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-rw-r--r--npc/guild/aldeg_cas03.txt139
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diff --git a/npc/guild/aldeg_cas03.txt b/npc/guild/aldeg_cas03.txt
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--- a/npc/guild/aldeg_cas03.txt
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@@ -1,139 +0,0 @@
-//===== Hercules Script ======================================
-//= War of Emperium (Al De Baran)
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.2
-//===== Description: =========================================
-//= NPCs that relate to Al De Baran Guild Castle 3
-//===== Additional Comments: =================================
-//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
-//= 1.1 Removed dialog from interior flags. [L0ne_W0lf]
-//= 1.2 Partially rewrote Script. [Masao]
-//============================================================
-
-// Guild Flag (Outside Castle)
-//============================================================
-- script Nuernberg#1::OutsideFlagsA3 GUILD_FLAG,{
-
- .@GID = getcastledata("aldeg_cas03",1);
-
- if (.@GID == 0) {
- mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
- mes " ";
- mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
- mes "We declare that";
- mes "there is no formal master of this castle.";
- mes " ";
- mes "2. To the one who can ";
- mes "overcome all trials";
- mes "and destroy the Emperium,";
- mes "the king will endow the one with";
- mes "ownership of this castle.";
- close;
- }
- if (getcharid(2) == .@GID) {
- mes "[ Echoing Voice ]";
- mes "Brave ones...";
- mes "Do you wish to return to your honorable place?";
- next;
- if(select("Return to the guild castle.:Quit.") == 1) {
- close2;
- if (getcharid(2) == getcastledata("aldeg_cas03",1)) {
- warp "aldeg_cas03",205,186;
- end;
- }
- end;
- }
- close;
- }
- mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
- mes " ";
- mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
- mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
- mes " ";
- mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
- mes "^ff0000"+getguildmaster(.@GID)+"^000000";
- mes "If there is anyone who objects to this,";
- mes "prove your strength and honor with a steel blade in your hand.";
- close;
-
-OnRecvCastleA03:
- flagemblem getcastledata("aldeg_cas03",1);
- end;
-}
-
-alde_gld,146,82,8 duplicate(OutsideFlagsA3) Nuernberg#1-2 GUILD_FLAG
-alde_gld,138,82,8 duplicate(OutsideFlagsA3) Nuernberg#2 GUILD_FLAG
-
-// Guild Flag (Inside Castle)
-//============================================================
-- script Nuernberg#3::InsideFlagsA3 GUILD_FLAG,{
- end;
-
-OnRecvCastleA03:
- flagemblem getcastledata("aldeg_cas03",1);
- end;
-}
-
-aldeg_cas03,176,175,2 duplicate(InsideFlagsA3) Nuernberg#3-2 GUILD_FLAG
-aldeg_cas03,77,115,2 duplicate(InsideFlagsA3) Nuernberg#4 GUILD_FLAG
-aldeg_cas03,77,215,2 duplicate(InsideFlagsA3) Nuernberg#5 GUILD_FLAG
-aldeg_cas03,112,107,2 duplicate(InsideFlagsA3) Nuernberg#6 GUILD_FLAG
-aldeg_cas03,112,117,2 duplicate(InsideFlagsA3) Nuernberg#7 GUILD_FLAG
-aldeg_cas03,69,71,2 duplicate(InsideFlagsA3) Nuernberg#8 GUILD_FLAG
-aldeg_cas03,91,69,2 duplicate(InsideFlagsA3) Nuernberg#9 GUILD_FLAG
-aldeg_cas03,108,60,2 duplicate(InsideFlagsA3) Nuernberg#10 GUILD_FLAG
-aldeg_cas03,121,73,2 duplicate(InsideFlagsA3) Nuernberg#11 GUILD_FLAG
-aldeg_cas03,121,73,2 duplicate(InsideFlagsA3) Nuernberg#12 GUILD_FLAG
-aldeg_cas03,75,102,2 duplicate(InsideFlagsA3) Nuernberg#13 GUILD_FLAG
-aldeg_cas03,199,169,2 duplicate(InsideFlagsA3) Nuernberg#14 GUILD_FLAG
-aldeg_cas03,181,179,2 duplicate(InsideFlagsA3) Nuernberg#15 GUILD_FLAG
-aldeg_cas03,192,44,2 duplicate(InsideFlagsA3) Nuernberg#16 GUILD_FLAG
-aldeg_cas03,208,145,2 duplicate(InsideFlagsA3) Nuernberg#17 GUILD_FLAG
-aldeg_cas03,207,75,2 duplicate(InsideFlagsA3) Nuernberg#18 GUILD_FLAG
-aldeg_cas03,96,62,2 duplicate(InsideFlagsA3) Nuernberg#19 GUILD_FLAG
-
-// Guild Flag (Town)
-//============================================================
-aldebaran,134,97,4 duplicate(InsideFlagsA3) Nuernberg#20 GUILD_FLAG
-
-// Kafra Employee
-//============================================================
-aldeg_cas03,118,76,0 duplicate(guildkafra) Kafra Staff#aldeg_cas03 4_F_KAFRA1
-
-// Steward
-//============================================================
-aldeg_cas03,110,118,0 duplicate(cm) Nahzarf#aldeg_cas03 1_M_JOBTESTER
-
-// Treasure Room Exit
-//============================================================
-aldeg_cas03,229,267,0 script #lever_A03 HIDDEN_NPC,{
-
- mes " ";
- mes "There's a small lever. Will you pull it?";
- next;
- if(select("Pull.:Do not.") == 1) {
- close2;
- warp "aldeg_cas03",110,119;
- end;
- }
- close;
-}
-
-// Guild Dungeon Switch
-//============================================================
-aldeg_cas03,200,177,0 duplicate(gdlever) #aldeg_cas03 HIDDEN_NPC
-
-// Guild Treasure Spawns
-//============================================================
-aldeg_cas03,225,269,0 duplicate(Gld_Trea_Spawn) Treasure#aldeg_cas03 -1
-
-// AGIT Manager
-//============================================================
-aldeg_cas03,206,32,0 duplicate(Gld_Agit_Manager) Agit#aldeg_cas03 -1
-
-// Guardians
-//============================================================
-aldeg_cas03,110,118,0 duplicate(Gld_Guard_Template) Guardian#aldeg_cas03 -1