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Diffstat (limited to 'npc/custom/resetnpc.txt')
-rw-r--r-- | npc/custom/resetnpc.txt | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/npc/custom/resetnpc.txt b/npc/custom/resetnpc.txt new file mode 100644 index 000000000..eb34137e4 --- /dev/null +++ b/npc/custom/resetnpc.txt @@ -0,0 +1,68 @@ +//===== rAthena Script ======================================= +//= Reset NPC +//===== By: ================================================== +//= rAthena Dev Team +//===== Current Version: ===================================== +//= 1.3 +//===== Compatible With: ===================================== +//= rAthena SVN +//===== Description: ========================================= +//= Resets skills, stats, or both. +//===== Additional Comments: ================================= +//= 1.0 First Version +//= 1.1 Optimized for the greater good. [Kisuka] +//= 1.2 Cleaning [Euphy] +//= 1.3 All statuses removed upon skill reset. [Euphy] +//============================================================ + +prontera,150,193,4 script Reset Girl 124,{ + + set .@ResetStat,5000; // Zeny for stat reset + set .@ResetSkill,5000; // Zeny for skill reset + set .@ResetBoth,9000; // Zeny for resetting both together + + mes "[Reset Girl]"; + mes "I am the Reset Girl."; + mes "Reset Stats: "+ .@ResetStat +"z"; + mes "Reset Skills: "+ .@ResetSkill +"z"; + mes "Reset Both: "+ .@ResetBoth +"z"; + mes "Please select the service you want:"; + next; + switch(select("^FF3355Reset Skills:Reset Stats:Reset Both^000000:Cancel")) { + case 1: + mes "[Reset Girl]"; + if (Zeny < .@ResetSkill) { + mes "Sorry, you don't have enough Zeny."; + close; + } + set Zeny, Zeny-.@ResetSkill; + sc_end SC_ALL; + ResetSkill; + mes "There you go!"; + close; + case 2: + mes "[Reset Girl]"; + if (Zeny < .@ResetStat) { + mes "Sorry, you don't have enough Zeny."; + close; + } + set Zeny, Zeny-.@ResetStat; + ResetStatus; + mes "There you go!"; + close; + case 3: + mes "[Reset Girl]"; + if (Zeny < .@ResetBoth) { + mes "Sorry, you don't have enough Zeny."; + close; + } + set Zeny, Zeny-.@ResetBoth; + sc_end SC_ALL; + ResetSkill; + ResetStatus; + mes "There you go!"; + close; + case 4: + close; + } +} |