diff options
Diffstat (limited to 'npc/events/RWC_2011.txt')
-rw-r--r-- | npc/events/RWC_2011.txt | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/npc/events/RWC_2011.txt b/npc/events/RWC_2011.txt index b81c14618..dcb373c96 100644 --- a/npc/events/RWC_2011.txt +++ b/npc/events/RWC_2011.txt @@ -34,7 +34,7 @@ //========================================================================= prontera,114,81,5 script RWC2011 Agent#2 4_M_ATEIL,{ - if (checkweight(1201,1) == 0 || MaxWeight - Weight < 500) { + if (checkweight(Knife,1) == 0 || MaxWeight - Weight < 500) { mes "[New Agent]"; mes "You have too many items. Please make room in your inventory and come back."; close; @@ -173,7 +173,7 @@ prontera,114,81,5 script RWC2011 Agent#2 4_M_ATEIL,{ setquest 13000; close; } else if (oversea_event == 1) { - if (countitem(6485) && countitem(6486) && countitem(6487) > 1 && countitem(7602) && countitem(7470) && countitem(6012)) { + if (countitem(BlueCard_2) && countitem(BlueCard_0) && countitem(BlueCard_1) > 1 && countitem(BlueCard_R) && countitem(BlueCard_W) && countitem(Blue_Card_C)) { mes "[RWC2011 Agent]"; mes "Have you gathered all the cards?"; next; @@ -183,30 +183,30 @@ prontera,114,81,5 script RWC2011 Agent#2 4_M_ATEIL,{ mes "[RWC2011 Agent]"; mes "Here are the gifts I promised... Let's see..."; next; - delitem 6485,1; //BlueCard_2 - delitem 6486,1; //BlueCard_0 - delitem 6487,2; //BlueCard_1 - delitem 7602,1; //BlueCard_R - delitem 7470,1; //BlueCard_W - delitem 6012,1; //Blue_Card_C + delitem BlueCard_2,1; + delitem BlueCard_0,1; + delitem BlueCard_1,2; + delitem BlueCard_R,1; + delitem BlueCard_W,1; + delitem Blue_Card_C,1; //SavePPL BlueCard_2 oversea_event = 2; erasequest 13000; setquest 13001; .@i = rand(1,100); - if (.@i == 1) getitem 12690,1; //Old_C_Album_Helm - else if (.@i == 2) getitem 12691,1; //Old_C_Album_Armor - else if (.@i == 3) getitem 12693,1; //Old_C_Album_Garment - else if (.@i == 4) getitem 12694,1; //Old_C_Album_Shoes - else if (.@i == 5) getitem 12698,1; //Old_C_Album_Weapon - else if (.@i == 6) getitem 12695,1; //Old_C_Album_Acc - else if (.@i == 7) getitem 12692,1; //Old_C_Album_Shield - else if (.@i < 28) getitem 547,10; //White_Slim_Potion - else if (.@i < 38) getitem 607,1; //Yggdrasilberry - else if (.@i < 51) getitem 608,1; //Seed_Of_Yggdrasil + if (.@i == 1) getitem Old_C_Album_Helm,1; + else if (.@i == 2) getitem Old_C_Album_Armor,1; + else if (.@i == 3) getitem Old_C_Album_Garment,1; + else if (.@i == 4) getitem Old_C_Album_Shoes,1; + else if (.@i == 5) getitem Old_C_Album_Weapon,1; + else if (.@i == 6) getitem Old_C_Album_Acc,1; + else if (.@i == 7) getitem Old_C_Album_Shield,1; + else if (.@i < 28) getitem White_Slim_Potion,10; + else if (.@i < 38) getitem Yggdrasilberry,1; + else if (.@i < 51) getitem Seed_Of_Yggdrasil,1; else { - getitem 12696,5; //RWC_Cele_Fire - getitem 12697,5; //RWC_Cele_Fire2 + getitem RWC_Cele_Fire,5; + getitem RWC_Cele_Fire2,5; } mes "[RWC2011 Agent]"; mes "It's not much but please keep it! Haha, we still have lots of cards to be found. I hope you can help me tomorrow as well."; |