diff options
Diffstat (limited to 'npc/events/halloween_2008.txt')
-rw-r--r-- | npc/events/halloween_2008.txt | 116 |
1 files changed, 56 insertions, 60 deletions
diff --git a/npc/events/halloween_2008.txt b/npc/events/halloween_2008.txt index 78407465f..8bb8df1fd 100644 --- a/npc/events/halloween_2008.txt +++ b/npc/events/halloween_2008.txt @@ -16,8 +16,7 @@ //============================================================ payon,162,176,4 script Halloween Magician#iRO08 704,{ - - if(Hallow08 < 1) { + if (Hallow08 < 1) { mes "[Halloween Magician]"; mes "Kkkkkkkkk!"; mes "I have a special event this Halloween that tests your luck and agility."; @@ -30,7 +29,6 @@ payon,162,176,4 script Halloween Magician#iRO08 704,{ next; goto MainMenu; } - if (Hallow08Kill == 1) { mes "[Halloween Magician]"; mes "You a 'fraidy cat or something?!"; @@ -43,7 +41,6 @@ payon,162,176,4 script Halloween Magician#iRO08 704,{ } goto Participate; } - if (Hallow08Kill == 2) { mes "[Halloween Magician]"; mes "Oh, well done! You are alright!"; @@ -59,14 +56,13 @@ payon,162,176,4 script Halloween Magician#iRO08 704,{ mes "You can get Halloween tickets for cool items."; close; } - - if(Hallow08 > 0) { + if (Hallow08 > 0) { mes "[Halloween Magician]"; mes "Well, do you want to hear the rules again or, just get back to it..."; next; goto MainMenu2; } - + Rules: mes "[Halloween Magician]"; mes "This village is like a virtual Payon."; @@ -96,10 +92,10 @@ payon,162,176,4 script Halloween Magician#iRO08 704,{ mes "Hey..."; mes "Come back once you're ready."; close; - }else{ + } else { goto MainMenu; } - + Participate: mes "[Halloween Magician]"; mes "Ok, you are ready."; @@ -114,7 +110,7 @@ payon,162,176,4 script Halloween Magician#iRO08 704,{ mes "You think I wouldn't notice that your weight is above '0'?"; mes "You're overweight..."; close; - }else{ + } else { mes "[Halloween Magician]"; mes "You seem good to go, and your weight is just right."; next; @@ -138,7 +134,7 @@ payon,162,176,4 script Halloween Magician#iRO08 704,{ warp "evt_zombie",155,246; end; } - + TicketExchange: mes "[Halloween Magician]"; mes "You want to exchange tickets for prizes?"; @@ -158,52 +154,52 @@ payon,162,176,4 script Halloween Magician#iRO08 704,{ mes "What would you like to exchange for?"; next; switch(select("Pumpkin Pie:Pumpkin-Head:Old Blue Box:Old Purple Box:Old Card Album")) { - case 1: - if(countitem(7941) < 5) { - goto NotEnough; - }else{ - delitem 7941,5; - getitem 12192,1; - goto Enough; - } - break; - case 2: - if(countitem(7941) < 20) { - goto NotEnough; - }else{ - delitem 7941,20; - getitem 5134,1; - goto Enough; - } - break; - case 3: - if(countitem(7941) < 50) { - goto NotEnough; - }else{ - delitem 7941,50; - getitem 603,1; - goto Enough; - } - break; - case 4: - if(countitem(7941) < 70) { - goto NotEnough; - }else{ - delitem 7941,70; - getitem 617,1; - goto Enough; - } - break; - case 5: - if(countitem(7941) < 200) { - goto NotEnough; - }else{ - delitem 7941,200; - getitem 616,1; - goto Enough; - } + case 1: + if (countitem(7941) < 5) { + goto NotEnough; + } else { + delitem 7941,5; + getitem 12192,1; + goto Enough; + } + break; + case 2: + if (countitem(7941) < 20) { + goto NotEnough; + } else { + delitem 7941,20; + getitem 5134,1; + goto Enough; + } + break; + case 3: + if (countitem(7941) < 50) { + goto NotEnough; + } else { + delitem 7941,50; + getitem 603,1; + goto Enough; + } + break; + case 4: + if (countitem(7941) < 70) { + goto NotEnough; + } else { + delitem 7941,70; + getitem 617,1; + goto Enough; + } + break; + case 5: + if (countitem(7941) < 200) { + goto NotEnough; + } else { + delitem 7941,200; + getitem 616,1; + goto Enough; + } } - + NextTime: mes "[Halloween Magician]"; mes "Ok, see you then."; @@ -231,7 +227,7 @@ payon,162,176,4 script Halloween Magician#iRO08 704,{ next; if (Hallow08 == 1) { goto MainMenu2; - }else{ + } else { goto MainMenu; } } @@ -240,7 +236,7 @@ evt_zombie,16,142,1 script zombiewarp001 45,2,2,{ OnTouch: if (@Hallow08Warp == 1) { set Hallow08Kill,2; - specialeffect 16; + specialeffect EF_BASH; warp "payon",28,142; } end; @@ -250,7 +246,7 @@ evt_zombie,122,27,1 script zombiewarp002 45,2,2,{ OnTouch: if (@Hallow08Warp == 2) { set Hallow08Kill,2; - specialeffect 16; + specialeffect EF_BASH; warp "payon",121,40; } end; @@ -260,7 +256,7 @@ evt_zombie,267,89,1 script zombiewarp003 45,2,2,{ OnTouch: if (@Hallow08Warp == 3) { set Hallow08Kill,2; - specialeffect 16; + specialeffect EF_BASH; warp "payon",253,95; } end; |