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Diffstat (limited to 'npc/guides/guides_alb.txt')
-rw-r--r-- | npc/guides/guides_alb.txt | 109 |
1 files changed, 109 insertions, 0 deletions
diff --git a/npc/guides/guides_alb.txt b/npc/guides/guides_alb.txt new file mode 100644 index 000000000..53ad0530a --- /dev/null +++ b/npc/guides/guides_alb.txt @@ -0,0 +1,109 @@ +//===== eAthena Script =======================================
+//= Alberta Guides
+//===== By: ==================================================
+//= kobra_k88
+//===== Current Version: =====================================
+//= 1.1
+//===== Compatible With: =====================================
+//= eAthena 0.5.2 +
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= Fully working
+//= v1.1 Now using duplicate command.
+//============================================================
+
+
+
+
+// North --------------------------------------------------------
+alberta.gat,23,238,4 script Guide#1::Guide 105,{
+ cutin "prt_soldier",2;
+ mes "[Alberta Soldier]";
+ mes "Welcome to Alberta, the Port Town.";
+ next;
+ mes "[Alberta Soldier]";
+ mes "We are here to help you find your way. Please feel free to speak to us anytime.";
+ mes "Oh, and if you're a newbie you should read the notice first.";
+M_Menu:
+ next;
+ menu "View Buildings",M_1, "Notice",M_2, "Cancel",M_End;
+
+ M_1:
+ mes "[Alberta Soldier]";
+ mes "Do you want me to leave indications on the Mini-Map?";
+ next;
+ menu "No Thanks",sM_1a,"Yes Please",sM_1b;
+
+ sM_1a:
+ set @COMPASS_CHECK,0;
+ goto L_Cont;
+ sM_1b:
+ set @COMPASS_CHECK,1;
+
+ L_Cont:
+ mes "[Alberta Soldier]";
+ mes "Please choose a building to view.";
+ next;
+ sM_Menu:
+ menu "^FF0000Merchant Guild^000000",sM_2a,"Armory",sM_2b,"Item Shop",sM_2c,"Inn",sM_2d, "Wipe all indications from mini-map.",sM_2e, "Cancel",M_End;
+
+ sM_2a:
+ mes "[Alberta Soldier]";
+ mes "The 'Merchant Guild' is located in the SouthWestern part of town. The Merchant Guild is the place to go to become a merchant.";
+ viewpoint 1,33,41,1,0xFF0000;
+ goto sL_Wipe;
+ sM_2b:
+ mes "[Alberta Soldier]";
+ mes "The 'Armory' is located in the Southern part of town. Go there to buy weapons and armor.";
+ viewpoint 1,148,57,2,0x6666FF;
+ goto sL_Wipe;
+ sM_2c:
+ mes "[Alberta Soldier]";
+ mes "The 'Item Shop' is located in the Centre of town.";
+ viewpoint 1,98,154,3,0xFF00FF;
+ goto sL_Wipe;
+ sM_2d:
+ mes "[Alberta Soldier]";
+ mes "There are 2 'Inns' located in the Northern and Southern parts of town. Go there if you need to rest.";
+ viewpoint 1,65,233,4,0xF5AD05;
+ viewpoint 1,136,38,5,0xF5AD05;
+ goto sL_Wipe;
+ sM_2e:
+ set @COMPASS_CHECK, 2;
+
+ sL_Wipe:
+ if(@COMPASS_CHECK != 2) next;
+ if(@COMPASS_CHECK == 1) goto sM_Menu;
+ viewpoint 2,33,41,1,0xFF0000;
+ viewpoint 2,148,57,2,0x6666FF;
+ viewpoint 2,98,154,3,0xFF00FF;
+ viewpoint 2,65,233,4,0xF5AD05;
+ viewpoint 2,136,38,5,0xF5AD05;
+ if(@COMPASS_CHECK == 0) goto sM_Menu;
+ mes "[Alberta Soldier]";
+ mes "All indications have been removed";
+ cutin "prt_soldier",255;
+ close;
+
+ M_2:
+ mes "[Alberta Soldier]";
+ mes "We upgraded the Location Guide to the newest Digital Style. We hope you like this gorgeous new system.";
+ next;
+ mes "[Alberta Soldier]";
+ mes "Don't forget to refer to the Mini-Map on the Upper-Right corner of your screen.";
+ next;
+ mes "[Alberta Soldier]";
+ mes "If you can't see the Mini-Map, just hit ^0000ff'ctrl+tab'^000000 or Click the ^0000ff'map'^000000 button in the Basic Information Window";
+ mes "Remeber to use the ^ff0000+,-^000000 buttons to adjust the map to your liking.";
+ goto M_Menu;
+
+ M_End:
+ mes "[Alberta Soldier]";
+ mes "Ta Ta.";
+ cutin "prt_soldier",255;
+ close;
+}
+
+// South --------------------------------------------------------
+alberta.gat,120,60,3 duplicate(Guide) Guide#2 105
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