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diff --git a/npc/custom/quests/jewel_case.txt b/npc/custom/quests/jewel_case.txt
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-//===== Hercules Script ======================================
-//= Jewel Case Quest
-//===== By: ==================================================
-//= Lupus
-//===== Current Version: =====================================
-//= 1.0
-//===== Description: =========================================
-//= A quest for players at base level 99,
-//= with Jewel Case as a reward.
-//============================================================
-
-lighthalzen,108,229,2 script La Fenn 4_M_JPNOJI,{
- mes "[La Fenn]";
- if(BaseLevel<99) {
- if(Q_99LVL) {
- mes "You... You got younger!!! But you are defenitely YOU!";
- mes "I couldn't think you were able to meet my condition...";
- emotion e_hmm;
- next;
- mes "[La Fenn]";
- mes "Here is your prize. It's yours for good.";
- set Q_99LVL,0;
- getitem 12106,1; //Jewel Case
- emotion e_grat;
- } else {
- mes callfunc("F_Hi");
- mes "...";
- emotion e_yawn;
- next;
- mes "[La Fenn]";
- mes "I've got a riddle for a strong man of 2nd Class and 99 Base Level.";
- mes "*Yawn* If you meet some, please tell them about my riddle.";
- }
- close;
- }
- if(BaseLevel==99 && Upper==0) {
- if(Q_99LVL) {
- mes "Now go forth and get younger!";
- mes "If you solve my riddle, then I'll give you a magical Jewel Case with a rare accessory.";
- } else {
- mes callfunc("F_Hi")+" The Hero!";
- if(BaseExp<1000000) {
- mes "Now you're strong.";
- mes "But... not quite strong for my riddle.";
- if(rand(2)) {
- mes "Kill "+((1000000-BaseExp)/3765+1)+" more Seals and return.";
- } else {
- mes "Kill "+((1000000-BaseExp)/81+1)+" more Poporings and come back.";
- }
- } else {
- mes "Now you're REALLY strong.";
- mes "And if you get younger than now I'll give you my treasure.";
- set Q_99LVL,1;
- emotion e_no1;
- }
- }
- close;
- }
- emotion e_hmm;
- mes "...";
- close;
-}