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Diffstat (limited to 'npc/custom/events/mushroom_event.txt')
-rw-r--r-- | npc/custom/events/mushroom_event.txt | 60 |
1 files changed, 0 insertions, 60 deletions
diff --git a/npc/custom/events/mushroom_event.txt b/npc/custom/events/mushroom_event.txt deleted file mode 100644 index 29faaf979..000000000 --- a/npc/custom/events/mushroom_event.txt +++ /dev/null @@ -1,60 +0,0 @@ -//===== Hercules Script ====================================== -//= Find the Mushroom -//===== By: ================================================== -//= Mysterious -//===== Current Version: ===================================== -//= 3.6a -//===== Description: ========================================= -//= Find the Mushroom - random amount of Mushrooms spawns in random maps. -//= Players need to find these mushrooms and kill them to gain prizes! -//===== Additional Comments: ================================= -//= 3.0 Fully Functional with Rewritten script. [Mysterious] -//= 3.6a Slightly edited. [Euphy] -//============================================================ - -prontera,142,228,6 script Find the Mushroom BLACK_MUSHROOM,{ - mes "[ Find The Mushroom ]"; - if (!.status) - mes "There is no event at the moment!"; - else { - mes "There are "+.Spawn+" Mushrooms left in "+.Map$+"!"; - mes "Find and kill the mushrooms to gain "+getitemname(.Prize)+"!"; - } - if (.status || getgmlevel() < .GM) close; - mes "Start the event?"; - next; - if(select("- No:- Yes") == 1) close; - donpcevent strnpcinfo(0)+"::OnMinute10"; - mes "[ Find The Mushroom ]"; - mes "Event started!"; - close; - -OnInit: - set .Prize,512; // Reward item ID - set .Amount,10; // Reward item amount - set .GM,60; // GM level required to access NPC - setarray .maps$[0],"izlude","geffen","morocc","prontera"; // Possible maps - end; - -OnMinute10: // Start time (every hour) - if (.status) end; - set .status,1; - set .Spawn,rand(1,10); // How many Mushrooms should spawn? - set .Map$,.maps$[rand(getarraysize(.maps$))]; - killmonster .Map$,"All"; - monster .Map$,0,0,"Please don't kill me!",1084,.Spawn,strnpcinfo(0)+"::OnMobKilled"; - announce "Find the Mushroom : Total of "+.Spawn+" Mushrooms have been spawned in "+.Map$+"!",0; - sleep 2500; - announce "Find the Mushroom : Every Mushroom you kill will give you "+getitemname(.Prize)+"!",0; - end; - -OnMobKilled: - set .Spawn, .Spawn - 1; - getitem .Prize, .Amount; - if (.Spawn) announce "[ "+strcharinfo(0)+" ] has killed a Mushroom. There are now "+.Spawn+" Mushroom(s) left.",bc_map; - else { - announce "The Find the Mushroom Event has ended. All the Mushrooms have been killed.",0; - set .status,0; - } - end; -} |