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Diffstat (limited to 'npc/guides/guides_gonryun.txt')
-rw-r--r-- | npc/guides/guides_gonryun.txt | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/npc/guides/guides_gonryun.txt b/npc/guides/guides_gonryun.txt new file mode 100644 index 000000000..64147002a --- /dev/null +++ b/npc/guides/guides_gonryun.txt @@ -0,0 +1,105 @@ +//===== eAthena Script =======================================
+//= Kunlun Guide
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= eAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Guide for the city of Kunlun
+//===== Additional Comments: =================================
+//= 1.0 First version, Renewal guide.
+//============================================================
+
+gonryun,163,60,4 script Kunlun Guide#01gonryun 780,{
+ mes "[He Yuen Zhe]";
+ mes "Ni Hao!";
+ mes "Welcome to ^8B4513Kunlun^000000~";
+ mes "Take a walk around and experience";
+ mes "the ancient history and tradition";
+ mes "of our breath taking city.";
+ next;
+ mes "[He Yuen Zhe]";
+ mes "I am responsible for helping you";
+ mes "with any questions you may have.";
+ mes "Please feel free to ask me anything.";
+ while (1) {
+ next;
+ switch(select("[ Kafra Employee ]:[ Chief's Residence ]:[ Tool Dealer ]:[ Weapon Dealer ]:[ Armor Dealer ]:[ Wine Maker ]:[ Kunlun Envoy ]:Remove Marks from Mini-Map:Cancel")) {
+ case 1:
+ mes "[He Yuen Zhe]";
+ mes "The ^0000FFKafra Employee^000000 is";
+ mes "marked on your mini-map.";
+ mes "Check your mini-map.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 1,159,122,0,0x0A82FF;
+ break;
+ case 2:
+ mes "[He Yuen Zhe]";
+ mes "The ^006400Chief's Residence^000000 is";
+ mes "marked on your mini-map.";
+ mes "Check your mini-map.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 1,110,131,1,0xAAFF00;
+ break;
+ case 3:
+ mes "[He Yuen Zhe]";
+ mes "The ^D8BFD8Tool Dealer^000000 is";
+ mes "marked on your mini-map.";
+ mes "Check your mini-map.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 1,147,84,2,0xD8BFD8;
+ break;
+ case 4:
+ mes "[He Yuen Zhe]";
+ mes "The ^FF1493Weapon Dealer^000000 is";
+ mes "marked on your mini-map.";
+ mes "Check your mini-map.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 1,174,101,3,0xFF1493;
+ break;
+ case 5:
+ mes "[He Yuen Zhe]";
+ mes "The ^8B4513Armor Dealer^000000 is";
+ mes "marked on your mini-map.";
+ mes "Check your mini-map.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 1,173,84,4,0x8B4513;
+ break;
+ case 6:
+ mes "[He Yuen Zhe]";
+ mes "The ^9400DWine Maker^000000 is";
+ mes "marked on your Mini-Map.";
+ mes "Check your mini-map.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 1,213,115,5,0x9400D3;
+ break;
+ case 7:
+ mes "[He Yuen Zhe]";
+ mes "The ^00BFFFKunlun Envoy^000000 is";
+ mes "marked on your mini-map.";
+ mes "Check your mini-map.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 1,161,11,6,0x00BFFF;
+ break;
+ case 8:
+ mes "[He Yuen Zhe]";
+ mes "I'll remove all marks from your mini-map.";
+ mes "Is there anything else I can do for you?";
+ viewpoint 2,1,1,0,0xFFFFFF;
+ viewpoint 2,1,1,1,0xFFFFFF;
+ viewpoint 2,1,1,2,0xFFFFFF;
+ viewpoint 2,1,1,3,0xFFFFFF;
+ viewpoint 2,1,1,4,0xFFFFFF;
+ viewpoint 2,1,1,5,0xFFFFFF;
+ viewpoint 2,1,1,6,0xFFFFFF;
+ break;
+ case 9:
+ mes "[He Yuen Zhe]";
+ mes "Bon voyage!";
+ close;
+ }
+ }
+}
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