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diff --git a/npc/custom/resetnpc.txt b/npc/custom/resetnpc.txt
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-//===== Hercules Script ======================================
-//= Reset NPC
-//===== By: ==================================================
-//= Hercules Dev Team
-//===== Current Version: =====================================
-//= 1.3
-//===== Description: =========================================
-//= Resets skills, stats, or both.
-//===== Additional Comments: =================================
-//= 1.0 First Version
-//= 1.1 Optimized for the greater good. [Kisuka]
-//= 1.2 Cleaning [Euphy]
-//= 1.3 All statuses removed upon skill reset. [Euphy]
-//============================================================
-
-prontera,150,193,4 script Reset Girl 4_F_TELEPORTER,{
-
- set .@ResetStat,5000; // Zeny for stat reset
- set .@ResetSkill,5000; // Zeny for skill reset
- set .@ResetBoth,9000; // Zeny for resetting both together
-
- mes "[Reset Girl]";
- mes "I am the Reset Girl.";
- mes "Reset Stats: "+ .@ResetStat +"z";
- mes "Reset Skills: "+ .@ResetSkill +"z";
- mes "Reset Both: "+ .@ResetBoth +"z";
- mes "Please select the service you want:";
- next;
- switch(select("^FF3355Reset Skills", "Reset Stats", "Reset Both^000000", "Cancel")) {
- case 1:
- mes "[Reset Girl]";
- if (Zeny < .@ResetSkill) {
- mes "Sorry, you don't have enough Zeny.";
- close;
- }
- Zeny -= .@ResetSkill;
- sc_end SC_ALL;
- resetskill;
- mes "There you go!";
- close;
- case 2:
- mes "[Reset Girl]";
- if (Zeny < .@ResetStat) {
- mes "Sorry, you don't have enough Zeny.";
- close;
- }
- Zeny -= .@ResetStat;
- resetstatus;
- mes "There you go!";
- close;
- case 3:
- mes "[Reset Girl]";
- if (Zeny < .@ResetBoth) {
- mes "Sorry, you don't have enough Zeny.";
- close;
- }
- Zeny -= .@ResetBoth;
- sc_end SC_ALL;
- resetskill;
- resetstatus;
- mes "There you go!";
- close;
- case 4:
- close;
- }
-}