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-rw-r--r--npc/custom/eAAC_Scripts/kafraExpress/global_functionsKE.txt4
-rw-r--r--npc/custom/eAAC_Scripts/quest_warper.txt6
-rw-r--r--npc/custom/jobs/jobmaster.txt6
-rw-r--r--npc/custom/jobs/old/jobchange.txt2
4 files changed, 9 insertions, 9 deletions
diff --git a/npc/custom/eAAC_Scripts/kafraExpress/global_functionsKE.txt b/npc/custom/eAAC_Scripts/kafraExpress/global_functionsKE.txt
index 5dbe75677..f536e8e32 100644
--- a/npc/custom/eAAC_Scripts/kafraExpress/global_functionsKE.txt
+++ b/npc/custom/eAAC_Scripts/kafraExpress/global_functionsKE.txt
@@ -57,7 +57,7 @@ function script GF_getJobName {
return "sage";
case Job_BlackSmith:
return "blacksmith";
- case Job_Alchem:
+ case Job_Alchemist:
return "alchemist";
case Job_Knight:
case Job_Knight2:
@@ -305,7 +305,7 @@ function script GF_getJobClass {
case Job_Merchant:
case Job_BlackSmith:
- case Job_Alchem:
+ case Job_Alchemist:
return Job_Merchant;
case Job_Swordman:
diff --git a/npc/custom/eAAC_Scripts/quest_warper.txt b/npc/custom/eAAC_Scripts/quest_warper.txt
index 1ffd4ff6a..ec96f800b 100644
--- a/npc/custom/eAAC_Scripts/quest_warper.txt
+++ b/npc/custom/eAAC_Scripts/quest_warper.txt
@@ -1182,8 +1182,8 @@ function script QWS_Darray {
setarray @DGat$[@Dref], "c_tower1.gat", "c_tower2.gat", "c_tower3.gat", "c_tower4.gat", "alde_dun01.gat", "alde_dun02.gat", "alde_dun03.gat", "alde_dun04.gat";
setarray @DLevelName$[@Dref], "Clock Tower Level 1", "Clock Tower Level 2", "Clock Tower Level 3", "Clock Tower Level 4", "Basement 1F", "Basement 2F", "Basement 3F", "Basement 4F";
- setarray @DXcoords[@Dref], 200, 268, 64, 32, 197, 262, 276, 130;
- setarray @DYcoords[@Dref], 163, 26, 148, 63, 25, 41, 53, 130;
+ setarray @DXcoords[@Dref], 200, 268, 64, 32, 197, 262, 276, 122;
+ setarray @DYcoords[@Dref], 163, 26, 148, 63, 25, 41, 53, 125;
setarray @DDepth[@Dref], 0, 1, 2, 3, 1, 2, 3, 4;
QWS_Make_Dungeon_Menu 5;
@@ -1505,7 +1505,7 @@ function script QWS_Darray {
setarray @DGat$[@Dref], "um_dun01.gat", "um_dun02.gat", "yggdrasil01.gat";
setarray @DLevelName$[@Dref], "Carpenter's Shop in The Tree", "Passage to a Foreign World", "Hvergelmir's Fountain";
setarray @DXcoords[@Dref], 205, 48, 40;
- setarray @DYcoords[@Dref], 16, 30, 63;
+ setarray @DYcoords[@Dref], 26, 30, 63;
setarray @DDepth[@Dref], 0, 1, 2;
QWS_Make_Dungeon_Menu 27;
diff --git a/npc/custom/jobs/jobmaster.txt b/npc/custom/jobs/jobmaster.txt
index 2db205ba7..d3bf6f59b 100644
--- a/npc/custom/jobs/jobmaster.txt
+++ b/npc/custom/jobs/jobmaster.txt
@@ -43,7 +43,7 @@ prontera,153,193,6 script Job Master 123,{
case Job_Priest:
set @target_job, Job_Acolyte_High;
break;
- case Job_Alchem:
+ case Job_Alchemist:
case Job_Blacksmith:
set @target_job, Job_Merchant_High;
break;
@@ -91,7 +91,7 @@ prontera,153,193,6 script Job Master 123,{
mes "Are you sure you want to change to " + JobName(@target_job) + "?";
if(select("No","Yes") == 2){
callfunc "Job_Change", @target_job;
- if(@target_job == Job_Gunsliger || @target_job == Job_Ninja || @target_job == Job_Taekwon) {
+ if(@target_job == Job_Gunslinger || @target_job == Job_Ninja || @target_job == Job_Taekwon) {
callfunc "F_ClearJobVar";
} else {
if($@JC_Plat) goto L_GivePlat;
@@ -138,7 +138,7 @@ prontera,153,193,6 script Job Master 123,{
case Job_Baby_Merchant:
case Job_Merchant:
set @job_opt[0], Job_Blacksmith;
- set @job_opt[1], Job_Alchem;
+ set @job_opt[1], Job_Alchemist;
break;
case Job_Thief_High:
case Job_Baby_Thief:
diff --git a/npc/custom/jobs/old/jobchange.txt b/npc/custom/jobs/old/jobchange.txt
index 10c4a9cbe..2c0439eca 100644
--- a/npc/custom/jobs/old/jobchange.txt
+++ b/npc/custom/jobs/old/jobchange.txt
@@ -617,7 +617,7 @@ LSecondClass2:
mes "[ ^0065DFJobra^000000 ]";
if(class !=5) goto LNotMerc2;
mes "Cool! Go make some potions! Open a Pharmacy! yeah yeah yeah! ^_^";
- jobchange 18;// Job: Job_Alchem
+ jobchange 18;// Job: Job_Alchemist
cutin "kafra_01",255;
close;