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Diffstat (limited to 'npc/custom/events/hallow06.txt')
-rw-r--r-- | npc/custom/events/hallow06.txt | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/npc/custom/events/hallow06.txt b/npc/custom/events/hallow06.txt new file mode 100644 index 000000000..31085d169 --- /dev/null +++ b/npc/custom/events/hallow06.txt @@ -0,0 +1,125 @@ +//===== eAthena Script ======================================= +//= Custom Halloween Event 2006 +//===== By: ================================================== +//= Stryker +//===== Current Version: ===================================== +//= 1.2 +//===== Compatible With: ===================================== +//= Latest Svn +//===== Description: ========================================= +//= Halloween Event Script +//===== Additional Comments: ================================= +//= Version 1.1 - Added trick to script +//= 1.2 fixed bugs, optimized. Now uses 1 var instead of 3 [Lupus] +//============================================================ + + +prontera,151,190,5 script Hallows' Eve Event 807,{ + mes "[Hallows' Eve Event]"; + if(Class == Job_Novice){ + mes "I am sorry but you have to got a job to complete the event."; + emotion e_swt,1; + close; + } + if(EVENT_HALWN06&1 && EVENT_HALWN06&2){ + mes "I am sorry but you have already completed the event."; + emotion e_sry; + close; + } + mes "Greetings fellow lively human."; + next; + mes "[Hallows' Eve Event]"; + mes "Halloween is upon us and it is almost time to adventure out into places few dare go."; + next; + mes "[Hallows' Eve Event]"; + mes "Trick or treat, which do you prefer?"; + next; + menu "Trick",-, "Treat",L_Treat; + + mes "[Hallows' Eve Event]"; + if(EVENT_HALWN06&2){ + mes "I'm sorry but you have already had a trick. Why don't you go pick a treat now."; + emotion e_sry; + close; + } + mes "Give me a min..."; + next; + set BaseExp,BaseExp+BaseLevel*1000; + set EVENT_HALWN06,EVENT_HALWN06|2; + + mes "[Hallows' Eve Event]"; + mes "Here is your treat. Your Base EXP has been slightly increased."; + next; + mes "[Hallows' Eve Event]"; + mes "I hope you enjoy your trick and Happy Halloween!"; + close; + +L_Treat: + mes "[Hallows' Eve Event]"; + if(EVENT_HALWN06&1){ + mes "I'm sorry but you have already had a treat. Why don't you go pick a trick now."; + emotion e_sry; + close; + } + if(!(EVENT_HALWN06&4)){ + mes "Great! This shall be so much fun."; + next; + mes "[Hallows' Eve Event]"; + mes "I will be sending you on a scavenger hunt for items."; + next; + mes "[Hallows' Eve Event]"; + mes "Bring back all the necessary items, and I will create you a treat."; + next; + mes "[Hallows' Eve Event]"; + mes "Not just any normal treat either that you can eat, but it is something you can wear on your head."; + next; + mes "[Hallows' Eve Event]"; + mes "But with all things made, some items are required first."; + mes "The list:"; + mes "1 Hat,"; + mes "30 Pumpkin, and"; + mes "20 Black Piece of Cloth"; + next; + mes "[Hallows' Eve Event]"; + mes "Hurry along now."; + set EVENT_HALWN06,EVENT_HALWN06|4; + close; + } + mes "Did you get the items I requested or do you need to see the list again?"; + next; + menu "Got'em",-, "Don't Have",L_Dont_Have, "See List",L_List; + + mes "[Hallows' Eve Event]"; + if((countitem(2220) < 1) || (countitem(535) < 30) || (countitem(7205) < 20)){ + mes "You don't have enough items. Come back when you do."; + emotion e_sry; + close; + } + delitem 2220,1; + delitem 535,30; + delitem 7205,20; + getitem 5134,1; + set EVENT_HALWN06,EVENT_HALWN06|1; + mes "Good job! I hope you are happy with your item."; + emotion e_grat; + next; + mes "[Hallows' Eve Event]"; + mes "Enjoy the rest of your halloween."; + emotion e_scissors,1; + close; + +L_Dont_Have: + mes "[Hallows' Eve Event]"; + mes "Go back out and search for them. Would you like to view the list?"; + next; + menu "No",-, "Yes",L_List; + close; + +L_List: + mes "[Hallows' Eve Event]"; + mes "I require the following items:"; + mes "1 Hat,"; + mes "30 Pumpkin, and"; + mes "20 Black Piece of Cloth."; + close; +} |