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-//================= Hercules Script =======================================
-//= _ _ _
-//= | | | | | |
-//= | |_| | ___ _ __ ___ _ _| | ___ ___
-//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
-//= | | | | __/ | | (__| |_| | | __/\__ \
-//= \_| |_/\___|_| \___|\__,_|_|\___||___/
-//================= License ===============================================
-//= This file is part of Hercules.
-//= http://herc.ws - http://github.com/HerculesWS/Hercules
-//=
-//= Copyright (C) 2012-2015 Hercules Dev Team
-//= Copyright (C) Euphy
-//= Copyright (C) Rikimaru
-//=
-//= Hercules is free software: you can redistribute it and/or modify
-//= it under the terms of the GNU General Public License as published by
-//= the Free Software Foundation, either version 3 of the License, or
-//= (at your option) any later version.
-//=
-//= This program is distributed in the hope that it will be useful,
-//= but WITHOUT ANY WARRANTY; without even the implied warranty of
-//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-//= GNU General Public License for more details.
-//=
-//= You should have received a copy of the GNU General Public License
-//= along with this program. If not, see <http://www.gnu.org/licenses/>.
-//=========================================================================
-//= Valentine's Day Event (2012)
-//================= Description ===========================================
-//= The full NPCs of the Valentine's Day Event 2012 (account-based).
-//================= Current Version =======================================
-//= 1.1
-//=========================================================================
-
-mosk_in,21,246,5 script Pinkamenia 1_F_LIBRARYGIRL,{
- .@n$ = "^0000FF[Pinkamenia]^000000";
- if (#V_QUE12==3) {
- .@LFlowerID = 7864;
- setarray .@SweetsID[0],538,558,539,573,559,560,12062,596,597,12414,12319;
- setarray .@SweetsCost[0],1,2,5,10,10,10,15,15,15,20,20;
- mes .@n$;
- mes "Hello "+strcharinfo(PC_NAME)+", do";
- mes "you want to buy some items?";
- mes "You'll have to give me Love";
- mes "Flowers for them, of course!";
- next;
- if(select("Yes, sure!","No, never mind.") == 2) close;
- next;
- mes .@n$;
- mes "Select an item.";
- mes "The amount of Love Flowers you'll need is in brackets.";
- for(.@i = 0; .@i < getarraysize(.@SweetsID); ++.@i)
- .@menu$ += "^00AA00["+.@SweetsCost[.@i]+"]^000000 "+getitemname(.@SweetsID[.@i])+":";
- next;
- .@choice = select(.@menu$)-1;
- mes .@n$;
- if (countitem(.@LFlowerID) < .@SweetsCost[.@choice]) {
- mes "You'll need more Love Flowers if you want that!";
- close;
- }
- mes "Are you sure you want to trade ^00aa00"+.@SweetsCost[.@choice]+"x Love Flower ^000000 for ^0055FF"+getitemname(.@SweetsID[.@choice])+"^000000?";
- if(select("No, I've changed my mind.", "Yes, trade!") == 1) close;
- .@new = .@LFlowerID - .@SweetsCost[.@choice];
- if (.@new < 0) .@new = 0;
- delitem .@LFlowerID, .@SweetsCost[.@choice];
- getitem .@SweetsID[.@choice],1;
- mes "Have fun with your item!";
- close;
- } else if (#V_QUE12==2) {
- mes .@n$;
- if (countitem(Love_Flower) < 15) {
- mes "You have to bring me 15 Love Flowers!";
- close;
- }
- mes "Thank you so much for";
- mes "getting our Flowers back!";
- delitem 7864,15;
- next;
- mes .@n$;
- mes "Take this as a little";
- mes "'thank you'.";
- getexp 500000,400000;
- getitem 617,1;
- getitem 12319,2;
- next;
- mes .@n$;
- mes "If you get more Love";
- mes "Flowers, you can exchange";
- mes "them for some sweets here.";
- mes "See you soon!";
- #V_QUE12 = 3;
- close;
- } else if (#V_QUE12==1) {
- mes .@n$;
- mes "Please bring a +8 Cake Hat";
- mes "to the Baker Extraordinaire";
- mes "standing next to me!";
- close;
- } else if (BaseLevel >= 45) {
- mes .@n$;
- mes "Hello "+strcharinfo(PC_NAME)+", it's";
- mes "Valentine's Day and we";
- mes "love to deliver sweet";
- mes "chocolates.";
- next;
- mes .@n$;
- mes "Our problem is that we";
- mes "need a strong person";
- mes "like you who could help";
- mes "us, but first you'll have";
- mes "to bring a +8 Cake Hat";
- mes "to the Baker Extraordinaire, who";
- mes "is standing right next to me!";
- #V_QUE12 = 1;
- close;
- }
- mes .@n$;
- mes "Hello "+strcharinfo(PC_NAME)+"!";
- close;
-
-OnInit:
- // Unknown item drop rate (currently set at 5%)
- setitemscript 5105,"{ bonus bDex,1; bonus bMaxSP,80; bonus3 bAddMonsterDropItem,7864,RC_DemiHuman,500; }",0;
- end;
-}
-
-mosk_in,21,244,3 script Baker Extraordinaire 4_M_NOVELIST,{
- .@n$ = "^0000FF[Baker Extraordinaire]^000000";
- if(#V_QUE12==3) {
- mes .@n$;
- mes "Exchange your Love Flowers with Pinkamenia!";
- close;
- } else if(#V_QUE12==2) {
- mes .@n$;
- mes "Bring 15 Love Flowers to Pinkamenia!";
- close;
- } else if(#V_QUE12==1) {
- mes .@n$;
- if (getequipid(1) == 5024 && getequiprefinerycnt(1) >= 8) {
- mes "Ah, so Pinkamenia told you";
- mes "to bring me the +8 Cake";
- mes "Hat. Now I'm going";
- mes "to exchange your +8 Cake";
- mes "Hat for another Cake Hat.";
- next;
- mes .@n$;
- delitem 5024,1;
- getitem 5105,1;
- equip 5105;
- mes "Now, if you wear the";
- mes "new Cake Hat, there";
- mes "is a chance that";
- mes "Demi-Human Monsters will";
- mes "drop a Love Flower!";
- next;
- mes .@n$;
- mes "The mobs stole our Flowers,";
- mes "which we need to create ";
- mes "our chocolates. Now get";
- mes "15 Love Flowers and bring";
- mes "them to Pinkamenia!";
- #V_QUE12 = 2;
- close;
- } else {
- mes "Sorry, but where is your";
- mes "+8 Cake Hat? Bring";
- mes "it to me, and remember";
- mes "to have it equipped!";
- close;
- }
- } else {
- mes .@n$;
- mes "Hello, "+strcharinfo(PC_NAME)+"!";
- close;
- }
-}