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Diffstat (limited to 'npc/custom/quests/thq/THQS_Quests.txt')
-rw-r--r--npc/custom/quests/thq/THQS_Quests.txt82
1 files changed, 41 insertions, 41 deletions
diff --git a/npc/custom/quests/thq/THQS_Quests.txt b/npc/custom/quests/thq/THQS_Quests.txt
index 172dd7829..7dfd3ce6b 100644
--- a/npc/custom/quests/thq/THQS_Quests.txt
+++ b/npc/custom/quests/thq/THQS_Quests.txt
@@ -26,7 +26,7 @@
///////Job list 1///////
//1-1
-mjolnir_09.gat,187,189,6 script Old Man 107,{
+mjolnir_09,187,189,6 script Old Man 107,{
if (one_qset==1) goto N_QuestStart;
mes "[Old Man]";
mes "Eh! Can't and old man walk in peace anymore?!";
@@ -44,7 +44,7 @@ N_QuestStart:
close;
}
//1-2;
-pay_arche.gat,86,129,6 script Archer 732,{
+pay_arche,86,129,6 script Archer 732,{
if (one_qset == 2) goto N_QuestStart;
mes "[Kieth]";
mes "Sorry can't talk, I'm a busy man, I'm waiting for my package.";
@@ -61,7 +61,7 @@ N_QuestStart:
close;
}
//1-3
-prt_fild06.gat,37,192,6 script Farmer 125,{
+prt_fild06,37,192,6 script Farmer 125,{
if (one_qset == 3 && countitem(909) > 19 && countitem(955) > 19 && countitem(914) > 19 && countitem(705) > 19) goto N_QuestComp;
if (one_qset==3) goto N_QuestStart;
mes "[Billy-Bob]";
@@ -88,7 +88,7 @@ N_QuestStart:
close;
}
//1-4
-prontera.gat,264,353,6 script Old Lady 103,{
+prontera,264,353,6 script Old Lady 103,{
if (one_qset == 4 && countitem(934) > 14) goto N_QuestComp;
if (one_qset == 4) goto N_QuestStart;
mes "[Old Lady]";
@@ -117,7 +117,7 @@ N_QuestStart:
}
///////Job list 2///////
//2-1;
-morocc.gat,59,109,6 script Erika 700,{
+morocc,59,109,6 script Erika 700,{
if (two_qset == 1 && countitem(1072) > 0) goto N_QuestComp;
if (two_qset == 1) goto N_QuestStart;
mes "[Erika]";
@@ -152,7 +152,7 @@ N_QuestStart:
close;
}
//2-2;
-in_moc_16.gat,15,30,6 script Jeramiah 730,{
+in_moc_16,15,30,6 script Jeramiah 730,{
if (two_qset == 2 && countitem(1998) > 0) goto N_QuestComp;
if (two_qset == 2) goto N_QuestStart;
mes "[Jeramiah]";
@@ -175,7 +175,7 @@ N_QuestStart:
close;
}
//2-3;
-prt_fild07.gat,316,263,6 script Marsh Man 84,{
+prt_fild07,316,263,6 script Marsh Man 84,{
if (two_qset == 3 && countitem(518) > 19) goto N_QuestComp;
if (two_qset == 3) goto N_QuestStart;
mes "[Lenith]";
@@ -200,7 +200,7 @@ N_QuestStart:
close;
}
//2-4;
-payon.gat,161,72,6 script Molly 714,{
+payon,161,72,6 script Molly 714,{
if (two_qset == 4 && countitem(7005) > 0) goto N_QuestComp;
if (two_qset == 4) goto N_QuestStart;
mes "[Molly]";
@@ -230,7 +230,7 @@ N_QuestStart:
}
///////Job list 3///////
//3-1;
-moc_fild04.gat,208,322,6 script Clark 65,{
+moc_fild04,208,322,6 script Clark 65,{
if (three_qset == 1 && countitem(1040) > 29) goto N_QuestComp;
if (three_qset == 1) goto N_QuestStart;
mes "[Clark]";
@@ -259,7 +259,7 @@ N_QuestStart:
close;
}
//3-2;
-yuno_fild01.gat,186,162,6 script Flank 73,{
+yuno_fild01,186,162,6 script Flank 73,{
if (three_qset == 2 && countitem(1082) > 0) goto N_QuestComp;
if (three_qset == 2) goto N_QuestStart;
mes "[Flank]";
@@ -284,7 +284,7 @@ N_QuestStart:
close;
}
//3-3 Goes to 7-3 using callfunc
-prt_sewb1.gat,120,245,6 script Sewer Managment Knight 705,{
+prt_sewb1,120,245,6 script Sewer Managment Knight 705,{
if (three_qset == 3 && countitem(955) > 149) goto N_QuestComp;
if (three_qset == 3) goto N_QuestStart;
if (seven_qset == 3) goto N_QuestStart2;
@@ -312,7 +312,7 @@ N_QuestStart2:
close;
}
//3-4
-mjolnir_02.gat,87,357,6 script Man#01 51,{
+mjolnir_02,87,357,6 script Man#01 51,{
if (three_qset == 4 && countitem(1041) > 49) goto N_QuestComp;
if (three_qset == 4) goto N_QuestStart;
mes "[Rudolfo]";
@@ -340,7 +340,7 @@ N_QuestStart:
}
///////Job list 4///////
//4-1;
-pay_arche.gat,45,138,6 script Flora 724,{
+pay_arche,45,138,6 script Flora 724,{
if (four_qset == 1 && countitem(957) > 49) goto N_QuestComp;
if (four_qset == 1) goto N_QuestStart;
mes "[Flora]";
@@ -354,7 +354,7 @@ N_QuestComp:
delitem 957,50;
set four_qset,0;
set On_Quest,0;
- killmonster "pay_dun00.gat","Flora::OnMobDead";
+ killmonster "pay_dun00","Flora::OnMobDead";
close;
N_QuestStart:
mes "[Flora]";
@@ -367,14 +367,14 @@ N_QuestStart:
mes "[Flora]";
mes "Good Luck";
mes "Remember I need 50 Nail's";
- monster "pay_dun00.gat",0,0,"Flaming Bastard",1072,1,"Flora::OnMobDead";
- monster "pay_dun00.gat",0,0,"Flaming Bastard",1072,1,"Flora::OnMobDead";
+ monster "pay_dun00",0,0,"Flaming Bastard",1072,1,"Flora::OnMobDead";
+ monster "pay_dun00",0,0,"Flaming Bastard",1072,1,"Flora::OnMobDead";
close;
OnMobDead:
end;
}
//4-2;
-yuno.gat,45,138,6 script Zed 735,{
+yuno,45,138,6 script Zed 735,{
if (four_qset == 2 && countitem(1999) > 0) goto N_QuestComp;
if (four_qset == 2) goto N_QuestStart;
mes "[Zed]";
@@ -399,7 +399,7 @@ N_QuestStart:
close;
}
//4-3;
-prontera.gat,176,204,6 script Dassy 95,{
+prontera,176,204,6 script Dassy 95,{
if (four_qset == 3 && countitem(711) > 19) goto N_QuestComp;
if (four_qset == 3) goto N_QuestStart;
mes "[Dassy]";
@@ -425,7 +425,7 @@ N_QuestStart:
close;
}
//4-4;
-prt_gld.gat,157,99,6 script Czhore 752,{
+prt_gld,157,99,6 script Czhore 752,{
if (four_qset == 4 && countitem(714) > 0) goto N_QuestComp;
if (four_qset == 4) goto N_QuestStart;
mes "[Czhore]";
@@ -441,7 +441,7 @@ N_QuestComp:
mes "[Czhore]";
mes "Here have these 2 Treasure Tokens.";
mes "And some of my old treasure...";
- monster "prt_gld.gat",155,99,"Old Man's Treasure",1324,1;
+ monster "prt_gld",155,99,"Old Man's Treasure",1324,1;
set four_qset,0;
set On_Quest,0;
delitem 714,1;
@@ -458,7 +458,7 @@ N_QuestStart:
}
///////Job list 5///////
//5-1;
-prt_maze01.gat,18,184,6 script Lithin#01 752,{
+prt_maze01,18,184,6 script Lithin#01 752,{
if (five_qset == 1 && countitem(1028) > 14) goto N_QuestComp;
if (five_qset == 1) goto N_QuestStart;
mes "[Lithin]";
@@ -485,7 +485,7 @@ N_QuestStart:
close;
}
//5-2 goes to 6-2 using callfunc;
-moc_ruins.gat,75,167,6 script Lithin#02 87,{
+moc_ruins,75,167,6 script Lithin#02 87,{
if (five_qset == 2 && countitem(932) > 29) goto N_QuestComp;
if (five_qset == 2) goto N_QuestStart;
if (six_qset == 2) goto N_QuestStart2;
@@ -513,7 +513,7 @@ N_QuestStart2:
callfunc "six_qset2";
}
//5-3;
-geffen.gat,57,130,6 script Blonde Girl 724,{
+geffen,57,130,6 script Blonde Girl 724,{
if (five_qset == 3 && countitem(744) > 0) goto N_QuestComp;
if (five_qset == 3) goto N_QuestStart;
mes "[Blonde Girl]";
@@ -537,7 +537,7 @@ N_QuestStart:
close;
}
//5-4;
-gef_tower.gat,49,27,6 script Wizard#01 735,{
+gef_tower,49,27,6 script Wizard#01 735,{
if (five_qset == 4 && countitem(1059) > 49) goto N_QuestComp;
if (five_qset == 4) goto N_QuestStart;
mes "[Wizard]";
@@ -565,7 +565,7 @@ N_QuestStart:
}
///////Job list 6///////
//6-1;
-moc_prydb1.gat,47,132,6 script Thief 48,{
+moc_prydb1,47,132,6 script Thief 48,{
if (six_qset == 1 && countitem(1083) > 0) goto N_QuestComp;
if (six_qset == 1) goto N_QuestStart;
mes "[Thief]";
@@ -611,7 +611,7 @@ N_QuestComp2:
close;
}
//6-3;
-xmas.gat,144,136,6 script Chirach 48,{
+xmas,144,136,6 script Chirach 48,{
if (six_qset == 3 && countitem(1083) > 0) goto N_QuestComp;
if (six_qset == 3) goto N_QuestStart;
mes "[Chirach]";
@@ -634,7 +634,7 @@ N_QuestStart:
close;
}
//6-4;
-gef_tower.gat,52,87,6 script Wizard#02 735,{
+gef_tower,52,87,6 script Wizard#02 735,{
if (six_qset == 4 && countitem(944) > 19) goto N_QuestComp;
if (six_qset == 4) goto N_QuestStart;
mes "[Zuuzuu]";
@@ -654,7 +654,7 @@ N_QuestComp:
mes "Oh dear god!!!";
mes "One of those evil mosters has followed you up here, Kill it, Kill it!!!";
next;
- monster "gef_tower.gat",42,89,"Evil Nightmare",1061,1;
+ monster "gef_tower",42,89,"Evil Nightmare",1061,1;
close;
N_QuestStart:
mes "[Zuuzuu]";
@@ -666,7 +666,7 @@ N_QuestStart:
}
///////Job list 7///////
//7-1 goes to 8-1 using callfunc;
-prontera.gat,123,208,6 script Little Girl 717,{
+prontera,123,208,6 script Little Girl 717,{
if (seven_qset == 1 && countitem(531) > 4) goto N_QuestComp;
if (seven_qset == 1) goto N_QuestStart;
if (eight_qset == 1) goto N_QuestStart2;
@@ -693,7 +693,7 @@ N_QuestStart2:
callfunc "eight_qset1";
}
//7-2;
-alberta.gat,101,84,6 script Charles 48,{
+alberta,101,84,6 script Charles 48,{
if (seven_qset == 2 && countitem(1082) > 0) goto N_QuestComp;
if (seven_qset == 2) goto N_QuestStart;
mes "[Charles]";
@@ -736,7 +736,7 @@ N_QuestComp2:
close;
}
//7-4;
-alb2trea.gat,94,102,6 script Scarlet 725,{
+alb2trea,94,102,6 script Scarlet 725,{
if (seven_qset == 4 && countitem(1127) > 0) goto N_QuestComp;
if (seven_qset == 4) goto N_QuestStart;
mes "[Scarlet]";
@@ -781,7 +781,7 @@ N_QuestComp2:
close;
}
//8-2;
-morocc.gat,165,55,6 script Klye 48,{
+morocc,165,55,6 script Klye 48,{
if (eight_qset == 2 && countitem(1081) > 0) goto N_QuestComp;
if (eight_qset == 2) goto N_QuestStart;
mes "[Klye]";
@@ -805,7 +805,7 @@ N_QuestStart:
}
//8-3;
-prt_maze02.gat,103,86,6 script Zack 751,{
+prt_maze02,103,86,6 script Zack 751,{
if (eight_qset == 3 && countitem(923) > 0) goto N_QuestComp;
if (eight_qset == 3) goto N_QuestStart;
mes "[Zack]";
@@ -831,7 +831,7 @@ N_QuestStart:
close;
}
//8-4;
-payon.gat,136,129,6 script Flower 703,{
+payon,136,129,6 script Flower 703,{
if (eight_qset == 4 && countitem(746) > 9) goto N_QuestComp;
if (eight_qset == 4) goto N_QuestStart;
mes "[Flower]";
@@ -857,7 +857,7 @@ N_QuestStart:
}
///////Job list 9///////
//9-1;
-geffen_in.gat,168,124,6 script Mage 48,{
+geffen_in,168,124,6 script Mage 48,{
if (nine_qset == 1 && countitem(1082) > 0) goto N_QuestComp;
if (nine_qset == 1) goto N_QuestStart;
mes "[Mage]";
@@ -880,7 +880,7 @@ N_QuestStart:
close;
}
//9-2;
-pay_arche.gat,98,74,6 script School Girl 703,{
+pay_arche,98,74,6 script School Girl 703,{
if (nine_qset == 2 && countitem(1020) > 19) goto N_QuestComp;
if (nine_qset == 2) goto N_QuestStart;
mes "[School Girl]";
@@ -908,7 +908,7 @@ N_QuestStart:
close;
}
//9-3
-payon_in02.gat,19,33,6 script Jack 740,{
+payon_in02,19,33,6 script Jack 740,{
if (nine_qset == 3 && countitem(1022) > 0) goto N_QuestComp;
if (nine_qset == 3) goto N_QuestStart;
if (nine_qset == 4) goto N_QuestStart2;
@@ -954,7 +954,7 @@ N_QuestComp2:
}
///////Job list 10///////
//10-1
-morocc.gat,193,51,6 script Kreg 48,{
+morocc,193,51,6 script Kreg 48,{
if (ten_qset == 1 && countitem(1082) > 0) goto N_QuestComp;
if (ten_qset == 1) goto N_QuestStart;
mes "[Kreg]";
@@ -977,7 +977,7 @@ N_QuestStart:
close;
}
//10-2;
-pay_fild10.gat,145,252,6 script Man#02 122,{
+pay_fild10,145,252,6 script Man#02 122,{
if (ten_qset == 2 && countitem(1029) > 0) goto N_QuestComp;
if (ten_qset == 2) goto N_QuestStart;
mes "[Man]";
@@ -1002,7 +1002,7 @@ N_QuestStart:
close;
}
//10-3;
-moc_fild04.gat,193,51,6 script Caral 119,{
+moc_fild04,193,51,6 script Caral 119,{
if (ten_qset == 3 && countitem(1015) > 0) goto N_QuestComp;
if (ten_qset == 3) goto N_QuestStart;
mes "[Caral]";
@@ -1027,7 +1027,7 @@ N_QuestStart:
close;
}
//10-4
-moc_fild15.gat,250,251,6 script Jeni 727,{
+moc_fild15,250,251,6 script Jeni 727,{
if (ten_qset == 4 && countitem(1096) > 0) goto N_QuestComp;
if (ten_qset == 4) goto N_QuestStart;
mes "[Jeni]";