diff options
Diffstat (limited to 'npc/events/nguild/nguild_guardians.txt')
-rw-r--r-- | npc/events/nguild/nguild_guardians.txt | 49 |
1 files changed, 34 insertions, 15 deletions
diff --git a/npc/events/nguild/nguild_guardians.txt b/npc/events/nguild/nguild_guardians.txt index 3b2a7088b..e5b8bc959 100644 --- a/npc/events/nguild/nguild_guardians.txt +++ b/npc/events/nguild/nguild_guardians.txt @@ -1,18 +1,38 @@ -//===== Hercules Script ====================================== +//================= Hercules Script ======================================= +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2012-2015 Hercules Dev Team +//= Copyright (C) kobra_k88 +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= //= War of Emperium - nguild guardians script -//===== By: ================================================== -//= kobra_k88 -//===== Current Version: ===================================== +//================= Description =========================================== +//= Re-spawns guardians on server start if they have been purchased. Also +//= announces when a guardian dies. +//================= Current Version ======================================= //= 1.0 -//===== Description: ========================================= -//= Re-spawns guardians on server start if they have been -//= purchased. Also announces when a guardian dies. -//===== Additional Comments: ================================= -//= Based off existing guild scripts. Do not know if it is accurate.[kobra_k88] -//============================================================ +//========================================================================= - -//------------------------------------------------------------------------------ nguild_alde,216,24,0 script Guardian_N01 -1,{ OnAgitInit: if (getcastledata("nguild_alde",10) == 1) guardian "nguild_alde",18,219,"Soldier Guardian",1287,"Guardian_N01::OnGuardianDied",0; @@ -31,7 +51,6 @@ OnGuardianDied: end; } -//------------------------------------------------------------------------------ nguild_gef,198,182,0 script Guardian_N02 -1,{ OnAgitInit: if (getcastledata("nguild_gef",10) == 1) guardian "nguild_gef",30,178,"Soldier Guardian",1287,"Guardian_N02::OnGuardianDied",0; @@ -49,7 +68,7 @@ OnGuardianDied: mapannounce "nguild_gef","A Guardian Has Fallen",17; end; } -//------------------------------------------------------------------------------ + nguild_pay,139,139,0 script Guardian_N03 -1,{ OnAgitInit: if (getcastledata("nguild_pay",10) == 1) guardian "nguild_pay",210,120,"Soldier Guardian",1287,"Guardian_N03::OnGuardianDied",0; @@ -67,7 +86,7 @@ OnGuardianDied: mapannounce "nguild_pay","A Guardian Has Fallen",17; end; } -//------------------------------------------------------------------------------ + nguild_prt,197,197,0 script Guardian_N04 -1,{ OnAgitInit: if (getcastledata("nguild_prt",10) == 1) guardian "nguild_prt",196,92,"Soldier Guardian",1287,"Guardian_N04::OnGuardianDied",0; |