diff options
Diffstat (limited to 'npc/custom')
-rw-r--r-- | npc/custom/quests/thq/THQS_Quests.txt | 12 | ||||
-rw-r--r-- | npc/custom/tougijou.txt | 131 |
2 files changed, 73 insertions, 70 deletions
diff --git a/npc/custom/quests/thq/THQS_Quests.txt b/npc/custom/quests/thq/THQS_Quests.txt index cc5eeb037..623e281fc 100644 --- a/npc/custom/quests/thq/THQS_Quests.txt +++ b/npc/custom/quests/thq/THQS_Quests.txt @@ -354,7 +354,7 @@ N_QuestComp: delitem 957,50;
set four_qset,0;
set On_Quest,0;
- killmonster "pay_dun00.gat","kaho";
+ killmonster "pay_dun00.gat","Flora::OnMobDead";
close;
N_QuestStart:
mes "[Flora]";
@@ -367,9 +367,11 @@ N_QuestStart: mes "[Flora]";
mes "Good Luck";
mes "Remember I need 50 Nail's";
- monster "pay_dun00.gat",0,0,"Flaming Bastard",1072,1,"kaho";
- monster "pay_dun00.gat",0,0,"Flaming Bastard",1072,1,"kaho";
+ monster "pay_dun00.gat",0,0,"Flaming Bastard",1072,1,"Flora::OnMobDead";
+ monster "pay_dun00.gat",0,0,"Flaming Bastard",1072,1,"Flora::OnMobDead";
close;
+OnMobDead:
+ end;
}
//4-2;
yuno.gat,45,138,6 script Zed 735,{
@@ -439,7 +441,7 @@ N_QuestComp: mes "[Czhore]";
mes "Here have these 2 Treasure Tokens.";
mes "And some of my old treasure...";
- monster "prt_gld.gat",155,99,"Old Man's Treasure",1324,1,"treasure";
+ monster "prt_gld.gat",155,99,"Old Man's Treasure",1324,1;
set four_qset,0;
set On_Quest,0;
delitem 714,1;
@@ -652,7 +654,7 @@ N_QuestComp: mes "Oh dear god!!!";
mes "One of those evil mosters has followed you up here, Kill it, Kill it!!!";
next;
- monster "gef_tower.gat",42,89,"Evil Nightmare",1061,1,"nightsum";
+ monster "gef_tower.gat",42,89,"Evil Nightmare",1061,1;
close;
N_QuestStart:
mes "[Zuuzuu]";
diff --git a/npc/custom/tougijou.txt b/npc/custom/tougijou.txt index df61dec88..d0576fe63 100644 --- a/npc/custom/tougijou.txt +++ b/npc/custom/tougijou.txt @@ -137,155 +137,155 @@ gon_test.gat,42,89,4 script Summoner 774,{ L1:
menu "Dizziness",L1_1,"The Poison Food",L1_2,"Anemia",L1_3,"The Bug",L1_4,"Incision",L1_5,"Rabies",L1_6,"back",L0;
L1_1:
- monster "gon_test.gat",58,87,"Dizziness",1419,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Dizziness",1419,1,"mobend::OnMobDead";set $@addmon,1;close;
L1_2:
- monster "gon_test.gat",58,87,"The Poison Food",1428,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"The Poison Food",1428,1,"mobend::OnMobDead";set $@addmon,1;close;
L1_3:
- monster "gon_test.gat",58,87,"Anemia",1434,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Anemia",1434,1,"mobend::OnMobDead";set $@addmon,1;close;
L1_4:
- monster "gon_test.gat",58,87,"The Bug",1430,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"The Bug",1430,1,"mobend::OnMobDead";set $@addmon,1;close;
L1_5:
- monster "gon_test.gat",58,87,"Incision",1457,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Incision",1457,1,"mobend::OnMobDead";set $@addmon,1;close;
L1_6:
- monster "gon_test.gat",58,87,"Rabies",1432,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Rabies",1432,1,"mobend::OnMobDead";set $@addmon,1;close;
L2:
menu "Samael",L2_1,"Toror",L2_2,"Kangeishi",L2_3,"Blackdock",L2_4,"Merou",L2_5,"Kyoushi",L2_6,"back",L0;
L2_1:
- monster "gon_test.gat",58,87,"Samael",1462,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Samael",1462,1,"mobend::OnMobDead";set $@addmon,1;close;
L2_2:
- monster "gon_test.gat",58,87,"Toror",1442,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Toror",1442,1,"mobend::OnMobDead";set $@addmon,1;close;
L2_3:
- monster "gon_test.gat",58,87,"Kangeishi",1469,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Kangeishi",1469,1,"mobend::OnMobDead";set $@addmon,1;close;
L2_4:
- monster "gon_test.gat",58,87,"Blackdock",1460,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Blackdock",1460,1,"mobend::OnMobDead";set $@addmon,1;close;
L2_5:
- monster "gon_test.gat",58,87,"Merou",1425,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Merou",1425,1,"mobend::OnMobDead";set $@addmon,1;close;
L2_6:
- monster "gon_test.gat",58,87,"Kyoushi",1472,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Kyoushi",1472,1,"mobend::OnMobDead";set $@addmon,1;close;
L3:
menu "Ashimoto",L3_1,"Mushibamu",L3_2,"Sorappo",L3_3,"Freezer",L3_4,"Heat",L3_5,"The Rotten",L3_6,"back",L0;
L3_1:
- monster "gon_test.gat",58,87,"Ashimoto",1454,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Ashimoto",1454,1,"mobend::OnMobDead";set $@addmon,1;close;
L3_2:
- monster "gon_test.gat",58,87,"Mushibamu",1443,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Mushibamu",1443,1,"mobend::OnMobDead";set $@addmon,1;close;
L3_3:
- monster "gon_test.gat",58,87,"Sorappo",1455,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Sorappo",1455,1,"mobend::OnMobDead";set $@addmon,1;close;
L3_4:
- monster "gon_test.gat",58,87,"Freezer",1426,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Freezer",1426,1,"mobend::OnMobDead";set $@addmon,1;close;
L3_5:
- monster "gon_test.gat",58,87,"Heat",1436,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Heat",1436,1,"mobend::OnMobDead";set $@addmon,1;close;
L3_6:
- monster "gon_test.gat",58,87,"The Rotten",1423,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"The Rotten",1423,1,"mobend::OnMobDead";set $@addmon,1;close;
L4:
menu "Priest",L4_1,"Onion",L4_2,"Big Centipede",L4_3,"Marionette",L4_4,"Matchstick Girl",L4_5,"Firefly",L4_6,"back",L0;
L4_1:
- monster "gon_test.gat",58,87,"Priest",1458,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Priest",1458,1,"mobend::OnMobDead";set $@addmon,1;close;
L4_2:
- monster "gon_test.gat",58,87,"Onion",1440,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Onion",1440,1,"mobend::OnMobDead";set $@addmon,1;close;
L4_3:
- monster "gon_test.gat",58,87,"Big Centipede",1429,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Big Centipede",1429,1,"mobend::OnMobDead";set $@addmon,1;close;
L4_4:
- monster "gon_test.gat",58,87,"Marionette",1459,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Marionette",1459,1,"mobend::OnMobDead";set $@addmon,1;close;
L4_5:
- monster "gon_test.gat",58,87,"Matchstick Girl",1444,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Matchstick Girl",1444,1,"mobend::OnMobDead";set $@addmon,1;close;
L4_6:
- monster "gon_test.gat",58,87,"Fly",1422,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Fly",1422,1,"mobend::OnMobDead";set $@addmon,1;close;
L5:
menu "Femal Curse",L5_1,"Ikitsuchi",L5_2,"Master Snake",L5_3,"Poison Dragon",L5_4,"Seiryuu, the Blue Dragon",L5_5,"Epidemic Devil",L5_6,"back",L0;
L5_1:
- monster "gon_test.gat",58,87,"Femal Curse",1421,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Femal Curse",1421,1,"mobend::OnMobDead";set $@addmon,1;close;
L5_2:
- monster "gon_test.gat",58,87,"Ikitsuchi",1481,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Ikitsuchi",1481,1,"mobend::OnMobDead";set $@addmon,1;close;
L5_3:
- monster "gon_test.gat",58,87,"Master Snake",1424,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Master Snake",1424,1,"mobend::OnMobDead";set $@addmon,1;close;
L5_4:
- monster "gon_test.gat",58,87,"Poison Dragon",1465,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Poison Dragon",1465,1,"mobend::OnMobDead";set $@addmon,1;close;
L5_5:
- monster "gon_test.gat",58,87,"Seiryuu, the Blue Dragon",1466,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Seiryuu, the Blue Dragon",1466,1,"mobend::OnMobDead";set $@addmon,1;close;
L5_6:
- monster "gon_test.gat",58,87,"Epidemic Devil",1433,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Epidemic Devil",1433,1,"mobend::OnMobDead";set $@addmon,1;close;
L6:
menu "Tapir",L6_1,"Moat Putter",L6_2,"God of Lightning",L6_3,"Revengeing Ghost",L6_4,"Fusoushin",L6_5,"Hanmou",L6_6,"back",L0;
L6_1:
- monster "gon_test.gat",58,87,"Tapir",1427,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Tapir",1427,1,"mobend::OnMobDead";set $@addmon,1;close;
L6_2:
- monster "gon_test.gat",58,87,"Moat Putter",1473,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Moat Putter",1473,1,"mobend::OnMobDead";set $@addmon,1;close;
L6_3:
- monster "gon_test.gat",58,87,"God of Lightning",1431,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"God of Lightning",1431,1,"mobend::OnMobDead";set $@addmon,1;close;
L6_4:
- monster "gon_test.gat",58,87,"Revengeing Ghost",1446,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Revengeing Ghost",1446,1,"mobend::OnMobDead";set $@addmon,1;close;
L6_5:
- monster "gon_test.gat",58,87,"Fusoushin",1474,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Fusoushin",1474,1,"mobend::OnMobDead";set $@addmon,1;close;
L6_6:
- monster "gon_test.gat",58,87,"Hanmou",1471,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Hanmou",1471,1,"mobend::OnMobDead";set $@addmon,1;close;
L7:
menu "Cane",L7_1,"Axe",L7_2,"Big Hammer",L7_3,"Armor",L7_4,"Bow",L7_5,"Iron Bullet",L7_6,"back",L0;
L7_1:
- monster "gon_test.gat",58,87,"Cane",1450,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Cane",1450,1,"mobend::OnMobDead";set $@addmon,1;close;
L7_2:
- monster "gon_test.gat",58,87,"Axe",1439,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Axe",1439,1,"mobend::OnMobDead";set $@addmon,1;close;
L7_3:
- monster "gon_test.gat",58,87,"Big Hammer",1461,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Big Hammer",1461,1,"mobend::OnMobDead";set $@addmon,1;close;
L7_4:
- monster "gon_test.gat",58,87,"Armor",1467,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Armor",1467,1,"mobend::OnMobDead";set $@addmon,1;close;
L7_5:
- monster "gon_test.gat",58,87,"Bow",1453,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Bow",1453,1,"mobend::OnMobDead";set $@addmon,1;close;
L7_6:
- monster "gon_test.gat",58,87,"Iron Bullet",1479,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Iron Bullet",1479,1,"mobend::OnMobDead";set $@addmon,1;close;
L8:
menu "Lips",L8_1,"Tooth",L8_2,"Hair",L8_3,"The Hand",L8_4,"Muscle",L8_5,"Bone",L8_6,"back",L0;
L8_1:
- monster "gon_test.gat",58,87,"Lips",1451,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Lips",1451,1,"mobend::OnMobDead";set $@addmon,1;close;
L8_2:
- monster "gon_test.gat",58,87,"Tooth",1475,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Tooth",1475,1,"mobend::OnMobDead";set $@addmon,1;close;
L8_3:
- monster "gon_test.gat",58,87,"The Hair",1437,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"The Hair",1437,1,"mobend::OnMobDead";set $@addmon,1;close;
L8_4:
- monster "gon_test.gat",58,87,"Hand",1441,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Hand",1441,1,"mobend::OnMobDead";set $@addmon,1;close;
L8_5:
- monster "gon_test.gat",58,87,"Muscle",1476,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Muscle",1476,1,"mobend::OnMobDead";set $@addmon,1;close;
L8_6:
- monster "gon_test.gat",58,87,"Bone",1435,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Bone",1435,1,"mobend::OnMobDead";set $@addmon,1;close;
L9:
menu "Ball",L9_1,"Mirror",L9_2,"Book",L9_3,"Glove",L9_4,"Bag",L9_5,"Clothes",L9_6,"back",L0;
L9_1:
- monster "gon_test.gat",58,87,"Ball",1477,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Ball",1477,1,"mobend::OnMobDead";set $@addmon,1;close;
L9_2:
- monster "gon_test.gat",58,87,"Mirror",1448,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Mirror",1448,1,"mobend::OnMobDead";set $@addmon,1;close;
L9_3:
- monster "gon_test.gat",58,87,"Book",1478,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Book",1478,1,"mobend::OnMobDead";set $@addmon,1;close;
L9_4:
- monster "gon_test.gat",58,87,"Glove",1489,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Glove",1489,1,"mobend::OnMobDead";set $@addmon,1;close;
L9_5:
- monster "gon_test.gat",58,87,"Bag",1488,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Bag",1488,1,"mobend::OnMobDead";set $@addmon,1;close;
L9_6:
- monster "gon_test.gat",58,87,"Clothes",1438,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Clothes",1438,1,"mobend::OnMobDead";set $@addmon,1;close;
L10:
menu "The Queen",L10_1,"Hot-Blood-Man",L10_2,"Executioner",L10_3,"Mutant Dragon",L10_4,"Syntetic Beast",L10_5,"Satan",L10_6,"back",L0;
L10_1:
- monster "gon_test.gat",58,87,"The Queen",1482,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"The Queen",1482,1,"mobend::OnMobDead";set $@addmon,1;close;
L10_2:
- monster "gon_test.gat",58,87,"Hot-Blood-Man",1464,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Hot-Blood-Man",1464,1,"mobend::OnMobDead";set $@addmon,1;close;
L10_3:
- monster "gon_test.gat",58,87,"Executioner",1487,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Executioner",1487,1,"mobend::OnMobDead";set $@addmon,1;close;
L10_4:
- monster "gon_test.gat",58,87,"Mutant Dragon",1449,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Mutant Dragon",1449,1,"mobend::OnMobDead";set $@addmon,1;close;
L10_5:
- monster "gon_test.gat",58,87,"Syntetic Beast",1456,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Syntetic Beast",1456,1,"mobend::OnMobDead";set $@addmon,1;close;
L10_6:
- monster "gon_test.gat",58,87,"Satan",1486,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Satan",1486,1,"mobend::OnMobDead";set $@addmon,1;close;
L11:
menu "Hunter",L11_1,"Assassin",L11_2,"Samurai",L11_3,"Budoka",L11_4,"Fencer",L11_5,"back",L0;
L11_1:
- monster "gon_test.gat",58,87,"Hunter",1447,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Hunter",1447,1,"mobend::OnMobDead";set $@addmon,1;close;
L11_2:
- monster "gon_test.gat",58,87,"Assassin",1483,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Assassin",1483,1,"mobend::OnMobDead";set $@addmon,1;close;
L11_3:
- monster "gon_test.gat",58,87,"Samurai",1490,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Samurai",1490,1,"mobend::OnMobDead";set $@addmon,1;close;
L11_4:
- monster "gon_test.gat",58,87,"Budoka",1484,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Budoka",1484,1,"mobend::OnMobDead";set $@addmon,1;close;
L11_5:
- monster "gon_test.gat",58,87,"Fencer",1485,1,"mobend";set $@addmon,1;close;
+ monster "gon_test.gat",58,87,"Fencer",1485,1,"mobend::OnMobDead";set $@addmon,1;close;
Lalready:
mes "[Son Yon'u]";
mes "The monster has been summoned already. It is only possible to summon one monster at a time. Please re-enter the arena, if you wish another opponent.";
@@ -297,6 +297,7 @@ LError: }
//===============================================================================
gon_test.gat,58,87,0 script mobend -1,{
+OnMobDead:
mapannounce "gon_test.gat","Summoner: Congratulations.",0;
stopnpctimer "gontimer";
addtimer 5000, "mobend::OnReturn";
|