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Diffstat (limited to 'npc/guides/guides_izl.txt')
-rw-r--r-- | npc/guides/guides_izl.txt | 118 |
1 files changed, 0 insertions, 118 deletions
diff --git a/npc/guides/guides_izl.txt b/npc/guides/guides_izl.txt deleted file mode 100644 index 0f087a034..000000000 --- a/npc/guides/guides_izl.txt +++ /dev/null @@ -1,118 +0,0 @@ -//===== eAthena Script ======================================= -//= Izlude Guides -//===== By: ================================================== -//= kobra_k88 -//===== Current Version: ===================================== -//= 1.0 -//===== Compatible With: ===================================== -//= eAthena 7.15 + -//===== Description: ========================================= -//= -//===== Additional Comments: ================================= -//= Fully working -//============================================================ - - - - - -// South ---------------------------------------- -izlude.gat,123,87,6 script Guide 105,{ - cutin "prt_soldier",2; - mes "[Izlude Soldier]"; - mes "Welcome to Izlude, the satelite city of Prontera and home to the Swordsman Association!."; - next; - mes "[Izlude Soldier]"; - mes "We are here to help you find your way. Please feel free to speak to us anytime you need help."; -M_Menu: - next; - menu "View Buildings",M_1, "Notice",M_2, "Cancel",M_End; - - M_1: - mes "[Izlude Soldier]"; - mes "Do you want me to leave indications on the Mini-Map?"; - next; - menu "No Thanks",sM_1a,"Yes Please",sM_1b; - - sM_1a: - set @COMPASS_CHECK,0; - goto L_Cont; - - sM_1b: - set @COMPASS_CHECK,1; - - L_Cont: - mes "[Izlude Soldier]"; - mes "Please choose a building to view."; - next; - sM_Menu: - menu "^FF0000Swordsman Association^000000",M_1_1, "Swordsman Hall",M_1_2, "The Arena",M_1_3, - "Izlude Marina",M_1_4, "Armory",M_1_5, "Item Shop",M_1_6, "Wipe all Indications on Mini-Map",M_1_7, "Cancel",M_End; - - M_1_1: - mes "[Izlude Soldier]"; - mes "Do you want to be a Swordsman? Then head over to the Swordsman Association in the Western part of town."; - viewpoint 1,52,140,1,0xFF0000; - goto sL_Wipe; - M_1_2: - mes "[Izlude Soldier]"; - mes "Swordman Hall, the official Training Center of the Swordsman Assosiation, is located in the Eastern part of town."; - viewpoint 1,214,130,2,0x00FF00; - goto sL_Wipe; - M_1_3: - mes "[Izlude Soldier]"; - mes "The 'Arena' is a popular place for young warriors to train. Just head north and you'll find it."; - mes "You can have fun there, you know."; - viewpoint 1,128,225,3,0x00FF00; - goto sL_Wipe; - M_1_4: - mes "[Izlude Soldier]"; - mes "The beautifull Marina is where you should go if you would like to take a ship to 'Alberta' or 'Byalan Island'. It is in the Northeastern part of town."; - viewpoint 1,200,180,4,0xFF0000; - goto sL_Wipe; - M_1_5: - mes "[Izlude Soldier]"; - mes "The Armory is located NorthWest of the Center Food Court."; - viewpoint 1,111,149,5,0xFF00FF; - goto sL_Wipe; - M_1_6: - mes "[Izlude Soldier]"; - mes "The Item Shop is located NorthEast of the Center Food Court."; - viewpoint 1,148,148,6,0xFF00FF; - goto sL_Wipe; - M_1_7: - set @COMPASS_CHECK, 2; - - sL_Wipe: - if(@COMPASS_CHECK != 2) next; - if(@COMPASS_CHECK == 1) goto sM_Menu; - viewpoint 2,52,140,1,0xFF0000; - viewpoint 2,214,130,2,0x00FF00; - viewpoint 2,128,225,3,0x00FF00; - viewpoint 2,200,180,4,0xFF0000; - viewpoint 2,111,149,5,0xFF00FF; - viewpoint 2,148,148,6,0xFF00FF; - if(@COMPASS_CHECK == 0) goto sM_Menu; - mes "[Izlude Soldier]"; - mes "All indications have been removed"; - cutin "prt_soldier",255; - close; - - M_2: - mes "[Izlude Soldier]"; - mes "We upgraded the Location Guide to the Newest Digital Style. We hope you like this gorgeous new system."; - next; - mes "[Izlude Soldier]"; - mes "Don't forget to refer to the Mini-Map on the Upper-Right corner of your screen."; - next; - mes "[Izlude Soldier]"; - mes "If you can't see the Mini-Map, just hit ^0000ff'ctrl+tab'^000000 or Click the ^0000ff'map'^000000 button in the Basic Information Window"; - mes "Remeber to use the ^ff0000+,-^000000 buttons to adjust the map to your liking."; - goto M_Menu; - - M_End: - mes "[Izlude Soldier]"; - mes "Try not to get lost."; - cutin "prt_soldier",255; - close; -} |