diff options
Diffstat (limited to 'npc/guild/aldeg/aldeg_managers.txt')
-rw-r--r-- | npc/guild/aldeg/aldeg_managers.txt | 94 |
1 files changed, 47 insertions, 47 deletions
diff --git a/npc/guild/aldeg/aldeg_managers.txt b/npc/guild/aldeg/aldeg_managers.txt index 3ac8c03f1..16ca68876 100644 --- a/npc/guild/aldeg/aldeg_managers.txt +++ b/npc/guild/aldeg/aldeg_managers.txt @@ -16,18 +16,18 @@ // Castle 1 ================================================================================== -aldeg_cas01.gat,218,175,0 script Arl Fredo 55,{ +aldeg_cas01,218,175,0 script Arl Fredo 55,{ if(callfunc("F_GldManager","Arl Fredo","aldeg_cas01",119,223,"A01") == 0) close; - if(@GDnum==10) guardian "aldeg_cas01.gat",18,219,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",0; - if(@GDnum==11) guardian "aldeg_cas01.gat",117,42,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",1; - if(@GDnum==12) guardian "aldeg_cas01.gat",207,153,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",2; - if(@GDnum==13) guardian "aldeg_cas01.gat",68,70,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",3; - if(@GDnum==14) guardian "aldeg_cas01.gat",187,140,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",4; - if(@GDnum==15) guardian "aldeg_cas01.gat",62,204,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",5; - if(@GDnum==16) guardian "aldeg_cas01.gat",113,100,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",6; - if(@GDnum==17) guardian "aldeg_cas01.gat",211,174,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",7; + if(@GDnum==10) guardian "aldeg_cas01",18,219,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",0; + if(@GDnum==11) guardian "aldeg_cas01",117,42,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",1; + if(@GDnum==12) guardian "aldeg_cas01",207,153,"Soldier Guardian",1287,"Guardian_A01::OnGuardianDied",2; + if(@GDnum==13) guardian "aldeg_cas01",68,70,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",3; + if(@GDnum==14) guardian "aldeg_cas01",187,140,"Archer Guardian",1285,"Guardian_A01::OnGuardianDied",4; + if(@GDnum==15) guardian "aldeg_cas01",62,204,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",5; + if(@GDnum==16) guardian "aldeg_cas01",113,100,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",6; + if(@GDnum==17) guardian "aldeg_cas01",211,174,"Knight Guardian",1286,"Guardian_A01::OnGuardianDied",7; mes "[Arl Fredo]"; mes "Guardian has been installed, the guardian will protect our guild base against enemies."; close; @@ -35,18 +35,18 @@ aldeg_cas01.gat,218,175,0 script Arl Fredo 55,{ // Castle 2 ================================================================================== -aldeg_cas02.gat,78,74,0 script Chen Lee#01 55,{ +aldeg_cas02,78,74,0 script Chen Lee#01 55,{ if(callfunc("F_GldManager","Chen Lee","aldeg_cas02",135,231,"A02") == 0) close; - if(@GDnum==10) guardian "aldeg_cas02.gat",22,186,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",0; - if(@GDnum==11) guardian "aldeg_cas02.gat",88,31,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",1; - if(@GDnum==12) guardian "aldeg_cas02.gat",207,176,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",2; - if(@GDnum==13) guardian "aldeg_cas02.gat",50,201,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",3; - if(@GDnum==14) guardian "aldeg_cas02.gat",197,146,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",4; - if(@GDnum==15) guardian "aldeg_cas02.gat",71,193,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",5; - if(@GDnum==16) guardian "aldeg_cas02.gat",88,31,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",6; - if(@GDnum==17) guardian "aldeg_cas02.gat",219,148,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",7; + if(@GDnum==10) guardian "aldeg_cas02",22,186,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",0; + if(@GDnum==11) guardian "aldeg_cas02",88,31,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",1; + if(@GDnum==12) guardian "aldeg_cas02",207,176,"Soldier Guardian",1287,"Guardian_A02::OnGuardianDied",2; + if(@GDnum==13) guardian "aldeg_cas02",50,201,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",3; + if(@GDnum==14) guardian "aldeg_cas02",197,146,"Archer Guardian",1285,"Guardian_A02::OnGuardianDied",4; + if(@GDnum==15) guardian "aldeg_cas02",71,193,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",5; + if(@GDnum==16) guardian "aldeg_cas02",88,31,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",6; + if(@GDnum==17) guardian "aldeg_cas02",219,148,"Knight Guardian",1286,"Guardian_A02::OnGuardianDied",7; mes "[ Chen Lee ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; @@ -54,18 +54,18 @@ aldeg_cas02.gat,78,74,0 script Chen Lee#01 55,{ // Castle 3 ================================================================================== -aldeg_cas03.gat,110,118,0 script Chen Lee#02 55,{ +aldeg_cas03,110,118,0 script Chen Lee#02 55,{ if(callfunc("F_GldManager","Chen Lee","aldeg_cas03",225,269,"A03") == 0) close; - if(@GDnum==10) guardian "aldeg_cas03.gat",57,216,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",0; - if(@GDnum==11) guardian "aldeg_cas03.gat",80,108,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",1; - if(@GDnum==12) guardian "aldeg_cas03.gat",199,183,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",2; - if(@GDnum==13) guardian "aldeg_cas03.gat",98,267,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",3; - if(@GDnum==14) guardian "aldeg_cas03.gat",91,88,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",4; - if(@GDnum==15) guardian "aldeg_cas03.gat",78,121,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",5; - if(@GDnum==16) guardian "aldeg_cas03.gat",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",6; - if(@GDnum==17) guardian "aldeg_cas03.gat",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",7; + if(@GDnum==10) guardian "aldeg_cas03",57,216,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",0; + if(@GDnum==11) guardian "aldeg_cas03",80,108,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",1; + if(@GDnum==12) guardian "aldeg_cas03",199,183,"Soldier Guardian",1287,"Guardian_A03::OnGuardianDied",2; + if(@GDnum==13) guardian "aldeg_cas03",98,267,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",3; + if(@GDnum==14) guardian "aldeg_cas03",91,88,"Archer Guardian",1285,"Guardian_A03::OnGuardianDied",4; + if(@GDnum==15) guardian "aldeg_cas03",78,121,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",5; + if(@GDnum==16) guardian "aldeg_cas03",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",6; + if(@GDnum==17) guardian "aldeg_cas03",200,164,"Knight Guardian",1286,"Guardian_A03::OnGuardianDied",7; mes "[ Chen Lee ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; @@ -73,19 +73,19 @@ aldeg_cas03.gat,110,118,0 script Chen Lee#02 55,{ // Castle 4 ================================================================================== -aldeg_cas04.gat,53,89,0 script Brimhemsen#01 55,{ -//aldeg_cas04.gat,67,116,0 script Brimhemsen 55,{ +aldeg_cas04,53,89,0 script Brimhemsen#01 55,{ +//aldeg_cas04,67,116,0 script Brimhemsen 55,{ if(callfunc("F_GldManager","Brimhemsen","aldeg_cas04",85,12,"A04") == 0) close; - if(@GDnum==10) guardian "aldeg_cas04.gat",181,33,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",0; - if(@GDnum==11) guardian "aldeg_cas04.gat",50,68,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",1; - if(@GDnum==12) guardian "aldeg_cas04.gat",50,119,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",2; - if(@GDnum==13) guardian "aldeg_cas04.gat",169,49,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",3; - if(@GDnum==14) guardian "aldeg_cas04.gat",133,196,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",4; - if(@GDnum==15) guardian "aldeg_cas04.gat",177,87,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",5; - if(@GDnum==16) guardian "aldeg_cas04.gat",50,119,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",6; - if(@GDnum==17) guardian "aldeg_cas04.gat",133,196,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",7; + if(@GDnum==10) guardian "aldeg_cas04",181,33,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",0; + if(@GDnum==11) guardian "aldeg_cas04",50,68,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",1; + if(@GDnum==12) guardian "aldeg_cas04",50,119,"Soldier Guardian",1287,"Guardian_A04::OnGuardianDied",2; + if(@GDnum==13) guardian "aldeg_cas04",169,49,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",3; + if(@GDnum==14) guardian "aldeg_cas04",133,196,"Archer Guardian",1285,"Guardian_A04::OnGuardianDied",4; + if(@GDnum==15) guardian "aldeg_cas04",177,87,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",5; + if(@GDnum==16) guardian "aldeg_cas04",50,119,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",6; + if(@GDnum==17) guardian "aldeg_cas04",133,196,"Knight Guardian",1286,"Guardian_A04::OnGuardianDied",7; mes "[ Brimhemsen ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; @@ -93,19 +93,19 @@ aldeg_cas04.gat,53,89,0 script Brimhemsen#01 55,{ // Castle 5 ================================================================================== -aldeg_cas05.gat,52,179,0 script Brimhemsen#02 55,{ +aldeg_cas05,52,179,0 script Brimhemsen#02 55,{ if(callfunc("F_GldManager","Brimhemsen","aldeg_cas05",66,11,"A05") == 0) close; - if(@GDnum==10) guardian "aldeg_cas05.gat",157,192,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",0; - if(@GDnum==11) guardian "aldeg_cas05.gat",194,46,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",1; - if(@GDnum==12) guardian "aldeg_cas05.gat",146,214,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",2; - if(@GDnum==13) guardian "aldeg_cas05.gat",223,95,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",3; - if(@GDnum==14) guardian "aldeg_cas05.gat",131,223,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",4; - if(@GDnum==15) guardian "aldeg_cas05.gat",191,68,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",5; - if(@GDnum==16) guardian "aldeg_cas05.gat",160,194,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",6; - if(@GDnum==17) guardian "aldeg_cas05.gat",49,225,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",7; + if(@GDnum==10) guardian "aldeg_cas05",157,192,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",0; + if(@GDnum==11) guardian "aldeg_cas05",194,46,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",1; + if(@GDnum==12) guardian "aldeg_cas05",146,214,"Soldier Guardian",1287,"Guardian_A05::OnGuardianDied",2; + if(@GDnum==13) guardian "aldeg_cas05",223,95,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",3; + if(@GDnum==14) guardian "aldeg_cas05",131,223,"Archer Guardian",1285,"Guardian_A05::OnGuardianDied",4; + if(@GDnum==15) guardian "aldeg_cas05",191,68,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",5; + if(@GDnum==16) guardian "aldeg_cas05",160,194,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",6; + if(@GDnum==17) guardian "aldeg_cas05",49,225,"Knight Guardian",1286,"Guardian_A05::OnGuardianDied",7; mes "[ Brimhemsen ]"; mes "Guardian has been installed, guardian will protect our guild base against enemies."; close; -} +}
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