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-rw-r--r--npc/custom/Auctioneer.txt2
-rw-r--r--npc/custom/blackjack.txt2
-rw-r--r--npc/custom/eAAC_Scripts/kafraExpress/ke_statmarket.txt6
3 files changed, 5 insertions, 5 deletions
diff --git a/npc/custom/Auctioneer.txt b/npc/custom/Auctioneer.txt
index 433fc8170..83153d763 100644
--- a/npc/custom/Auctioneer.txt
+++ b/npc/custom/Auctioneer.txt
@@ -183,7 +183,7 @@ L_AItemsLoop:
close;
L_NotEnough:
mes "[Auctioneer]";
- mes "Seems you don't have that much "+getitemname(@setitem)+"'s";
+ mes "Seems you don't have that many "+getitemname(@setitem)+"'s";
close;
// If the Auction has enterd phase 2, it will run this, during this time items you can bid on registered
// No items can be retrieved during this time, they are now stuck
diff --git a/npc/custom/blackjack.txt b/npc/custom/blackjack.txt
index 99f5a3367..bae7233d9 100644
--- a/npc/custom/blackjack.txt
+++ b/npc/custom/blackjack.txt
@@ -96,7 +96,7 @@ cmd_in02,188,89,1 script Black Jack Dealer 57,{
mes "each round.";
next;
mes "[Dealer]";
- mes "An example of when doubling down is usefull, is when";
+ mes "An example of when doubling down is useful, is when";
mes "your first 2 cards give you a point total of 11. You have a good";
mes "chance of getting 21 or 20 with the next card that you draw. This";
mes "would be a good hand to double down on.";
diff --git a/npc/custom/eAAC_Scripts/kafraExpress/ke_statmarket.txt b/npc/custom/eAAC_Scripts/kafraExpress/ke_statmarket.txt
index c5c69624f..3be27c681 100644
--- a/npc/custom/eAAC_Scripts/kafraExpress/ke_statmarket.txt
+++ b/npc/custom/eAAC_Scripts/kafraExpress/ke_statmarket.txt
@@ -76,7 +76,7 @@ function script F_keStatMarket {
} else
if (@qty > @max) {
if (@max == 9999)
- callfunc "F_keIntro", e_X, "You can't buy that much!";
+ callfunc "F_keIntro", e_X, "You can't buy that many!";
else
callfunc "F_keIntro", e_X, "You don't have that many to sell...";
} else
@@ -86,7 +86,7 @@ function script F_keStatMarket {
switch(@kmenu) {
case 2: //Buy Stat
if (!(callfunc("F_keCharge",@cost,$@kesm_discount,1))) {
- callfunc "F_keIntro", e_X, "You do not have enough zeny to buy that much.";
+ callfunc "F_keIntro", e_X, "You do not have enough zeny to buy that many.";
break;
}
set StatusPoint,StatusPoint+@qty;
@@ -99,7 +99,7 @@ function script F_keStatMarket {
break;
case 4: //Buy Skill
if (!(callfunc("F_keCharge",@cost,$@kesm_discount,1))) {
- callfunc "F_keIntro", e_X, "You do not have enough zeny to buy that much.";
+ callfunc "F_keIntro", e_X, "You do not have enough zeny to buy that many.";
break;
}
set SkillPoint,SkillPoint+@qty;