05",54,149,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",0; + if (GetCastleData("gefg_cas05",11) == 1) guardian "gefg_cas05",80,31,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",1; + if (GetCastleData("gefg_cas05",12) == 1) guardian "gefg_cas05",52,32,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",2; + if (GetCastleData("gefg_cas05",13) == 1) guardian "gefg_cas05",77,149,"Archer Guardian",1285,"Guardian_G05::OnGuardianDied",3; + if (GetCastleData("gefg_cas05",14) == 1) guardian "gefg_cas05",65,18,"Archer Guardian",1285,"Guardian_G05::OnGuardianDied",4; + if (GetCastleData("gefg_cas05",15) == 1) guardian "gefg_cas05",66,54,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",5; + if (GetCastleData("gefg_cas05",16) == 1) guardian "gefg_cas05",187,43,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",6; + if (GetCastleData("gefg_cas05",17) == 1) guardian "gefg_cas05",167,43,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "gefg_cas05.gat","A Guardian Has Fallen",17; + MapAnnounce "gefg_cas05","A Guardian Has Fallen",17; end; -} +}
\ No newline at end of file diff --git a/npc/guild/gefg/gefg_kafras.txt b/npc/guild/gefg/gefg_kafras.txt index 82daa84cb..16f607cea 100644 --- a/npc/guild/gefg/gefg_kafras.txt +++ b/npc/guild/gefg/gefg_kafras.txt @@ -16,51 +16,51 @@ // Castle 1 =============================================== -//gefg_cas01.gat,96,173,0 script Kafra Service#G01 117,{ -gefg_cas01.gat,35,37,0 script Kafra Service#G01 117,{ +//gefg_cas01,96,173,0 script Kafra Service#G01 117,{ +gefg_cas01,35,37,0 script Kafra Service#G01 117,{ callfunc "F_GKafra", "gefg_cas01", "Geffen"; end; OnRecvCastleG01: - if (GetCastleData("gefg_cas01.gat",9) < 1) disablenpc "Kafra Service#G01"; + if (GetCastleData("gefg_cas01",9) < 1) disablenpc "Kafra Service#G01"; end; } // Castle 2 =============================================== -gefg_cas02.gat,23,66,3 script Kafra Service#G02 117,{ +gefg_cas02,23,66,3 script Kafra Service#G02 117,{ callfunc "F_GKafra", "gefg_cas02", "Geffen"; end; OnRecvCastleG02: - if (GetCastleData("gefg_cas02.gat",9) < 1) disablenpc "Kafra Service#G02"; + if (GetCastleData("gefg_cas02",9) < 1) disablenpc "Kafra Service#G02"; end; } // Castle 3 =============================================== -gefg_cas03.gat,116,89,5 script Kafra Service#G03 117,{ +gefg_cas03,116,89,5 script Kafra Service#G03 117,{ callfunc "F_GKafra", "gefg_cas03", "Geffen"; end; OnRecvCastleG03: - if (GetCastleData("gefg_cas03.gat",9) < 1) disablenpc "Kafra Service#G03"; + if (GetCastleData("gefg_cas03",9) < 1) disablenpc "Kafra Service#G03"; end; } // Castle 4 =============================================== -gefg_cas04.gat,59,70,3 script Kafra Service#G04 117,{ +gefg_cas04,59,70,3 script Kafra Service#G04 117,{ callfunc "F_GKafra", "gefg_cas04", "Geffen"; end; OnRecvCastleG04: - if (GetCastleData("gefg_cas04.gat",9) < 1) disablenpc "Kafra Service#G04"; + if (GetCastleData("gefg_cas04",9) < 1) disablenpc "Kafra Service#G04"; end; } // Castle 5 =============================================== -gefg_cas05.gat,61,52,5 script Kafra Service#G05 117,{ +gefg_cas05,61,52,5 script Kafra Service#G05 117,{ callfunc "F_GKafra", "gefg_cas05", "Geffen"; end; OnRecvCastleG05: - if (GetCastleData("gefg_cas05.gat",9) < 1) disablenpc "Kafra Service#G05"; + if (GetCastleData("gefg_cas05",9) < 1) disablenpc "Kafra Service#G05"; end; -} +}
\ No newline at end of file diff --git a/npc/guild/gefg/gefg_managers.txt b/npc/guild/gefg/gefg_managers.txt index f3fd90da0..16efbe100 100644 --- a/npc/guild/gefg/gefg_managers.txt +++ b/npc/guild/gefg/gefg_managers.txt @@ -15,17 +15,17 @@ // Castle 1 ================================================================================== -gefg_cas01.gat,40,48,5 script Gnaucher 55,{ +gefg_cas01,40,48,5 script Gnaucher 55,{ if(callfunc("F_GldManager","Gnaucher","gefg_cas01",155,112,"G01") == 0) close; - if(@GDnum==10) guardian "gefg_cas01.gat",30,178,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",0; - if(@GDnum==11) guardian "gefg_cas01.gat",64,180,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",1; - if(@GDnum==12) guardian "gefg_cas01.gat",61,25,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",2; - if(@GDnum==13) guardian "gefg_cas01.gat",61,44,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",3; - if(@GDnum==14) guardian "gefg_cas01.gat",189,43,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",4; - if(@GDnum==15) guardian "gefg_cas01.gat",51,192,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",5; - if(@GDnum==16) guardian "gefg_cas01.gat",49,67,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",6; - if(@GDnum==17) guardian "gefg_cas01.gat",181,14,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",7; + if(@GDnum==10) guardian "gefg_cas01",30,178,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",0; + if(@GDnum==11) guardian "gefg_cas01",64,180,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",1; + if(@GDnum==12) guardian "gefg_cas01",61,25,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",2; + if(@GDnum==13) guardian "gefg_cas01",61,44,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",3; + if(@GDnum==14) guardian "gefg_cas01",189,43,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",4; + if(@GDnum==15) guardian "gefg_cas01",51,192,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",5; + if(@GDnum==16) guardian "gefg_cas01",49,67,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",6; + if(@GDnum==17) guardian "gefg_cas01",181,14,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",7; mes "[ Gnaucher ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; @@ -33,17 +33,17 @@ gefg_cas01.gat,40,48,5 script Gnaucher 55,{ // Castle 2 ================================================================================== -gefg_cas02.gat,12,66,5 script Esmark 55,{ +gefg_cas02,12,66,5 script Esmark 55,{ if(callfunc("F_GldManager","Esmark","gefg_cas02",141,115,"G02") == 0) close; - if(@GDnum==10) guardian "gefg_cas02.gat",22,135,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",0; - if(@GDnum==11) guardian "gefg_cas02.gat",33,40,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",1; - if(@GDnum==12) guardian "gefg_cas02.gat",158,11,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",2; - if(@GDnum==13) guardian "gefg_cas02.gat",64,140,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",3; - if(@GDnum==14) guardian "gefg_cas02.gat",36,140,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",4; - if(@GDnum==15) guardian "gefg_cas02.gat",166,45,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",5; - if(@GDnum==16) guardian "gefg_cas02.gat",10,39,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",6; - if(@GDnum==17) guardian "gefg_cas02.gat",166,35,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",7; + if(@GDnum==10) guardian "gefg_cas02",22,135,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",0; + if(@GDnum==11) guardian "gefg_cas02",33,40,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",1; + if(@GDnum==12) guardian "gefg_cas02",158,11,"Soldier Guardian",1287,"Guardian_G01::OnGuardianDied",2; + if(@GDnum==13) guardian "gefg_cas02",64,140,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",3; + if(@GDnum==14) guardian "gefg_cas02",36,140,"Archer Guardian",1285,"Guardian_G01::OnGuardianDied",4; + if(@GDnum==15) guardian "gefg_cas02",166,45,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",5; + if(@GDnum==16) guardian "gefg_cas02",10,39,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",6; + if(@GDnum==17) guardian "gefg_cas02",166,35,"Knight Guardian",1286,"Guardian_G01::OnGuardianDied",7; mes "[ Esmark ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; @@ -51,17 +51,17 @@ gefg_cas02.gat,12,66,5 script Esmark 55,{ // Castle 3 ================================================================================== -gefg_cas03.gat,106,23,5 script Jyang 55,{ +gefg_cas03,106,23,5 script Jyang 55,{ if(callfunc("F_GldManager","Jyang","gefg_cas03",270,290,"G03") == 0) close; - if(@GDnum==10) guardian "gefg_cas03.gat",101,53,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",0; - if(@GDnum==11) guardian "gefg_cas03.gat",158,40,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",1; - if(@GDnum==12) guardian "gefg_cas03.gat",158,67,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",2; - if(@GDnum==13) guardian "gefg_cas03.gat",229,53,"Archer Guardian",1285,"Guardian_G03::OnGuardianDied",3; - if(@GDnum==14) guardian "gefg_cas03.gat",248,53,"Archer Guardian",1285,"Guardian_G03::OnGuardianDied",4; - if(@GDnum==15) guardian "gefg_cas03.gat",122,53,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",5; - if(@GDnum==16) guardian "gefg_cas03.gat",243,35,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",6; - if(@GDnum==17) guardian "gefg_cas03.gat",234,33,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",7; + if(@GDnum==10) guardian "gefg_cas03",101,53,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",0; + if(@GDnum==11) guardian "gefg_cas03",158,40,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",1; + if(@GDnum==12) guardian "gefg_cas03",158,67,"Soldier Guardian",1287,"Guardian_G03::OnGuardianDied",2; + if(@GDnum==13) guardian "gefg_cas03",229,53,"Archer Guardian",1285,"Guardian_G03::OnGuardianDied",3; + if(@GDnum==14) guardian "gefg_cas03",248,53,"Archer Guardian",1285,"Guardian_G03::OnGuardianDied",4; + if(@GDnum==15) guardian "gefg_cas03",122,53,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",5; + if(@GDnum==16) guardian "gefg_cas03",243,35,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",6; + if(@GDnum==17) guardian "gefg_cas03",234,33,"Knight Guardian",1286,"Guardian_G03::OnGuardianDied",7; mes "[ Jyang ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; @@ -69,17 +69,17 @@ gefg_cas03.gat,106,23,5 script Jyang 55,{ // Castle 4 ================================================================================== -gefg_cas04.gat,73,46,5 script Kelbany 55,{ +gefg_cas04,73,46,5 script Kelbany 55,{ if(callfunc("F_GldManager","Kelbany","gefg_cas04",116,118,"G04") == 0) close; - if(@GDnum==10) guardian "gefg_cas04.gat",49,203,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",0; - if(@GDnum==11) guardian "gefg_cas04.gat",148,50,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",1; - if(@GDnum==12) guardian "gefg_cas04.gat",57,20,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",2; - if(@GDnum==13) guardian "gefg_cas04.gat",34,218,"Archer Guardian",1285,"Guardian_G04::OnGuardianDied",3; - if(@GDnum==14) guardian "gefg_cas04.gat",167,42,"Archer Guardian",1285,"Guardian_G04::OnGuardianDied",4; - if(@GDnum==15) guardian "gefg_cas04.gat",18,52,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",5; - if(@GDnum==16) guardian "gefg_cas04.gat",50,48,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",6; - if(@GDnum==17) guardian "gefg_cas04.gat",160,66,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",7; + if(@GDnum==10) guardian "gefg_cas04",49,203,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",0; + if(@GDnum==11) guardian "gefg_cas04",148,50,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",1; + if(@GDnum==12) guardian "gefg_cas04",57,20,"Soldier Guardian",1287,"Guardian_G04::OnGuardianDied",2; + if(@GDnum==13) guardian "gefg_cas04",34,218,"Archer Guardian",1285,"Guardian_G04::OnGuardianDied",3; + if(@GDnum==14) guardian "gefg_cas04",167,42,"Archer Guardian",1285,"Guardian_G04::OnGuardianDied",4; + if(@GDnum==15) guardian "gefg_cas04",18,52,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",5; + if(@GDnum==16) guardian "gefg_cas04",50,48,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",6; + if(@GDnum==17) guardian "gefg_cas04",160,66,"Knight Guardian",1286,"Guardian_G04::OnGuardianDied",7; mes "[ Kelbany ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; @@ -87,18 +87,18 @@ gefg_cas04.gat,73,46,5 script Kelbany 55,{ // Castle 5 ================================================================================== -gefg_cas05.gat,70,52,5 script Beeor 55,{ +gefg_cas05,70,52,5 script Beeor 55,{ if(callfunc("F_GldManager","Beeor","gefg_cas05",144,110,"G05") == 0) close; - if(@GDnum==10) guardian "gefg_cas05.gat",54,149,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",0; - if(@GDnum==11) guardian "gefg_cas05.gat",80,31,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",1; - if(@GDnum==12) guardian "gefg_cas05.gat",52,32,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",2; - if(@GDnum==13) guardian "gefg_cas05.gat",77,149,"Archer Guardian",1285,"Guardian_G05::OnGuardianDied",3; - if(@GDnum==14) guardian "gefg_cas05.gat",65,18,"Archer Guardian",1285,"Guardian_G05::OnGuardianDied",4; - if(@GDnum==15) guardian "gefg_cas05.gat",66,54,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",5; - if(@GDnum==16) guardian "gefg_cas05.gat",187,43,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",6; - if(@GDnum==17) guardian "gefg_cas05.gat",167,43,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",7; + if(@GDnum==10) guardian "gefg_cas05",54,149,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",0; + if(@GDnum==11) guardian "gefg_cas05",80,31,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",1; + if(@GDnum==12) guardian "gefg_cas05",52,32,"Soldier Guardian",1287,"Guardian_G05::OnGuardianDied",2; + if(@GDnum==13) guardian "gefg_cas05",77,149,"Archer Guardian",1285,"Guardian_G05::OnGuardianDied",3; + if(@GDnum==14) guardian "gefg_cas05",65,18,"Archer Guardian",1285,"Guardian_G05::OnGuardianDied",4; + if(@GDnum==15) guardian "gefg_cas05",66,54,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",5; + if(@GDnum==16) guardian "gefg_cas05",187,43,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",6; + if(@GDnum==17) guardian "gefg_cas05",167,43,"Knight Guardian",1286,"Guardian_G05::OnGuardianDied",7; mes "[ Beeor ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; -} +}
\ No newline at end of file diff --git a/npc/guild/gefg/gefg_treas.txt b/npc/guild/gefg/gefg_treas.txt index 566e38d81..0f259053c 100644 --- a/npc/guild/gefg/gefg_treas.txt +++ b/npc/guild/gefg/gefg_treas.txt @@ -17,7 +17,7 @@ //<============================ Castle 1 ==================================>\\ // Treasure Spawn --------------------------------------------------------- -gefg_cas01.gat,1,1,1 script Treasure_G01 -1,{ +gefg_cas01,1,1,1 script Treasure_G01 -1,{ OnRecvCastleG01: end; @@ -28,14 +28,14 @@ OnInit: end; OnDied: - mapannounce "gefg_cas01.gat","Treasure Chest Broken Open",17; + mapannounce "gefg_cas01","Treasure Chest Broken Open",17; set $boxNumG01, $boxNumG01 -1; - if($boxNumG01 == 0) mapannounce "gefg_cas01.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumG01 == 0) mapannounce "gefg_cas01", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Room Switch --------------------------------------------------------- -gefg_cas01.gat,152,117,0 script Switch#TresG01 111,{ +gefg_cas01,152,117,0 script Switch#TresG01 111,{ callfunc "F_GldTreasSw","gefg_cas01",40,49; end; } @@ -44,7 +44,7 @@ gefg_cas01.gat,152,117,0 script Switch#TresG01 111,{ //<================================ Castle 2 ================================>\\ // Treasure Spawn --------------------------------------------------------- -gefg_cas02.gat,1,1,1 script Treasure_G02 -1,{ +gefg_cas02,1,1,1 script Treasure_G02 -1,{ OnRecvCastleG02: end; @@ -55,14 +55,14 @@ OnInit: end; OnDied: - mapannounce "gefg_cas02.gat","Treasure Chest Broken Open",17; + mapannounce "gefg_cas02","Treasure Chest Broken Open",17; set $boxNumG02, $boxNumG02 -1; - if($boxNumG02 == 0) mapannounce "gefg_cas02.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumG02 == 0) mapannounce "gefg_cas02", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Room Switch --------------------------------------------------------- -gefg_cas02.gat,145,115,0 script Switch#TresG02 111,{ +gefg_cas02,145,115,0 script Switch#TresG02 111,{ callfunc "F_GldTreasSw", "gefg_cas02",12,67; } @@ -70,7 +70,7 @@ gefg_cas02.gat,145,115,0 script Switch#TresG02 111,{ //<================================= Castle 3 ===============================>\\ // Treasure Spawn --------------------------------------------------------- -gefg_cas03.gat,1,1,1 script Treasure_G03 -1,{ +gefg_cas03,1,1,1 script Treasure_G03 -1,{ OnRecvCastleG03: end; @@ -81,14 +81,14 @@ OnInit: end; OnDied: - mapannounce "gefg_cas03.gat","Treasure Chest Broken Open",17; + mapannounce "gefg_cas03","Treasure Chest Broken Open",17; set $boxNumG03, $boxNumG03 -1; - if($boxNumG03 == 0) mapannounce "gefg_cas03.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumG03 == 0) mapannounce "gefg_cas03", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Room Switch --------------------------------------------------------- -gefg_cas03.gat,275,289,0 script Switch#TresG03 111,{ +gefg_cas03,275,289,0 script Switch#TresG03 111,{ callfunc "F_GldTreasSw", "gefg_cas03",106,24; end; } @@ -97,7 +97,7 @@ gefg_cas03.gat,275,289,0 script Switch#TresG03 111,{ //<=============================== Castle 4 ================================>\\ // Treasure Spawn --------------------------------------------------------- -gefg_cas04.gat,1,1,1 script Treasure_G04 -1,{ +gefg_cas04,1,1,1 script Treasure_G04 -1,{ OnRecvCastleG04: end; @@ -108,14 +108,14 @@ OnInit: end; OnDied: - mapannounce "gefg_cas04.gat","Treasure Chest Broken Open",17; + mapannounce "gefg_cas04","Treasure Chest Broken Open",17; set $boxNumG04, $boxNumG04 -1; - if($boxNumG04 == 0) mapannounce "gefg_cas04.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumG04 == 0) mapannounce "gefg_cas04", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Room Switch --------------------------------------------------------- -gefg_cas04.gat,117,123,0 script Switch#TresG04 111,{ +gefg_cas04,117,123,0 script Switch#TresG04 111,{ callfunc "F_GldTreasSw", "gefg_cas04",73,47; end; } @@ -124,7 +124,7 @@ gefg_cas04.gat,117,123,0 script Switch#TresG04 111,{ //<================================ Castle 5 ================================>\\ // Treasure Spawn --------------------------------------------------------- -gefg_cas05.gat,1,1,1 script Treasure_G05 -1,{ +gefg_cas05,1,1,1 script Treasure_G05 -1,{ OnRecvCastleG05: end; @@ -135,14 +135,14 @@ OnInit: end; OnDied: - mapannounce "gefg_cas05.gat","Treasure Chest Broken Open",17; + mapannounce "gefg_cas05","Treasure Chest Broken Open",17; set $boxNumG05, $boxNumG05 -1; - if($boxNumG05 == 0) mapannounce "gefg_cas05.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumG05 == 0) mapannounce "gefg_cas05", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Room Switch --------------------------------------------------------- -gefg_cas05.gat,149,107,0 script Switch#TresG05 111,{ +gefg_cas05,149,107,0 script Switch#TresG05 111,{ callfunc "F_GldTreasSw", "gefg_cas05",70,53; close; -} +}
\ No newline at end of file |