diff options
Diffstat (limited to 'npc/custom')
-rw-r--r-- | npc/custom/battleground/bg_tierra_01.txt | 6 | ||||
-rw-r--r-- | npc/custom/battleground/bg_tierra_02.txt | 6 | ||||
-rw-r--r-- | npc/custom/bgqueue/flavius.txt | 12 | ||||
-rw-r--r-- | npc/custom/etc/marriage.txt | 6 | ||||
-rw-r--r-- | npc/custom/events/cluckers.txt | 14 | ||||
-rw-r--r-- | npc/custom/item_signer.txt | 2 | ||||
-rw-r--r-- | npc/custom/itembind.txt | 4 | ||||
-rw-r--r-- | npc/custom/quests/hunting_missions.txt | 12 | ||||
-rw-r--r-- | npc/custom/woe_controller.txt | 2 |
9 files changed, 32 insertions, 32 deletions
diff --git a/npc/custom/battleground/bg_tierra_01.txt b/npc/custom/battleground/bg_tierra_01.txt index bab80916b..56a505356 100644 --- a/npc/custom/battleground/bg_tierra_01.txt +++ b/npc/custom/battleground/bg_tierra_01.txt @@ -99,13 +99,13 @@ OnReadyCheck: end; OnNeutralBreak: - if( getcharid(4) == $@TierraBG1_id1 ) + if( getcharid(CHAR_ID_BG) == $@TierraBG1_id1 ) { mapannounce "bat_a01","Guillaume obtained a neurality banner, so they have an advantage.",1,0x0000FF; bg_team_setxy $@TierraBG1_id2,42,16; areawarp "bat_a01",52,208,61,217,"bat_a01",42,16; } - else if( getcharid(4) == $@TierraBG1_id2 ) + else if( getcharid(CHAR_ID_BG) == $@TierraBG1_id2 ) { mapannounce "bat_a01","Croix obtained a neutrality banner, so they have an advantage.",1,0xFF0000; bg_team_setxy $@TierraBG1_id1,50,374; @@ -113,7 +113,7 @@ OnNeutralBreak: } else end; - set .Neutral_Base, getcharid(4); + set .Neutral_Base, getcharid(CHAR_ID_BG); bg_team_setxy .Neutral_Base,56,212; if( .Guardian_1 == 0 ) diff --git a/npc/custom/battleground/bg_tierra_02.txt b/npc/custom/battleground/bg_tierra_02.txt index 791f02109..e0f1b402a 100644 --- a/npc/custom/battleground/bg_tierra_02.txt +++ b/npc/custom/battleground/bg_tierra_02.txt @@ -99,13 +99,13 @@ OnReadyCheck: end; OnNeutralBreak: - if( getcharid(4) == $@TierraBG2_id1 ) + if( getcharid(CHAR_ID_BG) == $@TierraBG2_id1 ) { mapannounce "bat_a02","Guillaume obtained a neurality banner, so they have an advantage.",1,0x0000FF; bg_team_setxy $@TierraBG2_id2,42,16; areawarp "bat_a02",52,208,61,217,"bat_a02",42,16; } - else if( getcharid(4) == $@TierraBG2_id2 ) + else if( getcharid(CHAR_ID_BG) == $@TierraBG2_id2 ) { mapannounce "bat_a02","Croix obtained a neutrality banner, so they have an advantage.",1,0xFF0000; bg_team_setxy $@TierraBG2_id1,50,374; @@ -113,7 +113,7 @@ OnNeutralBreak: } else end; - set .Neutral_Base, getcharid(4); + set .Neutral_Base, getcharid(CHAR_ID_BG); bg_team_setxy .Neutral_Base,56,212; if( .Guardian_1 == 0 ) diff --git a/npc/custom/bgqueue/flavius.txt b/npc/custom/bgqueue/flavius.txt index 33561db0a..d959253f3 100644 --- a/npc/custom/bgqueue/flavius.txt +++ b/npc/custom/bgqueue/flavius.txt @@ -170,12 +170,12 @@ OnReset: end; OnCroixQuit: - queueremove($@Croix_QueueBG1,getcharid(3)); + queueremove($@Croix_QueueBG1,getcharid(CHAR_ID_ACCOUNT)); callsub L_OnPlayerQuit; end; OnGuillaumeQuit: - queueremove($@Guill_QueueBG1,getcharid(3)); + queueremove($@Guill_QueueBG1,getcharid(CHAR_ID_ACCOUNT)); callsub L_OnPlayerQuit; end; @@ -437,7 +437,7 @@ OnTouch: } bat_b01,10,294,3 script Guillaume Vintenar#b01_a 4_M_RASWORD,{ - if ($@FlaviusBG1_id1 == getcharid(4)) { + if ($@FlaviusBG1_id1 == getcharid(CHAR_ID_BG)) { if ($@FlaviusBG1_Victory == 1) { set .@your_medal,countitem(BF_Badge2); set .@medal_gap,500 - .@your_medal; @@ -489,7 +489,7 @@ OnInit: } bat_b01,389,14,3 script Croix Vintenar#b01_b 4_M_RASWORD,{ - if ($@FlaviusBG1_id2 == getcharid(4)) { + if ($@FlaviusBG1_id2 == getcharid(CHAR_ID_BG)) { if ($@FlaviusBG1_Victory == 2) { set .@your_medal,countitem(BF_Badge2); set .@medal_gap,500 - .@your_medal; @@ -623,7 +623,7 @@ bat_b01,389,16,3 script Croix Camp#flag31 1_FLAG_EAGLE,{ end; } bat_b01,10,294,3 script Vintenar#bat_b01_aover 4_M_KY_HEAD,{ set .@A_B_gap,$@Guill_ScoreBG1 - $@Croix_ScoreBG1; - if ($@FlaviusBG1_id1 == getcharid(4)) { + if ($@FlaviusBG1_id1 == getcharid(CHAR_ID_BG)) { if (.@A_B_gap > 0) { set .@your_medal,countitem(BF_Badge2); set .@medal_gap,500 - .@your_medal; @@ -701,7 +701,7 @@ OnInit: bat_b01,389,14,3 script Vintenar#bat_b01_bover 4_M_CRU_HEAD,{ set .@A_B_gap,$@Guill_ScoreBG1 - $@Croix_ScoreBG1; - if ($@FlaviusBG1_id2 == getcharid(4)) { + if ($@FlaviusBG1_id2 == getcharid(CHAR_ID_BG)) { if (.@A_B_gap > 0) { set .@your_medal,countitem(BF_Badge2); set .@medal_gap,500 - .@your_medal; diff --git a/npc/custom/etc/marriage.txt b/npc/custom/etc/marriage.txt index 76b0429c8..4e521ec55 100644 --- a/npc/custom/etc/marriage.txt +++ b/npc/custom/etc/marriage.txt @@ -723,13 +723,13 @@ function SF_TryRegister { set $wed_bride$,strcharinfo(PC_NAME); $wed_bride_sex = Sex; if ($@wedding_effect == 1) //Store account id for effect. - set $wedding_effect_id, getcharid(3); + set $wedding_effect_id, getcharid(CHAR_ID_ACCOUNT); } else { set $wed_groom_progress,1; set $wed_groom$,strcharinfo(PC_NAME); $wed_groom_sex = Sex; if ($@wedding_effect == 2) //Store account id for effect. - set $wedding_effect_id, getcharid(3); + set $wedding_effect_id, getcharid(CHAR_ID_ACCOUNT); } } @@ -882,7 +882,7 @@ function SF_InProgress { mes "...I am still waiting for your partner to confirm the divorce procedure."; close; } - if (getcharid(0) != $@divorcee) { + if (getcharid(CHAR_ID_CHAR) != $@divorcee) { mes "["+@name$+"]"; mes "I am in the progress of divorcing "+$@divorcer$+"."; mes "Do you know who the spouse is?"; diff --git a/npc/custom/events/cluckers.txt b/npc/custom/events/cluckers.txt index f0967590b..fbdbbed3f 100644 --- a/npc/custom/events/cluckers.txt +++ b/npc/custom/events/cluckers.txt @@ -23,20 +23,20 @@ prontera,156,219,4 script Cluckers 4_NFCOCK,{ if (.startcluck) { specialeffect2 2; switch(rand(15)) { - case 0: npctalk "CLUUUUUUCK!!!"; unitskilluseid getcharid(3),"NPC_SELFDESTRUCTION",1; emotion 23; break; + case 0: npctalk "CLUUUUUUCK!!!"; unitskilluseid getcharid(CHAR_ID_ACCOUNT),"NPC_SELFDESTRUCTION",1; emotion 23; break; case 1: npctalk "Cluuuuuck!~"; break; - case 2: unitskilluseid getcharid(3),"NPC_SELFDESTRUCTION",1; break; + case 2: unitskilluseid getcharid(CHAR_ID_ACCOUNT),"NPC_SELFDESTRUCTION",1; break; case 3: sc_start SC_FREEZE,10000,0; break; - case 4: npctalk "CLUUUUUUUUUCK!!!"; unitskilluseid getcharid(3),"NPC_SELFDESTRUCTION",1; emotion 23; break; + case 4: npctalk "CLUUUUUUUUUCK!!!"; unitskilluseid getcharid(CHAR_ID_ACCOUNT),"NPC_SELFDESTRUCTION",1; emotion 23; break; case 5: sc_start SC_SLEEP,10000,0; break; case 6: sc_start SC_STONE,10000,0; emotion 29; break; - case 7: npctalk "CLUUUUUUCK!!!"; unitskilluseid getcharid(3),"NPC_SELFDESTRUCTION",1; emotion 23; break; - case 8: npctalk "Cluck! CLUUUCK!!"; unitskilluseid getcharid(3),"NPC_SELFDESTRUCTION",1; emotion 23; break; + case 7: npctalk "CLUUUUUUCK!!!"; unitskilluseid getcharid(CHAR_ID_ACCOUNT),"NPC_SELFDESTRUCTION",1; emotion 23; break; + case 8: npctalk "Cluck! CLUUUCK!!"; unitskilluseid getcharid(CHAR_ID_ACCOUNT),"NPC_SELFDESTRUCTION",1; emotion 23; break; case 9: sc_start SC_STUN,10000,0; break; case 10: sc_start SC_SLEEP,10000,0; emotion 29; break; case 11: npctalk "Cluck! Cluck!"; break; case 12: sc_start SC_STUN,10000,0; break; - case 13: unitskilluseid getcharid(3),"NPC_SELFDESTRUCTION",1; break; + case 13: unitskilluseid getcharid(CHAR_ID_ACCOUNT),"NPC_SELFDESTRUCTION",1; break; default: if (rand(50) < 4) { npctalk "WOOF!..........."; @@ -46,7 +46,7 @@ prontera,156,219,4 script Cluckers 4_NFCOCK,{ set .startcluck,0; } else { npctalk "Cluck! CLUUUCK!!"; - unitskilluseid getcharid(3),"NPC_SELFDESTRUCTION",1; + unitskilluseid getcharid(CHAR_ID_ACCOUNT),"NPC_SELFDESTRUCTION",1; } break; } diff --git a/npc/custom/item_signer.txt b/npc/custom/item_signer.txt index 7e90542b1..a0097bb55 100644 --- a/npc/custom/item_signer.txt +++ b/npc/custom/item_signer.txt @@ -126,7 +126,7 @@ prt_in,24,61,7 script Perchik 1_M_01,{ delitem2 .@id,1,1,.@ref,0,.@slot[0],.@slot[1],.@slot[2],.@slot[3]; mes "Done!"; emotion e_proud; - getitem2 .@id,1,1,.@ref,0,254,0,getcharid(0)&0xffff,(getcharid(0)>>16)&0xffff; + getitem2 .@id,1,1,.@ref,0,254,0,getcharid(CHAR_ID_CHAR)&0xffff,(getcharid(CHAR_ID_CHAR)>>16)&0xffff; equip .@id; close; } diff --git a/npc/custom/itembind.txt b/npc/custom/itembind.txt index 66b37f4e7..8c51ad24d 100644 --- a/npc/custom/itembind.txt +++ b/npc/custom/itembind.txt @@ -25,7 +25,7 @@ prontera,144,174,4 script Bound Items 4_M_JP_MID,{ } mes "What kind of bind?"; .@boundtype = 1 << (select("Account", "Guild", "Character")-1); - if(.@boundtype == 2 && (!getcharid(2) || getguildmaster(getcharid(2)) != strcharinfo(PC_NAME))) { + if(.@boundtype == 2 && (!getcharid(CHAR_ID_GUILD) || getguildmaster(getcharid(CHAR_ID_GUILD)) != strcharinfo(PC_NAME))) { mes "In order for me to bind an item to a guild you must be the master of one."; close; } @@ -92,7 +92,7 @@ prontera,144,174,4 script Bound Items 4_M_JP_MID,{ next; for(.@i = 0; .@i < getarraysize(@bound_items); .@i++) { if(@inventorylist_id[.@item] == @bound_items[.@i] && - (!getcharid(2) || getguildmaster(getcharid(2)) != strcharinfo(PC_NAME)) + (!getcharid(CHAR_ID_GUILD) || getguildmaster(getcharid(CHAR_ID_GUILD)) != strcharinfo(PC_NAME)) ) { mes "I will only unbind guild bound items that the guild master requests."; close; diff --git a/npc/custom/quests/hunting_missions.txt b/npc/custom/quests/hunting_missions.txt index dc4e20f79..611bdd480 100644 --- a/npc/custom/quests/hunting_missions.txt +++ b/npc/custom/quests/hunting_missions.txt @@ -50,7 +50,7 @@ function Chk; function Cm; mes "You've started a mission"; mes "on another character."; if ( !@hm_char_del_check ) { - if ( !query_sql( "SELECT 1 FROM `char_reg_num_db` WHERE `key` = 'Mission0' AND `char_id` IN ( SELECT `char_id` FROM `char` WHERE `account_id` = "+ getcharid(3) +" )", .@dummy ) ) { + if ( !query_sql( "SELECT 1 FROM `char_reg_num_db` WHERE `key` = 'Mission0' AND `char_id` IN ( SELECT `char_id` FROM `char` WHERE `account_id` = "+ getcharid(CHAR_ID_ACCOUNT) +" )", .@dummy ) ) { next; mes "[Hunting Missions]"; mes "I can't seem to find any records"; @@ -198,8 +198,8 @@ Mission_Status: set #Mission_Count,0; if (.Delay) set #Mission_Delay, gettimetick(2)+(.Delay*3600); set Mission_Total, Mission_Total+1; - if (Mission_Total == 1) query_sql("INSERT INTO `char_reg_num_db` (`char_id`,`key`,`index`,`value`) VALUES ("+getcharid(0)+",'Mission_Total','0',1)"); - else query_sql("UPDATE `char_reg_num_db` SET `value` = "+Mission_Total+" WHERE `char_id` = "+getcharid(0)+" AND `key` = 'Mission_Total'"); + if (Mission_Total == 1) query_sql("INSERT INTO `char_reg_num_db` (`char_id`,`key`,`index`,`value`) VALUES ("+getcharid(CHAR_ID_CHAR)+",'Mission_Total','0',1)"); + else query_sql("UPDATE `char_reg_num_db` SET `value` = "+Mission_Total+" WHERE `char_id` = "+getcharid(CHAR_ID_CHAR)+" AND `key` = 'Mission_Total'"); close; Mission_Info: @@ -258,7 +258,7 @@ OnBuyItem: close; OnNPCKillEvent: - if (!getcharid(1) || !.Party) { + if (!getcharid(CHAR_ID_PARTY) || !.Party) { if (!#Mission_Count || !Mission0) end; for (set .@i, 0; .@i<.Quests; set .@i,.@i+1) { if (strmobinfo(1,killedrid) == strmobinfo(1,getd("Mission"+.@i))) { @@ -271,8 +271,8 @@ OnNPCKillEvent: } else if (.Party) { set .@mob, killedrid; getmapxy(.@map1$, .@x1, .@y1, UNITTYPE_PC); - getpartymember getcharid(1),1; - getpartymember getcharid(1),2; + getpartymember getcharid(CHAR_ID_PARTY),1; + getpartymember getcharid(CHAR_ID_PARTY),2; for(set .@i,0; .@i<$@partymembercount; set .@i,.@i+1) { if (isloggedin($@partymemberaid[.@i], $@partymembercid[.@i])) { attachrid $@partymemberaid[.@i]; diff --git a/npc/custom/woe_controller.txt b/npc/custom/woe_controller.txt index e109951d7..14e288be7 100644 --- a/npc/custom/woe_controller.txt +++ b/npc/custom/woe_controller.txt @@ -194,7 +194,7 @@ OnReward: OnPCLoadMapEvent: if (!compare(strcharinfo(PC_MAP),"g_cas")) end; if (((.AutoKick && .Active[0]) || (.NoOwner && !getcastledata(strcharinfo(PC_MAP),1))) && !(.Active[0]&(1<<getd("."+strcharinfo(PC_MAP))))) { - if (getcharid(2) && getcastledata(strcharinfo(PC_MAP),1) == getcharid(2)) end; + if (getcharid(CHAR_ID_GUILD) && getcastledata(strcharinfo(PC_MAP),1) == getcharid(CHAR_ID_GUILD)) end; sleep2 1000; message strcharinfo(PC_NAME), getcastlename(strcharinfo(PC_MAP))+" is currently inactive."; sleep2 5000; |