diff options
Diffstat (limited to 'npc/guild/aldeg/aldeg_managers.txt')
-rw-r--r-- | npc/guild/aldeg/aldeg_managers.txt | 103 |
1 files changed, 0 insertions, 103 deletions
diff --git a/npc/guild/aldeg/aldeg_managers.txt b/npc/guild/aldeg/aldeg_managers.txt deleted file mode 100644 index e4fa507fa..000000000 --- a/npc/guild/aldeg/aldeg_managers.txt +++ /dev/null @@ -1,103 +0,0 @@ -//===== eAthena Script ======================================= -//= War of Emperium Managers for Al De Baran Guild Castles -//===== By: ================================================== -//= jAthena - kalen (1.0) -//= 1.1 by Akaru, ho|yAnge|X, and Valaris -//===== Current Version: ===================================== -//= 1.5a -//===== Compatible With: ===================================== -//= eAthena 0.1+; RO Episode 4+ -//===== Description: ========================================= -//= -//===== Additional Comments: ================================= -//= v1.2 Optimized with functions.[kobra_k88] -//= 1.3 Removed Duplicates [Silent] -//= 1.4 Updated Guardian positions and types. [L0ne_W0lf] -//= Updated manager names, and some additional info -//= 1.5 Corrected aldeg_cas02 treasure room coordinates. [L0ne_W0lf] -//= 1.5a Another bug fix in an NPC that magically broke. [L0ne_W0lf] -//============================================================ - -// Castle 1 ================================================================================== -aldeg_cas01,218,175,0 script Alfredo#alde1 55,{ - - if(callfunc("F_GldManager","Steward Alfredo","aldeg_cas01",113,223,"A01") == 0) close; - - if (@GDnum == 10) guardian "aldeg_cas01",17,218,"Guardian Soldier",1287,"Guardian_A01::OnGuardianDied",0; - if (@GDnum == 11) guardian "aldeg_cas01",39,208,"Guardian Archer",1285,"Guardian_A01::OnGuardianDied",1; - if (@GDnum == 12) guardian "aldeg_cas01",38,196,"Guardian Archer",1285,"Guardian_A01::OnGuardianDied",2; - if (@GDnum == 13) guardian "aldeg_cas01",45,228,"Guardian Archer",1285,"Guardian_A01::OnGuardianDied",3; - if (@GDnum == 14) guardian "aldeg_cas01",21,194,"Guardian Archer",1285,"Guardian_A01::OnGuardianDied",4; - if (@GDnum == 15) guardian "aldeg_cas01",218,24,"Guardian Knight",1286,"Guardian_A01::OnGuardianDied",5; - if (@GDnum == 16) guardian "aldeg_cas01",213,24,"Guardian Knight",1286,"Guardian_A01::OnGuardianDied",6; - if (@GDnum == 17) guardian "aldeg_cas01",73,70,"Guardian Knight",1286,"Guardian_A01::OnGuardianDied",7; - close; -} - - -// Castle 2 ================================================================================== -aldeg_cas02,78,74,0 script Chenchenlie#alde2 55,{ - - if(callfunc("F_GldManager","Steward Chenchenlie","aldeg_cas02",134,225,"A02") == 0) close; - - if (@GDnum == 10) guardian "aldeg_cas02",27,184,"Guardian Knight",1286,"Guardian_A02::OnGuardianDied",0; - if (@GDnum == 11) guardian "aldeg_cas02",88,43,"Guardian Knight",1286,"Guardian_A02::OnGuardianDied",1; - if (@GDnum == 12) guardian "aldeg_cas02",117,46,"Guardian Knight",1286,"Guardian_A02::OnGuardianDied",2; - if (@GDnum == 13) guardian "aldeg_cas02",60,202,"Guardian Soldier",1287,"Guardian_A02::OnGuardianDied",3; - if (@GDnum == 14) guardian "aldeg_cas02",51,183,"Guardian Soldier",1287,"Guardian_A02::OnGuardianDied",4; - if (@GDnum == 15) guardian "aldeg_cas02",21,177,"Guardian Archer",1285,"Guardian_A02::OnGuardianDied",5; - if (@GDnum == 16) guardian "aldeg_cas02",36,183,"Guardian Archer",1285,"Guardian_A02::OnGuardianDied",6; - if (@GDnum == 17) guardian "aldeg_cas02",210,7,"Guardian Archer",1285,"Guardian_A02::OnGuardianDied",7; - close; -} - - -// Castle 3 ================================================================================== -aldeg_cas03,110,118,0 script Nahzarf#alde3 55,{ - - if(callfunc("F_GldManager","Chen Lee","aldeg_cas03",229,267,"A03") == 0) close; - - if (@GDnum == 10) guardian "aldeg_cas03",90,112,"Guardian Knight",1286,"Guardian_A03::OnGuardianDied",0; - if (@GDnum == 11) guardian "aldeg_cas03",116,112,"Guardian Knight",1286,"Guardian_A03::OnGuardianDied",1; - if (@GDnum == 12) guardian "aldeg_cas03",86,120,"Guardian Soldier",1287,"Guardian_A03::OnGuardianDied",2; - if (@GDnum == 13) guardian "aldeg_cas03",116,76,"Guardian Soldier",1287,"Guardian_A03::OnGuardianDied",3; - if (@GDnum == 14) guardian "aldeg_cas03",64,103,"Guardian Soldier",1287,"Guardian_A03::OnGuardianDied",4; - if (@GDnum == 15) guardian "aldeg_cas03",212,160,"Guardian Archer",1285,"Guardian_A03::OnGuardianDied",5; - if (@GDnum == 16) guardian "aldeg_cas03",195,151,"Guardian Archer",1285,"Guardian_A03::OnGuardianDied",6; - if (@GDnum == 17) guardian "aldeg_cas03",110,217,"Guardian Archer",1285,"Guardian_A03::OnGuardianDied",7; - close; -} - - -// Castle 4 ================================================================================== -aldeg_cas04,67,116,0 script Brymhensen#alde4 55,{ - - if(callfunc("F_GldManager","Steward Brymhensen","aldeg_cas04",83,17,"A04") == 0) close; - - if (@GDnum == 10) guardian "aldeg_cas04",187,100,"Guardian Archer",1285,"Guardian_A04::OnGuardianDied",0; - if (@GDnum == 11) guardian "aldeg_cas04",192,42,"Guardian Archer",1285,"Guardian_A04::OnGuardianDied",1; - if (@GDnum == 12) guardian "aldeg_cas04",148,88,"Guardian Archer",1285,"Guardian_A04::OnGuardianDied",2; - if (@GDnum == 13) guardian "aldeg_cas04",145,209,"Guardian Soldier",1287,"Guardian_A04::OnGuardianDied",3; - if (@GDnum == 14) guardian "aldeg_cas04",169,53,"Guardian Soldier",1287,"Guardian_A04::OnGuardianDied",4; - if (@GDnum == 15) guardian "aldeg_cas04",198,77,"Guardian Soldier",1287,"Guardian_A04::OnGuardianDied",5; - if (@GDnum == 16) guardian "aldeg_cas04",48,72,"Guardian Knight",1286,"Guardian_A04::OnGuardianDied",6; - if (@GDnum == 17) guardian "aldeg_cas04",55,88,"Guardian Knight",1286,"Guardian_A04::OnGuardianDied",7; - close; -} - - -// Castle 5 ================================================================================== -aldeg_cas05,52,179,0 script Blemhemsen#alde5 55,{ - - if(callfunc("F_GldManager","Steward Blemhemsen","aldeg_cas05",64,8,"A05") == 0) close; - - if (@GDnum == 10) guardian "aldeg_cas05",51,202,"Guardian Archer",1285,"Guardian_A05::OnGuardianDied",0; - if (@GDnum == 11) guardian "aldeg_cas05",188,79,"Guardian Archer",1285,"Guardian_A05::OnGuardianDied",1; - if (@GDnum == 12) guardian "aldeg_cas05",157,192,"Guardian Soldier",1287,"Guardian_A05::OnGuardianDied",2; - if (@GDnum == 13) guardian "aldeg_cas05",157,74,"Guardian Soldier",1287,"Guardian_A05::OnGuardianDied",3; - if (@GDnum == 14) guardian "aldeg_cas05",27,221,"Guardian Knight",1286,"Guardian_A05::OnGuardianDied",4; - if (@GDnum == 15) guardian "aldeg_cas05",145,78,"Guardian Knight",1286,"Guardian_A05::OnGuardianDied",5; - if (@GDnum == 16) guardian "aldeg_cas05",156,73,"Guardian Knight",1286,"Guardian_A05::OnGuardianDied",6; - if (@GDnum == 17) guardian "aldeg_cas05",41,112,"Guardian Knight",1286,"Guardian_A05::OnGuardianDied",7; - close; -}
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