diff options
Diffstat (limited to 'npc/guild/ev_agit_event.txt')
-rw-r--r-- | npc/guild/ev_agit_event.txt | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/npc/guild/ev_agit_event.txt b/npc/guild/ev_agit_event.txt index de49b519c..cb5034072 100644 --- a/npc/guild/ev_agit_event.txt +++ b/npc/guild/ev_agit_event.txt @@ -24,6 +24,7 @@ //= 1.5 Fixed WOE end messages on non-WOE days, by Avaj //= 1.5a missing tabs [KarLaeda] //= 1.6 Corrected multiple "WoE has begun" announces [ultramage] +//= 1.7 Commented out the WoE start and end announces. [L0ne_W0lf] //============================================================ //| To know how to set up WoE times, go to doc\woe_time_explanation.txt // WoE Start/Stop times @@ -50,14 +51,14 @@ OnAgitInit: L_End: if (agitcheck()) { - Announce "The War Of Emperium is over!",8; + //Announce "The War Of Emperium is over!",8; AgitEnd; } end; L_Start: if (!agitcheck()) { - Announce "The War Of Emperium has begun!",8; + //Announce "The War Of Emperium has begun!",8; AgitStart; } end; @@ -68,6 +69,11 @@ L_Start: - script TreasSpawn -1,{ end; +// Please explain the relevence of this to me? +// Why are we spawning chests per zone on 1 minute intervals? +// They should al spawn at the same time in the same castle. +// Is there a reason for this? Am I reading something wrong? + OnClock0001: callfunc "F_GldTreas","aldeg_cas01","A01",$boxNumA01,$@bxA01,$@boxIdA01,1324,114,218,123,227,0; callfunc "F_GldTreas","aldeg_cas02","A02",$boxNumA02,$@bxA02,$@boxIdA02,1326,130,226,138,235,0; |