summaryrefslogtreecommitdiff
path: root/npc/events/christmas_2005.txt
diff options
context:
space:
mode:
Diffstat (limited to 'npc/events/christmas_2005.txt')
-rw-r--r--npc/events/christmas_2005.txt102
1 files changed, 51 insertions, 51 deletions
diff --git a/npc/events/christmas_2005.txt b/npc/events/christmas_2005.txt
index db2423e8f..795b50256 100644
--- a/npc/events/christmas_2005.txt
+++ b/npc/events/christmas_2005.txt
@@ -256,7 +256,7 @@ prontera,155,285,3 script Enjoy#enjoy 4_M_MONK,{
mes "and tell him about our plan.";
mes "On a way back, bring as many phalanges as you can. ";
next;
- mes "["+ strcharinfo(0) +"]";
+ mes "["+ strcharinfo(PC_NAME) +"]";
mes "Alright,sir!!!";
next;
mes "[Enjoy]";
@@ -272,7 +272,7 @@ prontera,155,285,3 script Enjoy#enjoy 4_M_MONK,{
mes "We are not being jealous,";
mes "It's just not right leading a loose life!";
next;
- mes "["+ strcharinfo(0) +"]";
+ mes "["+ strcharinfo(PC_NAME) +"]";
mes "Let's punish!!!!!!!!!!!!!!!!!!!!!!!!!!!";
christ_solo05 = 1;
close;
@@ -336,7 +336,7 @@ prontera,155,285,3 script Enjoy#enjoy 4_M_MONK,{
mes "Fine!!";
mes "You are all ready!!!";
next;
- mes "["+ strcharinfo(0) +"]";
+ mes "["+ strcharinfo(PC_NAME) +"]";
mes "Wait!!";
mes "Where's other people??";
next;
@@ -352,7 +352,7 @@ prontera,155,285,3 script Enjoy#enjoy 4_M_MONK,{
donpcevent "Mas#mas02::OnCommandOn";
donpcevent "Event#event02::OnCommandOn";
next;
- mes "["+ strcharinfo(0) +"]";
+ mes "["+ strcharinfo(PC_NAME) +"]";
mes "Oh.. Yup!!!";
next;
mes "[Enjoy]";
@@ -416,32 +416,32 @@ prontera,155,285,3 script Enjoy#enjoy 4_M_MONK,{
donpcevent "Mas#mas02::OnCommandOff";
donpcevent "Event#event02::OnCommandOff";
close2;
- mapannounce "prontera", "Single soldiers "+ strcharinfo(0) +"'s sorrow spread all over the town.",bc_map,0x66FFCC;
- monster "prontera",155,300,""+ strcharinfo(0) +"'s anguish",1062,1,"Enjoy#enjoy::OnMyMobDead";
- monster "prontera",156,300,""+ strcharinfo(0) +"'s jealousy",1062,1,"Enjoy#enjoy::OnMyMobDead";
- monster "prontera",157,300,""+ strcharinfo(0) +"'s despair",1062,1,"Enjoy#enjoy::OnMyMobDead";
- monster "prontera",158,300,""+ strcharinfo(0) +"'s frustration",1062,1,"Enjoy#enjoy::OnMyMobDead";
- monster "prontera",154,300,""+ strcharinfo(0) +"'s bombing",1062,1,"Enjoy#enjoy::OnMyMobDead";
- monster "prontera",158,299,""+ strcharinfo(0) +"'s grudge",1246,1,"Enjoy#enjoy::OnMyMobDead";
- monster "prontera",157,299,""+ strcharinfo(0) +"'s curse",1246,1,"Enjoy#enjoy::OnMyMobDead";
- monster "prontera",156,299,""+ strcharinfo(0) +"'s anger",1246,1,"Enjoy#enjoy::OnMyMobDead";
- monster "prontera",155,299,""+ strcharinfo(0) +"'s grief",1246,1,"Enjoy#enjoy::OnMyMobDead";
- monster "prontera",154,299,""+ strcharinfo(0) +"'s hatred",1246,1,"Enjoy#enjoy::OnMyMobDead";
- monster "prontera",158,298,""+ strcharinfo(0) +"'s a bitter taste of solo",1245,1,"Enjoy#enjoy::OnMyMobDead";
- monster "prontera",157,298,""+ strcharinfo(0) +"'s couple punisher",1245,1,"Enjoy#enjoy::OnMyMobDead";
- monster "prontera",156,298,""+ strcharinfo(0) +"'s loneliness",1245,1,"Enjoy#enjoy::OnMyMobDead";
- monster "prontera",155,298,""+ strcharinfo(0) +"'s sobbing",1245,1,"Enjoy#enjoy::OnMyMobDead";
- monster "prontera",154,298,""+ strcharinfo(0) +"'s darkness",1245,1,"Enjoy#enjoy::OnMyMobDead";
- monster "prontera",158,297,""+ strcharinfo(0) +"'s depression",1244,1,"Enjoy#enjoy::OnMyMobDead";
- monster "prontera",157,297,""+ strcharinfo(0) +"'s estrangement",1244,1,"Enjoy#enjoy::OnMyMobDead";
- monster "prontera",156,297,""+ strcharinfo(0) +"'s nightmare",1244,1,"Enjoy#enjoy::OnMyMobDead";
- monster "prontera",155,297,""+ strcharinfo(0) +"'s wail",1244,1,"Enjoy#enjoy::OnMyMobDead";
- monster "prontera",154,297,""+ strcharinfo(0) +"'s whisper",1244,1,"Enjoy#enjoy::OnMyMobDead";
- monster "prontera",158,296,""+ strcharinfo(0) +"'s regret",1588,1,"Enjoy#enjoy::OnMyMobDead";
- monster "prontera",157,296,""+ strcharinfo(0) +"'s shadow",1588,1,"Enjoy#enjoy::OnMyMobDead";
- monster "prontera",156,296,""+ strcharinfo(0) +"'s couplebreaker",1588,1,"Enjoy#enjoy::OnMyMobDead";
- monster "prontera",155,296,""+ strcharinfo(0) +"'s sadness",1588,1,"Enjoy#enjoy::OnMyMobDead";
- monster "prontera",154,296,""+ strcharinfo(0) +"'s symbol of brokenheart",1588,1,"Enjoy#enjoy::OnMyMobDead";
+ mapannounce "prontera", "Single soldiers "+ strcharinfo(PC_NAME) +"'s sorrow spread all over the town.",bc_map,0x66FFCC;
+ monster "prontera",155,300,""+ strcharinfo(PC_NAME) +"'s anguish",1062,1,"Enjoy#enjoy::OnMyMobDead";
+ monster "prontera",156,300,""+ strcharinfo(PC_NAME) +"'s jealousy",1062,1,"Enjoy#enjoy::OnMyMobDead";
+ monster "prontera",157,300,""+ strcharinfo(PC_NAME) +"'s despair",1062,1,"Enjoy#enjoy::OnMyMobDead";
+ monster "prontera",158,300,""+ strcharinfo(PC_NAME) +"'s frustration",1062,1,"Enjoy#enjoy::OnMyMobDead";
+ monster "prontera",154,300,""+ strcharinfo(PC_NAME) +"'s bombing",1062,1,"Enjoy#enjoy::OnMyMobDead";
+ monster "prontera",158,299,""+ strcharinfo(PC_NAME) +"'s grudge",1246,1,"Enjoy#enjoy::OnMyMobDead";
+ monster "prontera",157,299,""+ strcharinfo(PC_NAME) +"'s curse",1246,1,"Enjoy#enjoy::OnMyMobDead";
+ monster "prontera",156,299,""+ strcharinfo(PC_NAME) +"'s anger",1246,1,"Enjoy#enjoy::OnMyMobDead";
+ monster "prontera",155,299,""+ strcharinfo(PC_NAME) +"'s grief",1246,1,"Enjoy#enjoy::OnMyMobDead";
+ monster "prontera",154,299,""+ strcharinfo(PC_NAME) +"'s hatred",1246,1,"Enjoy#enjoy::OnMyMobDead";
+ monster "prontera",158,298,""+ strcharinfo(PC_NAME) +"'s a bitter taste of solo",1245,1,"Enjoy#enjoy::OnMyMobDead";
+ monster "prontera",157,298,""+ strcharinfo(PC_NAME) +"'s couple punisher",1245,1,"Enjoy#enjoy::OnMyMobDead";
+ monster "prontera",156,298,""+ strcharinfo(PC_NAME) +"'s loneliness",1245,1,"Enjoy#enjoy::OnMyMobDead";
+ monster "prontera",155,298,""+ strcharinfo(PC_NAME) +"'s sobbing",1245,1,"Enjoy#enjoy::OnMyMobDead";
+ monster "prontera",154,298,""+ strcharinfo(PC_NAME) +"'s darkness",1245,1,"Enjoy#enjoy::OnMyMobDead";
+ monster "prontera",158,297,""+ strcharinfo(PC_NAME) +"'s depression",1244,1,"Enjoy#enjoy::OnMyMobDead";
+ monster "prontera",157,297,""+ strcharinfo(PC_NAME) +"'s estrangement",1244,1,"Enjoy#enjoy::OnMyMobDead";
+ monster "prontera",156,297,""+ strcharinfo(PC_NAME) +"'s nightmare",1244,1,"Enjoy#enjoy::OnMyMobDead";
+ monster "prontera",155,297,""+ strcharinfo(PC_NAME) +"'s wail",1244,1,"Enjoy#enjoy::OnMyMobDead";
+ monster "prontera",154,297,""+ strcharinfo(PC_NAME) +"'s whisper",1244,1,"Enjoy#enjoy::OnMyMobDead";
+ monster "prontera",158,296,""+ strcharinfo(PC_NAME) +"'s regret",1588,1,"Enjoy#enjoy::OnMyMobDead";
+ monster "prontera",157,296,""+ strcharinfo(PC_NAME) +"'s shadow",1588,1,"Enjoy#enjoy::OnMyMobDead";
+ monster "prontera",156,296,""+ strcharinfo(PC_NAME) +"'s couplebreaker",1588,1,"Enjoy#enjoy::OnMyMobDead";
+ monster "prontera",155,296,""+ strcharinfo(PC_NAME) +"'s sadness",1588,1,"Enjoy#enjoy::OnMyMobDead";
+ monster "prontera",154,296,""+ strcharinfo(PC_NAME) +"'s symbol of brokenheart",1588,1,"Enjoy#enjoy::OnMyMobDead";
donpcevent "Enjoy#enjoy::OnCommandGo";
end;
}
@@ -607,7 +607,7 @@ prontera,188,177,4 script Happymerry#happymerry 4_M_LGTMAN,{
mes "I hate christmas~!";
emotion e_sob;
next;
- mes "["+ strcharinfo(0) +"]";
+ mes "["+ strcharinfo(PC_NAME) +"]";
mes "Are...you...?";
next;
mes "[Happymerry]";
@@ -618,7 +618,7 @@ prontera,188,177,4 script Happymerry#happymerry 4_M_LGTMAN,{
mes "Blessing? Gloria~~?!";
mes "Couples~~duh~!!!!!!";
next;
- mes "["+ strcharinfo(0) +"]";
+ mes "["+ strcharinfo(PC_NAME) +"]";
mes "You seem to be the right one!!!";
mes "Enjoy is waiting for you.";
mes "let's go!!!";
@@ -637,7 +637,7 @@ prontera,188,177,4 script Happymerry#happymerry 4_M_LGTMAN,{
mes "So,where is Enjoy?";
mes "Where is he?!";
next;
- mes "["+ strcharinfo(0) +"]";
+ mes "["+ strcharinfo(PC_NAME) +"]";
mes "He's waiting for you!";
mes "Go ahead~";
mes "I'll follow you after contacting others.";
@@ -689,7 +689,7 @@ prontera,62,339,3 script Christ#christ 4_M_PECOKNIGHT,{
mes "Only thing I need is this chubby Pecopeco~!";
mes "";
next;
- mes "["+ strcharinfo(0) +"]";
+ mes "["+ strcharinfo(PC_NAME) +"]";
mes "Um...";
next;
mes "[Christ]";
@@ -706,14 +706,14 @@ prontera,62,339,3 script Christ#christ 4_M_PECOKNIGHT,{
mes "I'm not gonna be lonely~";
mes "No I won't!!!";
next;
- mes "["+ strcharinfo(0) +"]";
+ mes "["+ strcharinfo(PC_NAME) +"]";
mes "Actually Enjoy told me...";
next;
mes "[Christ]";
mes "Huh? What did you say?";
mes "Enjoy? You know him? Then,you must be the one whom Happymerry sent!?";
next;
- mes "["+ strcharinfo(0) +"]";
+ mes "["+ strcharinfo(PC_NAME) +"]";
mes "Yes~ Happymerry sent me...";
next;
mes "[Christ]";
@@ -783,7 +783,7 @@ prontera,163,66,7 script Mas#mas 4_M_ALCHE_A,{
mes "No time to waste~~";
mes "Let's dig herbs.......";
next;
- mes "["+ strcharinfo(0) +"]";
+ mes "["+ strcharinfo(PC_NAME) +"]";
mes "Hey~are you ok? Are you Mas?";
next;
mes "[Mas]";
@@ -794,7 +794,7 @@ prontera,163,66,7 script Mas#mas 4_M_ALCHE_A,{
mes "Never mind!! What am I thinking?!!";
mes "Get away~I have dig herbs~";
next;
- mes "["+ strcharinfo(0) +"]";
+ mes "["+ strcharinfo(PC_NAME) +"]";
mes "Mas!!";
mes "Are you ok?!";
mes "Christ sent me.";
@@ -809,7 +809,7 @@ prontera,163,66,7 script Mas#mas 4_M_ALCHE_A,{
mes "[Mas]";
mes "...Are going with me?";
next;
- mes "["+ strcharinfo(0) +"]";
+ mes "["+ strcharinfo(PC_NAME) +"]";
mes "No~~";
mes "I have something left to do.";
mes "I have to tell others about this.";
@@ -854,14 +854,14 @@ prontera,35,209,5 script Event#event 4_M_SITDOWN,{
mes "[Event]";
mes "........................";
next;
- mes "["+ strcharinfo(0) +"]";
+ mes "["+ strcharinfo(PC_NAME) +"]";
mes "...Are... you...?";
next;
mes "[Event]";
mes "...I love you too~!!!";
emotion e_omg,1;
next;
- mes "["+ strcharinfo(0) +"]";
+ mes "["+ strcharinfo(PC_NAME) +"]";
mes "(Oh,my..)";
next;
mes "[Event]";
@@ -875,7 +875,7 @@ prontera,35,209,5 script Event#event 4_M_SITDOWN,{
//Emotion "Event#event" ET_KIK
emotion e_kis;
next;
- mes "["+ strcharinfo(0) +"]";
+ mes "["+ strcharinfo(PC_NAME) +"]";
mes "Mas sent me here.";
mes "You know about Enjoy's plan, right?";
mes "...Are you listening?";
@@ -896,7 +896,7 @@ prontera,35,209,5 script Event#event 4_M_SITDOWN,{
mes "-and packed his stuff and bowed to Kafra.-";
mes "";
next;
- mes "["+ strcharinfo(0) +"]";
+ mes "["+ strcharinfo(PC_NAME) +"]";
mes "Finally!!! Done telling everyone!!";
mes "Now I should get my ^0000FFBranch of Dead Tree^000000s packed up";
mes "and go punish singles!!!";
@@ -914,7 +914,7 @@ prontera,35,209,5 script Event#event 4_M_SITDOWN,{
mes "-He talked to his right hand-";
mes "-and packed his stuff and bowed to Kafra.-";
next;
- mes "["+ strcharinfo(0) +"]";
+ mes "["+ strcharinfo(PC_NAME) +"]";
mes "Finally!!! Done telling everyone!!";
mes "Now I should get my things packed up";
mes "and go punish singles!!!";
@@ -929,7 +929,7 @@ prontera,35,209,5 script Event#event 4_M_SITDOWN,{
mes "...I love you too~!!!";
emotion e_omg,1;
next;
- mes "["+ strcharinfo(0) +"]";
+ mes "["+ strcharinfo(PC_NAME) +"]";
mes "(Oh.my~)";
next;
mes "[Event]";
@@ -1055,7 +1055,7 @@ prontera,156,242,0 script Oholy#pron::OholyDup 1_F_PRIEST,{
next;
mes "[Oholy]";
mes "Well, please bring me back";
- mes "Christmas carol music book, "+ strcharinfo(0) +".";
+ mes "Christmas carol music book, "+ strcharinfo(PC_NAME) +".";
mes "That little devil will be still";
mes "in the town because it only happened a few minutes ago.";
next;
@@ -1168,7 +1168,7 @@ prontera,156,242,0 script Oholy#pron::OholyDup 1_F_PRIEST,{
mes "-You started humming then,-";
mes "-began to sing the next phase-";
next;
- mes "["+ strcharinfo(0) +"]";
+ mes "["+ strcharinfo(PC_NAME) +"]";
mes "~Soon the snowflackes will fall~";
mes "~and tomorrow you'll see~";
mes "~Every wish, one and all,~";
@@ -1414,7 +1414,7 @@ function script F_carol_devi {
mes "soul and be bound in a beneficial contract with me?";
emotion e_kis;
next;
- mes "["+ strcharinfo(0) +"]";
+ mes "["+ strcharinfo(PC_NAME) +"]";
mes "Hey, you! Deviruchi!!!";
mes "What a brat!!! Gotcha!";
next;
@@ -1437,7 +1437,7 @@ function script F_carol_devi {
enablenpc getarg(1);
disablenpc getarg(0);
next;
- mes "["+ strcharinfo(0) +"]";
+ mes "["+ strcharinfo(PC_NAME) +"]";
mes "Rudolph... If... Foggy...";
mes "Sledge... Reindeer...";
mes "Hmm, I think I got what I need.";
@@ -1505,7 +1505,7 @@ function script F_carol_devi {
mes "soul and be bound in a beneficial contract with me?";
emotion e_omg;
next;
- mes "["+ strcharinfo(0) +"]";
+ mes "["+ strcharinfo(PC_NAME) +"]";
mes "Hey, you! Deviruchi!!!";
mes "What a brat!!! Gotcha!";
next;
@@ -1535,7 +1535,7 @@ function script F_carol_devi2 {
mes "soul and be bound in a beneficial contract with me?";
emotion e_omg;
next;
- mes "["+ strcharinfo(0) +"]";
+ mes "["+ strcharinfo(PC_NAME) +"]";
mes "Hey, you! Deviruchi!!!";
mes "What a brat!!! Gotcha!";
next;