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-rw-r--r--npc/guild/gefg/gefg_ev_agit.txt29
1 files changed, 18 insertions, 11 deletions
diff --git a/npc/guild/gefg/gefg_ev_agit.txt b/npc/guild/gefg/gefg_ev_agit.txt
index abeffa0ae..40bb4ee53 100644
--- a/npc/guild/gefg/gefg_ev_agit.txt
+++ b/npc/guild/gefg/gefg_ev_agit.txt
@@ -4,7 +4,7 @@
//= jAthena (1.0)
//= 1.1 by Akaru and ho|yAnge|
//===== Current Version: =====================================
-//= 1.4
+//= 1.5
//===== Compatible With: =====================================
//= eAthena 0.1+; RO Episode 4+
//===== Description: =========================================
@@ -13,6 +13,8 @@
//= v1.2 Now using functions for OnAgitStart and OnAgitBreak. [kobra_k88]
//= 1.3 Added code for abandoning captured castles on /breakguild [Lupus]
//= 1.4 Small updated. Changed "EMPERIUM" to "Emperium". [L0ne_W0lf]
+//= 1.5 Quick fix "emps not respawning if the emp breaker logs off".
+//= (from r11630 bureport:369) [FlavioJS]
//============================================================
@@ -29,13 +31,14 @@ OnAgitStart:
end;
OnAgitBreak:
callfunc "F_AgitBreak","gefg_cas01","G01";
- addtimer getbattleflag("gvg_eliminate_time"), "Agit_G01::OnAgitEliminate";
- end;
+ goto OnAgitEliminate;
OnGuildBreak:
callfunc "F_GuildBreak","gefg_cas01","G01";
end;
OnAgitEliminate:
+ sleep getbattleflag("gvg_eliminate_time");
MapRespawnGuildID "gefg_cas01",GetCastleData("gefg_cas01",1),6;
+ sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
Monster "gefg_cas01",198,182,"Emperium",1288,1,"Agit_G01::OnAgitBreak";
end;
OnAgitEnd:
@@ -56,13 +59,14 @@ OnAgitStart:
end;
OnAgitBreak:
callfunc "F_AgitBreak","gefg_cas02","G02";
- addtimer getbattleflag("gvg_eliminate_time"), "Agit_G02::OnAgitEliminate";
- end;
+ goto OnAgitEliminate;
OnGuildBreak:
callfunc "F_GuildBreak","gefg_cas02","G02";
end;
OnAgitEliminate:
+ sleep getbattleflag("gvg_eliminate_time");
MapRespawnGuildID "gefg_cas02",GetCastleData("gefg_cas02",1),6;
+ sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
Monster "gefg_cas02",176,178,"Emperium",1288,1,"Agit_G02::OnAgitBreak";
end;
OnAgitEnd:
@@ -83,13 +87,14 @@ OnAgitStart:
end;
OnAgitBreak:
callfunc "F_AgitBreak","gefg_cas03","G03";
- addtimer getbattleflag("gvg_eliminate_time"), "Agit_G03::OnAgitEliminate";
- end;
+ goto OnAgitEliminate;
OnGuildBreak:
callfunc "F_GuildBreak","gefg_cas03","G03";
end;
OnAgitEliminate:
+ sleep getbattleflag("gvg_eliminate_time");
MapRespawnGuildID "gefg_cas03",GetCastleData("gefg_cas03",1),6;
+ sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
Monster "gefg_cas03",245,167,"Emperium",1288,1,"Agit_G03::OnAgitBreak";
end;
OnAgitEnd:
@@ -110,13 +115,14 @@ OnAgitStart:
end;
OnAgitBreak:
callfunc "F_AgitBreak","gefg_cas04","G04";
- addtimer getbattleflag("gvg_eliminate_time"), "Agit_G04::OnAgitEliminate";
- end;
+ goto OnAgitEliminate;
OnGuildBreak:
callfunc "F_GuildBreak","gefg_cas04","G04";
end;
OnAgitEliminate:
+ sleep getbattleflag("gvg_eliminate_time");
MapRespawnGuildID "gefg_cas04",GetCastleData("gefg_cas04",1),6;
+ sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
Monster "gefg_cas04",174,178,"Emperium",1288,1,"Agit_G04::OnAgitBreak";
end;
OnAgitEnd:
@@ -137,13 +143,14 @@ OnAgitStart:
end;
OnAgitBreak:
callfunc "F_AgitBreak","gefg_cas05","G05";
- addtimer getbattleflag("gvg_eliminate_time"), "Agit_G05::OnAgitEliminate";
- end;
+ goto OnAgitEliminate;
OnGuildBreak:
callfunc "F_GuildBreak","gefg_cas05","G05";
end;
OnAgitEliminate:
+ sleep getbattleflag("gvg_eliminate_time");
MapRespawnGuildID "gefg_cas05",GetCastleData("gefg_cas05",1),6;
+ sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
Monster "gefg_cas05",194,184,"Emperium",1288,1,"Agit_G05::OnAgitBreak";
end;
OnAgitEnd: