diff options
Diffstat (limited to 'npc/guides/guides_gef.txt')
-rw-r--r-- | npc/guides/guides_gef.txt | 270 |
1 files changed, 135 insertions, 135 deletions
diff --git a/npc/guides/guides_gef.txt b/npc/guides/guides_gef.txt index f09cf781c..b2b49467c 100644 --- a/npc/guides/guides_gef.txt +++ b/npc/guides/guides_gef.txt @@ -1,135 +1,135 @@ -//===== eAthena Script =======================================
-//= Geffen Guides
-//===== By: ==================================================
-//= kobra_k88
-//===== Current Version: =====================================
-//= 1.1
-//===== Compatible With: =====================================
-//= eAthena 0.5.2 +
-//===== Description: =========================================
-//=
-//===== Additional Comments: =================================
-//= Fully working. Added a guide at every exit.
-//= v1.1 Now using duplicate command.
-//============================================================
-
-
-
-
-
-
-
-// North --------------------------------------------
-geffen.gat,123,202,5 script Guide#1::Guide 705,{
- cutin "gef_soldier",2;
- mes "[Geffen Soldier]";
- mes "Welcome to Geffen, the City of Magic.";
- next;
- mes "[Geffen Soldier]";
- mes "We are here to help you find your way. Please feel free to speak to us anytime you need help.";
-M_Menu:
- next;
- menu "View Buildings",M_1, "Notice",M_2, "Cancel",M_End;
-
- M_1:
- mes "[Geffen Soldier]";
- mes "Do you want me to leave indications on the Mini-Map?";
- next;
- menu "No Thanks",sM_1a,"Yes Please",sM_1b;
-
- sM_1a:
- set @COMPASS_CHECK,0;
- goto L_Cont;
-
- sM_1b:
- set @COMPASS_CHECK,1;
-
- L_Cont:
- mes "[Geffen Soldier]";
- mes "Please choose a building to view.";
- next;
- sM_Menu:
- menu "^FF0000Magic Acadamy^000000",M_1_1, "^00A500Blacksmith Workshop^000000",M_1_2, "^4444FFGeffen Tower^000000",M_1_3,
- "Armory",M_1_4, "Item Shop",M_1_5, "Pub",M_1_6, "Inn",M_1_7, "Wipe all indications from mini-map",M_1_8, "Cancel", M_End;
-
- M_1_1:
- mes "[Geffen Soldier]";
- mes "'The 'Magic Acadamy' is the home of magical theorists, and the place for would be Mages.";
- viewpoint 1,61,180,1,0xFF5555;
- goto sL_Wipe;
- M_1_2:
- mes "[Geffen Soldier]";
- mes "The 'Blacksmith Workshop' is SouthEast of Geffen Tower. It is where Merchants train to become Blacksmiths.";
- mes "You can also get your weapons and armor upgraded there.";
- viewpoint 1,182,59,2,0x44FF44;
- goto sL_Wipe;
- M_1_3:
- mes "[Geffen Soldier]";
- mes "The lower levels of 'Geffen Tower' are spawning grounds for monsters. People go there to train.";
- mes "The top floor of the Tower is home to the ^0000FF'Wizard's Guild'^000000. Mages can go there to become Wizards.";
- viewpoint 1,120,120,3,0x5555FF;
- goto sL_Wipe;
- M_1_4:
- mes "[Geffen Soldier]";
- mes "Head over to the 'Armory' to equip yourself with a variety of weapons and armor.";
- viewpoint 1,99,140,4,0xFF00FF;
- goto sL_Wipe;
- M_1_5:
- mes "[Geffen Soldier]";
- mes "The 'Item Shop' is the place to go when you need to stock up on things like potions and fly-wings.";
- viewpoint 1,44,86,5,0xFF00FF;
- goto sL_Wipe;
- M_1_6:
- mes "[Geffen Soldier]";
- mes "The 'Pub' is a great place to meet people and have fun.";
- viewpoint 1,138,138,6,0xF0C40F;
- goto sL_Wipe;
- M_1_7:
- mes "[Geffen Soldier]";
- mes "The 'Inn' is a good place to rest and replenish your hp and sp.";
- viewpoint 1,172,174,7,0xFF8000;
- goto sL_Wipe;
- M_1_8:
- set @COMPASS_CHECK, 2;
-
- sL_Wipe:
- if(@COMPASS_CHECK != 2) next; // avoids a double 'next' when 'wipe indications' is chosen
- if(@COMPASS_CHECK == 1) goto sM_Menu;
- viewpoint 2,61,180,1,0xFF5555;
- viewpoint 2,182,59,2,0x44FF44;
- viewpoint 2,120,120,3,0x5555FF;
- viewpoint 2,99,140,4,0xFF00FF;
- viewpoint 2,44,86,5,0xFF00FF;
- viewpoint 2,138,138,6,0xF0C40F;
- viewpoint 2,172,174,7,0xFF8000;
- if (@COMPASS_CHECK == 0) goto sM_Menu;
- mes "[Geffen Soldier]";
- mes "All indications have been removed";
- cutin "gef_soldier",255;
- close;
-
- M_2:
- mes "[Geffen Soldier]";
- mes "We upgraded the Location Guide to the Newest Digital Style. We hope you like this gorgeous new system.";
- next;
- mes "[Geffen Soldier]";
- mes "Don't forget to refer to the Mini-Map on the Upper-Right corner of your screen.";
- next;
- mes "[Geffen Soldier]";
- mes "If you can't see the Mini-Map, just hit ^0000ff'ctrl+tab'^000000 or Click the ^0000ff'map'^000000 button in the Basic Information Window";
- mes "Remeber to use the ^ff0000+,-^000000 buttons to adjust the map to your liking.";
- goto M_Menu;
-
- M_End:
- mes "[Geffen Soldier]";
- mes "Have a nice day.";
- cutin "gef_soldier",255;
- close;
-}
-
-// South ------------------------------------------
-geffen.gat,118,62,0 duplicate(Guide) Guide#2 705
-// East -----------------------------------------------------
-geffen.gat,203,116,2 duplicate(Guide) Guide#3 705
-// West ----------------------------------------------
-geffen.gat,37,123,5 duplicate(Guide) Guide#4 705
+//===== eAthena Script ======================================= +//= Geffen Guides +//===== By: ================================================== +//= kobra_k88 +//===== Current Version: ===================================== +//= 1.1 +//===== Compatible With: ===================================== +//= eAthena 0.5.2 + +//===== Description: ========================================= +//= +//===== Additional Comments: ================================= +//= Fully working. Added a guide at every exit. +//= v1.1 Now using duplicate command. +//============================================================ + + + + + + + +// North -------------------------------------------- +geffen.gat,123,202,5 script Guide#1::Guide 705,{ + cutin "gef_soldier",2; + mes "[Geffen Soldier]"; + mes "Welcome to Geffen, the City of Magic."; + next; + mes "[Geffen Soldier]"; + mes "We are here to help you find your way. Please feel free to speak to us anytime you need help."; +M_Menu: + next; + menu "View Buildings",M_1, "Notice",M_2, "Cancel",M_End; + + M_1: + mes "[Geffen Soldier]"; + mes "Do you want me to leave indications on the Mini-Map?"; + next; + menu "No Thanks",sM_1a,"Yes Please",sM_1b; + + sM_1a: + set @COMPASS_CHECK,0; + goto L_Cont; + + sM_1b: + set @COMPASS_CHECK,1; + + L_Cont: + mes "[Geffen Soldier]"; + mes "Please choose a building to view."; + next; + sM_Menu: + menu "^FF0000Magic Acadamy^000000",M_1_1, "^00A500Blacksmith Workshop^000000",M_1_2, "^4444FFGeffen Tower^000000",M_1_3, + "Armory",M_1_4, "Item Shop",M_1_5, "Pub",M_1_6, "Inn",M_1_7, "Wipe all indications from mini-map",M_1_8, "Cancel", M_End; + + M_1_1: + mes "[Geffen Soldier]"; + mes "'The 'Magic Acadamy' is the home of magical theorists, and the place for would be Mages."; + viewpoint 1,61,180,1,0xFF5555; + goto sL_Wipe; + M_1_2: + mes "[Geffen Soldier]"; + mes "The 'Blacksmith Workshop' is SouthEast of Geffen Tower. It is where Merchants train to become Blacksmiths."; + mes "You can also get your weapons and armor upgraded there."; + viewpoint 1,182,59,2,0x44FF44; + goto sL_Wipe; + M_1_3: + mes "[Geffen Soldier]"; + mes "The lower levels of 'Geffen Tower' are spawning grounds for monsters. People go there to train."; + mes "The top floor of the Tower is home to the ^0000FF'Wizard's Guild'^000000. Mages can go there to become Wizards."; + viewpoint 1,120,120,3,0x5555FF; + goto sL_Wipe; + M_1_4: + mes "[Geffen Soldier]"; + mes "Head over to the 'Armory' to equip yourself with a variety of weapons and armor."; + viewpoint 1,99,140,4,0xFF00FF; + goto sL_Wipe; + M_1_5: + mes "[Geffen Soldier]"; + mes "The 'Item Shop' is the place to go when you need to stock up on things like potions and fly-wings."; + viewpoint 1,44,86,5,0xFF00FF; + goto sL_Wipe; + M_1_6: + mes "[Geffen Soldier]"; + mes "The 'Pub' is a great place to meet people and have fun."; + viewpoint 1,138,138,6,0xF0C40F; + goto sL_Wipe; + M_1_7: + mes "[Geffen Soldier]"; + mes "The 'Inn' is a good place to rest and replenish your hp and sp."; + viewpoint 1,172,174,7,0xFF8000; + goto sL_Wipe; + M_1_8: + set @COMPASS_CHECK, 2; + + sL_Wipe: + if(@COMPASS_CHECK != 2) next; // avoids a double 'next' when 'wipe indications' is chosen + if(@COMPASS_CHECK == 1) goto sM_Menu; + viewpoint 2,61,180,1,0xFF5555; + viewpoint 2,182,59,2,0x44FF44; + viewpoint 2,120,120,3,0x5555FF; + viewpoint 2,99,140,4,0xFF00FF; + viewpoint 2,44,86,5,0xFF00FF; + viewpoint 2,138,138,6,0xF0C40F; + viewpoint 2,172,174,7,0xFF8000; + if (@COMPASS_CHECK == 0) goto sM_Menu; + mes "[Geffen Soldier]"; + mes "All indications have been removed"; + cutin "gef_soldier",255; + close; + + M_2: + mes "[Geffen Soldier]"; + mes "We upgraded the Location Guide to the Newest Digital Style. We hope you like this gorgeous new system."; + next; + mes "[Geffen Soldier]"; + mes "Don't forget to refer to the Mini-Map on the Upper-Right corner of your screen."; + next; + mes "[Geffen Soldier]"; + mes "If you can't see the Mini-Map, just hit ^0000ff'ctrl+tab'^000000 or Click the ^0000ff'map'^000000 button in the Basic Information Window"; + mes "Remeber to use the ^ff0000+,-^000000 buttons to adjust the map to your liking."; + goto M_Menu; + + M_End: + mes "[Geffen Soldier]"; + mes "Have a nice day."; + cutin "gef_soldier",255; + close; +} + +// South ------------------------------------------ +geffen.gat,118,62,0 duplicate(Guide) Guide#2 705 +// East ----------------------------------------------------- +geffen.gat,203,116,2 duplicate(Guide) Guide#3 705 +// West ---------------------------------------------- +geffen.gat,37,123,5 duplicate(Guide) Guide#4 705 |