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-rw-r--r--npc/guild/aldeg_cas05.txt138
1 files changed, 0 insertions, 138 deletions
diff --git a/npc/guild/aldeg_cas05.txt b/npc/guild/aldeg_cas05.txt
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--- a/npc/guild/aldeg_cas05.txt
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@@ -1,138 +0,0 @@
-//===== Hercules Script ======================================
-//= War of Emperium (Al De Baran)
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.2
-//===== Description: =========================================
-//= NPCs that relate to Al De Baran Guild Castle 5
-//===== Additional Comments: =================================
-//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
-//= 1.1 Removed dialog from interior flags. [L0ne_W0lf]
-//= 1.2 Partially rewrote Script. [Masao]
-//============================================================
-
-// Guild Flag (Outside Castle)
-//============================================================
-- script Rothenburg#1::OutsideFlagsA5 GUILD_FLAG,{
-
- .@GID = getcastledata("aldeg_cas05",1);
-
- if (.@GID == 0) {
- mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
- mes " ";
- mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
- mes "We declare that";
- mes "there is no formal master of this castle.";
- mes " ";
- mes "2. To the one who can ";
- mes "overcome all trials";
- mes "and destroy the Emperium,";
- mes "the king will endow the one with";
- mes "ownership of this castle.";
- close;
- }
- if (getcharid(2) == .@GID) {
- mes "[ Echoing Voice ]";
- mes "Brave ones...";
- mes "Do you wish to return to your honorable place?";
- next;
- if(select("Return to the guild castle.:Quit.") == 1) {
- close2;
- if (getcharid(2) == getcastledata("aldeg_cas05",1)) {
- warp "aldeg_cas05",167,225;
- end;
- }
- end;
- }
- close;
- }
- mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
- mes " ";
- mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
- mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
- mes " ";
- mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
- mes "^ff0000"+getguildmaster(.@GID)+"^000000";
- mes "If there is anyone who objects to this,";
- mes "prove your strength and honor with a steel blade in your hand.";
- close;
-
-OnRecvCastleA05:
- flagemblem getcastledata("aldeg_cas05",1);
- end;
-}
-
-alde_gld,265,93,6 duplicate(OutsideFlagsA5) Rothenburg#1-2 GUILD_FLAG
-alde_gld,265,87,6 duplicate(OutsideFlagsA5) Rothenburg#2 GUILD_FLAG
-
-// Guild Flag (Inside Castle)
-//============================================================
-- script Rothenburg#3::InsideFlagsA5 GUILD_FLAG,{
- end;
-
-OnRecvCastleA05:
- flagemblem getcastledata("aldeg_cas05",1);
- end;
-}
-
-aldeg_cas05,170,85,2 duplicate(InsideFlagsA5) Rothenburg#3-2 GUILD_FLAG
-aldeg_cas05,142,212,2 duplicate(InsideFlagsA5) Rothenburg#4 GUILD_FLAG
-aldeg_cas05,149,196,2 duplicate(InsideFlagsA5) Rothenburg#5 GUILD_FLAG
-aldeg_cas05,41,180,2 duplicate(InsideFlagsA5) Rothenburg#6 GUILD_FLAG
-aldeg_cas05,38,201,2 duplicate(InsideFlagsA5) Rothenburg#7 GUILD_FLAG
-aldeg_cas05,65,182,2 duplicate(InsideFlagsA5) Rothenburg#8 GUILD_FLAG
-aldeg_cas05,65,205,2 duplicate(InsideFlagsA5) Rothenburg#9 GUILD_FLAG
-aldeg_cas05,10,218,2 duplicate(InsideFlagsA5) Rothenburg#10 GUILD_FLAG
-aldeg_cas05,10,218,2 duplicate(InsideFlagsA5) Rothenburg#11 GUILD_FLAG
-aldeg_cas05,164,201,2 duplicate(InsideFlagsA5) Rothenburg#12 GUILD_FLAG
-aldeg_cas05,14,117,2 duplicate(InsideFlagsA5) Rothenburg#13 GUILD_FLAG
-aldeg_cas05,10,225,2 duplicate(InsideFlagsA5) Rothenburg#14 GUILD_FLAG
-aldeg_cas05,187,59,2 duplicate(InsideFlagsA5) Rothenburg#15 GUILD_FLAG
-aldeg_cas05,154,51,2 duplicate(InsideFlagsA5) Rothenburg#16 GUILD_FLAG
-aldeg_cas05,22,211,2 duplicate(InsideFlagsA5) Rothenburg#17 GUILD_FLAG
-aldeg_cas05,150,202,2 duplicate(InsideFlagsA5) Rothenburg#18 GUILD_FLAG
-
-// Guild Flag (Town)
-//============================================================
-aldebaran,128,97,4 duplicate(InsideFlagsA5) Rothenburg#19 GUILD_FLAG
-
-// Kafra Employee
-//============================================================
-aldeg_cas05,31,190,0 duplicate(guildkafra) Kafra Staff#aldeg_cas05 4_F_KAFRA1
-
-// Steward
-//============================================================
-aldeg_cas05,51,179,0 duplicate(cm) Esmarehk#aldeg_cas05 1_M_JOBTESTER
-
-// Treasure Room Exit
-//============================================================
-aldeg_cas05,64,8,0 script #lever_A05 HIDDEN_NPC,{
-
- mes " ";
- mes "There's a small lever. Will you pull it?";
- next;
- if(select("Pull.:Do not.") == 1) {
- close2;
- warp "aldeg_cas05",51,179;
- end;
- }
- close;
-}
-
-// Guild Dungeon Switch
-//============================================================
-aldeg_cas05,22,205,0 duplicate(gdlever) #aldeg_cas05 HIDDEN_NPC
-
-// Guild Treasure Spawns
-//============================================================
-aldeg_cas05,62,12,0 duplicate(Gld_Trea_Spawn) Treasure#aldeg_cas05 -1
-
-// AGIT Manager
-//============================================================
-aldeg_cas05,28,102,0 duplicate(Gld_Agit_Manager) Agit#aldeg_cas05 -1
-
-// Guardians
-//============================================================
-aldeg_cas05,52,179,0 duplicate(Gld_Guard_Template) Guardian#aldeg_cas05 -1