diff options
Diffstat (limited to 'npc/events/christmas_2005.txt')
-rw-r--r-- | npc/events/christmas_2005.txt | 33 |
1 files changed, 16 insertions, 17 deletions
diff --git a/npc/events/christmas_2005.txt b/npc/events/christmas_2005.txt index a5af84273..5b8af009b 100644 --- a/npc/events/christmas_2005.txt +++ b/npc/events/christmas_2005.txt @@ -5,7 +5,7 @@ //===== Current Version: ===================================== //= 1.2 //===== Description: ========================================= -//= [Aegis Conversion] +//= [Official Conversion] //= Event 1: Louise's Kim creates Louise's Santa Hat. //= Event 2: Enjoy Happymerry Chistmas Event summons monsters. //= Event 3: Oholy requires you to hunt Deviruchi NPCs. @@ -51,7 +51,7 @@ xmas_in,89,92,5 script Louise Kim#designer 714,{ mes ""; emotion e_lv; next; - if(countitem(2236) > 0) { + if (countitem(2236) > 0) { if (select("Here.:It's ok.") == 1) { mes "[Designer Louise Kim]"; mes "Nice choice!!"; @@ -294,7 +294,7 @@ prontera,155,285,3 script Enjoy#enjoy 753,{ end; } } - else if((christ_solo05 > 0) && (christ_solo05 < 5)){ + else if ((christ_solo05 > 0) && (christ_solo05 < 5)){ mes "[Enjoy]"; mes "Each should have one person's phone number."; mes "We must keep it secret before we put in action."; @@ -395,7 +395,7 @@ prontera,155,285,3 script Enjoy#enjoy 753,{ donpcevent "Christ#christ02::OnCommandEmotion"; donpcevent "Mas#mas02::OnCommandEmotion"; donpcevent "Event#event02::OnCommandEmotion"; - misceffect 376; //_HITLINE2 + misceffect EF_HITLINE2; delitem 604,5; //Branch_of_Dead_Tree set christ_solo05,6; donpcevent "Happymerry#happymerry02::OnCommandOff"; @@ -719,7 +719,7 @@ prontera,62,339,3 script Christ#christ 875,{ set christ_solo05,3; close; } - else if(christ_solo05 > 2) { + else if (christ_solo05 > 2) { mes "[Christ]"; mes "Than,see you there!!"; mes "I'll go meet Enjoy!"; @@ -755,7 +755,7 @@ prontera,62,339,3 script Christ#christ 875,{ } prontera,163,66,7 script Mas#mas 748,{ - if(christ_solo05 == 3) { + if (christ_solo05 == 3) { mes "[Mas]"; mes "Herds!!!!!How long does it take!"; mes "Somebody know the regenerating time of Herb?!!"; @@ -810,7 +810,7 @@ prontera,163,66,7 script Mas#mas 748,{ set christ_solo05,4; close; } - else if(christ_solo05 > 3) { + else if (christ_solo05 > 3) { mes "[Mas]"; mes "If you excuse me, I'll go ahead and meat Enjoy."; mes "And don't forget to tell ^0000FFEvent^000000 about this."; @@ -837,7 +837,7 @@ prontera,163,66,7 script Mas#mas 748,{ } prontera,35,209,5 script Event#event 881,{ - if(christ_solo05 == 4) { + if (christ_solo05 == 4) { mes "[Event]"; mes "........................"; next; @@ -891,7 +891,7 @@ prontera,35,209,5 script Event#event 881,{ set christ_solo05,5; close; } - else if(christ_solo05 > 4) { + else if (christ_solo05 > 4) { mes "[Event]"; mes "Wait for me miss Kafra~~~"; mes "Don't be so lonely~."; @@ -1104,7 +1104,7 @@ prontera,156,242,0 script Oholy#pron::OholyDup 79,{ close; } } - else if(christ_carol05 == 1) { + else if (christ_carol05 == 1) { mes "[Oholy]"; mes "He should not be able to escape"; mes "from the town. Please find the"; @@ -1113,8 +1113,8 @@ prontera,156,242,0 script Oholy#pron::OholyDup 79,{ mes "Punish the wicked devil who is ruining Christmas!!!"; close; } - else if(christ_carol05 == 2) { - if(!checkweight(1201,1)) { + else if (christ_carol05 == 2) { + if (!checkweight(1201,1)) { mes "^3355FFWait a second!"; mes "Right now, you're carrying"; mes "too many things with you."; @@ -1123,8 +1123,7 @@ prontera,156,242,0 script Oholy#pron::OholyDup 79,{ mes "to store some of your items.^000000"; close; } - set .@now_weight,MaxWeight-Weight; - if(.@now_weight < 2000) { + if (MaxWeight - Weight < 2000) { mes "^3355FFWait a second!"; mes "Right now, you're carrying"; mes "too many things with you."; @@ -1441,7 +1440,7 @@ function script F_carol_devi { disablenpc getarg(0); next; mes "-You are now cursed!!!-"; - sc_start SC_Curse,5000,0; + sc_start SC_CURSE,5000,0; emotion e_omg,1; close; case 3: @@ -1458,7 +1457,7 @@ function script F_carol_devi { disablenpc getarg(0); next; mes "-You are blinded!!!-"; - sc_start SC_Blind,5000,0; + sc_start SC_BLIND,5000,0; emotion e_omg,1; close; case 4: @@ -1475,7 +1474,7 @@ function script F_carol_devi { disablenpc getarg(0); next; mes "-You are poisoned!!!-"; - sc_start SC_Poison,5000,0; + sc_start SC_POISON,5000,0; emotion e_omg,1; close; } |