diff options
Diffstat (limited to 'npc/guild/aldeg/aldeg_ev_agit.txt')
-rw-r--r-- | npc/guild/aldeg/aldeg_ev_agit.txt | 159 |
1 files changed, 0 insertions, 159 deletions
diff --git a/npc/guild/aldeg/aldeg_ev_agit.txt b/npc/guild/aldeg/aldeg_ev_agit.txt deleted file mode 100644 index c27cbebdd..000000000 --- a/npc/guild/aldeg/aldeg_ev_agit.txt +++ /dev/null @@ -1,159 +0,0 @@ -//===== eAthena Script ======================================= -//= War of Emperium - Al De Baran Guild Wars Events -//===== By: ================================================== -//= jAthena (1.0) -//= 1.1 by Akaru and ho|yAnge| -//===== Current Version: ===================================== -//= 1.5 -//===== Compatible With: ===================================== -//= eAthena 0.1+; RO Episode 4+ -//===== Description: ========================================= -//= Event Triggers of Geffen Guild Wars -//===== Additional Comments: ================================= -//= v1.2 Now using functions for OnAgitStart and OnAgitBreak. [kobra_k88] -//= 1.3 Added code for abandoning captured castles on /breakguild [Lupus] -//= 1.4 Small updated. Changed "EMPERIUM" to "Emperium". [L0ne_W0lf] -//= 1.5 Quick fix "emps not respawning if the emp breaker logs off". -//= (from r11630 bureport:369) [FlavioJS] -//============================================================ - - -// Castle 1 ================================================================ -aldeg_cas01,216,24,0 script Agit_A01 -1,{ -OnInterIfInitOnce: - GetCastleData "aldeg_cas01",0,"::OnRecvCastleA01"; - end; -OnRecvCastleA01: - RequestGuildInfo GetCastleData("aldeg_cas01",1); - end; -OnAgitStart: - callfunc "F_AgitStart","aldeg_cas01","A01",216,24; - end; -OnAgitBreak: - callfunc "F_AgitBreak","aldeg_cas01","A01"; - goto OnAgitEliminate; -OnGuildBreak: - callfunc "F_GuildBreak","aldeg_cas01","A01"; - end; -OnAgitEliminate: - sleep getbattleflag("gvg_eliminate_time"); - MapRespawnGuildID "aldeg_cas01",GetCastleData("aldeg_cas01",1),6; - sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end - Monster "aldeg_cas01",216,24,"Emperium",1288,1,"Agit_A01::OnAgitBreak"; - end; -OnAgitEnd: - callfunc "F_AgitEnd","aldeg_cas01","A01"; - end; -} - -// Castle 2 ================================================================ -aldeg_cas02,214,24,0 script Agit_A02 -1,{ -OnInterIfInitOnce: - GetCastleData "aldeg_cas02",0,"::OnRecvCastleA02"; - end; -OnRecvCastleA02: - RequestGuildInfo GetCastleData("aldeg_cas02",1); - end; -OnAgitStart: - callfunc "F_AgitStart","aldeg_cas02","A02",214,24; - end; -OnAgitBreak: - callfunc "F_AgitBreak","aldeg_cas02","A02"; - goto OnAgitEliminate; -OnGuildBreak: - callfunc "F_GuildBreak","aldeg_cas02","A02"; - end; -OnAgitEliminate: - sleep getbattleflag("gvg_eliminate_time"); - MapRespawnGuildID "aldeg_cas02",GetCastleData("aldeg_cas02",1),6; - sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end - Monster "aldeg_cas02",214,24,"Emperium",1288,1,"Agit_A02::OnAgitBreak"; - end; -OnAgitEnd: - callfunc "F_AgitEnd","aldeg_cas02","A02"; - end; -} - -// Castle 3 ================================================================ -aldeg_cas03,206,32,0 script Agit_A03 -1,{ -OnInterIfInitOnce: - GetCastleData "aldeg_cas03",0,"::OnRecvCastleA03"; - end; -OnRecvCastleA03: - RequestGuildInfo GetCastleData("aldeg_cas03",1); - end; -OnAgitStart: - callfunc "F_AgitStart","aldeg_cas03","A03",206,32; - end; -OnAgitBreak: - callfunc "F_AgitBreak","aldeg_cas03","A03"; - goto OnAgitEliminate; -OnGuildBreak: - callfunc "F_GuildBreak","aldeg_cas03","A03"; - end; -OnAgitEliminate: - sleep getbattleflag("gvg_eliminate_time"); - MapRespawnGuildID "aldeg_cas03",GetCastleData("aldeg_cas03",1),6; - sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end - Monster "aldeg_cas03",206,32,"Emperium",1288,1,"Agit_A03::OnAgitBreak"; - end; -OnAgitEnd: - callfunc "F_AgitEnd","aldeg_cas03","A03"; - end; -} - -// Castle 4 ================================================================ -aldeg_cas04,36,218,0 script Agit_A04 -1,{ -OnInterIfInitOnce: - GetCastleData "aldeg_cas04",0,"::OnRecvCastleA04"; - end; -OnRecvCastleA04: - RequestGuildInfo GetCastleData("aldeg_cas04",1); - end; -OnAgitStart: - callfunc "F_AgitStart","aldeg_cas04","A04",36,218; - end; -OnAgitBreak: - callfunc "F_AgitBreak","aldeg_cas04","A04"; - goto OnAgitEliminate; -OnGuildBreak: - callfunc "F_GuildBreak","aldeg_cas04","A04"; - end; -OnAgitEliminate: - sleep getbattleflag("gvg_eliminate_time"); - MapRespawnGuildID "aldeg_cas04",GetCastleData("aldeg_cas04",1),6; - sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end - Monster "aldeg_cas04",36,218,"Emperium",1288,1,"Agit_A04::OnAgitBreak"; - end; -OnAgitEnd: - callfunc "F_AgitEnd","aldeg_cas04","A04"; - end; -} - -// Castle 5 ================================================================ -aldeg_cas05,28,102,0 script Agit_A05 -1,{ -OnInterIfInitOnce: - GetCastleData "aldeg_cas05",0,"::OnRecvCastleA05"; - end; -OnRecvCastleA05: - RequestGuildInfo GetCastleData("aldeg_cas05",1); - end; -OnAgitStart: - callfunc "F_AgitStart","aldeg_cas05","A05",28,102; - end; -OnAgitBreak: - callfunc "F_AgitBreak","aldeg_cas05","A05"; - goto OnAgitEliminate; -OnGuildBreak: - callfunc "F_GuildBreak","aldeg_cas05","A05"; - end; -OnAgitEliminate: - sleep getbattleflag("gvg_eliminate_time"); - MapRespawnGuildID "aldeg_cas05",GetCastleData("aldeg_cas05",1),6; - sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end - Monster "aldeg_cas05",28,102,"Emperium",1288,1,"Agit_A05::OnAgitBreak"; - end; -OnAgitEnd: - callfunc "F_AgitEnd","aldeg_cas05","A05"; - end; -} |