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Diffstat (limited to 'npc/events/halloween_2006.txt')
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diff --git a/npc/events/halloween_2006.txt b/npc/events/halloween_2006.txt deleted file mode 100644 index 8b34ab824..000000000 --- a/npc/events/halloween_2006.txt +++ /dev/null @@ -1,1418 +0,0 @@ -//================= Hercules Script ======================================= -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ -//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| -//= | | | | __/ | | (__| |_| | | __/\__ \ -//= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//================= License =============================================== -//= This file is part of Hercules. -//= http://herc.ws - http://github.com/HerculesWS/Hercules -//= -//= Copyright (C) 2012-2015 Hercules Dev Team -//= Copyright (C) Samuray22 -//= Copyright (C) L0ne_W0lf -//= Copyright (C) Brainstorm -//= -//= Hercules is free software: you can redistribute it and/or modify -//= it under the terms of the GNU General Public License as published by -//= the Free Software Foundation, either version 3 of the License, or -//= (at your option) any later version. -//= -//= This program is distributed in the hope that it will be useful, -//= but WITHOUT ANY WARRANTY; without even the implied warranty of -//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -//= GNU General Public License for more details. -//= -//= You should have received a copy of the GNU General Public License -//= along with this program. If not, see <http://www.gnu.org/licenses/>. -//========================================================================= -//= 2006 Halloween Event -//================= Description =========================================== -//= Event 1: Redeem "Pumpkin Mojo" for pumpkin headgear. -//= Event 2: Create "Pumpkin Pie" item. -//================= Current Version ======================================= -//= 1.4 -//========================================================================= - -//== Pumpkin Mojo quest (Event 1) ========================== -prontera,162,69,5 script Gloomy Jack#06_hw JAKK,2,2,{ - end; - -OnTouch: - mes "[Cool Devi]"; - mes "If you have something to say to him,"; - mes "just talk to me."; - mes "You won't even understand what stupid pumkin headed Jack is saying."; - close; - -OnEffect: - specialeffect EF_LEVEL99; - end; - -OnEffect2: - specialeffect EF_HIT2; - end; -} - -prontera,164,69,3 script Cool Devi#06_hw 4_DEVIRUCHI,{ - if (MaxWeight - Weight < 2000 || checkweight(Knife,1) == 0) { - mes "^3355FFWait a second!"; - mes "Right now, you're carrying"; - mes "too many things with you."; - mes "Please come back after"; - mes "using the Kafra Service"; - mes "to store some of your items.^000000"; - close; - } - if (countitem(Pumpkin_Mojo) > 0) { - mes "[Gloomy Jack]"; - mes "Oh wait, is that a Pumpkin Mojo you are carrying?"; - mes " "; - mes "[Cool Devi]"; - mes "Says he."; - next; - mes "[Gloomy Jack]"; - mes "Give it to me. I'll pay you back."; - mes " "; - mes "[Cool Devi]"; - mes "Says he..."; - mes "I just can guess what he will say next. So what do you say?"; - next; - if (select("What will he say?", "I also know about it.") == 1) { - mes "[" + strcharinfo(0) + "]"; - mes "What will he say?"; - next; - mes "[Cool Devi]"; - mes "Jack is not like others. He is halloween Jack."; - mes "but one day, he lost his Pumpkin Mojo and turned into depressed Jack.."; - mes "Pumpkin Mojo was his all."; - next; - mes "[Cool Devi]"; - mes "Well, actually that's the main reason Jack came to town."; - mes "To find his Pumpkin Mojo. Most suspicious suspect is ^4d4dffDelightful Lude^000000, the one known as Halloween monster"; - next; - mes "[Cool Devi]"; - mes "Why don't you give him back the 'Pumpkin Mojo'."; - mes "Don't worry he will compensate you."; - next; - mes "[" + strcharinfo(0) + "]"; - mes "Compensate?With what?"; - next; - mes "[Cool Devi]"; - mes "If you bring ^4d4dff 1 Pumpkin Mojo^000000 and a pumpkin head that we gave out to you last year,"; - mes "he will make it to ^00ff00the most fantastic pumpkin hat^000000."; - mes "Or if you don't have pumpkin head, you can just bring a ^3d3dff Pumpkin Mojo, a pumpkin, and a cap ^000000."; - next; - mes "[Cool Devi]"; - mes "Well, that Pumpkin Mojo is useless if you just carry it. "; - mes "Give it to Jack. Don't you feel pity for him?."; - close; - } - mes "[Cool Devi]"; - mes "Oh~Great."; - mes "Then, let me see what you got."; - next; - if ((countitem(Pumpkin_Mojo) > 0) && (countitem(Pumpkin_Hat) > 0)) { - mes "[Gloomy Jack]"; - mes "Oh, you brought the pumpkin head!"; - mes "I'll make you to nicer one."; - mes " "; - mes "[Cool Devi]"; - mes "says he."; - next; - if (select( "No, I'll come back later.", "Oh, good. Make it now!") == 1) { - mes "[Gloomy Jack]"; - mes "Huh?"; - mes " "; - mes "[Cool Devi]"; - mes "What? Look at Jack. He has got so dissapointed."; - mes "Promise me to give the Pumpkin Mojo back to Jack later someday, will you?"; - close; - } - mes "[Gloomy Jack]"; - mes "Thanks for giving my thing back, I'll make your hat prettier."; - mes " "; - mes "[Cool Devi]"; - mes "says he."; - next; - donpcevent "Gloomy Jack#06_hw::OnEffect"; - mes "[Excited Jack]"; - mes "Lalala~ lalala~"; - mes " "; - mes "(He starts singing. On a sudden, Jack's aura appeared.)"; - delitem Pumpkin_Mojo,1; - delitem Pumpkin_Hat,1; - getitem Pumpkin_Hat_,1; - next; - donpcevent "Gloomy Jack#06_hw::OnEffect2"; - mes "[Gloomy Jack]"; - mes "My aura is not like it used to be. Maybe I need more Pumpkin Mojo."; - mes " "; - mes "[Cool Devi]"; - mes "says he..."; - next; - mes "[Cool Devi]"; - mes "Oh~poor Jack."; - mes "Well, someday he'll get back all his Pumpkin Mojo back."; - close; - } - else if ((countitem(Pumpkin_Mojo) > 0) && (countitem(Pumpkin) > 0) && (countitem(Cap) > 0)) { - mes "[Gloomy Jack]"; - mes "Wow!"; - mes "I'll turn your hat to very cool one."; - mes " "; - mes "[Cool Devi]"; - mes "says he..."; - next; - if (select( "No, I'll come back later.", "Oh,good. Make it now!") == 1) { - mes "[Gloomy Jack]"; - mes "Huh?"; - mes " "; - mes "[Cool Devi]"; - mes "What? Look at Jack. He has got so dissapointed."; - mes "Promise me to give the Pumpkin Mojo back to Jack later someday,will you?"; - close; - } - mes "[Gloomy Jack]"; - mes "Thanks for giving my thing back, I'll make your hat prettier."; - mes " "; - mes "[Cool Devi]"; - mes "says he."; - next; - donpcevent "Gloomy Jack#06_hw::OnEffect"; - mes "[Excited Jack]"; - mes "Lalala~ lalala~"; - mes " "; - mes "(He starts singing. On a sudden, Jack's aura appeared.)"; - delitem Pumpkin_Mojo, 1; - delitem Pumpkin, 1; - delitem Cap, 1; - getitem Pumpkin_Hat_, 1; - next; - donpcevent "Gloomy Jack#06_hw::OnEffect2"; - mes "[Gloomy Jack]"; - mes "My aura is not like it used to be. Maybe I need more Pumpkin Mojo."; - mes " "; - mes "[Cool Devi]"; - mes "says he..."; - next; - mes "[Cool Devi]"; - mes "Oh~poor Jack."; - mes "Well, someday he'll get back all his Pumpkin Mojo back."; - close; - } - else { - mes "[Cool Devi]"; - mes "Hey,there. You don't seem to have all materials for the fantastic hat. "; - close; - } - } - else { - mes "[Gloomy Jack]"; - mes "Hey,there. Why don't you come here and listen to my story."; - mes " "; - mes "[Cool Devi]"; - mes "Says he."; - next; - mes "[Gloomy Jack]"; - mes "I used to be very famous. But now....."; - mes " "; - mes "[Cool Devi]"; - mes "Says he..."; - mes "Well, I'll just tell you without translating."; - next; - mes "[Cool Devi]"; - mes "Jack is not like others. He is halloween Jack."; - mes "but one day, he lost his Pumpkin Mojo and turned into depressed Jack.."; - mes "Pumpkin Mojo was his all."; - next; - mes "[Cool Devi]"; - mes "Well, actually that's the main reason Jack came to town."; - mes "To find his Pumpkin Mojo. Most suspicious suspect is ^4d4dffDelightful Lude^000000, the one known as Halloween monster."; - next; - mes "[Cool Devi]"; - mes "Why don't you give him back the 'Pumpkin Mojo'."; - mes "Don't worry he will compensate you."; - next; - mes "[" + strcharinfo(0) + "]"; - mes "Compensate? With what?"; - next; - mes "[Cool Devi]"; - mes "If you bring ^4d4dff 1 Pumpkin Mojo^000000 and a pumpkin head that we gave out to you last year,"; - mes "he will make it to ^00ff00the most fantastic pumpkin hat^000000."; - mes "Or if you don't have pumpkin head, you can just bring a ^3d3dff Pumpkin Mojo, a pumpkin, and a cap ^000000."; - next; - mes "[Cool Devi]"; - mes "Well, that Pumpkin Mojo is useless if you just carry it. "; - mes "Give it to Jack. Don't you feel pity for him?."; - close; - } -} - - -geffen,145,132,3 script Hoirin#06_hw 4_F_NOVICE,{ - if (MaxWeight - Weight < 2000 || checkweight(Knife,1) == 0) { - mes "^3355FFWait a second!"; - mes "Right now, you're carrying"; - mes "too many things with you."; - mes "Please come back after"; - mes "using the Kafra Service"; - mes "to store some of your items.^000000"; - close; - } - if (halloween < 100) { - mes "[Hoirin]"; - mes "Pumpkin is the gift that God had sent us."; - mes "It provides good nutrition and helps you to stay healthy!"; - mes "Bravo~bravo~!"; - next; - mes "[Hoirin]"; - mes "I, Hoirin have always thought about a "; - mes "way to eat pumpkin more deliciously."; - mes "But all of a sudden, I realized."; - next; - mes "[Hoirin]"; - mes "If I have that! I can make best the Pumpkin pie!!!!!"; - next; - if (select( "What's that?", "Ignore.") == 1) { - mes "[Hoirin]"; - mes "What's the first image you see when you think of pumpkin?"; - mes "I see Jack! I think Jack is the most evolved form of pumpkin!"; - mes "I wonder what does Jack have something special? Can you imagine?"; - next; - mes "[Hoirin]"; - mes "I always prefer unique pumpkin dish! Recently, I found out that there are many kinds of Jack in the world "; - mes "and the extreme class Jack has blue aura around his body!"; - next; - mes "[Hoirin]"; - mes "Guess what?! it was Halloween Jack!"; - mes "Halloween Jack has somthing that is concentrated with pumpkin."; - mes "It is called ^4d4dffPumpkin Mojo^000000. Only if i have it, i can finish making my special pie."; - next; - mes "[Hoirin]"; - mes "Bring me the ingredients!"; - mes "I'll make you a very special pie right away!"; - mes "You'll get addicted to it."; - mes "Don't be surprised after trying it."; - next; - mes "[" + strcharinfo(0) + "]"; - mes "......................"; - mes "You seem to be such a passionate person."; - mes "So, what's the ingredient anyway.?"; - next; - mes "[Hoirin]"; - mes "Good question!"; - mes "To make my special Pumpkin pie, I need"; - mes "^4d4dff 1 Pumpkin Mojo"; - mes "2 Pumpkin"; - mes "2 Egg^000000"; - mes ""; - next; - mes "[Hoirin]"; - mes "Just Bring Pumpkin Mojo, Pumpkin, and a Egg."; - mes "Leave the rest for me..You'll get to try the best pumkin pie!"; - halloween = 100; - close; - } - mes "[Hoirin]"; - mes "Hm..You'll regret it!"; - mes "Hoirin's pumpkin pie is just so delicious."; - close; - } - else { - mes "[Hoirin]"; - mes "So, did you bring all materials?"; - mes "Were there anything hard to find?"; - next; - switch(select( "I brought all ingredients.", "How can I get eggs?", "No,I'm just passing by.")) { - case 1: - if ((countitem(Pumpkin_Mojo) > 0) && (countitem(Pumpkin) > 1) && (countitem(Egg) > 1)) { - mes "[Hoirin]"; - mes "You are right!"; - mes "You brought all things right. Give it to me!!"; - specialeffect2 EF_HIT1; - next; - specialeffect EF_PIERCESELF; - mes "[Hoirin]"; - mes "Abracadabra~~"; - mes "Abracadabra~~!"; - next; - mes "[Hoirin]"; - mes "Ta-da(h)!"; - mes "Here it is~ help yourself."; - mes "It'll be good for your health. I added extra nutrient in it."; - delitem Pumpkin_Mojo,1; - delitem Pumpkin,2; - delitem Egg,2; - getitem Pumpkin_Pie,1; - close; - } - else { - mes "[Hoirin]"; - mes "No!! This is not enough. I need"; - mes "^4d4dff 1 Pumpkin Mojo"; - mes "2 Pumpkin"; - mes "2 Egg^000000"; - mes " at least."; - close; - } - case 2: - if (halloween == 100) { - mes "[Hoirin]"; - mes "Egg?"; - mes "Well, actually I know someone who can help you."; - mes "There's a man who raise many chickens."; - next; - mes "[Hoirin]"; - mes "I can send you to where he is if you want."; - mes "^4d4dffBut only for once^000000."; - next; - if (select("Send me.", "It's ok.") == 1) { - mes "[Hoirin]"; - mes "Ok, go get the eggs."; - halloween = 101; - close2; - warp "nif_fild01", 162, 113; - end; - } - mes "[Hoirin]"; - mes "Do you think you can go without my help?!"; - mes "Ok! go ahead."; - mes "Do you know where it is?"; - close; - } - else { - mes "[Hoirin]"; - mes "if you go to ^4d4dfffarm of Skelington Town at Neiflheim^000000, you'll meet Chicken Masta. He raises chickens."; - close; - } - case 3: - mes "[Hoirin]"; - mes "Next time, don't forget to bring "; - mes "all the ingredients for pumpkin pie!"; - close; - } - } -} - -nif_in,18,34,5 script Loli Ruri#06_hw LOLI_RURI,2,2,{ - end; - -OnTouch: - mes "[Deviruchi]"; - mes "Hey there, if you have something to say to Loli Ruri, talk to me."; - mes "She's not used to human language."; - close; -} - -nif_in,19,32,3 script Deviruchi#06_hw 4_DEVIRUCHI,{ - if (MaxWeight - Weight < 2000 || checkweight(Knife,1) == 0) { - mes "^3355FFWait a second!"; - mes "Right now, you're carrying"; - mes "too many things with you."; - mes "Please come back after"; - mes "using the Kafra Service"; - mes "to store some of your items.^000000"; - close; - } - mes "[Loli Ruri]"; - mes "Devi~Where's the pumpkin pie?"; - mes "Humans make them, don't they?"; - mes "Do you have it then?"; - mes " "; - mes "[Deviruchi]"; - mes "Says she."; - next; - mes "[Deviruchi]"; - mes "If you have a pumpinkin pie, can I have one?"; - mes "Cause we are the victim if Loli Ruri gets mad."; - next; - mes "[Deviruchi]"; - mes "Well I'm not saying that I want it for free."; - mes "Don't worry, I won't let you down."; - next; - switch(select( "Give him the pumpkin pie.", "Do not give him the pumpkin pie.", "Huh? What pumkin pie?")) { - case 1: - if (countitem(Pumpkin_Pie) > 0) { - mes "[Loli Ruri]"; - mes "Thanks for the pumkin pie!"; - mes "Here, take this."; - mes " "; - mes "[Deviruchi]"; - mes "Says she."; - next; - mes "[Deviruchi]"; - mes "As I promised, I'll give you something worth the pie."; - mes "Hang on...."; - next; - mes "[Deviruchi]"; - mes "Hmm...This would be good."; - mes "Here take this, and thanks again~"; - delitem Pumpkin_Pie, 1; - @hw_temp = rand(1,3); - if (@hw_temp == 2) getitem Cookie_Bag,1; - else getitem Niflheim_Ticket,3; //Nifl_Express_Ticket - close; - } - else { - mes "[Loli Ruri]"; - mes "Are you kidding me?"; - mes "Where's the pumpkin pie! Don't try to lie to me!"; - mes " "; - mes "[Deviruchi]"; - mes "Say she..Seems like she's very angry...You are in trouble."; - next; - mes "[Loli Ruri]"; - mes "Devi!!!!!You are the one who told me that I can get the pumpkin pie if I stand here and wait."; - mes "Watch your back!"; - mes " "; - mes "[Deviruchi]"; - mes "Says she..Huh?!!Me?!!"; - next; - mes "[" + strcharinfo(0) + "]"; - mes "Poor Devi~"; - mes "You shouldn't have lied~"; - mes "Wish you a luck."; - close; - } - case 2: - mes "[Loli Ruri]"; - mes "I want to eat pumpkin pie. Can I have one?Please~~~~"; - mes " "; - mes "[Deviruchi]"; - mes "Says he.....Give me if you have one."; - close; - case 3: - mes "[Deviruchi]"; - mes "There's a man who makes a very special pumpkin pie."; - mes "No one can forget what it taste like."; - next; - mes "[Deviruchi]"; - mes "Lori Ruri is waiting here for someone who will get the pie for him."; - mes "Can you get her one?"; - mes "I'll treat you back."; - close; - } -} - -//== Creation of Pumpkin Pie (Event 2) ===================== -nif_fild01,165,115,3 script Chicken Masta#06_hw 4_M_NFDEADMAN2,{ - if (MaxWeight - Weight < 2000 || checkweight(Knife,1) == 0) { - mes "^3355FFWait a second!"; - mes "Right now, you're carrying"; - mes "too many things with you."; - mes "Please come back after"; - mes "using the Kafra Service"; - mes "to store some of your items.^000000"; - close; - } - if (halloween == 101) { - mes "[Chicken Masta]"; - mes "Where did the chicken have gone?!"; - mes "Oh, hey stranger. How can I help you?"; - next; - mes "[Chicken Masta]"; - mes "This town is too dangerous for you to hang around."; - mes "You'd better go back to where you came from...."; - next; - mes "[Chicken Masta]"; - mes "...Are you looking for eggs?"; - mes "Recently, people are asking me for eggs to make some kind of pie....are you one of them?"; - next; - if (select( "Actually, yes. I came here to get some eggs.", "Nope.") == 1) { - mes "[Chicken Masta]"; - mes "Ok. But some of my chickens ran away,"; - mes "so I have no eggs much left."; - mes "1000 zeny for 2 eggs! how's that?"; - next; - switch(select( "Ok,I'll take it.", "I'll just buy one.", "Whew~it's too expensive.")) { - case 1: - if (Zeny > 1999) { - mes "[Chicken Masta]"; - mes "Thanks."; - mes "Here are the eggs."; - Zeny -= 2000; - halloween = 102; - getitem Egg,2; - close; - } - else { - mes "[Chicken Masta]"; - mes "Hey this is not enough~"; - mes "1000zeny per each, so if you buy two,that means 2000zeny."; - close; - } - case 2: - if (Zeny > 999) { - mes "[Chicken Masta]"; - mes "Thanks."; - mes "Here are the eggs."; - Zeny -= 1000; - halloween = 102; - getitem Egg,1; - close; - } - else { - mes "[Chicken Masta]"; - mes "You don't seem to have enough money..."; - mes "It's 1000 zeny per each."; - close; - } - case 3: - mes "[Chicken Masta]"; - mes "Well...I know it's liitle bit expensive but as I told you, my chickens ran away."; - mes "You have to understand."; - close; - } - } - mes "[Chicken Masta]"; - mes "Let me tell you just one thing!"; - mes "If you don't want to die,"; - mes "you'd better run away. It's too dangerous in here."; - close; - } - else if (halloween == 102) { - mes "[Chicken Masta]"; - mes "Do you need eggs?..."; - mes "Then, help me first."; - mes "8 of my chickens ran away."; - mes "I just don't know where they are."; - next; - mes "[Chicken Masta]"; - mes "I don't expect all chickens to come back home."; - mes "Only if you find me one of them, I'll sell three eggs for you."; - next; - mes "[Chicken Masta]"; - mes "Isn't it a great deal?"; - mes "Chickens must be around here somewhere."; - next; - mes "[Chicken Masta]"; - mes "You don't have to bring back chickens to me if you find one,"; - mes "Just insert the word ^4d4dff'Return'^000000."; - mes "........."; - next; - mes "[Chicken Masta]"; - mes "It's a spell to make chickens to go back home."; - mes "........."; - mes "Don't forget the word 'Return'!"; - next; - mes "[Chicken Masta]"; - mes "I hope you can find my chickens."; - close; - } - else if (halloween == 103) { - mes "[Chicken Masta]"; - mes "Oh, you came back. I've been waiting for you."; - mes "And thanks for the chickens you sent me."; - mes "They are saftly kept in the henhouse, in case of running away again."; - next; - mes "[Chicken Masta]"; - mes "I didn't forget what we have promised."; - mes "Tell me how many eggs you want."; - mes "It's 1000zeny per each."; - mes "And maximum 3 is all you can get."; - next; - while(1) { - input .@input; - if (.@input == 0) { - mes "[Chicken Masta]"; - mes "You don't have to buy it, if you don't need it."; - close; - } - else if (@input > 3) { - mes "[Chicken Masta]"; - mes "What did I tell you."; - mes "I'm going to sell only three eggs."; - next; - } - else - break; - } - .@hw_egg = .@input * 1000; - if (Zeny < @hw_egg) { - mes "[Chicken Masta]"; - mes "You don't seem to have enough zeny."; - close; - } - mes "[Chicken Masta]"; - mes "Here you are."; - mes "But no more."; - mes "If you want more eggs, find me more chickens."; - Zeny -= @hw_egg; - getitem Egg, @input; - halloween = 102; - close; - } - else { - mes "[Chicken Masta]"; - mes "Where did the chicken have gone?!"; - mes "Oh, hey stranger. How can I help you?"; - next; - mes "[Chicken Masta]"; - mes "This town is too dangerous for you to hang around."; - mes "You'd better go back to where you came from...."; - close; - } -} - -nif_fild01,167,113,3 script Masta's chicken#06_hw01 4_NFCOCK,{ - mes "Drowsing chicken."; - close; -} - -- script HwChicken::HwChicken FAKE_NPC,{ - if ((halloween == 102) || (halloween == 103)) { - mes "Oh, this must be Chicken Masta's chicken."; - mes "I should insert the magic word."; - next; - input .@inputstr$; - if( .@inputstr$ == "Return" ) { - emotion e_omg; - specialeffect EF_TELEPORTATION; - mes "The magic spell has been casted."; - halloween = 103; - disablenpc "Masta's chicken#"+strnpcinfo(1); - close2; - sleep 180000; - enablenpc "Masta's chicken#"+strnpcinfo(1); - end; - } - else { - mes "[" + strcharinfo(0) + "]"; - mes "Hm...I must have misspelled."; - close; - } - } - else { - mes "Drowsing chicken."; - close; - } -} - -- script HwChicken2::HwChicken2 FAKE_NPC,{ - @egg_temp = rand(1,4); - if( @egg_temp == 3) { - mes "As soon as you got close to the chicken and touched it, it disappeared completely."; - mes "You got an 'egg' in the place where the chicken disappeared."; - disablenpc "Chicken#"+strnpcinfo(1); - getitem Egg,1; - close; - } - else { - mes "As soon as you got close to the chicken and touched it, it disappeared completely."; - disablenpc "Chicken#"+strnpcinfo(1); - close; - } -} - -- script HwChicken3::HwChicken3 FAKE_NPC,{ - @egg_temp = rand(1,4); - if( @egg_temp == 3) { - mes "As soon as you got close to the chicken and touched it, it disappeared completely."; - mes "You got an 'egg' in the place where the chicken disappeared."; - disablenpc "Chicken#"+strnpcinfo(1); - getitem Egg,1; - close; - } - else { - mes "As soon as you got close to the chicken and touched it, it disappeared completely."; - disablenpc "Chicken#"+strnpcinfo(1); - close; - } - -OnInit: - while(1) { - sleep 180000; - specialeffect EF_BAT2; - end; - } -} - - -nif_fild01,270,145,3 duplicate(HwChicken) Masta's chicken#06_hw02 4_NFCOCK -nif_fild01,219,267,4 duplicate(HwChicken) Masta's chicken#06_hw03 4_NFCOCK -nif_fild01,199,240,5 duplicate(HwChicken) Masta's chicken#06_hw04 4_NFCOCK -nif_fild01,316,97,6 duplicate(HwChicken) Masta's chicken#06_hw05 4_NFCOCK -nif_fild01,147,343,7 duplicate(HwChicken) Masta's chicken#06_hw06 4_NFCOCK -nif_fild01,185,325,0 duplicate(HwChicken) Masta's chicken#06_hw07 4_NFCOCK -nif_fild01,133,105,1 duplicate(HwChicken) Masta's chicken#06_hw08 4_NFCOCK -nif_fild01,331,329,2 duplicate(HwChicken) Masta's chicken#06_hw09 4_NFCOCK - -pay_dun03,1,1,0 script #06_hw_timer01 FAKE_NPC,{ -OnInit: - disablenpc "Chicken#06_hw_p01"; - disablenpc "Chicken#06_hw_p02"; - disablenpc "Chicken#06_hw_p03"; - disablenpc "Chicken#06_hw_p04"; - disablenpc "Chicken#06_hw_p05"; - disablenpc "Chicken#06_hw_p06"; - disablenpc "Chicken#06_hw_p07"; - disablenpc "Chicken#06_hw_p08"; - disablenpc "Chicken#06_hw_p09"; - disablenpc "Chicken#06_hw_p10"; - disablenpc "Chicken#06_hw_p11"; - disablenpc "Chicken#06_hw_p12"; - disablenpc "Chicken#06_hw_p13"; - disablenpc "Chicken#06_hw_p14"; - disablenpc "Chicken#06_hw_p15"; - disablenpc "Chicken#06_hw_p16"; - disablenpc "Chicken#06_hw_p17"; - disablenpc "Chicken#06_hw_p18"; - disablenpc "Chicken#06_hw_p19"; - disablenpc "Chicken#06_hw_p20"; - disablenpc "Chicken#06_hw_p21"; - disablenpc "Chicken#06_hw_p22"; - disablenpc "Chicken#06_hw_p23"; - disablenpc "Chicken#06_hw_p24"; - disablenpc "Chicken#06_hw_p25"; - disablenpc "Chicken#06_hw_p26"; - disablenpc "Chicken#06_hw_p27"; - disablenpc "Chicken#06_hw_p28"; - disablenpc "Chicken#06_hw_p29"; - disablenpc "Chicken#06_hw_p30"; - disablenpc "Chicken#06_hw_p31"; - disablenpc "Chicken#06_hw_p32"; - disablenpc "Chicken#06_hw_p33"; - disablenpc "Chicken#06_hw_p34"; - disablenpc "Chicken#06_hw_p35"; - disablenpc "Chicken#06_hw_p36"; - disablenpc "Chicken#06_hw_p37"; - disablenpc "Chicken#06_hw_p38"; - disablenpc "Chicken#06_hw_p39"; - disablenpc "Chicken#06_hw_p40"; - disablenpc "Chicken#06_hw_p41"; - initnpctimer; - end; - -OnTimer3600000: - enablenpc "Chicken#06_hw_p01"; - enablenpc "Chicken#06_hw_p02"; - enablenpc "Chicken#06_hw_p03"; - enablenpc "Chicken#06_hw_p04"; - enablenpc "Chicken#06_hw_p05"; - enablenpc "Chicken#06_hw_p06"; - enablenpc "Chicken#06_hw_p07"; - enablenpc "Chicken#06_hw_p08"; - enablenpc "Chicken#06_hw_p09"; - enablenpc "Chicken#06_hw_p10"; - enablenpc "Chicken#06_hw_p11"; - enablenpc "Chicken#06_hw_p12"; - enablenpc "Chicken#06_hw_p13"; - enablenpc "Chicken#06_hw_p14"; - enablenpc "Chicken#06_hw_p15"; - enablenpc "Chicken#06_hw_p16"; - enablenpc "Chicken#06_hw_p17"; - enablenpc "Chicken#06_hw_p18"; - enablenpc "Chicken#06_hw_p19"; - enablenpc "Chicken#06_hw_p20"; - enablenpc "Chicken#06_hw_p21"; - enablenpc "Chicken#06_hw_p22"; - enablenpc "Chicken#06_hw_p23"; - enablenpc "Chicken#06_hw_p24"; - enablenpc "Chicken#06_hw_p25"; - enablenpc "Chicken#06_hw_p26"; - enablenpc "Chicken#06_hw_p27"; - enablenpc "Chicken#06_hw_p28"; - enablenpc "Chicken#06_hw_p29"; - enablenpc "Chicken#06_hw_p30"; - enablenpc "Chicken#06_hw_p31"; - enablenpc "Chicken#06_hw_p32"; - enablenpc "Chicken#06_hw_p33"; - enablenpc "Chicken#06_hw_p34"; - enablenpc "Chicken#06_hw_p35"; - enablenpc "Chicken#06_hw_p36"; - enablenpc "Chicken#06_hw_p37"; - enablenpc "Chicken#06_hw_p38"; - enablenpc "Chicken#06_hw_p39"; - enablenpc "Chicken#06_hw_p40"; - enablenpc "Chicken#06_hw_p41"; - end; - -OnTimer4200000: - disablenpc "Chicken#06_hw_p01"; - disablenpc "Chicken#06_hw_p02"; - disablenpc "Chicken#06_hw_p03"; - disablenpc "Chicken#06_hw_p04"; - disablenpc "Chicken#06_hw_p05"; - disablenpc "Chicken#06_hw_p06"; - disablenpc "Chicken#06_hw_p07"; - disablenpc "Chicken#06_hw_p08"; - disablenpc "Chicken#06_hw_p09"; - disablenpc "Chicken#06_hw_p10"; - disablenpc "Chicken#06_hw_p11"; - disablenpc "Chicken#06_hw_p12"; - disablenpc "Chicken#06_hw_p13"; - disablenpc "Chicken#06_hw_p14"; - disablenpc "Chicken#06_hw_p15"; - disablenpc "Chicken#06_hw_p16"; - disablenpc "Chicken#06_hw_p17"; - disablenpc "Chicken#06_hw_p18"; - disablenpc "Chicken#06_hw_p19"; - disablenpc "Chicken#06_hw_p20"; - disablenpc "Chicken#06_hw_p21"; - disablenpc "Chicken#06_hw_p22"; - disablenpc "Chicken#06_hw_p23"; - disablenpc "Chicken#06_hw_p24"; - disablenpc "Chicken#06_hw_p25"; - disablenpc "Chicken#06_hw_p26"; - disablenpc "Chicken#06_hw_p27"; - disablenpc "Chicken#06_hw_p28"; - disablenpc "Chicken#06_hw_p29"; - disablenpc "Chicken#06_hw_p30"; - disablenpc "Chicken#06_hw_p31"; - disablenpc "Chicken#06_hw_p32"; - disablenpc "Chicken#06_hw_p33"; - disablenpc "Chicken#06_hw_p34"; - disablenpc "Chicken#06_hw_p35"; - disablenpc "Chicken#06_hw_p36"; - disablenpc "Chicken#06_hw_p37"; - disablenpc "Chicken#06_hw_p38"; - disablenpc "Chicken#06_hw_p39"; - disablenpc "Chicken#06_hw_p40"; - disablenpc "Chicken#06_hw_p41"; - stopnpctimer; - initnpctimer; - end; -} - - -pay_dun03,151,138,3 duplicate(HwChicken3) Chicken#06_hw_p01 4_NFCOCK -pay_dun03,151,138,3 duplicate(HwChicken2) Chicken#06_hw_p02 4_NFCOCK -pay_dun03,152,138,3 duplicate(HwChicken2) Chicken#06_hw_p03 4_NFCOCK -pay_dun03,154,138,3 duplicate(HwChicken2) Chicken#06_hw_p04 4_NFCOCK -pay_dun03,155,138,3 duplicate(HwChicken2) Chicken#06_hw_p05 4_NFCOCK -pay_dun03,157,138,3 duplicate(HwChicken2) Chicken#06_hw_p06 4_NFCOCK -pay_dun03,158,138,3 duplicate(HwChicken3) Chicken#06_hw_p07 4_NFCOCK -pay_dun03,150,137,3 duplicate(HwChicken2) Chicken#06_hw_p08 4_NFCOCK -pay_dun03,153,137,3 duplicate(HwChicken2) Chicken#06_hw_p09 4_NFCOCK -pay_dun03,156,137,3 duplicate(HwChicken3) Chicken#06_hw_p10 4_NFCOCK -pay_dun03,159,137,3 duplicate(HwChicken2) Chicken#06_hw_p11 4_NFCOCK -pay_dun03,149,136,3 duplicate(HwChicken2) Chicken#06_hw_p12 4_NFCOCK -pay_dun03,152,136,3 duplicate(HwChicken3) Chicken#06_hw_p13 4_NFCOCK -pay_dun03,157,136,3 duplicate(HwChicken2) Chicken#06_hw_p14 4_NFCOCK -pay_dun03,160,136,3 duplicate(HwChicken2) Chicken#06_hw_p15 4_NFCOCK -pay_dun03,149,135,3 duplicate(HwChicken3) Chicken#06_hw_p16 4_NFCOCK -pay_dun03,151,135,3 duplicate(HwChicken2) Chicken#06_hw_p17 4_NFCOCK -pay_dun03,152,135,3 duplicate(HwChicken2) Chicken#06_hw_p18 4_NFCOCK -pay_dun03,153,135,3 duplicate(HwChicken3) Chicken#06_hw_p19 4_NFCOCK -pay_dun03,156,135,3 duplicate(HwChicken2) Chicken#06_hw_p20 4_NFCOCK -pay_dun03,157,135,3 duplicate(HwChicken2) Chicken#06_hw_p21 4_NFCOCK -pay_dun03,158,135,3 duplicate(HwChicken3) Chicken#06_hw_p22 4_NFCOCK -pay_dun03,160,135,3 duplicate(HwChicken2) Chicken#06_hw_p23 4_NFCOCK -pay_dun03,149,134,3 duplicate(HwChicken2) Chicken#06_hw_p24 4_NFCOCK -pay_dun03,152,134,3 duplicate(HwChicken3) Chicken#06_hw_p25 4_NFCOCK -pay_dun03,157,134,3 duplicate(HwChicken2) Chicken#06_hw_p26 4_NFCOCK -pay_dun03,160,134,3 duplicate(HwChicken2) Chicken#06_hw_p27 4_NFCOCK -pay_dun03,149,133,3 duplicate(HwChicken3) Chicken#06_hw_p28 4_NFCOCK -pay_dun03,160,133,3 duplicate(HwChicken2) Chicken#06_hw_p29 4_NFCOCK -pay_dun03,150,132,3 duplicate(HwChicken2) Chicken#06_hw_p30 4_NFCOCK -pay_dun03,153,132,3 duplicate(HwChicken3) Chicken#06_hw_p31 4_NFCOCK -pay_dun03,156,132,3 duplicate(HwChicken2) Chicken#06_hw_p32 4_NFCOCK -pay_dun03,159,132,3 duplicate(HwChicken2) Chicken#06_hw_p33 4_NFCOCK -pay_dun03,151,131,3 duplicate(HwChicken2) Chicken#06_hw_p34 4_NFCOCK -pay_dun03,152,131,3 duplicate(HwChicken2) Chicken#06_hw_p35 4_NFCOCK -pay_dun03,153,131,3 duplicate(HwChicken3) Chicken#06_hw_p36 4_NFCOCK -pay_dun03,154,131,3 duplicate(HwChicken2) Chicken#06_hw_p37 4_NFCOCK -pay_dun03,155,131,3 duplicate(HwChicken2) Chicken#06_hw_p38 4_NFCOCK -pay_dun03,156,131,3 duplicate(HwChicken3) Chicken#06_hw_p39 4_NFCOCK -pay_dun03,157,131,3 duplicate(HwChicken2) Chicken#06_hw_p40 4_NFCOCK -pay_dun03,158,131,3 duplicate(HwChicken3) Chicken#06_hw_p41 4_NFCOCK - -//== Payon Field chickens ================================== -pay_fild08,1,1,0 script #06_hw_timer02 FAKE_NPC,{ -OnInit: - disablenpc "Chicken#06_hw_pf01"; - disablenpc "Chicken#06_hw_pf02"; - disablenpc "Chicken#06_hw_pf03"; - disablenpc "Chicken#06_hw_pf04"; - disablenpc "Chicken#06_hw_pf05"; - disablenpc "Chicken#06_hw_pf06"; - disablenpc "Chicken#06_hw_pf07"; - disablenpc "Chicken#06_hw_pf08"; - disablenpc "Chicken#06_hw_pf09"; - disablenpc "Chicken#06_hw_pf10"; - disablenpc "Chicken#06_hw_pf11"; - disablenpc "Chicken#06_hw_pf12"; - disablenpc "Chicken#06_hw_pf13"; - disablenpc "Chicken#06_hw_pf14"; - disablenpc "Chicken#06_hw_pf15"; - disablenpc "Chicken#06_hw_pf16"; - disablenpc "Chicken#06_hw_pf17"; - disablenpc "Chicken#06_hw_pf18"; - disablenpc "Chicken#06_hw_pf19"; - disablenpc "Chicken#06_hw_pf20"; - disablenpc "Chicken#06_hw_pf21"; - disablenpc "Chicken#06_hw_pf22"; - disablenpc "Chicken#06_hw_pf23"; - disablenpc "Chicken#06_hw_pf24"; - disablenpc "Chicken#06_hw_pf25"; - disablenpc "Chicken#06_hw_pf26"; - disablenpc "Chicken#06_hw_pf27"; - initnpctimer; - end; - -OnTimer5400000: - enablenpc "Chicken#06_hw_pf01"; - enablenpc "Chicken#06_hw_pf02"; - enablenpc "Chicken#06_hw_pf03"; - enablenpc "Chicken#06_hw_pf04"; - enablenpc "Chicken#06_hw_pf05"; - enablenpc "Chicken#06_hw_pf06"; - enablenpc "Chicken#06_hw_pf07"; - enablenpc "Chicken#06_hw_pf08"; - enablenpc "Chicken#06_hw_pf09"; - enablenpc "Chicken#06_hw_pf10"; - enablenpc "Chicken#06_hw_pf11"; - enablenpc "Chicken#06_hw_pf12"; - enablenpc "Chicken#06_hw_pf13"; - enablenpc "Chicken#06_hw_pf14"; - enablenpc "Chicken#06_hw_pf15"; - enablenpc "Chicken#06_hw_pf16"; - enablenpc "Chicken#06_hw_pf17"; - enablenpc "Chicken#06_hw_pf18"; - enablenpc "Chicken#06_hw_pf19"; - enablenpc "Chicken#06_hw_pf20"; - enablenpc "Chicken#06_hw_pf21"; - enablenpc "Chicken#06_hw_pf22"; - enablenpc "Chicken#06_hw_pf23"; - enablenpc "Chicken#06_hw_pf24"; - enablenpc "Chicken#06_hw_pf25"; - enablenpc "Chicken#06_hw_pf26"; - enablenpc "Chicken#06_hw_pf27"; - end; - -OnTimer6000000: - disablenpc "Chicken#06_hw_pf01"; - disablenpc "Chicken#06_hw_pf02"; - disablenpc "Chicken#06_hw_pf03"; - disablenpc "Chicken#06_hw_pf04"; - disablenpc "Chicken#06_hw_pf05"; - disablenpc "Chicken#06_hw_pf06"; - disablenpc "Chicken#06_hw_pf07"; - disablenpc "Chicken#06_hw_pf08"; - disablenpc "Chicken#06_hw_pf09"; - disablenpc "Chicken#06_hw_pf10"; - disablenpc "Chicken#06_hw_pf11"; - disablenpc "Chicken#06_hw_pf12"; - disablenpc "Chicken#06_hw_pf13"; - disablenpc "Chicken#06_hw_pf14"; - disablenpc "Chicken#06_hw_pf15"; - disablenpc "Chicken#06_hw_pf16"; - disablenpc "Chicken#06_hw_pf17"; - disablenpc "Chicken#06_hw_pf18"; - disablenpc "Chicken#06_hw_pf19"; - disablenpc "Chicken#06_hw_pf20"; - disablenpc "Chicken#06_hw_pf21"; - disablenpc "Chicken#06_hw_pf22"; - disablenpc "Chicken#06_hw_pf23"; - disablenpc "Chicken#06_hw_pf24"; - disablenpc "Chicken#06_hw_pf25"; - disablenpc "Chicken#06_hw_pf26"; - disablenpc "Chicken#06_hw_pf27"; - stopnpctimer; - initnpctimer; - end; -} - -pay_fild08,147,353,3 duplicate(HwChicken3) Chicken#06_hw_pf01 4_NFCOCK -pay_fild08,147,354,3 duplicate(HwChicken2) Chicken#06_hw_pf02 4_NFCOCK -pay_fild08,147,355,3 duplicate(HwChicken2) Chicken#06_hw_pf03 4_NFCOCK -pay_fild08,148,352,3 duplicate(HwChicken3) Chicken#06_hw_pf04 4_NFCOCK -pay_fild08,148,356,3 duplicate(HwChicken2) Chicken#06_hw_pf05 4_NFCOCK -pay_fild08,149,351,3 duplicate(HwChicken2) Chicken#06_hw_pf06 4_NFCOCK -pay_fild08,149,354,3 duplicate(HwChicken3) Chicken#06_hw_pf07 4_NFCOCK -pay_fild08,149,357,3 duplicate(HwChicken2) Chicken#06_hw_pf08 4_NFCOCK -pay_fild08,150,351,3 duplicate(HwChicken2) Chicken#06_hw_pf09 4_NFCOCK -pay_fild08,150,357,3 duplicate(HwChicken3) Chicken#06_hw_pf10 4_NFCOCK -pay_fild08,151,351,3 duplicate(HwChicken2) Chicken#06_hw_pf11 4_NFCOCK -pay_fild08,151,353,3 duplicate(HwChicken2) Chicken#06_hw_pf12 4_NFCOCK -pay_fild08,151,355,3 duplicate(HwChicken3) Chicken#06_hw_pf13 4_NFCOCK -pay_fild08,151,357,3 duplicate(HwChicken2) Chicken#06_hw_pf14 4_NFCOCK -pay_fild08,152,351,3 duplicate(HwChicken2) Chicken#06_hw_pf15 4_NFCOCK -pay_fild08,152,357,3 duplicate(HwChicken3) Chicken#06_hw_pf16 4_NFCOCK -pay_fild08,153,351,3 duplicate(HwChicken2) Chicken#06_hw_pf17 4_NFCOCK -pay_fild08,153,357,3 duplicate(HwChicken2) Chicken#06_hw_pf18 4_NFCOCK -pay_fild08,154,351,3 duplicate(HwChicken3) Chicken#06_hw_pf19 4_NFCOCK -pay_fild08,154,353,3 duplicate(HwChicken2) Chicken#06_hw_pf20 4_NFCOCK -pay_fild08,154,355,3 duplicate(HwChicken2) Chicken#06_hw_pf21 4_NFCOCK -pay_fild08,154,357,3 duplicate(HwChicken3) Chicken#06_hw_pf22 4_NFCOCK -pay_fild08,155,350,3 duplicate(HwChicken2) Chicken#06_hw_pf23 4_NFCOCK -pay_fild08,155,352,3 duplicate(HwChicken2) Chicken#06_hw_pf24 4_NFCOCK -pay_fild08,155,354,3 duplicate(HwChicken3) Chicken#06_hw_pf25 4_NFCOCK -pay_fild08,155,356,3 duplicate(HwChicken2) Chicken#06_hw_pf26 4_NFCOCK -pay_fild08,155,358,3 duplicate(HwChicken3) Chicken#06_hw_pf27 4_NFCOCK - -prontera,155,285,3 script Familiar#06_hw01::HWFamiDup 4_NFBAT,{ - mes "[Familiar]"; - mes "Hello."; - mes "I'm Loli Ruri's faithful and cute Familiar."; - mes "Do you have an invitation from Loli Ruri?"; - mes "That's a kind of^4d4dffa special ticket to Nifflheim^000000.."; - next; - if (select( "Yes, I do.", "No, I don't.") == 1) { - mes "[Familiar]"; - mes "Do you want to go to Nifflheim?"; - mes "It's available during Halloween."; - next; - if (select( "Yes, I do", "No, I don't.") == 1) { - if (countitem(Niflheim_Ticket) > 0) { - mes "[Familiar]"; - mes "I checked your ticket."; - mes "You can go there now"; - delitem Niflheim_Ticket,1; //Nifl_Express_Ticket - close2; - warp "nif_in", 18, 20; - end; - } - else { - mes "[Familiar]"; - mes "You're a liar."; - mes "You don't have the ticket!"; - mes "I'll suck up all your blood, you liar!"; - percentheal -20,0; - emotion e_omg,1; - close; - } - } - mes "[Familiar]"; - mes "Ok."; - mes "Actually, it's useless to have a special ticket to Nifflheim."; - close; - } - mes "[Familiar]"; - mes "Ok."; - mes "If you want to ask something, give a piece of pumpkin pie to Loli Ruri."; - mes "He likes it."; - close; -} -payon,156,231,3 duplicate(HWFamiDup) Familiar#06_hw02 4_NFBAT -morocc,159,143,3 duplicate(HWFamiDup) Familiar#06_hw03 4_NFBAT -geffen,120,188,3 duplicate(HWFamiDup) Familiar#06_hw04 4_NFBAT -alberta,80,171,3 duplicate(HWFamiDup) Familiar#06_hw05 4_NFBAT - -//== Event Lude Monster Spawns ============================= -ra_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 -ra_fild02,0,0,0,0 monster Lude 1812,3,0,0,0 -ra_fild03,0,0,0,0 monster Lude 1812,3,0,0,0 -ra_fild04,0,0,0,0 monster Lude 1812,3,0,0,0 -ra_fild05,0,0,0,0 monster Lude 1812,3,0,0,0 -ra_fild06,0,0,0,0 monster Lude 1812,3,0,0,0 -ra_fild07,0,0,0,0 monster Lude 1812,3,0,0,0 -ra_fild08,0,0,0,0 monster Lude 1812,3,0,0,0 -ra_fild09,0,0,0,0 monster Lude 1812,3,0,0,0 -ra_fild10,0,0,0,0 monster Lude 1812,3,0,0,0 -ra_fild11,0,0,0,0 monster Lude 1812,3,0,0,0 -ra_fild12,0,0,0,0 monster Lude 1812,3,0,0,0 -ra_fild13,0,0,0,0 monster Lude 1812,3,0,0,0 - -ra_san01,0,0,0,0 monster Lude 1812,3,0,0,0 -ra_san02,0,0,0,0 monster Lude 1812,3,0,0,0 -ra_san03,0,0,0,0 monster Lude 1812,3,0,0,0 -ra_san04,0,0,0,0 monster Lude 1812,3,0,0,0 -ra_san05,0,0,0,0 monster Lude 1812,3,0,0,0 - -ice_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 -ice_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 -ice_dun03,0,0,0,0 monster Lude 1812,3,0,0,0 - -odin_tem01,0,0,0,0 monster Lude 1812,3,0,0,0 -odin_tem02,0,0,0,0 monster Lude 1812,3,0,0,0 -odin_tem03,0,0,0,0 monster Lude 1812,3,0,0,0 - -kh_kiehl01,0,0,0,0 monster Lude 1812,3,0,0,0 - -kh_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 -kh_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 - -yuno_fild06,0,0,0,0 monster Lude 1812,3,0,0,0 -yuno_fild10,0,0,0,0 monster Lude 1812,3,0,0,0 - -ein_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 -ein_fild02,0,0,0,0 monster Lude 1812,3,0,0,0 -ein_fild05,0,0,0,0 monster Lude 1812,3,0,0,0 - -hu_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 -hu_fild02,0,0,0,0 monster Lude 1812,3,0,0,0 -hu_fild03,0,0,0,0 monster Lude 1812,3,0,0,0 -hu_fild04,0,0,0,0 monster Lude 1812,3,0,0,0 -hu_fild05,0,0,0,0 monster Lude 1812,3,0,0,0 -hu_fild06,0,0,0,0 monster Lude 1812,3,0,0,0 -hu_fild07,0,0,0,0 monster Lude 1812,3,0,0,0 - -tha_t01,0,0,0,0 monster Lude 1812,3,0,0,0 -tha_t02,0,0,0,0 monster Lude 1812,3,0,0,0 -tha_t03,0,0,0,0 monster Lude 1812,3,0,0,0 -tha_t04,0,0,0,0 monster Lude 1812,3,0,0,0 -tha_t05,0,0,0,0 monster Lude 1812,3,0,0,0 -tha_t06,0,0,0,0 monster Lude 1812,3,0,0,0 -tha_t07,0,0,0,0 monster Lude 1812,3,0,0,0 -tha_t08,0,0,0,0 monster Lude 1812,3,0,0,0 -tha_t09,0,0,0,0 monster Lude 1812,3,0,0,0 -tha_t10,0,0,0,0 monster Lude 1812,3,0,0,0 -tha_t11,0,0,0,0 monster Lude 1812,3,0,0,0 -tha_t12,0,0,0,0 monster Lude 1812,3,0,0,0 - -abyss_01,0,0,0,0 monster Lude 1812,3,0,0,0 -abyss_02,0,0,0,0 monster Lude 1812,3,0,0,0 -abyss_03,0,0,0,0 monster Lude 1812,3,0,0,0 - -juperos_01,0,0,0,0 monster Lude 1812,3,0,0,0 -juperos_02,0,0,0,0 monster Lude 1812,3,0,0,0 -jupe_core,0,0,0,0 monster Lude 1812,3,0,0,0 - -lhz_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 -lhz_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 -lhz_dun03,0,0,0,0 monster Lude 1812,3,0,0,0 -lhz_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 - -lhz_fild02,0,0,0,0 monster Lude 1812,3,0,0,0 -lhz_fild03,0,0,0,0 monster Lude 1812,3,0,0,0 -ein_fild03,0,0,0,0 monster Lude 1812,3,0,0,0 -ein_fild04,0,0,0,0 monster Lude 1812,3,0,0,0 - -ein_fild06,0,0,0,0 monster Lude 1812,3,0,0,0 -ein_fild07,0,0,0,0 monster Lude 1812,3,0,0,0 -ein_fild08,0,0,0,0 monster Lude 1812,3,0,0,0 -ein_fild09,0,0,0,0 monster Lude 1812,3,0,0,0 -ein_fild10,0,0,0,0 monster Lude 1812,3,0,0,0 -ein_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 -ein_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 - -gefenia01,0,0,0,0 monster Lude 1812,3,0,0,0 -gefenia02,0,0,0,0 monster Lude 1812,3,0,0,0 -gefenia03,0,0,0,0 monster Lude 1812,3,0,0,0 -gefenia04,0,0,0,0 monster Lude 1812,3,0,0,0 - -yuno_fild05,0,0,0,0 monster Lude 1812,3,0,0,0 -yuno_fild07,0,0,0,0 monster Lude 1812,3,0,0,0 -yuno_fild08,0,0,0,0 monster Lude 1812,3,0,0,0 -yuno_fild09,0,0,0,0 monster Lude 1812,3,0,0,0 -yuno_fild11,0,0,0,0 monster Lude 1812,3,0,0,0 -yuno_fild12,0,0,0,0 monster Lude 1812,3,0,0,0 - -ayo_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 -ayo_fild02,0,0,0,0 monster Lude 1812,3,0,0,0 -ayo_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 -ayo_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 - -gon_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 -gon_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 -gon_dun03,0,0,0,0 monster Lude 1812,3,0,0,0 - -ama_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 -ama_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 -ama_dun03,0,0,0,0 monster Lude 1812,3,0,0,0 - -lou_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 -lou_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 -lou_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 -lou_dun03,0,0,0,0 monster Lude 1812,3,0,0,0 - -um_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 -um_fild02,0,0,0,0 monster Lude 1812,3,0,0,0 -um_fild03,0,0,0,0 monster Lude 1812,3,0,0,0 -um_fild04,0,0,0,0 monster Lude 1812,3,0,0,0 -um_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 -um_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 -yggdrasil01,0,0,0,0 monster Lude 1812,3,0,0,0 - -mag_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 -mag_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 - -beach_dun,0,0,0,0 monster Lude 1812,3,0,0,0 -beach_dun2,0,0,0,0 monster Lude 1812,3,0,0,0 -beach_dun3,0,0,0,0 monster Lude 1812,3,0,0,0 - -gon_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 -ama_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 -yuno_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 -yuno_fild02,0,0,0,0 monster Lude 1812,3,0,0,0 -yuno_fild03,0,0,0,0 monster Lude 1812,3,0,0,0 -yuno_fild04,0,0,0,0 monster Lude 1812,3,0,0,0 - -prt_fild00,0,0,0,0 monster Lude 1812,3,0,0,0 -prt_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 -prt_fild02,0,0,0,0 monster Lude 1812,3,0,0,0 -prt_fild03,0,0,0,0 monster Lude 1812,3,0,0,0 -prt_fild04,0,0,0,0 monster Lude 1812,3,0,0,0 -prt_fild05,0,0,0,0 monster Lude 1812,3,0,0,0 -prt_fild06,0,0,0,0 monster Lude 1812,3,0,0,0 -prt_fild07,0,0,0,0 monster Lude 1812,3,0,0,0 -prt_fild08,0,0,0,0 monster Lude 1812,3,0,0,0 -prt_fild09,0,0,0,0 monster Lude 1812,3,0,0,0 -prt_fild10,0,0,0,0 monster Lude 1812,3,0,0,0 -prt_fild11,0,0,0,0 monster Lude 1812,3,0,0,0 - -moc_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 -moc_fild02,0,0,0,0 monster Lude 1812,3,0,0,0 -moc_fild03,0,0,0,0 monster Lude 1812,3,0,0,0 -moc_fild04,0,0,0,0 monster Lude 1812,3,0,0,0 -moc_fild05,0,0,0,0 monster Lude 1812,3,0,0,0 -moc_fild06,0,0,0,0 monster Lude 1812,3,0,0,0 -moc_fild07,0,0,0,0 monster Lude 1812,3,0,0,0 -moc_fild08,0,0,0,0 monster Lude 1812,3,0,0,0 -moc_fild09,0,0,0,0 monster Lude 1812,3,0,0,0 -moc_fild10,0,0,0,0 monster Lude 1812,3,0,0,0 -moc_fild11,0,0,0,0 monster Lude 1812,3,0,0,0 -moc_fild12,0,0,0,0 monster Lude 1812,3,0,0,0 -moc_fild13,0,0,0,0 monster Lude 1812,3,0,0,0 -moc_fild14,0,0,0,0 monster Lude 1812,3,0,0,0 -moc_fild15,0,0,0,0 monster Lude 1812,3,0,0,0 -moc_fild16,0,0,0,0 monster Lude 1812,3,0,0,0 -moc_fild17,0,0,0,0 monster Lude 1812,3,0,0,0 -moc_fild18,0,0,0,0 monster Lude 1812,3,0,0,0 - -pay_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 -pay_fild02,0,0,0,0 monster Lude 1812,3,0,0,0 -pay_fild03,0,0,0,0 monster Lude 1812,3,0,0,0 -pay_fild04,0,0,0,0 monster Lude 1812,3,0,0,0 -pay_fild05,0,0,0,0 monster Lude 1812,3,0,0,0 -pay_fild06,0,0,0,0 monster Lude 1812,3,0,0,0 -pay_fild07,0,0,0,0 monster Lude 1812,3,0,0,0 -pay_fild08,0,0,0,0 monster Lude 1812,3,0,0,0 -pay_fild09,0,0,0,0 monster Lude 1812,3,0,0,0 -pay_fild10,0,0,0,0 monster Lude 1812,3,0,0,0 -pay_fild11,0,0,0,0 monster Lude 1812,3,0,0,0 - -gef_fild00,0,0,0,0 monster Lude 1812,3,0,0,0 -gef_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 -gef_fild02,0,0,0,0 monster Lude 1812,3,0,0,0 -gef_fild03,0,0,0,0 monster Lude 1812,3,0,0,0 -gef_fild04,0,0,0,0 monster Lude 1812,3,0,0,0 -gef_fild05,0,0,0,0 monster Lude 1812,3,0,0,0 -gef_fild06,0,0,0,0 monster Lude 1812,3,0,0,0 -gef_fild07,0,0,0,0 monster Lude 1812,3,0,0,0 -gef_fild08,0,0,0,0 monster Lude 1812,3,0,0,0 -gef_fild09,0,0,0,0 monster Lude 1812,3,0,0,0 -gef_fild10,0,0,0,0 monster Lude 1812,3,0,0,0 -gef_fild11,0,0,0,0 monster Lude 1812,3,0,0,0 -gef_fild12,0,0,0,0 monster Lude 1812,3,0,0,0 -gef_fild13,0,0,0,0 monster Lude 1812,3,0,0,0 -gef_fild14,0,0,0,0 monster Lude 1812,3,0,0,0 - -cmd_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 -cmd_fild02,0,0,0,0 monster Lude 1812,3,0,0,0 -cmd_fild03,0,0,0,0 monster Lude 1812,3,0,0,0 -cmd_fild04,0,0,0,0 monster Lude 1812,3,0,0,0 -cmd_fild05,0,0,0,0 monster Lude 1812,3,0,0,0 -cmd_fild06,0,0,0,0 monster Lude 1812,3,0,0,0 -cmd_fild07,0,0,0,0 monster Lude 1812,3,0,0,0 -cmd_fild08,0,0,0,0 monster Lude 1812,3,0,0,0 -cmd_fild09,0,0,0,0 monster Lude 1812,3,0,0,0 - -mjolnir_01,0,0,0,0 monster Lude 1812,3,0,0,0 -mjolnir_02,0,0,0,0 monster Lude 1812,3,0,0,0 -mjolnir_03,0,0,0,0 monster Lude 1812,3,0,0,0 -mjolnir_04,0,0,0,0 monster Lude 1812,3,0,0,0 -mjolnir_05,0,0,0,0 monster Lude 1812,3,0,0,0 -mjolnir_06,0,0,0,0 monster Lude 1812,3,0,0,0 -mjolnir_07,0,0,0,0 monster Lude 1812,3,0,0,0 -mjolnir_08,0,0,0,0 monster Lude 1812,3,0,0,0 -mjolnir_09,0,0,0,0 monster Lude 1812,3,0,0,0 -mjolnir_10,0,0,0,0 monster Lude 1812,3,0,0,0 -mjolnir_11,0,0,0,0 monster Lude 1812,3,0,0,0 -mjolnir_12,0,0,0,0 monster Lude 1812,3,0,0,0 - -xmas_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 - -sec_in02,0,0,0,0 monster Lude 1812,3,0,0,0 - -gl_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 -gl_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 - -gl_knt02,0,0,0,0 monster Lude 1812,3,0,0,0 -gl_knt01,0,0,0,0 monster Lude 1812,3,0,0,0 - -gl_step,0,0,0,0 monster Lude 1812,3,0,0,0 - -gl_sew04,0,0,0,0 monster Lude 1812,3,0,0,0 -gl_sew03,0,0,0,0 monster Lude 1812,3,0,0,0 -gl_sew02,0,0,0,0 monster Lude 1812,3,0,0,0 -gl_sew01,0,0,0,0 monster Lude 1812,3,0,0,0 - -gl_chyard,0,0,0,0 monster Lude 1812,3,0,0,0 -gl_church,0,0,0,0 monster Lude 1812,3,0,0,0 - -glast_01,0,0,0,0 monster Lude 1812,3,0,0,0 - -gl_prison1,0,0,0,0 monster Lude 1812,3,0,0,0 -gl_prison,0,0,0,0 monster Lude 1812,3,0,0,0 - -gl_in01,0,0,0,0 monster Lude 1812,3,0,0,0 - -gl_cas02,0,0,0,0 monster Lude 1812,3,0,0,0 -gl_cas01,0,0,0,0 monster Lude 1812,3,0,0,0 - -tur_dun04,0,0,0,0 monster Lude 1812,3,0,0,0 -tur_dun03,0,0,0,0 monster Lude 1812,3,0,0,0 -tur_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 -tur_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 - -alde_dun04,0,0,0,0 monster Lude 1812,3,0,0,0 -alde_dun03,0,0,0,0 monster Lude 1812,3,0,0,0 -alde_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 -alde_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 - -c_tower1,0,0,0,0 monster Lude 1812,3,0,0,0 -c_tower2,0,0,0,0 monster Lude 1812,3,0,0,0 -c_tower3,0,0,0,0 monster Lude 1812,3,0,0,0 -c_tower4,0,0,0,0 monster Lude 1812,3,0,0,0 - -in_sphinx5,0,0,0,0 monster Lude 1812,3,0,0,0 -in_sphinx4,0,0,0,0 monster Lude 1812,3,0,0,0 -in_sphinx3,0,0,0,0 monster Lude 1812,3,0,0,0 -in_sphinx2,0,0,0,0 monster Lude 1812,3,0,0,0 -in_sphinx1,0,0,0,0 monster Lude 1812,3,0,0,0 - -prt_maze03,0,0,0,0 monster Lude 1812,3,0,0,0 -prt_maze02,0,0,0,0 monster Lude 1812,3,0,0,0 -prt_maze01,0,0,0,0 monster Lude 1812,3,0,0,0 - -treasure02,0,0,0,0 monster Lude 1812,3,0,0,0 -treasure01,0,0,0,0 monster Lude 1812,3,0,0,0 - -moc_pryd06,0,0,0,0 monster Lude 1812,3,0,0,0 -moc_pryd05,0,0,0,0 monster Lude 1812,3,0,0,0 -moc_pryd04,0,0,0,0 monster Lude 1812,3,0,0,0 -moc_pryd03,0,0,0,0 monster Lude 1812,3,0,0,0 -moc_pryd02,0,0,0,0 monster Lude 1812,3,0,0,0 -moc_pryd01,0,0,0,0 monster Lude 1812,3,0,0,0 - -gef_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 -gef_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 -gef_dun00,0,0,0,0 monster Lude 1812,3,0,0,0 - -iz_dun00,0,0,0,0 monster Lude 1812,3,0,0,0 -iz_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 -iz_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 -iz_dun03,0,0,0,0 monster Lude 1812,3,0,0,0 -iz_dun04,0,0,0,0 monster Lude 1812,3,0,0,0 - -pay_dun00,0,0,0,0 monster Lude 1812,3,0,0,0 -pay_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 -pay_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 -pay_dun03,0,0,0,0 monster Lude 1812,3,0,0,0 -pay_dun04,0,0,0,0 monster Lude 1812,3,0,0,0 - -xmas_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 -xmas_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 - -anthell02,0,0,0,0 monster Lude 1812,3,0,0,0 -anthell01,0,0,0,0 monster Lude 1812,3,0,0,0 - -orcsdun02,0,0,0,0 monster Lude 1812,3,0,0,0 -orcsdun01,0,0,0,0 monster Lude 1812,3,0,0,0 - -mjo_dun03,0,0,0,0 monster Lude 1812,3,0,0,0 -mjo_dun02,0,0,0,0 monster Lude 1812,3,0,0,0 -mjo_dun01,0,0,0,0 monster Lude 1812,3,0,0,0 - -prt_sewb4,0,0,0,0 monster Lude 1812,3,0,0,0 -prt_sewb3,0,0,0,0 monster Lude 1812,3,0,0,0 -prt_sewb2,0,0,0,0 monster Lude 1812,3,0,0,0 -prt_sewb1,0,0,0,0 monster Lude 1812,3,0,0,0 - -nif_fild01,0,0,0,0 monster Lude 1812,3,0,0,0 - -nif_fild02,0,0,0,0 monster Lude 1812,3,0,0,0 |