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-rw-r--r--npc/guild/aldeg_cas02.txt147
1 files changed, 72 insertions, 75 deletions
diff --git a/npc/guild/aldeg_cas02.txt b/npc/guild/aldeg_cas02.txt
index 135da1f14..d9ba54a32 100644
--- a/npc/guild/aldeg_cas02.txt
+++ b/npc/guild/aldeg_cas02.txt
@@ -1,5 +1,5 @@
//===== rAthena Script =======================================
-//= War of Emperium (Al De baran)
+//= War of Emperium (Al De Baran)
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
@@ -10,28 +10,20 @@
//= NPCs that relate to Al De Baran Guild Castle 2
//===== Additional Comments: =================================
//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
-//= 1.1 Corrected flag-in spawn point. [L0ne_W0lf]
-//= 1.2 Removed dialog from interior flags. [L0ne_W0lf]
+//= 1.1 Removed dialog from interior flags. [L0ne_W0lf]
+//= 1.2 Partially rewrote Script. [Masao]
//============================================================
-// Guild Flag (Town)
+// Guild Flags (Outside Castle)
//============================================================
-aldebaran,149,97,4 script Hohenschwangau#a2-1::Hohenschwangau 722,{
- end;
-
-OnRecvCastleA02:
- FlagEmblem GetCastleData("aldeg_cas02",1);
- end;
-}
+- script Hohenschwangau#1::OutsideFlagsA2 722,{
-// Guild Flag (Outside Castle)
-//============================================================
-alde_gld,99,251,4 script Hohenschwangau#a2-2::Hohenschwangau2 722,{
set .@GID, GetCastleData("aldeg_cas02",1);
+
if (.@GID == 0) {
- mes " [ Edict of the Divine Rune Midgard Kingdom ]";
+ mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
mes " ";
- mes "1. Follow the ordinance of The Divine Rune Midgard Kingdom, ";
+ mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "We declare that";
mes "there is no formal master of this castle.";
mes " ";
@@ -40,33 +32,33 @@ alde_gld,99,251,4 script Hohenschwangau#a2-2::Hohenschwangau2 722,{
mes "and destroy the Emperium,";
mes "the king will endow the one with";
mes "ownership of this castle.";
+ close;
}
- else {
- if (getcharid(2) == .@GID) {
- mes "Brave ones...";
- mes "Do you wish to return to your honorable place?";
- next;
- if (select("Return to the guild castle.:Quit.") == 1) {
- if (getcharid(2) == GetCastleData("aldeg_cas02",1)) {
- warp "aldeg_cas02",84,74;
- //warp "aldeg_cas02",220,190;
- end;
- }
+ if (getcharid(2) == .@GID) {
+ mes "[ Echoing Voice ]";
+ mes "Brave ones...";
+ mes "Do you wish to return to your honorable place?";
+ next;
+ if(select("Return to the guild castle.:Quit.") == 1) {
+ close2;
+ if (getcharid(2) == GetCastleData("aldeg_cas02",1)) {
+ warp "aldeg_cas02",220,190;
+ end;
}
- close;
+ end;
}
- mes "[ Edict of the Divine Rune Midgard Kingdom ]";
- mes " ";
- mes "1. Following the ordinance of the";
- mes "Divine Rune Midgard Kingdom,";
- mes "we approve that this place is in";
- mes "the private possession of ^ff0000" + GetGuildName(.@GID) + "^000000 Guild.";
- mes " ";
- mes "2. The guild Master of ^ff0000"+ GetGuildName(.@GID) + "^000000 Guild is";
- mes "^FF0000" + GetGuildMaster(.@GID) + "^000000";
- mes "If there is anyone who objects to this,";
- mes " prove your strength and honor with a steel blade in your hand.";
+ close;
}
+ mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
+ mes " ";
+ mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
+ mes "we approve that this place is in";
+ mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes " ";
+ mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "If there is anyone who objects to this,";
+ mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastleA02:
@@ -74,11 +66,12 @@ OnRecvCastleA02:
end;
}
-alde_gld,99,244,4 duplicate(Hohenschwangau2) Hohenschwangau#a2-3 722
+alde_gld,99,251,4 duplicate(OutsideFlagsA2) Hohenschwangau#1-2 722
+alde_gld,99,244,4 duplicate(OutsideFlagsA2) Hohenschwangau#2 722
-// Guild Flag (Inside Castle)
+// Guild Flags (Inside Castle)
//============================================================
-aldeg_cas02,82,71,2 script Hohenschwangau#a2-4::Hohenschwangau3 722,{
+- script Hohenschwangau#3::InsideFlagsA2 722,{
end;
OnRecvCastleA02:
@@ -86,56 +79,60 @@ OnRecvCastleA02:
end;
}
-aldeg_cas02,67,30,2 duplicate(Hohenschwangau3) Hohenschwangau#a2-5 722
-aldeg_cas02,183,140,2 duplicate(Hohenschwangau3) Hohenschwangau#a2-6 722
-aldeg_cas02,212,152,2 duplicate(Hohenschwangau3) Hohenschwangau#a2-7 722
-aldeg_cas02,108,39,2 duplicate(Hohenschwangau3) Hohenschwangau#a2-8 722
-aldeg_cas02,57,213,2 duplicate(Hohenschwangau3) Hohenschwangau#a2-9 722
-aldeg_cas02,91,181,2 duplicate(Hohenschwangau3) Hohenschwangau#a2-10 722
-aldeg_cas02,103,53,2 duplicate(Hohenschwangau3) Hohenschwangau#a2-11 722
-aldeg_cas02,73,53,2 duplicate(Hohenschwangau3) Hohenschwangau#a2-12 722
-aldeg_cas02,63,41,2 duplicate(Hohenschwangau3) Hohenschwangau#a2-13 722
-aldeg_cas02,229,6,2 duplicate(Hohenschwangau3) Hohenschwangau#a2-14 722
-aldeg_cas02,230,40,2 duplicate(Hohenschwangau3) Hohenschwangau#a2-15 722
-aldeg_cas02,197,40,2 duplicate(Hohenschwangau3) Hohenschwangau#a2-16 722
-aldeg_cas02,32,213,2 duplicate(Hohenschwangau3) Hohenschwangau#a2-17 722
-aldeg_cas02,121,29,2 duplicate(Hohenschwangau3) Hohenschwangau#a2-18 722
+aldeg_cas02,82,71,2 duplicate(InsideFlagsA2) Hohenschwangau#3-2 722
+aldeg_cas02,67,30,2 duplicate(InsideFlagsA2) Hohenschwangau#4 722
+aldeg_cas02,183,140,2 duplicate(InsideFlagsA2) Hohenschwangau#5 722
+aldeg_cas02,212,152,2 duplicate(InsideFlagsA2) Hohenschwangau#6 722
+aldeg_cas02,108,39,2 duplicate(InsideFlagsA2) Hohenschwangau#7 722
+aldeg_cas02,57,213,2 duplicate(InsideFlagsA2) Hohenschwangau#8 722
+aldeg_cas02,103,53,2 duplicate(InsideFlagsA2) Hohenschwangau#9 722
+aldeg_cas02,73,53,2 duplicate(InsideFlagsA2) Hohenschwangau#10 722
+aldeg_cas02,63,41,2 duplicate(InsideFlagsA2) Hohenschwangau#11 722
+aldeg_cas02,229,6,2 duplicate(InsideFlagsA2) Hohenschwangau#12 722
+aldeg_cas02,230,40,2 duplicate(InsideFlagsA2) Hohenschwangau#13 722
+aldeg_cas02,197,40,2 duplicate(InsideFlagsA2) Hohenschwangau#14 722
+aldeg_cas02,32,213,2 duplicate(InsideFlagsA2) Hohenschwangau#15 722
+aldeg_cas02,121,29,2 duplicate(InsideFlagsA2) Hohenschwangau#16 722
-// AGIT Manager
+// Guild Flag (Town)
//============================================================
-aldeg_cas02,214,24,0 duplicate(Gld_Agit_Manager) Agit#aldeg_cas02 -1
+aldebaran,149,97,4 duplicate(InsideFlagsA2) Hohenschwangau#17 722
-// Steward
+// Kafra Employee
//============================================================
-aldeg_cas02,78,74,0 duplicate(Gld_Mngr_Template) Chenchenlie#aldeg_cas02 55
+aldeg_cas02,84,74,0 duplicate(guildkafra) Kafra Staff#aldeg_cas02 117
-// Guardians
+// Steward
//============================================================
-aldeg_cas02,78,74,0 duplicate(Gld_Guard_Template) Guardian#aldeg_cas02 -1
+aldeg_cas02,78,74,0 duplicate(cm) Chenchenlie#aldeg_cas02 55
-// Kafra Staff
+// Treasure Room Lever
//============================================================
-aldeg_cas02,84,74,0 duplicate(Gld_Kafra_Template) Kafra Staff#aldeg_cas02 117
+aldeg_cas02,139,234,0 script #lever_A02 111,{
-// Master's Room Exit
-//============================================================
-aldeg_cas02,139,235,0 script #switch_A02 111,{
mes " ";
- mes "There's a small lever. Will you pull it? ";
+ mes "There's a small lever. Will you pull it?";
next;
- if(select("Pull.:Do not.") == 2) close;
- warp "aldeg_cas02",78,75;
- end;
+ if(select("Pull.:Do not.") == 1) {
+ close2;
+ warp "aldeg_cas02",78,75;
+ end;
+ }
+ close;
}
-// Guild Treasure Protection
+// Guild Dungeon Lever
//============================================================
-aldeg_cas02,135,230,0 duplicate(Gld_Trea_Protect) ban_warp#aldeg_cas02 -1,8,8
+aldeg_cas02,194,136,0 duplicate(gdlever) #aldeg_cas02 111
// Guild Treasure Spawns
//============================================================
aldeg_cas02,135,230,0 duplicate(Gld_Trea_Spawn) Treasure#aldeg_cas02 -1
-// Guild Dungeon Switch
+// AGIT Manager
+//============================================================
+aldeg_cas02,214,24,0 duplicate(Gld_Agit_Manager) Agit#aldeg_cas02 -1
+
+// Guardians
//============================================================
-aldeg_cas02,194,136,0 duplicate(Gld_Dun_Template) #aldeg_cas02 111
+aldeg_cas02,78,74,0 duplicate(Gld_Guard_Template) Guardian#aldeg_cas02 -1 \ No newline at end of file