diff options
Diffstat (limited to 'npc/guides/guides_yun.txt')
-rw-r--r-- | npc/guides/guides_yun.txt | 580 |
1 files changed, 290 insertions, 290 deletions
diff --git a/npc/guides/guides_yun.txt b/npc/guides/guides_yun.txt index 57e270cd2..6b1b2cc45 100644 --- a/npc/guides/guides_yun.txt +++ b/npc/guides/guides_yun.txt @@ -1,290 +1,290 @@ -//===== eAthena Script =======================================
-//= Yuno Guides
-//===== By: ==================================================
-//= KitsuneStarwind, usul, kobra_k88
-//===== Current Version: =====================================
-//= 1.5
-//===== Compatible With: =====================================
-//= eAthena 1.0 +
-//===== Description: =========================================
-//=
-//===== Additional Comments: =================================
-//= Edited Miss Yoon text. Added town soldiers by usul. Edited town soldiers
-//= and added map location option for them. [kobra_k88]
-//= 1.1 Changed sprites and cutins to Schwartzald Republic ones
-//= 1.2 Optimized, updated common guide names [Lupus]
-//= 1.3 Updated the mini map localization function. [Musashiden]
-//= 1.4 Juno Guides are now up to date according to iRO. [Musashiden]
-//= 1.5 Removed Duplicates [Silent].
-//= 1.6 Changed one of the Juno soldier's sprite. [Musashiden]
-//============================================================
-
-
-//=====================================================================================
-yuno.gat,153,47,4 script Juno Guide#yun1 700,{
- mes "[Ms. Yoon]";
- mes "A place that takes the vision of";
- mes "the future, and gives it form in";
- mes "the present. welcome to";
- mes "the city of Juno!";
- set @name$, "[Ms. Yoon]";
- next;
- callfunc "F_YunoLoc";
-}
-
-//=====================================================================
-yuno.gat,334,182,4 script Juno Soldier#yun1 105,{
- mes "[Juno Soldier]";
- mes "Welcome to Juno, the city of";
- mes "noble-mindedness.";
- next;
- mes "[Juno Soldier]";
- mes "Among the Sage's weapons, there is";
- mes "a 'Dagger of Counter'.";
- next;
- mes "[Juno Soldier]";
- mes "Its use is limited to the Sage";
- mes "class, and it increases the chance";
- mes "of inflicting critical attacks. So,";
- mes "for Sages, that dagger can be very";
- mes "useful, as well as make them look";
- mes "stylish in battle.";
- close;
-}
-
-//=====================================================================
-yuno.gat,263,320,4 script Juno Soldier#yun2 105,{
- mes "[Juno Soldier]";
- mes "Welcome to Juno, the city of";
- mes "noble-mindedness.";
- next;
- mes "[Juno Soldier]";
- mes "There is a holy shield named";
- mes "'Sacred Mission' which can only be";
- mes "used by Crusaders.";
- next;
- mes "[Juno Soldier]";
- mes "It's a long and narrow shield with";
- mes "an angel wing engraved in the";
- mes "center of the front side. Against";
- mes "Devil and Undead monsters, it is";
- mes "especially powerful.";
- close;
-}
-
-//=====================================================================
-yuno.gat,227,292,4 script Juno Soldier#yun3 105,{
- mes "[Juno Soldier]";
- mes "Welcome to Juno, the city of";
- mes "noble-mindedness.";
- next;
- mes "[Juno Soldier]";
- mes "Near Juno, there exists a fallen";
- mes "angel named 'False Angel'. It";
- mes "feigns innocence, pretending to";
- mes "bless adventurers and then stabbing";
- mes "them in the back without any";
- mes "warning.";
- next;
- mes "[Juno Soldier]";
- mes "Don't be fooled by its appearance,";
- mes "or you'll find yourself in";
- mes "trouble.";
- close;
-}
-
-//=====================================================================
-yuno.gat,165,283,4 script Yuno Soldier#yun4 105,{
- mes "[Juno Soldier]";
- mes "Welcome to Juno, the city of";
- mes "noble-mindedness.";
- next;
- mes "[Juno Soldier]";
- mes "Geographer...";
- mes "That monster looks like a flower";
- mes "blooming from the ground.";
- next;
- mes "[Juno Soldier]";
- mes "Strangely, it can extend its body a";
- mes "long distance. Even if you're far";
- mes "away from it, it can still pose a";
- mes "threat.";
- next;
- mes "[Juno Soldier]";
- mes "The name of this monster originated";
- mes "from a story about a poor";
- mes "geographer who, unfortunately, was";
- mes "eaten by this monster while he was";
- mes "immersed in his studies.";
- close;
-}
-
-//=====================================================================
-yuno.gat,150,283,4 script Yuno Soldier#yun5 105,{
- mes "[Juno Soldier]";
- mes "Welcome to Juno, the city of";
- mes "noble-mindedness.";
- next;
- mes "[Juno Soldier]";
- mes "there is a monster near here known";
- mes "as Lava Golem. This golem is made";
- mes "from a stone heart whose power";
- mes "happened to be amplified with magic";
- mes "power when it was swept away by";
- mes "molten rock.";
- next;
- mes "[Juno Soldier]";
- mes "The lava dripping from its body is";
- mes "so hot that it can melt down armor";
- mes "and weapons made out of high";
- mes "quality steel.";
- next;
- mes "[Juno Soldier]";
- mes "You'd better be careful when you";
- mes "encounter this monster. It will";
- mes "damage armor and weapons in the";
- mes "twinkling of an eye.";
- close;
-}
-
-//=====================================================================
-yuno.gat,165,228,4 script Yuno Soldier#yun6 105,{
- mes "[Juno Soldier]";
- mes "Welcome to Juno, the city of";
- mes "noble-mindedness.";
- next;
- mes "[Juno Soldier]";
- mes "'Goat' is a monster that was an";
- mes "antelope living in the high";
- mes "mountains that was somehow turned";
- mes "into a monster.";
- next;
- mes "[Juno Soldier]";
- mes "Even if you manage to dodge to its";
- mes "horns, you still need to be wary of";
- mes "its powerful legs.";
- next;
- mes "[Juno Soldier]";
- mes "Goat's legs are so strong because";
- mes "it's always climbing cliffs when";
- mes "it's not busy slaughtering the";
- mes "innocent.";
- close;
-}
-
-//=====================================================================
-yuno.gat,150,228,4 script Yuno Soldier#yun7 105,{
- mes "[Juno Soldier]";
- mes "Welcome to Juno, the city of";
- mes "noble-mindedness.";
- next;
- mes "[Juno Soldier]";
- mes "Have you ever";
- mes "seen a Large Jellopy?";
- mes "Those things are huuuge!";
- next;
- mes "[Juno Soldier]";
- mes "It's hard to believe";
- mes "that such a large and";
- mes "shining jellopy even exists!";
- close;
-}
-
-
-//======================================================================
-function script F_YunoLoc {
-
-
-sM_Menu:
- menu "Armory",-, "Tool Shop",sM_2, "Sage Castle (Sage Job Change Place)",sM_3, "Street of Book Stores",sM_4, "Juphero Plaza",sM_5,"Library of the Republic",sM_6, "Schwheicherbil Magic Academy",sM_7, "Monsters Museum",sM_8, "Forge",sM_9, "Airport", sM_10, "End Conversation",M_End;
-
- mes @name$;
- mes "Please look";
- mes "at the mini map.";
- mes "^FF3355+^000000 -> Armory";
- mes "Thank you,";
- mes "Have a good day.";
- viewpoint 1,117,135,1,0xFF0000;
- close;
- sM_2:
- mes @name$;
- mes "Please look";
- mes "at the mini map.";
- mes "^FF3355+^000000 -> Tool Shop";
- mes "Thank you,";
- mes "Have a good day.";
- viewpoint 1,163,189,2,0x0000FF;
- close;
- sM_3:
- mes @name$;
- mes "Please look";
- mes "at the mini map.";
- mes "^FF3355+^000000 -> Sage Castle";
- mes "(Sage Job Change Place)";
- mes "Thank you, Have a good day.";
- viewpoint 1,89,320,3,0x00FF00;
- close;
- sM_4:
- mes @name$;
- mes "Please look";
- mes "at the mini map.";
- mes "^FF3355+^000000 -> Street of Book Stores";
- mes "Thank you, Have a good day.";
- viewpoint 1,196,138,4,0x0000ff;
- close;
- sM_5:
- mes @name$;
- mes "Please look";
- mes "at the mini map.";
- mes "^FF3355+^000000 -> Juphero Plaza";
- mes "Thank you,";
- mes "Have a good day.";
- viewpoint 1,157,327,5,0x0000ff;
- close;
- sM_6:
- mes @name$;
- mes "Please look";
- mes "at the mini map.";
- mes "^FF3355+^000000 -> Library of the Republic";
- mes "Thank you, Have a good day.";
- viewpoint 1,335,204,6,0x00FF00;
- close;
- sM_7:
- mes @name$;
- mes "Please look at the mini map.";
- mes "^FF3355+^000000 -> Schweicherbil Magic Academy";
- mes "Thank you, Have a good day.";
- viewpoint 1,323,280,7,0xFF0000;
- close;
- sM_8:
- mes @name$;
- mes "Please look at the mini map.";
- mes "^FF3355+^000000 -> Monster Museum";
- mes "Thank you, Have a good day.";
- viewpoint 1,278,291,8,0x0000FF;
- close;
- sM_9:
- mes @name$;
- mes "Please look at the mini map.";
- mes "^FF3355+^000000 -> Forge";
- mes "The forge is located underneath";
- mes "Armory";
- mes "Thank you, Have a good day.";
- viewpoint 1,117,135,9,0xFF0000;
- close;
- sM_10:
- mes @name$;
- mes "Please look";
- mes "at the mini map.";
- mes "^FF3355+^000000 -> Airport";
- mes "Thank you, Have a good day.";
- viewpoint 1,53,214,10,0xFF0000;
- close;
-
- M_End:
- mes @name$;
- mes "A great city of wise men.";
- mes "A city of Knowledge!";
- mes "Welcome to Juno.";
- close;
-}
+//===== eAthena Script ======================================= +//= Yuno Guides +//===== By: ================================================== +//= KitsuneStarwind, usul, kobra_k88 +//===== Current Version: ===================================== +//= 1.5 +//===== Compatible With: ===================================== +//= eAthena 1.0 + +//===== Description: ========================================= +//= +//===== Additional Comments: ================================= +//= Edited Miss Yoon text. Added town soldiers by usul. Edited town soldiers +//= and added map location option for them. [kobra_k88] +//= 1.1 Changed sprites and cutins to Schwartzald Republic ones +//= 1.2 Optimized, updated common guide names [Lupus] +//= 1.3 Updated the mini map localization function. [Musashiden] +//= 1.4 Juno Guides are now up to date according to iRO. [Musashiden] +//= 1.5 Removed Duplicates [Silent]. +//= 1.6 Changed one of the Juno soldier's sprite. [Musashiden] +//============================================================ + + +//===================================================================================== +yuno.gat,153,47,4 script Juno Guide#yun1 700,{ + mes "[Ms. Yoon]"; + mes "A place that takes the vision of"; + mes "the future, and gives it form in"; + mes "the present. welcome to"; + mes "the city of Juno!"; + set @name$, "[Ms. Yoon]"; + next; + callfunc "F_YunoLoc"; +} + +//===================================================================== +yuno.gat,334,182,4 script Juno Soldier#yun1 105,{ + mes "[Juno Soldier]"; + mes "Welcome to Juno, the city of"; + mes "noble-mindedness."; + next; + mes "[Juno Soldier]"; + mes "Among the Sage's weapons, there is"; + mes "a 'Dagger of Counter'."; + next; + mes "[Juno Soldier]"; + mes "Its use is limited to the Sage"; + mes "class, and it increases the chance"; + mes "of inflicting critical attacks. So,"; + mes "for Sages, that dagger can be very"; + mes "useful, as well as make them look"; + mes "stylish in battle."; + close; +} + +//===================================================================== +yuno.gat,263,320,4 script Juno Soldier#yun2 105,{ + mes "[Juno Soldier]"; + mes "Welcome to Juno, the city of"; + mes "noble-mindedness."; + next; + mes "[Juno Soldier]"; + mes "There is a holy shield named"; + mes "'Sacred Mission' which can only be"; + mes "used by Crusaders."; + next; + mes "[Juno Soldier]"; + mes "It's a long and narrow shield with"; + mes "an angel wing engraved in the"; + mes "center of the front side. Against"; + mes "Devil and Undead monsters, it is"; + mes "especially powerful."; + close; +} + +//===================================================================== +yuno.gat,227,292,4 script Juno Soldier#yun3 105,{ + mes "[Juno Soldier]"; + mes "Welcome to Juno, the city of"; + mes "noble-mindedness."; + next; + mes "[Juno Soldier]"; + mes "Near Juno, there exists a fallen"; + mes "angel named 'False Angel'. It"; + mes "feigns innocence, pretending to"; + mes "bless adventurers and then stabbing"; + mes "them in the back without any"; + mes "warning."; + next; + mes "[Juno Soldier]"; + mes "Don't be fooled by its appearance,"; + mes "or you'll find yourself in"; + mes "trouble."; + close; +} + +//===================================================================== +yuno.gat,165,283,4 script Yuno Soldier#yun4 105,{ + mes "[Juno Soldier]"; + mes "Welcome to Juno, the city of"; + mes "noble-mindedness."; + next; + mes "[Juno Soldier]"; + mes "Geographer..."; + mes "That monster looks like a flower"; + mes "blooming from the ground."; + next; + mes "[Juno Soldier]"; + mes "Strangely, it can extend its body a"; + mes "long distance. Even if you're far"; + mes "away from it, it can still pose a"; + mes "threat."; + next; + mes "[Juno Soldier]"; + mes "The name of this monster originated"; + mes "from a story about a poor"; + mes "geographer who, unfortunately, was"; + mes "eaten by this monster while he was"; + mes "immersed in his studies."; + close; +} + +//===================================================================== +yuno.gat,150,283,4 script Yuno Soldier#yun5 105,{ + mes "[Juno Soldier]"; + mes "Welcome to Juno, the city of"; + mes "noble-mindedness."; + next; + mes "[Juno Soldier]"; + mes "there is a monster near here known"; + mes "as Lava Golem. This golem is made"; + mes "from a stone heart whose power"; + mes "happened to be amplified with magic"; + mes "power when it was swept away by"; + mes "molten rock."; + next; + mes "[Juno Soldier]"; + mes "The lava dripping from its body is"; + mes "so hot that it can melt down armor"; + mes "and weapons made out of high"; + mes "quality steel."; + next; + mes "[Juno Soldier]"; + mes "You'd better be careful when you"; + mes "encounter this monster. It will"; + mes "damage armor and weapons in the"; + mes "twinkling of an eye."; + close; +} + +//===================================================================== +yuno.gat,165,228,4 script Yuno Soldier#yun6 105,{ + mes "[Juno Soldier]"; + mes "Welcome to Juno, the city of"; + mes "noble-mindedness."; + next; + mes "[Juno Soldier]"; + mes "'Goat' is a monster that was an"; + mes "antelope living in the high"; + mes "mountains that was somehow turned"; + mes "into a monster."; + next; + mes "[Juno Soldier]"; + mes "Even if you manage to dodge to its"; + mes "horns, you still need to be wary of"; + mes "its powerful legs."; + next; + mes "[Juno Soldier]"; + mes "Goat's legs are so strong because"; + mes "it's always climbing cliffs when"; + mes "it's not busy slaughtering the"; + mes "innocent."; + close; +} + +//===================================================================== +yuno.gat,150,228,4 script Yuno Soldier#yun7 105,{ + mes "[Juno Soldier]"; + mes "Welcome to Juno, the city of"; + mes "noble-mindedness."; + next; + mes "[Juno Soldier]"; + mes "Have you ever"; + mes "seen a Large Jellopy?"; + mes "Those things are huuuge!"; + next; + mes "[Juno Soldier]"; + mes "It's hard to believe"; + mes "that such a large and"; + mes "shining jellopy even exists!"; + close; +} + + +//====================================================================== +function script F_YunoLoc { + + +sM_Menu: + menu "Armory",-, "Tool Shop",sM_2, "Sage Castle (Sage Job Change Place)",sM_3, "Street of Book Stores",sM_4, "Juphero Plaza",sM_5,"Library of the Republic",sM_6, "Schwheicherbil Magic Academy",sM_7, "Monsters Museum",sM_8, "Forge",sM_9, "Airport", sM_10, "End Conversation",M_End; + + mes @name$; + mes "Please look"; + mes "at the mini map."; + mes "^FF3355+^000000 -> Armory"; + mes "Thank you,"; + mes "Have a good day."; + viewpoint 1,117,135,1,0xFF0000; + close; + sM_2: + mes @name$; + mes "Please look"; + mes "at the mini map."; + mes "^FF3355+^000000 -> Tool Shop"; + mes "Thank you,"; + mes "Have a good day."; + viewpoint 1,163,189,2,0x0000FF; + close; + sM_3: + mes @name$; + mes "Please look"; + mes "at the mini map."; + mes "^FF3355+^000000 -> Sage Castle"; + mes "(Sage Job Change Place)"; + mes "Thank you, Have a good day."; + viewpoint 1,89,320,3,0x00FF00; + close; + sM_4: + mes @name$; + mes "Please look"; + mes "at the mini map."; + mes "^FF3355+^000000 -> Street of Book Stores"; + mes "Thank you, Have a good day."; + viewpoint 1,196,138,4,0x0000ff; + close; + sM_5: + mes @name$; + mes "Please look"; + mes "at the mini map."; + mes "^FF3355+^000000 -> Juphero Plaza"; + mes "Thank you,"; + mes "Have a good day."; + viewpoint 1,157,327,5,0x0000ff; + close; + sM_6: + mes @name$; + mes "Please look"; + mes "at the mini map."; + mes "^FF3355+^000000 -> Library of the Republic"; + mes "Thank you, Have a good day."; + viewpoint 1,335,204,6,0x00FF00; + close; + sM_7: + mes @name$; + mes "Please look at the mini map."; + mes "^FF3355+^000000 -> Schweicherbil Magic Academy"; + mes "Thank you, Have a good day."; + viewpoint 1,323,280,7,0xFF0000; + close; + sM_8: + mes @name$; + mes "Please look at the mini map."; + mes "^FF3355+^000000 -> Monster Museum"; + mes "Thank you, Have a good day."; + viewpoint 1,278,291,8,0x0000FF; + close; + sM_9: + mes @name$; + mes "Please look at the mini map."; + mes "^FF3355+^000000 -> Forge"; + mes "The forge is located underneath"; + mes "Armory"; + mes "Thank you, Have a good day."; + viewpoint 1,117,135,9,0xFF0000; + close; + sM_10: + mes @name$; + mes "Please look"; + mes "at the mini map."; + mes "^FF3355+^000000 -> Airport"; + mes "Thank you, Have a good day."; + viewpoint 1,53,214,10,0xFF0000; + close; + + M_End: + mes @name$; + mes "A great city of wise men."; + mes "A city of Knowledge!"; + mes "Welcome to Juno."; + close; +} |