diff options
Diffstat (limited to 'npc/guild/aldeg')
-rw-r--r-- | npc/guild/aldeg/aldeg_dunsw.txt | 12 | ||||
-rw-r--r-- | npc/guild/aldeg/aldeg_ev_agit.txt | 52 | ||||
-rw-r--r-- | npc/guild/aldeg/aldeg_flags.txt | 230 | ||||
-rw-r--r-- | npc/guild/aldeg/aldeg_guardians.txt | 102 | ||||
-rw-r--r-- | npc/guild/aldeg/aldeg_kafras.txt | 22 | ||||
-rw-r--r-- | npc/guild/aldeg/aldeg_managers.txt | 94 | ||||
-rw-r--r-- | npc/guild/aldeg/aldeg_treas.txt | 42 |
7 files changed, 277 insertions, 277 deletions
diff --git a/npc/guild/aldeg/aldeg_dunsw.txt b/npc/guild/aldeg/aldeg_dunsw.txt index 0f86b8d11..7054937d8 100644 --- a/npc/guild/aldeg/aldeg_dunsw.txt +++ b/npc/guild/aldeg/aldeg_dunsw.txt @@ -16,28 +16,28 @@ // Castle 1 =============================================== -aldeg_cas01.gat,212,181,0 script Switch#DunA01 111,{ +aldeg_cas01,212,181,0 script Switch#DunA01 111,{ callfunc "F_GldDunSw","aldeg_cas01","02",32,122; close; } // Castle 2 =============================================== -aldeg_cas02.gat,194,136,0 script Switch#DunA02 111,{ +aldeg_cas02,194,136,0 script Switch#DunA02 111,{ callfunc "F_GldDunSw","aldeg_cas02","02",79,32; close; } // Castle 3 =============================================== -aldeg_cas03.gat,200,177,0 script Switch#DunA03 111,{ +aldeg_cas03,200,177,0 script Switch#DunA03 111,{ callfunc "F_GldDunSw","aldeg_cas03","02",165,38; close; } // Castle 4 =============================================== -aldeg_cas04.gat,38,76,0 script Switch#DunA04 111,{ +aldeg_cas04,38,76,0 script Switch#DunA04 111,{ callfunc "F_GldDunSw","aldeg_cas04","02",160,148; close; } @@ -45,7 +45,7 @@ aldeg_cas04.gat,38,76,0 script Switch#DunA04 111,{ // Castle 5 =============================================== -aldeg_cas05.gat,22,205,0 script Switch#DunA05 111,{ +aldeg_cas05,22,205,0 script Switch#DunA05 111,{ callfunc "F_GldDunSw","aldeg_cas05","02",103,169; close; -} +}
\ No newline at end of file diff --git a/npc/guild/aldeg/aldeg_ev_agit.txt b/npc/guild/aldeg/aldeg_ev_agit.txt index e30e41dbd..d8eaa9b20 100644 --- a/npc/guild/aldeg/aldeg_ev_agit.txt +++ b/npc/guild/aldeg/aldeg_ev_agit.txt @@ -16,12 +16,12 @@ // Castle 1 ================================================================ -aldeg_cas01.gat,216,24,0 script Agit_A01 -1,{ +aldeg_cas01,216,24,0 script Agit_A01 -1,{ OnInterIfInitOnce: - GetCastleData "aldeg_cas01.gat",0,"::OnRecvCastleA01"; + GetCastleData "aldeg_cas01",0,"::OnRecvCastleA01"; end; OnRecvCastleA01: - RequestGuildInfo GetCastleData("aldeg_cas01.gat",1); + RequestGuildInfo GetCastleData("aldeg_cas01",1); end; OnAgitStart: callfunc "F_AgitStart","aldeg_cas01","A01",216,24; @@ -33,8 +33,8 @@ OnGuildBreak: callfunc "F_GuildBreak","aldeg_cas01","A01"; end; OnAgitEliminate: - MapRespawnGuildID "aldeg_cas01.gat",GetCastleData("aldeg_cas01.gat",1),6; - Monster "aldeg_cas01.gat",216,24,"EMPERIUM",1288,1,"Agit_A01::OnAgitBreak"; + MapRespawnGuildID "aldeg_cas01",GetCastleData("aldeg_cas01",1),6; + Monster "aldeg_cas01",216,24,"EMPERIUM",1288,1,"Agit_A01::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","aldeg_cas01","A01"; @@ -42,12 +42,12 @@ OnAgitEnd: } // Castle 2 ================================================================ -aldeg_cas02.gat,214,24,0 script Agit_A02 -1,{ +aldeg_cas02,214,24,0 script Agit_A02 -1,{ OnInterIfInitOnce: - GetCastleData "aldeg_cas02.gat",0,"::OnRecvCastleA02"; + GetCastleData "aldeg_cas02",0,"::OnRecvCastleA02"; end; OnRecvCastleA02: - RequestGuildInfo GetCastleData("aldeg_cas02.gat",1); + RequestGuildInfo GetCastleData("aldeg_cas02",1); end; OnAgitStart: callfunc "F_AgitStart","aldeg_cas02","A02",214,24; @@ -59,8 +59,8 @@ OnGuildBreak: callfunc "F_GuildBreak","aldeg_cas02","A02"; end; OnAgitEliminate: - MapRespawnGuildID "aldeg_cas02.gat",GetCastleData("aldeg_cas02.gat",1),6; - Monster "aldeg_cas02.gat",214,24,"EMPERIUM",1288,1,"Agit_A02::OnAgitBreak"; + MapRespawnGuildID "aldeg_cas02",GetCastleData("aldeg_cas02",1),6; + Monster "aldeg_cas02",214,24,"EMPERIUM",1288,1,"Agit_A02::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","aldeg_cas02","A02"; @@ -68,12 +68,12 @@ OnAgitEnd: } // Castle 3 ================================================================ -aldeg_cas03.gat,206,32,0 script Agit_A03 -1,{ +aldeg_cas03,206,32,0 script Agit_A03 -1,{ OnInterIfInitOnce: - GetCastleData "aldeg_cas03.gat",0,"::OnRecvCastleA03"; + GetCastleData "aldeg_cas03",0,"::OnRecvCastleA03"; end; OnRecvCastleA03: - RequestGuildInfo GetCastleData("aldeg_cas03.gat",1); + RequestGuildInfo GetCastleData("aldeg_cas03",1); end; OnAgitStart: callfunc "F_AgitStart","aldeg_cas03","A03",206,32; @@ -85,8 +85,8 @@ OnGuildBreak: callfunc "F_GuildBreak","aldeg_cas03","A03"; end; OnAgitEliminate: - MapRespawnGuildID "aldeg_cas03.gat",GetCastleData("aldeg_cas03.gat",1),6; - Monster "aldeg_cas03.gat",206,32,"EMPERIUM",1288,1,"Agit_A03::OnAgitBreak"; + MapRespawnGuildID "aldeg_cas03",GetCastleData("aldeg_cas03",1),6; + Monster "aldeg_cas03",206,32,"EMPERIUM",1288,1,"Agit_A03::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","aldeg_cas03","A03"; @@ -94,12 +94,12 @@ OnAgitEnd: } // Castle 4 ================================================================ -aldeg_cas04.gat,36,218,0 script Agit_A04 -1,{ +aldeg_cas04,36,218,0 script Agit_A04 -1,{ OnInterIfInitOnce: - GetCastleData "aldeg_cas04.gat",0,"::OnRecvCastleA04"; + GetCastleData "aldeg_cas04",0,"::OnRecvCastleA04"; end; OnRecvCastleA04: - RequestGuildInfo GetCastleData("aldeg_cas04.gat",1); + RequestGuildInfo GetCastleData("aldeg_cas04",1); end; OnAgitStart: callfunc "F_AgitStart","aldeg_cas04","A04",36,218; @@ -111,8 +111,8 @@ OnGuildBreak: callfunc "F_GuildBreak","aldeg_cas04","A04"; end; OnAgitEliminate: - MapRespawnGuildID "aldeg_cas04.gat",GetCastleData("aldeg_cas04.gat",1),6; - Monster "aldeg_cas04.gat",36,218,"EMPERIUM",1288,1,"Agit_A04::OnAgitBreak"; + MapRespawnGuildID "aldeg_cas04",GetCastleData("aldeg_cas04",1),6; + Monster "aldeg_cas04",36,218,"EMPERIUM",1288,1,"Agit_A04::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","aldeg_cas04","A04"; @@ -120,12 +120,12 @@ OnAgitEnd: } // Castle 5 ================================================================ -aldeg_cas05.gat,28,102,0 script Agit_A05 -1,{ +aldeg_cas05,28,102,0 script Agit_A05 -1,{ OnInterIfInitOnce: - GetCastleData "aldeg_cas05.gat",0,"::OnRecvCastleA05"; + GetCastleData "aldeg_cas05",0,"::OnRecvCastleA05"; end; OnRecvCastleA05: - RequestGuildInfo GetCastleData("aldeg_cas05.gat",1); + RequestGuildInfo GetCastleData("aldeg_cas05",1); end; OnAgitStart: callfunc "F_AgitStart","aldeg_cas05","A05",28,102; @@ -137,10 +137,10 @@ OnGuildBreak: callfunc "F_GuildBreak","aldeg_cas05","A05"; end; OnAgitEliminate: - MapRespawnGuildID "aldeg_cas05.gat",GetCastleData("aldeg_cas05.gat",1),6; - Monster "aldeg_cas05.gat",28,102,"EMPERIUM",1288,1,"Agit_A05::OnAgitBreak"; + MapRespawnGuildID "aldeg_cas05",GetCastleData("aldeg_cas05",1),6; + Monster "aldeg_cas05",28,102,"EMPERIUM",1288,1,"Agit_A05::OnAgitBreak"; end; OnAgitEnd: callfunc "F_AgitEnd","aldeg_cas05","A05"; end; -} +}
\ No newline at end of file diff --git a/npc/guild/aldeg/aldeg_flags.txt b/npc/guild/aldeg/aldeg_flags.txt index 1fc5ff70f..1e5776dd0 100644 --- a/npc/guild/aldeg/aldeg_flags.txt +++ b/npc/guild/aldeg/aldeg_flags.txt @@ -19,44 +19,44 @@ //================================================================================// // Castle 1 //================================================================================// -aldebaran.gat,152,97,4 script Neuschwanstein#a1-1::Neuschwanstein 722,{ +aldebaran,152,97,4 script Neuschwanstein#a1-1::Neuschwanstein 722,{ callfunc "F_Flags","Al De Baran","aldeg_cas01",218,170,0; close; OnRecvCastleA01: - FlagEmblem GetCastleData("aldeg_cas01.gat",1); + FlagEmblem GetCastleData("aldeg_cas01",1); end; } -alde_gld.gat,61,87,6 script Neuschwanstein#a1-2::Neuschwanstein2 722,{ +alde_gld,61,87,6 script Neuschwanstein#a1-2::Neuschwanstein2 722,{ callfunc "F_Flags","Al De Baran","aldeg_cas01",218,170,1; close; OnRecvCastleA01: - FlagEmblem GetCastleData("aldeg_cas01.gat",1); + FlagEmblem GetCastleData("aldeg_cas01",1); end; } // In Guild ============================================= -alde_gld.gat,61,79,6 duplicate(Neuschwanstein2) Neuschwanstein#a1-3 722 -alde_gld.gat,45,87,8 duplicate(Neuschwanstein2) Neuschwanstein#a1-4 722 -alde_gld.gat,51,87,8 duplicate(Neuschwanstein2) Neuschwanstein#a1-5 722 +alde_gld,61,79,6 duplicate(Neuschwanstein2) Neuschwanstein#a1-3 722 +alde_gld,45,87,8 duplicate(Neuschwanstein2) Neuschwanstein#a1-4 722 +alde_gld,51,87,8 duplicate(Neuschwanstein2) Neuschwanstein#a1-5 722 // In Castle ============================================ -aldeg_cas01.gat,30,248,4 duplicate(Neuschwanstein) Neuschwanstein#a1-6 722 -aldeg_cas01.gat,30,246,4 duplicate(Neuschwanstein) Neuschwanstein#a1-7 722 -aldeg_cas01.gat,37,248,4 duplicate(Neuschwanstein) Neuschwanstein#a1-8 722 -aldeg_cas01.gat,37,246,4 duplicate(Neuschwanstein) Neuschwanstein#a1-9 722 -aldeg_cas01.gat,95,80,2 duplicate(Neuschwanstein) Neuschwanstein#a1-10 722 -aldeg_cas01.gat,95,59,2 duplicate(Neuschwanstein) Neuschwanstein#a1-11 722 -aldeg_cas01.gat,62,75,2 duplicate(Neuschwanstein) Neuschwanstein#a1-12 722 -aldeg_cas01.gat,70,75,2 duplicate(Neuschwanstein) Neuschwanstein#a1-13 722 -aldeg_cas01.gat,74,75,2 duplicate(Neuschwanstein) Neuschwanstein#a1-14 722 -aldeg_cas01.gat,62,64,2 duplicate(Neuschwanstein) Neuschwanstein#a1-15 722 -aldeg_cas01.gat,66,64,2 duplicate(Neuschwanstein) Neuschwanstein#a1-16 722 -aldeg_cas01.gat,70,64,2 duplicate(Neuschwanstein) Neuschwanstein#a1-17 722 -aldeg_cas01.gat,74,64,2 duplicate(Neuschwanstein) Neuschwanstein#a1-18 722 -aldeg_cas01.gat,203,150,4 duplicate(Neuschwanstein) Neuschwanstein#a1-19 722 -aldeg_cas01.gat,210,150,4 duplicate(Neuschwanstein) Neuschwanstein#a1-20 722 +aldeg_cas01,30,248,4 duplicate(Neuschwanstein) Neuschwanstein#a1-6 722 +aldeg_cas01,30,246,4 duplicate(Neuschwanstein) Neuschwanstein#a1-7 722 +aldeg_cas01,37,248,4 duplicate(Neuschwanstein) Neuschwanstein#a1-8 722 +aldeg_cas01,37,246,4 duplicate(Neuschwanstein) Neuschwanstein#a1-9 722 +aldeg_cas01,95,80,2 duplicate(Neuschwanstein) Neuschwanstein#a1-10 722 +aldeg_cas01,95,59,2 duplicate(Neuschwanstein) Neuschwanstein#a1-11 722 +aldeg_cas01,62,75,2 duplicate(Neuschwanstein) Neuschwanstein#a1-12 722 +aldeg_cas01,70,75,2 duplicate(Neuschwanstein) Neuschwanstein#a1-13 722 +aldeg_cas01,74,75,2 duplicate(Neuschwanstein) Neuschwanstein#a1-14 722 +aldeg_cas01,62,64,2 duplicate(Neuschwanstein) Neuschwanstein#a1-15 722 +aldeg_cas01,66,64,2 duplicate(Neuschwanstein) Neuschwanstein#a1-16 722 +aldeg_cas01,70,64,2 duplicate(Neuschwanstein) Neuschwanstein#a1-17 722 +aldeg_cas01,74,64,2 duplicate(Neuschwanstein) Neuschwanstein#a1-18 722 +aldeg_cas01,203,150,4 duplicate(Neuschwanstein) Neuschwanstein#a1-19 722 +aldeg_cas01,210,150,4 duplicate(Neuschwanstein) Neuschwanstein#a1-20 722 @@ -64,43 +64,43 @@ aldeg_cas01.gat,210,150,4 duplicate(Neuschwanstein) Neuschwanstein#a1-20 722 //================================================================================// // Castle 2 //================================================================================// -aldebaran.gat,149,97,4 script Hohenschwangau#a2-1::Hohenschwangau 722,{ +aldebaran,149,97,4 script Hohenschwangau#a2-1::Hohenschwangau 722,{ callfunc "F_Flags","Al De Baran","aldeg_cas02",85,72,0; close; OnRecvCastleA02: - FlagEmblem GetCastleData("aldeg_cas02.gat",1); + FlagEmblem GetCastleData("aldeg_cas02",1); end; } -alde_gld.gat,93,250,5 script Hohenschwangau#a2-2::Hohenschwangau2 722,{ +alde_gld,93,250,5 script Hohenschwangau#a2-2::Hohenschwangau2 722,{ callfunc "F_Flags","Al De Baran","aldeg_cas02",85,72,1; close; OnRecvCastleA02: - FlagEmblem GetCastleData("aldeg_cas02.gat",1); + FlagEmblem GetCastleData("aldeg_cas02",1); end; } // In Guild ================================================= -alde_gld.gat,98,250,5 duplicate(Hohenschwangau2) Hohenschwangau#a2-3 722 +alde_gld,98,250,5 duplicate(Hohenschwangau2) Hohenschwangau#a2-3 722 // In Castle ============================================= -aldeg_cas02.gat,82,71,2 duplicate(Hohenschwangau) Hohenschwangau#a2-4 722 -aldeg_cas02.gat,67,30,2 duplicate(Hohenschwangau) Hohenschwangau#a2-5 722 -aldeg_cas02.gat,183,140,2 duplicate(Hohenschwangau) Hohenschwangau#a2-6 722 -aldeg_cas02.gat,212,152,2 duplicate(Hohenschwangau) Hohenschwangau#a2-7 722 -aldeg_cas02.gat,108,39,2 duplicate(Hohenschwangau) Hohenschwangau#a2-8 722 -aldeg_cas02.gat,57,213,2 duplicate(Hohenschwangau) Hohenschwangau#a2-9 722 -aldeg_cas02.gat,91,181,2 duplicate(Hohenschwangau) Hohenschwangau#a2-10 722 -aldeg_cas02.gat,103,53,2 duplicate(Hohenschwangau) Hohenschwangau#a2-11 722 -aldeg_cas02.gat,73,53,2 duplicate(Hohenschwangau) Hohenschwangau#a2-12 722 -aldeg_cas02.gat,63,41,2 duplicate(Hohenschwangau) Hohenschwangau#a2-13 722 -aldeg_cas02.gat,229,6,2 duplicate(Hohenschwangau) Hohenschwangau#a2-14 722 -aldeg_cas02.gat,230,40,2 duplicate(Hohenschwangau) Hohenschwangau#a2-15 722 -aldeg_cas02.gat,197,40,2 duplicate(Hohenschwangau) Hohenschwangau#a2-16 722 -aldeg_cas02.gat,32,213,2 duplicate(Hohenschwangau) Hohenschwangau#a2-17 722 -aldeg_cas02.gat,88,180,2 duplicate(Hohenschwangau) Hohenschwangau#a2-18 722 -aldeg_cas02.gat,121,29,2 duplicate(Hohenschwangau) Hohenschwangau#a2-19 722 +aldeg_cas02,82,71,2 duplicate(Hohenschwangau) Hohenschwangau#a2-4 722 +aldeg_cas02,67,30,2 duplicate(Hohenschwangau) Hohenschwangau#a2-5 722 +aldeg_cas02,183,140,2 duplicate(Hohenschwangau) Hohenschwangau#a2-6 722 +aldeg_cas02,212,152,2 duplicate(Hohenschwangau) Hohenschwangau#a2-7 722 +aldeg_cas02,108,39,2 duplicate(Hohenschwangau) Hohenschwangau#a2-8 722 +aldeg_cas02,57,213,2 duplicate(Hohenschwangau) Hohenschwangau#a2-9 722 +aldeg_cas02,91,181,2 duplicate(Hohenschwangau) Hohenschwangau#a2-10 722 +aldeg_cas02,103,53,2 duplicate(Hohenschwangau) Hohenschwangau#a2-11 722 +aldeg_cas02,73,53,2 duplicate(Hohenschwangau) Hohenschwangau#a2-12 722 +aldeg_cas02,63,41,2 duplicate(Hohenschwangau) Hohenschwangau#a2-13 722 +aldeg_cas02,229,6,2 duplicate(Hohenschwangau) Hohenschwangau#a2-14 722 +aldeg_cas02,230,40,2 duplicate(Hohenschwangau) Hohenschwangau#a2-15 722 +aldeg_cas02,197,40,2 duplicate(Hohenschwangau) Hohenschwangau#a2-16 722 +aldeg_cas02,32,213,2 duplicate(Hohenschwangau) Hohenschwangau#a2-17 722 +aldeg_cas02,88,180,2 duplicate(Hohenschwangau) Hohenschwangau#a2-18 722 +aldeg_cas02,121,29,2 duplicate(Hohenschwangau) Hohenschwangau#a2-19 722 @@ -108,46 +108,46 @@ aldeg_cas02.gat,121,29,2 duplicate(Hohenschwangau) Hohenschwangau#a2-19 722 //================================================================================// // Castle 3 //================================================================================// -aldebaran.gat,134,97,4 script Nuenberg#a3-1::Nuenberg 722,{ +aldebaran,134,97,4 script Nuenberg#a3-1::Nuenberg 722,{ callfunc "F_Flags","Al De Baran","aldeg_cas03",118,76,0; close; OnRecvCastleA03: - FlagEmblem GetCastleData("aldeg_cas03.gat",1); + FlagEmblem GetCastleData("aldeg_cas03",1); end; } -alde_gld.gat,139,83,1 script Nuenberg#a3-2::Nuenberg2 722,{ +alde_gld,139,83,1 script Nuenberg#a3-2::Nuenberg2 722,{ callfunc "F_Flags","Al De Baran","aldeg_cas03",118,76,1; close; OnRecvCastleA03: - FlagEmblem GetCastleData("aldeg_cas03.gat",1); + FlagEmblem GetCastleData("aldeg_cas03",1); end; } // In Guild =============================================== -alde_gld.gat,145,83,1 duplicate(Nuenberg2) Nuenberg#a3-3 722 +alde_gld,145,83,1 duplicate(Nuenberg2) Nuenberg#a3-3 722 // In Castle ============================================= -aldeg_cas03.gat,176,175,2 duplicate(Nuenberg) Nuenberg#a3-4 722 -aldeg_cas03.gat,85,103,2 duplicate(Nuenberg) Nuenberg#a3-5 722 -aldeg_cas03.gat,77,115,2 duplicate(Nuenberg) Nuenberg#a3-6 722 -aldeg_cas03.gat,77,215,2 duplicate(Nuenberg) Nuenberg#a3-7 722 -aldeg_cas03.gat,112,107,2 duplicate(Nuenberg) Nuenberg#a3-8 722 -aldeg_cas03.gat,112,117,2 duplicate(Nuenberg) Nuenberg#a3-9 722 -aldeg_cas03.gat,69,71,2 duplicate(Nuenberg) Nuenberg#a3-10 722 -aldeg_cas03.gat,91,69,2 duplicate(Nuenberg) Nuenberg#a3-11 722 -aldeg_cas03.gat,108,60,2 duplicate(Nuenberg) Nuenberg#a3-12 722 -aldeg_cas03.gat,121,73,2 duplicate(Nuenberg) Nuenberg#a3-13 722 -aldeg_cas03.gat,121,73,2 duplicate(Nuenberg) Nuenberg#a3-14 722 -aldeg_cas03.gat,75,102,2 duplicate(Nuenberg) Nuenberg#a3-15 722 -aldeg_cas03.gat,199,169,2 duplicate(Nuenberg) Nuenberg#a3-16 722 -aldeg_cas03.gat,181,179,2 duplicate(Nuenberg) Nuenberg#a3-17 722 -aldeg_cas03.gat,192,44,2 duplicate(Nuenberg) Nuenberg#a3-18 722 -aldeg_cas03.gat,88,108,2 duplicate(Nuenberg) Nuenberg#a3-19 722 -aldeg_cas03.gat,208,145,2 duplicate(Nuenberg) Nuenberg#a3-20 722 -aldeg_cas03.gat,207,75,2 duplicate(Nuenberg) Nuenberg#a3-21 722 -aldeg_cas03.gat,96,62,2 duplicate(Nuenberg) Nuenberg#a3-22 722 +aldeg_cas03,176,175,2 duplicate(Nuenberg) Nuenberg#a3-4 722 +aldeg_cas03,85,103,2 duplicate(Nuenberg) Nuenberg#a3-5 722 +aldeg_cas03,77,115,2 duplicate(Nuenberg) Nuenberg#a3-6 722 +aldeg_cas03,77,215,2 duplicate(Nuenberg) Nuenberg#a3-7 722 +aldeg_cas03,112,107,2 duplicate(Nuenberg) Nuenberg#a3-8 722 +aldeg_cas03,112,117,2 duplicate(Nuenberg) Nuenberg#a3-9 722 +aldeg_cas03,69,71,2 duplicate(Nuenberg) Nuenberg#a3-10 722 +aldeg_cas03,91,69,2 duplicate(Nuenberg) Nuenberg#a3-11 722 +aldeg_cas03,108,60,2 duplicate(Nuenberg) Nuenberg#a3-12 722 +aldeg_cas03,121,73,2 duplicate(Nuenberg) Nuenberg#a3-13 722 +aldeg_cas03,121,73,2 duplicate(Nuenberg) Nuenberg#a3-14 722 +aldeg_cas03,75,102,2 duplicate(Nuenberg) Nuenberg#a3-15 722 +aldeg_cas03,199,169,2 duplicate(Nuenberg) Nuenberg#a3-16 722 +aldeg_cas03,181,179,2 duplicate(Nuenberg) Nuenberg#a3-17 722 +aldeg_cas03,192,44,2 duplicate(Nuenberg) Nuenberg#a3-18 722 +aldeg_cas03,88,108,2 duplicate(Nuenberg) Nuenberg#a3-19 722 +aldeg_cas03,208,145,2 duplicate(Nuenberg) Nuenberg#a3-20 722 +aldeg_cas03,207,75,2 duplicate(Nuenberg) Nuenberg#a3-21 722 +aldeg_cas03,96,62,2 duplicate(Nuenberg) Nuenberg#a3-22 722 @@ -155,47 +155,47 @@ aldeg_cas03.gat,96,62,2 duplicate(Nuenberg) Nuenberg#a3-22 722 //================================================================================// // Castle 4 //================================================================================// -aldebaran.gat,131,97,4 script Wuerzburg#a4-1::Wuerzburg 722,{ +aldebaran,131,97,4 script Wuerzburg#a4-1::Wuerzburg 722,{ callfunc "F_Flags","Al De Baran","aldeg_cas04",45,88,0; close; OnRecvCastleA04: - FlagEmblem GetCastleData("aldeg_cas04.gat",1); + FlagEmblem GetCastleData("aldeg_cas04",1); end; } -alde_gld.gat,239,247,1 script Wuerzburg#a4-2::Wuerzburg2 722,{ +alde_gld,239,247,1 script Wuerzburg#a4-2::Wuerzburg2 722,{ callfunc "F_Flags","Al De Baran","aldeg_cas04",45,88,1; close; OnRecvCastleA04: - FlagEmblem GetCastleData("aldeg_cas04.gat",1); + FlagEmblem GetCastleData("aldeg_cas04",1); end; } // In Guild =============================================== -alde_gld.gat,234,247,1 duplicate(Wuerzburg2) Wuerzburg#a4-3 722 -alde_gld.gat,241,239,7 duplicate(Wuerzburg2) Wuerzburg#a4-4 722 -alde_gld.gat,241,234,7 duplicate(Wuerzburg2) Wuerzburg#a4-5 722 +alde_gld,234,247,1 duplicate(Wuerzburg2) Wuerzburg#a4-3 722 +alde_gld,241,239,7 duplicate(Wuerzburg2) Wuerzburg#a4-4 722 +alde_gld,241,234,7 duplicate(Wuerzburg2) Wuerzburg#a4-5 722 // In Castle ============================================= -aldeg_cas04.gat,167,61,2 duplicate(Wuerzburg) Wuerzburg#a4-6 722 -aldeg_cas04.gat,164,90,2 duplicate(Wuerzburg) Wuerzburg#a4-7 722 -aldeg_cas04.gat,143,209,2 duplicate(Wuerzburg) Wuerzburg#a4-8 722 -aldeg_cas04.gat,129,193,2 duplicate(Wuerzburg) Wuerzburg#a4-9 722 -aldeg_cas04.gat,112,206,2 duplicate(Wuerzburg) Wuerzburg#a4-10 722 -aldeg_cas04.gat,113,212,2 duplicate(Wuerzburg) Wuerzburg#a4-11 722 -aldeg_cas04.gat,77,117,2 duplicate(Wuerzburg) Wuerzburg#a4-12 722 -aldeg_cas04.gat,186,42,2 duplicate(Wuerzburg) Wuerzburg#a4-13 722 -aldeg_cas04.gat,30,69,2 duplicate(Wuerzburg) Wuerzburg#a4-14 722 -aldeg_cas04.gat,55,97,2 duplicate(Wuerzburg) Wuerzburg#a4-15 722 -aldeg_cas04.gat,45,98,2 duplicate(Wuerzburg) Wuerzburg#a4-16 722 -aldeg_cas04.gat,33,116,2 duplicate(Wuerzburg) Wuerzburg#a4-17 722 -aldeg_cas04.gat,130,180,2 duplicate(Wuerzburg) Wuerzburg#a4-18 722 -aldeg_cas04.gat,129,193,2 duplicate(Wuerzburg) Wuerzburg#a4-19 722 -aldeg_cas04.gat,142,209,2 duplicate(Wuerzburg) Wuerzburg#a4-20 722 -aldeg_cas04.gat,33,107,2 duplicate(Wuerzburg) Wuerzburg#a4-21 722 -aldeg_cas04.gat,133,220,2 duplicate(Wuerzburg) Wuerzburg#a4-22 722 -aldeg_cas04.gat,169,22,2 duplicate(Wuerzburg) Wuerzburg#a4-23 722 -aldeg_cas04.gat,169,15,2 duplicate(Wuerzburg) Wuerzburg#a4-24 722 +aldeg_cas04,167,61,2 duplicate(Wuerzburg) Wuerzburg#a4-6 722 +aldeg_cas04,164,90,2 duplicate(Wuerzburg) Wuerzburg#a4-7 722 +aldeg_cas04,143,209,2 duplicate(Wuerzburg) Wuerzburg#a4-8 722 +aldeg_cas04,129,193,2 duplicate(Wuerzburg) Wuerzburg#a4-9 722 +aldeg_cas04,112,206,2 duplicate(Wuerzburg) Wuerzburg#a4-10 722 +aldeg_cas04,113,212,2 duplicate(Wuerzburg) Wuerzburg#a4-11 722 +aldeg_cas04,77,117,2 duplicate(Wuerzburg) Wuerzburg#a4-12 722 +aldeg_cas04,186,42,2 duplicate(Wuerzburg) Wuerzburg#a4-13 722 +aldeg_cas04,30,69,2 duplicate(Wuerzburg) Wuerzburg#a4-14 722 +aldeg_cas04,55,97,2 duplicate(Wuerzburg) Wuerzburg#a4-15 722 +aldeg_cas04,45,98,2 duplicate(Wuerzburg) Wuerzburg#a4-16 722 +aldeg_cas04,33,116,2 duplicate(Wuerzburg) Wuerzburg#a4-17 722 +aldeg_cas04,130,180,2 duplicate(Wuerzburg) Wuerzburg#a4-18 722 +aldeg_cas04,129,193,2 duplicate(Wuerzburg) Wuerzburg#a4-19 722 +aldeg_cas04,142,209,2 duplicate(Wuerzburg) Wuerzburg#a4-20 722 +aldeg_cas04,33,107,2 duplicate(Wuerzburg) Wuerzburg#a4-21 722 +aldeg_cas04,133,220,2 duplicate(Wuerzburg) Wuerzburg#a4-22 722 +aldeg_cas04,169,22,2 duplicate(Wuerzburg) Wuerzburg#a4-23 722 +aldeg_cas04,169,15,2 duplicate(Wuerzburg) Wuerzburg#a4-24 722 @@ -203,41 +203,41 @@ aldeg_cas04.gat,169,15,2 duplicate(Wuerzburg) Wuerzburg#a4-24 722 //================================================================================// // Castle 5 //================================================================================// -aldebaran.gat,128,97,4 script Rothenburg#a5-1::Rothenburg 722,{ +aldebaran,128,97,4 script Rothenburg#a5-1::Rothenburg 722,{ callfunc "F_Flags","Al De Baran","aldeg_cas05",31,190,0; close; OnRecvCastleA05: - FlagEmblem GetCastleData("aldeg_cas05.gat",1); + FlagEmblem GetCastleData("aldeg_cas05",1); end; } -alde_gld.gat,266,92,7 script Rothenburg#a5-2::Rothenburg2 722,{ +alde_gld,266,92,7 script Rothenburg#a5-2::Rothenburg2 722,{ callfunc "F_Flags","Al De Baran","aldeg_cas05",31,190,1; close; OnRecvCastleA05: - FlagEmblem GetCastleData("aldeg_cas05.gat",1); + FlagEmblem GetCastleData("aldeg_cas05",1); end; } // In Guild =============================================== -alde_gld.gat,266,88,7 duplicate(Rothenburg2) Rothenburg#a5-3 722 +alde_gld,266,88,7 duplicate(Rothenburg2) Rothenburg#a5-3 722 // In Castle ============================================= -aldeg_cas05.gat,170,85,2 duplicate(Rothenburg) Rothenburg#a5-4 722 -aldeg_cas05.gat,142,212,2 duplicate(Rothenburg) Rothenburg#a5-5 722 -aldeg_cas05.gat,149,196,2 duplicate(Rothenburg) Rothenburg#a5-6 722 -aldeg_cas05.gat,41,180,2 duplicate(Rothenburg) Rothenburg#a5-7 722 -aldeg_cas05.gat,38,201,2 duplicate(Rothenburg) Rothenburg#a5-8 722 -aldeg_cas05.gat,65,182,2 duplicate(Rothenburg) Rothenburg#a5-9 722 -aldeg_cas05.gat,65,205,2 duplicate(Rothenburg) Rothenburg#a5-10 722 -aldeg_cas05.gat,10,218,2 duplicate(Rothenburg) Rothenburg#a5-11 722 -aldeg_cas05.gat,164,201,2 duplicate(Rothenburg) Rothenburg#a5-12 722 -aldeg_cas05.gat,216,96,2 duplicate(Rothenburg) Rothenburg#a5-13 722 -aldeg_cas05.gat,217,80,2 duplicate(Rothenburg) Rothenburg#a5-14 722 -aldeg_cas05.gat,14,117,2 duplicate(Rothenburg) Rothenburg#a5-15 722 -aldeg_cas05.gat,10,225,2 duplicate(Rothenburg) Rothenburg#a5-16 722 -aldeg_cas05.gat,187,59,2 duplicate(Rothenburg) Rothenburg#a5-17 722 -aldeg_cas05.gat,154,51,2 duplicate(Rothenburg) Rothenburg#a5-18 722 -aldeg_cas05.gat,22,211,2 duplicate(Rothenburg) Rothenburg#a5-19 722 -aldeg_cas05.gat,150,202,2 duplicate(Rothenburg) Rothenburg#a5-20 722 +aldeg_cas05,170,85,2 duplicate(Rothenburg) Rothenburg#a5-4 722 +aldeg_cas05,142,212,2 duplicate(Rothenburg) Rothenburg#a5-5 722 +aldeg_cas05,149,196,2 duplicate(Rothenburg) Rothenburg#a5-6 722 +aldeg_cas05,41,180,2 duplicate(Rothenburg) Rothenburg#a5-7 722 +aldeg_cas05,38,201,2 duplicate(Rothenburg) Rothenburg#a5-8 722 +aldeg_cas05,65,182,2 duplicate(Rothenburg) Rothenburg#a5-9 722 +aldeg_cas05,65,205,2 duplicate(Rothenburg) Rothenburg#a5-10 722 +aldeg_cas05,10,218,2 duplicate(Rothenburg) Rothenburg#a5-11 722 +aldeg_cas05,164,201,2 duplicate(Rothenburg) Rothenburg#a5-12 722 +aldeg_cas05,216,96,2 duplicate(Rothenburg) Rothenburg#a5-13 722 +aldeg_cas05,217,80,2 duplicate(Rothenburg) Rothenburg#a5-14 722 +aldeg_cas05,14,117,2 duplicate(Rothenburg) Rothenburg#a5-15 722 +aldeg_cas05,10,225,2 duplicate(Rothenburg) Rothenburg#a5-16 722 +aldeg_cas05,187,59,2 duplicate(Rothenburg) Rothenburg#a5-17 722 +aldeg_cas05,154,51,2 duplicate(Rothenburg) Rothenburg#a5-18 722 +aldeg_cas05,22,211,2 duplicate(Rothenburg) Rothenburg#a5-19 722 +aldeg_cas05,150,202,2 duplicate(Rothenburg) Rothenburg#a5-20 722
\ No newline at end of file diff --git a/npc/guild/aldeg/aldeg_guardians.txt b/npc/guild/aldeg/aldeg_guardians.txt index 64212cbaa..b38ca32b2 100644 --- a/npc/guild/aldeg/aldeg_guardians.txt +++ b/npc/guild/aldeg/aldeg_guardians.txt @@ -17,95 +17,95 @@ //============================================================ -aldeg_cas01.gat,216,24,0 script Guardian_A01 -1,{ +aldeg_cas01,216,24,0 script Guardian_A01 -1,{ OnAgitInit: - if (GetCastleData("aldeg_cas01.gat",10) == 1) guardian "aldeg_cas01.gat",18,219,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",0; - if (GetCastleData("aldeg_cas01.gat",11) == 1) guardian "aldeg_cas01.gat",117,42,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",1; - if (GetCastleData("aldeg_cas01.gat",12) == 1) guardian "aldeg_cas01.gat",207,153,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",2; - if (GetCastleData("aldeg_cas01.gat",13) == 1) guardian "aldeg_cas01.gat",68,70,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",3; - if (GetCastleData("aldeg_cas01.gat",14) == 1) guardian "aldeg_cas01.gat",187,140,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",4; - if (GetCastleData("aldeg_cas01.gat",15) == 1) guardian "aldeg_cas01.gat",62,204,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",5; - if (GetCastleData("aldeg_cas01.gat",16) == 1) guardian "aldeg_cas01.gat",113,100,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",6; - if (GetCastleData("aldeg_cas01.gat",17) == 1) guardian "aldeg_cas01.gat",211,174,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",7; + if (GetCastleData("aldeg_cas01",10) == 1) guardian "aldeg_cas01",18,219,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",0; + if (GetCastleData("aldeg_cas01",11) == 1) guardian "aldeg_cas01",117,42,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",1; + if (GetCastleData("aldeg_cas01",12) == 1) guardian "aldeg_cas01",207,153,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",2; + if (GetCastleData("aldeg_cas01",13) == 1) guardian "aldeg_cas01",68,70,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",3; + if (GetCastleData("aldeg_cas01",14) == 1) guardian "aldeg_cas01",187,140,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",4; + if (GetCastleData("aldeg_cas01",15) == 1) guardian "aldeg_cas01",62,204,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",5; + if (GetCastleData("aldeg_cas01",16) == 1) guardian "aldeg_cas01",113,100,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",6; + if (GetCastleData("aldeg_cas01",17) == 1) guardian "aldeg_cas01",211,174,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "aldeg_cas01.gat","A Guardian Has Fallen",17; + MapAnnounce "aldeg_cas01","A Guardian Has Fallen",17; end; //NoSpawn: // break; } //------------------------------------------------------------------------------ -aldeg_cas02.gat,214,24,0 script Guardian_A02 -1,{ +aldeg_cas02,214,24,0 script Guardian_A02 -1,{ OnAgitInit: - if (GetCastleData("aldeg_cas02.gat",10) == 1) guardian "aldeg_cas02.gat",22,186,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",0; - if (GetCastleData("aldeg_cas02.gat",11) == 1) guardian "aldeg_cas02.gat",88,31,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",1; - if (GetCastleData("aldeg_cas02.gat",12) == 1) guardian "aldeg_cas02.gat",207,176,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",2; - if (GetCastleData("aldeg_cas02.gat",13) == 1) guardian "aldeg_cas02.gat",50,201,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",3; - if (GetCastleData("aldeg_cas02.gat",14) == 1) guardian "aldeg_cas02.gat",197,146,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",4; - if (GetCastleData("aldeg_cas02.gat",15) == 1) guardian "aldeg_cas02.gat",71,193,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",5; - if (GetCastleData("aldeg_cas02.gat",16) == 1) guardian "aldeg_cas02.gat",88,31,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",6; - if (GetCastleData("aldeg_cas02.gat",17) == 1) guardian "aldeg_cas02.gat",219,148,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",7; + if (GetCastleData("aldeg_cas02",10) == 1) guardian "aldeg_cas02",22,186,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",0; + if (GetCastleData("aldeg_cas02",11) == 1) guardian "aldeg_cas02",88,31,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",1; + if (GetCastleData("aldeg_cas02",12) == 1) guardian "aldeg_cas02",207,176,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",2; + if (GetCastleData("aldeg_cas02",13) == 1) guardian "aldeg_cas02",50,201,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",3; + if (GetCastleData("aldeg_cas02",14) == 1) guardian "aldeg_cas02",197,146,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",4; + if (GetCastleData("aldeg_cas02",15) == 1) guardian "aldeg_cas02",71,193,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",5; + if (GetCastleData("aldeg_cas02",16) == 1) guardian "aldeg_cas02",88,31,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",6; + if (GetCastleData("aldeg_cas02",17) == 1) guardian "aldeg_cas02",219,148,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "aldeg_cas02.gat","A Guardian Has Fallen",17; + MapAnnounce "aldeg_cas02","A Guardian Has Fallen",17; end; } //------------------------------------------------------------------------------ -aldeg_cas03.gat,206,32,0 script Guardian_A03 -1,{ +aldeg_cas03,206,32,0 script Guardian_A03 -1,{ OnAgitInit: - if (GetCastleData("aldeg_cas03.gat",10) == 1) guardian "aldeg_cas03.gat",57,216,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",0; - if (GetCastleData("aldeg_cas03.gat",11) == 1) guardian "aldeg_cas03.gat",80,108,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",1; - if (GetCastleData("aldeg_cas03.gat",12) == 1) guardian "aldeg_cas03.gat",199,183,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",2; - if (GetCastleData("aldeg_cas03.gat",13) == 1) guardian "aldeg_cas03.gat",98,267,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",3; - if (GetCastleData("aldeg_cas03.gat",14) == 1) guardian "aldeg_cas03.gat",91,88,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",4; - if (GetCastleData("aldeg_cas03.gat",15) == 1) guardian "aldeg_cas03.gat",78,121,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",5; - if (GetCastleData("aldeg_cas03.gat",16) == 1) guardian "aldeg_cas03.gat",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",6; - if (GetCastleData("aldeg_cas03.gat",17) == 1) guardian "aldeg_cas03.gat",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",7; + if (GetCastleData("aldeg_cas03",10) == 1) guardian "aldeg_cas03",57,216,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",0; + if (GetCastleData("aldeg_cas03",11) == 1) guardian "aldeg_cas03",80,108,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",1; + if (GetCastleData("aldeg_cas03",12) == 1) guardian "aldeg_cas03",199,183,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",2; + if (GetCastleData("aldeg_cas03",13) == 1) guardian "aldeg_cas03",98,267,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",3; + if (GetCastleData("aldeg_cas03",14) == 1) guardian "aldeg_cas03",91,88,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",4; + if (GetCastleData("aldeg_cas03",15) == 1) guardian "aldeg_cas03",78,121,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",5; + if (GetCastleData("aldeg_cas03",16) == 1) guardian "aldeg_cas03",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",6; + if (GetCastleData("aldeg_cas03",17) == 1) guardian "aldeg_cas03",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "aldeg_cas03.gat","A Guardian Has Fallen",17; + MapAnnounce "aldeg_cas03","A Guardian Has Fallen",17; end; } //------------------------------------------------------------------------------ -aldeg_cas04.gat,36,218,0 script Guardian_A04 -1,{ +aldeg_cas04,36,218,0 script Guardian_A04 -1,{ OnAgitInit: - if (GetCastleData("aldeg_cas04.gat",10) == 1) guardian "aldeg_cas04.gat",181,33,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",0; - if (GetCastleData("aldeg_cas04.gat",11) == 1) guardian "aldeg_cas04.gat",50,68,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",1; - if (GetCastleData("aldeg_cas04.gat",12) == 1) guardian "aldeg_cas04.gat",50,119,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",2; - if (GetCastleData("aldeg_cas04.gat",13) == 1) guardian "aldeg_cas04.gat",169,49,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",3; - if (GetCastleData("aldeg_cas04.gat",14) == 1) guardian "aldeg_cas04.gat",133,196,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",4; - if (GetCastleData("aldeg_cas04.gat",15) == 1) guardian "aldeg_cas04.gat",177,87,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",5; - if (GetCastleData("aldeg_cas04.gat",16) == 1) guardian "aldeg_cas04.gat",50,119,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",6; - if (GetCastleData("aldeg_cas04.gat",17) == 1) guardian "aldeg_cas04.gat",133,196,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",7; + if (GetCastleData("aldeg_cas04",10) == 1) guardian "aldeg_cas04",181,33,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",0; + if (GetCastleData("aldeg_cas04",11) == 1) guardian "aldeg_cas04",50,68,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",1; + if (GetCastleData("aldeg_cas04",12) == 1) guardian "aldeg_cas04",50,119,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",2; + if (GetCastleData("aldeg_cas04",13) == 1) guardian "aldeg_cas04",169,49,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",3; + if (GetCastleData("aldeg_cas04",14) == 1) guardian "aldeg_cas04",133,196,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",4; + if (GetCastleData("aldeg_cas04",15) == 1) guardian "aldeg_cas04",177,87,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",5; + if (GetCastleData("aldeg_cas04",16) == 1) guardian "aldeg_cas04",50,119,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",6; + if (GetCastleData("aldeg_cas04",17) == 1) guardian "aldeg_cas04",133,196,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "aldeg_cas04.gat","A Guardian Has Fallen",17; + MapAnnounce "aldeg_cas04","A Guardian Has Fallen",17; end; } //------------------------------------------------------------------------------ -aldeg_cas05.gat,28,102,0 script Guardian_A05 -1,{ +aldeg_cas05,28,102,0 script Guardian_A05 -1,{ OnAgitInit: - if (GetCastleData("aldeg_cas05.gat",10) == 1) guardian "aldeg_cas05.gat",157,192,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",0; - if (GetCastleData("aldeg_cas05.gat",11) == 1) guardian "aldeg_cas05.gat",194,46,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",1; - if (GetCastleData("aldeg_cas05.gat",12) == 1) guardian "aldeg_cas05.gat",146,214,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",2; - if (GetCastleData("aldeg_cas05.gat",13) == 1) guardian "aldeg_cas05.gat",223,95,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",3; - if (GetCastleData("aldeg_cas05.gat",14) == 1) guardian "aldeg_cas05.gat",131,223,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",4; - if (GetCastleData("aldeg_cas05.gat",15) == 1) guardian "aldeg_cas05.gat",191,68,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",5; - if (GetCastleData("aldeg_cas05.gat",16) == 1) guardian "aldeg_cas05.gat",160,194,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",6; - if (GetCastleData("aldeg_cas05.gat",17) == 1) guardian "aldeg_cas05.gat",49,225,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",7; + if (GetCastleData("aldeg_cas05",10) == 1) guardian "aldeg_cas05",157,192,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",0; + if (GetCastleData("aldeg_cas05",11) == 1) guardian "aldeg_cas05",194,46,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",1; + if (GetCastleData("aldeg_cas05",12) == 1) guardian "aldeg_cas05",146,214,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",2; + if (GetCastleData("aldeg_cas05",13) == 1) guardian "aldeg_cas05",223,95,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",3; + if (GetCastleData("aldeg_cas05",14) == 1) guardian "aldeg_cas05",131,223,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",4; + if (GetCastleData("aldeg_cas05",15) == 1) guardian "aldeg_cas05",191,68,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",5; + if (GetCastleData("aldeg_cas05",16) == 1) guardian "aldeg_cas05",160,194,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",6; + if (GetCastleData("aldeg_cas05",17) == 1) guardian "aldeg_cas05",49,225,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",7; end; OnGuardianDied: // Event when Guardian dies - MapAnnounce "aldeg_cas05.gat","A Guardian Has Fallen",17; + MapAnnounce "aldeg_cas05","A Guardian Has Fallen",17; end; -} +}
\ No newline at end of file diff --git a/npc/guild/aldeg/aldeg_kafras.txt b/npc/guild/aldeg/aldeg_kafras.txt index 23b2fd8b7..860317a44 100644 --- a/npc/guild/aldeg/aldeg_kafras.txt +++ b/npc/guild/aldeg/aldeg_kafras.txt @@ -16,46 +16,46 @@ // Castle 1 =============================================== -aldeg_cas01.gat,218,170,0 script Kafra Service#A01 117,{ +aldeg_cas01,218,170,0 script Kafra Service#A01 117,{ callfunc "F_GKafra", "aldeg_cas01", "Al De Baran"; end; OnRecvCastleA01: - if (GetCastleData("aldeg_cas01.gat",9) < 1) disablenpc "Kafra Service#A01"; + if (GetCastleData("aldeg_cas01",9) < 1) disablenpc "Kafra Service#A01"; end; } // Castle 2 =============================================== -aldeg_cas02.gat,84,74,0 script Kafra Service#A02 117,{ +aldeg_cas02,84,74,0 script Kafra Service#A02 117,{ callfunc "F_GKafra", "aldeg_cas02", "Al De Baran"; end; OnRecvCastleA02: - if (GetCastleData("aldeg_cas02.gat",9) < 1) disablenpc "Kafra Service#A02"; + if (GetCastleData("aldeg_cas02",9) < 1) disablenpc "Kafra Service#A02"; end; } // Castle 3 =============================================== -aldeg_cas03.gat,118,76,0 script Kafra Service#A03 117,{ +aldeg_cas03,118,76,0 script Kafra Service#A03 117,{ callfunc "F_GKafra", "aldeg_cas03", "Al De Baran"; end; OnRecvCastleA03: - if (GetCastleData("aldeg_cas03.gat",9) < 1) disablenpc "Kafra Service#A03"; + if (GetCastleData("aldeg_cas03",9) < 1) disablenpc "Kafra Service#A03"; end; } // Castle 4 =============================================== -aldeg_cas04.gat,45,88,0 script Kafra Service#A04 117,{ +aldeg_cas04,45,88,0 script Kafra Service#A04 117,{ callfunc "F_GKafra", "aldeg_cas04", "Al De Baran"; end; OnRecvCastleA04: - if (GetCastleData("aldeg_cas04.gat",9) < 1) disablenpc "Kafra Service#A04"; + if (GetCastleData("aldeg_cas04",9) < 1) disablenpc "Kafra Service#A04"; end; } // Castle 5 =============================================== -aldeg_cas05.gat,31,190,0 script Kafra Service#A05 117,{ +aldeg_cas05,31,190,0 script Kafra Service#A05 117,{ callfunc "F_GKafra", "aldeg_cas05", "Al De Baran"; end; OnRecvCastleA05: - if (GetCastleData("aldeg_cas05.gat",9) < 1) disablenpc "Kafra Service#A05"; + if (GetCastleData("aldeg_cas05",9) < 1) disablenpc "Kafra Service#A05"; end; -} +}
\ No newline at end of file diff --git a/npc/guild/aldeg/aldeg_managers.txt b/npc/guild/aldeg/aldeg_managers.txt index 3ac8c03f1..16ca68876 100644 --- a/npc/guild/aldeg/aldeg_managers.txt +++ b/npc/guild/aldeg/aldeg_managers.txt @@ -16,18 +16,18 @@ // Castle 1 ================================================================================== -aldeg_cas01.gat,218,175,0 script Arl Fredo 55,{ +aldeg_cas01,218,175,0 script Arl Fredo 55,{ if(callfunc("F_GldManager","Arl Fredo","aldeg_cas01",119,223,"A01") == 0) close; - if(@GDnum==10) guardian "aldeg_cas01.gat",18,219,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",0; - if(@GDnum==11) guardian "aldeg_cas01.gat",117,42,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",1; - if(@GDnum==12) guardian "aldeg_cas01.gat",207,153,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",2; - if(@GDnum==13) guardian "aldeg_cas01.gat",68,70,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",3; - if(@GDnum==14) guardian "aldeg_cas01.gat",187,140,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",4; - if(@GDnum==15) guardian "aldeg_cas01.gat",62,204,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",5; - if(@GDnum==16) guardian "aldeg_cas01.gat",113,100,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",6; - if(@GDnum==17) guardian "aldeg_cas01.gat",211,174,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",7; + if(@GDnum==10) guardian "aldeg_cas01",18,219,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",0; + if(@GDnum==11) guardian "aldeg_cas01",117,42,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",1; + if(@GDnum==12) guardian "aldeg_cas01",207,153,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",2; + if(@GDnum==13) guardian "aldeg_cas01",68,70,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",3; + if(@GDnum==14) guardian "aldeg_cas01",187,140,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",4; + if(@GDnum==15) guardian "aldeg_cas01",62,204,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",5; + if(@GDnum==16) guardian "aldeg_cas01",113,100,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",6; + if(@GDnum==17) guardian "aldeg_cas01",211,174,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",7; mes "[Arl Fredo]"; mes "Guardian has been installed, the guardian will protect our guild base against enemies."; close; @@ -35,18 +35,18 @@ aldeg_cas01.gat,218,175,0 script Arl Fredo 55,{ // Castle 2 ================================================================================== -aldeg_cas02.gat,78,74,0 script Chen Lee#01 55,{ +aldeg_cas02,78,74,0 script Chen Lee#01 55,{ if(callfunc("F_GldManager","Chen Lee","aldeg_cas02",135,231,"A02") == 0) close; - if(@GDnum==10) guardian "aldeg_cas02.gat",22,186,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",0; - if(@GDnum==11) guardian "aldeg_cas02.gat",88,31,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",1; - if(@GDnum==12) guardian "aldeg_cas02.gat",207,176,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",2; - if(@GDnum==13) guardian "aldeg_cas02.gat",50,201,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",3; - if(@GDnum==14) guardian "aldeg_cas02.gat",197,146,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",4; - if(@GDnum==15) guardian "aldeg_cas02.gat",71,193,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",5; - if(@GDnum==16) guardian "aldeg_cas02.gat",88,31,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",6; - if(@GDnum==17) guardian "aldeg_cas02.gat",219,148,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",7; + if(@GDnum==10) guardian "aldeg_cas02",22,186,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",0; + if(@GDnum==11) guardian "aldeg_cas02",88,31,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",1; + if(@GDnum==12) guardian "aldeg_cas02",207,176,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",2; + if(@GDnum==13) guardian "aldeg_cas02",50,201,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",3; + if(@GDnum==14) guardian "aldeg_cas02",197,146,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",4; + if(@GDnum==15) guardian "aldeg_cas02",71,193,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",5; + if(@GDnum==16) guardian "aldeg_cas02",88,31,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",6; + if(@GDnum==17) guardian "aldeg_cas02",219,148,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",7; mes "[ Chen Lee ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; @@ -54,18 +54,18 @@ aldeg_cas02.gat,78,74,0 script Chen Lee#01 55,{ // Castle 3 ================================================================================== -aldeg_cas03.gat,110,118,0 script Chen Lee#02 55,{ +aldeg_cas03,110,118,0 script Chen Lee#02 55,{ if(callfunc("F_GldManager","Chen Lee","aldeg_cas03",225,269,"A03") == 0) close; - if(@GDnum==10) guardian "aldeg_cas03.gat",57,216,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",0; - if(@GDnum==11) guardian "aldeg_cas03.gat",80,108,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",1; - if(@GDnum==12) guardian "aldeg_cas03.gat",199,183,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",2; - if(@GDnum==13) guardian "aldeg_cas03.gat",98,267,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",3; - if(@GDnum==14) guardian "aldeg_cas03.gat",91,88,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",4; - if(@GDnum==15) guardian "aldeg_cas03.gat",78,121,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",5; - if(@GDnum==16) guardian "aldeg_cas03.gat",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",6; - if(@GDnum==17) guardian "aldeg_cas03.gat",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",7; + if(@GDnum==10) guardian "aldeg_cas03",57,216,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",0; + if(@GDnum==11) guardian "aldeg_cas03",80,108,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",1; + if(@GDnum==12) guardian "aldeg_cas03",199,183,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",2; + if(@GDnum==13) guardian "aldeg_cas03",98,267,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",3; + if(@GDnum==14) guardian "aldeg_cas03",91,88,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",4; + if(@GDnum==15) guardian "aldeg_cas03",78,121,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",5; + if(@GDnum==16) guardian "aldeg_cas03",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",6; + if(@GDnum==17) guardian "aldeg_cas03",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",7; mes "[ Chen Lee ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; @@ -73,19 +73,19 @@ aldeg_cas03.gat,110,118,0 script Chen Lee#02 55,{ // Castle 4 ================================================================================== -aldeg_cas04.gat,53,89,0 script Brimhemsen#01 55,{ -//aldeg_cas04.gat,67,116,0 script Brimhemsen 55,{ +aldeg_cas04,53,89,0 script Brimhemsen#01 55,{ +//aldeg_cas04,67,116,0 script Brimhemsen 55,{ if(callfunc("F_GldManager","Brimhemsen","aldeg_cas04",85,12,"A04") == 0) close; - if(@GDnum==10) guardian "aldeg_cas04.gat",181,33,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",0; - if(@GDnum==11) guardian "aldeg_cas04.gat",50,68,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",1; - if(@GDnum==12) guardian "aldeg_cas04.gat",50,119,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",2; - if(@GDnum==13) guardian "aldeg_cas04.gat",169,49,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",3; - if(@GDnum==14) guardian "aldeg_cas04.gat",133,196,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",4; - if(@GDnum==15) guardian "aldeg_cas04.gat",177,87,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",5; - if(@GDnum==16) guardian "aldeg_cas04.gat",50,119,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",6; - if(@GDnum==17) guardian "aldeg_cas04.gat",133,196,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",7; + if(@GDnum==10) guardian "aldeg_cas04",181,33,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",0; + if(@GDnum==11) guardian "aldeg_cas04",50,68,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",1; + if(@GDnum==12) guardian "aldeg_cas04",50,119,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",2; + if(@GDnum==13) guardian "aldeg_cas04",169,49,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",3; + if(@GDnum==14) guardian "aldeg_cas04",133,196,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",4; + if(@GDnum==15) guardian "aldeg_cas04",177,87,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",5; + if(@GDnum==16) guardian "aldeg_cas04",50,119,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",6; + if(@GDnum==17) guardian "aldeg_cas04",133,196,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",7; mes "[ Brimhemsen ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; @@ -93,19 +93,19 @@ aldeg_cas04.gat,53,89,0 script Brimhemsen#01 55,{ // Castle 5 ================================================================================== -aldeg_cas05.gat,52,179,0 script Brimhemsen#02 55,{ +aldeg_cas05,52,179,0 script Brimhemsen#02 55,{ if(callfunc("F_GldManager","Brimhemsen","aldeg_cas05",66,11,"A05") == 0) close; - if(@GDnum==10) guardian "aldeg_cas05.gat",157,192,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",0; - if(@GDnum==11) guardian "aldeg_cas05.gat",194,46,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",1; - if(@GDnum==12) guardian "aldeg_cas05.gat",146,214,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",2; - if(@GDnum==13) guardian "aldeg_cas05.gat",223,95,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",3; - if(@GDnum==14) guardian "aldeg_cas05.gat",131,223,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",4; - if(@GDnum==15) guardian "aldeg_cas05.gat",191,68,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",5; - if(@GDnum==16) guardian "aldeg_cas05.gat",160,194,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",6; - if(@GDnum==17) guardian "aldeg_cas05.gat",49,225,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",7; + if(@GDnum==10) guardian "aldeg_cas05",157,192,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",0; + if(@GDnum==11) guardian "aldeg_cas05",194,46,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",1; + if(@GDnum==12) guardian "aldeg_cas05",146,214,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",2; + if(@GDnum==13) guardian "aldeg_cas05",223,95,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",3; + if(@GDnum==14) guardian "aldeg_cas05",131,223,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",4; + if(@GDnum==15) guardian "aldeg_cas05",191,68,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",5; + if(@GDnum==16) guardian "aldeg_cas05",160,194,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",6; + if(@GDnum==17) guardian "aldeg_cas05",49,225,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",7; mes "[ Brimhemsen ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; -} +}
\ No newline at end of file diff --git a/npc/guild/aldeg/aldeg_treas.txt b/npc/guild/aldeg/aldeg_treas.txt index cd0ca567b..93056ffb3 100644 --- a/npc/guild/aldeg/aldeg_treas.txt +++ b/npc/guild/aldeg/aldeg_treas.txt @@ -17,7 +17,7 @@ //<=============================== Castle 1 =================================>\\ // Treasure Spawn ----------------------- -aldeg_cas01.gat,1,1,1 script Treasure_A01 -1,{ +aldeg_cas01,1,1,1 script Treasure_A01 -1,{ OnRecvCastleA01: end; @@ -28,14 +28,14 @@ OnInit: end; OnDied: - mapannounce "aldeg_cas01.gat","Treasure Chest Broken Open",17; + mapannounce "aldeg_cas01","Treasure Chest Broken Open",17; set $boxNumA01, $boxNumA01 -1; - if($boxNumA01 == 0) mapannounce "aldeg_cas01.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumA01 == 0) mapannounce "aldeg_cas01", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Treasure Room Switch -------------------- -aldeg_cas01.gat,123,223,0 script Switch#TresA01 111,{ +aldeg_cas01,123,223,0 script Switch#TresA01 111,{ callfunc "F_GldTreasSw", "aldeg_cas01",218,176; end; } @@ -43,7 +43,7 @@ aldeg_cas01.gat,123,223,0 script Switch#TresA01 111,{ //<================================ Castle 2 ================================>\\ // Treasure Spawn ---------------------------- -aldeg_cas02.gat,1,1,1 script Treasure_A02 -1,{ +aldeg_cas02,1,1,1 script Treasure_A02 -1,{ OnRecvCastleA02: end; @@ -54,21 +54,21 @@ OnInit: end; OnDied: - mapannounce "aldeg_cas02.gat","Treasure Chest Broken Open",17; + mapannounce "aldeg_cas02","Treasure Chest Broken Open",17; set $boxNumA02, $boxNumA02 -1; - if($boxNumA02 == 0) mapannounce "aldeg_cas02.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumA02 == 0) mapannounce "aldeg_cas02", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Treasure Room Switch ---------------------- -aldeg_cas02.gat,139,235,0 script Switch#TresA02 111,{ +aldeg_cas02,139,235,0 script Switch#TresA02 111,{ callfunc "F_GldTreasSw", "aldeg_cas02",78,75; } //<================================ Castle 3 ================================>\\ // Treasure Spawn --------------------------- -aldeg_cas03.gat,1,1,1 script Treasure_A03 -1,{ +aldeg_cas03,1,1,1 script Treasure_A03 -1,{ OnRecvCastleA03: end; @@ -79,21 +79,21 @@ OnInit: end; OnDied: - mapannounce "aldeg_cas03.gat","Treasure Chest Broken Open",17; + mapannounce "aldeg_cas03","Treasure Chest Broken Open",17; set $boxNumA03, $boxNumA03 -1; - if($boxNumA03 == 0) mapannounce "aldeg_cas03.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumA03 == 0) mapannounce "aldeg_cas03", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Treasure Room Switch ----------------------- -aldeg_cas03.gat,229,267,0 script Switch#TresA03 111,{ +aldeg_cas03,229,267,0 script Switch#TresA03 111,{ callfunc "F_GldTreasSw", "aldeg_cas03",110,119; } //<================================ Castle 4 ================================>\\ // Treasure Spawn ------------------------------- -aldeg_cas04.gat,1,1,1 script Treasure_A04 -1,{ +aldeg_cas04,1,1,1 script Treasure_A04 -1,{ OnRecvCastleA04: end; @@ -104,21 +104,21 @@ OnInit: end; OnDied: - mapannounce "aldeg_cas04.gat","Treasure Chest Broken Open",17; + mapannounce "aldeg_cas04","Treasure Chest Broken Open",17; set $boxNumA04, $boxNumA04 -1; - if($boxNumA04 == 0) mapannounce "aldeg_cas04.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumA04 == 0) mapannounce "aldeg_cas04", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Treasure Room Switch ------------------------- -aldeg_cas04.gat,83,17,0 script Switch#TresA04 111,{ +aldeg_cas04,83,17,0 script Switch#TresA04 111,{ callfunc "F_GldTreasSw", "aldeg_cas04",67,117; } //<================================ Castle 5 ================================>\\ // Treasure Spawn ------------------------------------ -aldeg_cas05.gat,1,1,1 script Treasure_A05 -1,{ +aldeg_cas05,1,1,1 script Treasure_A05 -1,{ OnRecvCastleA05: end; @@ -129,13 +129,13 @@ OnInit: end; OnDied: - mapannounce "aldeg_cas05.gat","Treasure Chest Broken Open",17; + mapannounce "aldeg_cas05","Treasure Chest Broken Open",17; set $boxNumA05, $boxNumA05 -1; - if($boxNumA05 == 0) mapannounce "aldeg_cas05.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; + if($boxNumA05 == 0) mapannounce "aldeg_cas05", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0; end; } // Treasure Room Switch --------------------------------- -aldeg_cas05.gat,64,8,0 script Switch#TresA05 111,{ +aldeg_cas05,64,8,0 script Switch#TresA05 111,{ callfunc "F_GldTreasSw", "aldeg_cas05",51,179; -} +}
\ No newline at end of file |