diff options
Diffstat (limited to 'npc/custom/events/disguise.txt')
-rw-r--r-- | npc/custom/events/disguise.txt | 484 |
1 files changed, 242 insertions, 242 deletions
diff --git a/npc/custom/events/disguise.txt b/npc/custom/events/disguise.txt index 97adb4de4..ab2a0fe05 100644 --- a/npc/custom/events/disguise.txt +++ b/npc/custom/events/disguise.txt @@ -1,242 +1,242 @@ -//===== rAthena Script =======================================
-//= Disguise Event
-//===== By: ==================================================
-//= GmOcean
-//===== Current Version: =====================================
-//= 5.1
-//===== Compatible With: =====================================
-//= rAthena SVN
-//===== Additional Comments: =================================
-//= 5.0 Last update by GmOcean.
-//= 5.1 Cleaned and standardized, mostly. [Euphy]
-//============================================================
-
-prontera,160,155,4 script Disguise Event 795,{
-
- // Currently set to run every two hours.
- // To change times, edit the OnClock labels below.
-
- set .@GMLevel,60; // GM level required to access NPC.
- set .@n$,"[^0000FFDisguise NPC^000000]";
-
- if (getgmlevel()>=.@GMLevel) {
- mes .@n$;
- mes "Select an option.";
- next;
- switch(select("Turn ON/OFF Event:Event Settings")) {
- case 1:
- mes .@n$;
- if ($@EventON) {
- mes "The Event is currently: [^0000FFON^000000]";
- mes "Would you like to turn it OFF?"; }
- else {
- mes "The Event is currently: [^FF0000OFF^000000]";
- mes "Would you like to turn it ON?"; }
- if(select("Yes:No")==2) close;
- if ($@EventON) {
- set $@EventON,0; set $@Timer,0;
- setnpctimer 0; stopnpctimer;
- announce "A GM has decided to turn the Disguise Event off. As a result no further prizes will be given.",bc_map | bc_blue;
- deletepset 1;
- setnpcdisplay "Disguise Event",795;
- close; }
- set $@EventON,1; set $@Timer,1; setnpctimer 0; initnpctimer;
- set $@ResetCounter,$@ResetCounter+1;
- announce "The Disguise Event will begin in 3 minutes.",bc_all | bc_blue;
- announce "The Event is being held in Prontera.",bc_all | bc_blue;
- close;
- case 2:
- mes .@n$;
- mes "Pick a setting to modify.";
- next;
- switch(select("Monster Display:Number of Rounds:Prize Settings")) {
- case 1:
- setarray .@r$[0],"Disguise as all monsters.","Disguise as MVPs only.";
- mes .@n$;
- mes "Choose a disguise rule.";
- next;
- set $Rule, select(implode(.@r$,":"));
- mes .@n$;
- mes "The Disguise Rule has been set:";
- mes " > ^0055FF"+.@r$[$Rule-1]+"^000000";
- close;
- case 2:
- mes .@n$;
- mes "Input the number of rounds you want the event to last.";
- mes "Current number: [^0000FF"+$Rounds+"^000000]";
- next;
- input .@Rounds;
- set $Rounds,.@Rounds;
- mes .@n$;
- mes "The number of rounds has been changed to "+$Rounds+".";
- close;
- case 3:
- mes .@n$;
- mes "Input the Item ID of the prize given each round.";
- mes "Current item: [^0000FF"+getitemname($Prize)+"^000000] (ID #"+$Prize+")";
- next;
- input .@Prize;
- mes .@n$;
- if (getitemname(.@Prize)=="" || getitemname(.@Prize)=="null") {
- mes "That item does not exist. Please try again.";
- close; }
- set $Prize,.@Prize;
- mes "Input the amount to be given.";
- next;
- input .@amount;
- mes .@n$;
- if (.@amount<=0 || .@amount>=10000) {
- mes "That amount is invalid. Using default ammount of 1.";
- set .@amount,1;
- next;
- mes .@n$; }
- set $PrizeAmt,.@amount;
- mes "The Prize has been changed successfully.";
- mes "Prize: "+$PrizeAmt+"x [^0000FF"+getitemname($Prize)+"^000000]";
- close;
- }
- }
- }
- if ($@EventON) end;
- mes .@n$;
- mes "Welcome.";
- mes "How may I be of assistance?";
- if(select("Information:Nothing, just passing through.")==2) close;
- next;
- mes .@n$;
- mes "This event is quite simple.";
- mes "At the start of the event, I will";
- mes "disguise myself as a random";
- mes "monster. You have to shout";
- mes "that monter's name out loud.";
- next;
- mes "If you are correct, you will receive";
- mes "a prize. If not, keep trying!";
- mes "That's all that there is to this event.";
- close;
-
-OnInit:
- set $@EventON,0;
- set $@Wait,0;
- set $@Winner,0;
- set $@ResetCounter,0;
- set $Points,$Points;
- if (!$Rounds) set $Rounds,10;
- else set $Rounds,$Rounds;
- if (!$Prize) set $Prize,512;
- else set $Prize,$Prize;
- if (!$PrizeAmt) set $PrizeAmt,1;
- else set $PrizeAmt,$PrizeAmt;
- if ($Rule) set $Rule,1;
- else set $Rule,$Rule;
- setarray $@MVP[0],1038,1039,1046,1059,1086,1087,1112,1115,1147,1150,1157,1159,1190,1251,1252,1272,1312,1373,
- 1389,1399,1418,1492,1502,1511,1583,1623,1630,1646,1647,1648,1649,1650,1651,1658,1685,1688,
- 1708,1719,1734,1751,1768,1779,1785,1802,1832,1871,1874,1885,1917,1980,2022,2068,2087,2131,
- 2156,2165;
- setarray $@BlackList[0], 1003,1006,1017,1021,1022,1027,1043,1075,1136,1137,1168,1171,1172,1173,1181,1210,1217,1218,
- 1222,1223,1224,1225,1226,1227,1228,1233,1284,1407,1411,1414,1495,1501,1900,1996,2000,2001,
- 2002,2003,2004,2005,2006,2007,2011,2012,2025,2028,2029,2030,2031,2032,2033,2034,2035,2036,
- 2037,2038,2039,2040,2041,2042,2043,2044,2045,2046,2047,2048,2049,2050,2051,2052,2053,2054,
- 2055,2056,2057,2058,2059,2060,2061,2062,2063,2064,2065,2066,2067,2075,2076,2077,2078,2079,
- 2080,2081,2083,2084,2085,2086,2087,2088,2089,2090,2091,2092,2093,2094,2095,2096,2097,2098,
- 2099,2100,2101,2012,2103,2104,2105,2106,2107,2108,2109,2110,2111,2112,2113,2114,2115,2116,
- 2117,2118;
- setarray $@BlackList2[0],2119,2120,2121,2123,2124,2125,1496;
- end;
-OnClock0000:
-OnClock0200:
-OnClock0400:
-OnClock0600:
-OnClock0800:
-OnClock1000:
-OnClock1200:
-OnClock1400:
-OnClock1600:
-OnClock1800:
-OnClock2000:
-OnClock2200:
- set $@ResetCounter,$@ResetCounter+1;
- set $@EventON,1;
- set $@Timer,1;
- set $@Wait,1;
- announce "The Disguise Event will begin in 3 minutes.",bc_all | bc_blue;
- announce "The Event is being held in Prontera.",bc_all | bc_blue;
- setnpctimer 0;
- initnpctimer;
- end;
-OnTimer10000:
- if ($@Timer || $@Change) end;
- set $@Wait,0;
- goto iDisguise;
- end;
-OnTimer30000:
- if ($@Timer) end;
- set $@Change,0;
- setnpcdisplay "Disguise Event",795;
- npctalk "You took too long to guess what I was. Please wait 10 seconds while I disguise again.";
- specialeffect 725;
- set $MonsterName$,"";
- deletepset 1;
- stopnpctimer;
- setnpctimer 0;
- initnpctimer;
- end;
-OnTimer60000:
- if ($@Timer!=1) end;
- announce "The Disguise Event will begin in 2 minutes.",bc_all | bc_blue;
- announce "The Event is being held in Prontera.",bc_all | bc_blue;
- end;
-OnTimer120000:
- if ($@Timer!=1) end;
- announce "The Disguise Event will begin 1 minute.",bc_all | bc_blue;
- announce "The Event is being held in Prontera.",bc_all | bc_blue;
- end;
-OnTimer180000:
- if ($@Timer!=1) end;
- announce "The Disguise Event has begun!",bc_all | bc_blue;
- announce "The Event is being held in Prontera.",bc_all | bc_blue;
- set $@Timer,0; stopnpctimer;
- setnpctimer 0; initnpctimer;
- goto iDisguise;
- end;
-iDisguise:
- if ($Rule==1) {
- set $@Winner,0;
- set $@Monster,1000+rand(1,995);
- for(set .@BL,0; .@BL<getarraysize($@BlackList); set .@BL,.@BL+1)
- if ($@Monster==$@BlackList[.@BL] || $@Monster==$@BlackList2[.@BL]) goto iDisguise;
- if ($@Monster==$@LastMonster) goto iDisguise;
- set $@LastMonster,$@Monster;
- set $MonsterName$,getmonsterinfo($@Monster,0); }
- if ($Rule==2) {
- set $@Winner,0;
- set $@Monster,rand(49);
- set $MonsterName$,getmonsterinfo($@MVP[$@Monster],0); }
- deletepset 1;
- defpattern 1,"([^:]+):.\\s*"+$MonsterName$+".*", "iCorrect";
- activatepset 1;
- if ($Rule==1) setnpcdisplay "Disguise Event",$@Monster;
- if ($Rule==2) setnpcdisplay "Disguise Event",$@MVP[$@Monster];
- set $@Change,1;
- setnpctimer 0;
- end;
-iCorrect:
- if ($@Winner) {
- dispbottom "Someone has already won this round."; end; }
- set $@Winner,1;
- set $@RoundCount,$@RoundCount+1;
- deletepset 1;
- activatepset 1;
- getitem $Prize,$PrizeAmt;
- announce strcharinfo(0)+" is correct! I was disguised as: "+$MonsterName$+"",bc_map | bc_blue;
- if ($@RoundCount>=$Rounds) {
- setnpcdisplay "Disguise Event",795;
- set $@RoundCount,0; set $@Change,0; set $@EventON,0;
- setnpctimer 0; stopnpctimer;
- npctalk "Thank you all for playing. That was the last round of the Disguise Event. Come play again later.";
- end; }
- setnpcdisplay "Disguise Event",795;
- set $@Change,0;
- setnpctimer 0;
- end;
-}
\ No newline at end of file +//===== rAthena Script ======================================= +//= Disguise Event +//===== By: ================================================== +//= GmOcean +//===== Current Version: ===================================== +//= 5.1 +//===== Compatible With: ===================================== +//= rAthena SVN +//===== Additional Comments: ================================= +//= 5.0 Last update by GmOcean. +//= 5.1 Cleaned and standardized, mostly. [Euphy] +//============================================================ + +prontera,160,155,4 script Disguise Event 795,{ + + // Currently set to run every two hours. + // To change times, edit the OnClock labels below. + + set .@GMLevel,60; // GM level required to access NPC. + set .@n$,"[^0000FFDisguise NPC^000000]"; + + if (getgmlevel()>=.@GMLevel) { + mes .@n$; + mes "Select an option."; + next; + switch(select("Turn ON/OFF Event:Event Settings")) { + case 1: + mes .@n$; + if ($@EventON) { + mes "The Event is currently: [^0000FFON^000000]"; + mes "Would you like to turn it OFF?"; } + else { + mes "The Event is currently: [^FF0000OFF^000000]"; + mes "Would you like to turn it ON?"; } + if(select("Yes:No")==2) close; + if ($@EventON) { + set $@EventON,0; set $@Timer,0; + setnpctimer 0; stopnpctimer; + announce "A GM has decided to turn the Disguise Event off. As a result no further prizes will be given.",bc_map | bc_blue; + deletepset 1; + setnpcdisplay "Disguise Event",795; + close; } + set $@EventON,1; set $@Timer,1; setnpctimer 0; initnpctimer; + set $@ResetCounter,$@ResetCounter+1; + announce "The Disguise Event will begin in 3 minutes.",bc_all | bc_blue; + announce "The Event is being held in Prontera.",bc_all | bc_blue; + close; + case 2: + mes .@n$; + mes "Pick a setting to modify."; + next; + switch(select("Monster Display:Number of Rounds:Prize Settings")) { + case 1: + setarray .@r$[0],"Disguise as all monsters.","Disguise as MVPs only."; + mes .@n$; + mes "Choose a disguise rule."; + next; + set $Rule, select(implode(.@r$,":")); + mes .@n$; + mes "The Disguise Rule has been set:"; + mes " > ^0055FF"+.@r$[$Rule-1]+"^000000"; + close; + case 2: + mes .@n$; + mes "Input the number of rounds you want the event to last."; + mes "Current number: [^0000FF"+$Rounds+"^000000]"; + next; + input .@Rounds; + set $Rounds,.@Rounds; + mes .@n$; + mes "The number of rounds has been changed to "+$Rounds+"."; + close; + case 3: + mes .@n$; + mes "Input the Item ID of the prize given each round."; + mes "Current item: [^0000FF"+getitemname($Prize)+"^000000] (ID #"+$Prize+")"; + next; + input .@Prize; + mes .@n$; + if (getitemname(.@Prize)=="" || getitemname(.@Prize)=="null") { + mes "That item does not exist. Please try again."; + close; } + set $Prize,.@Prize; + mes "Input the amount to be given."; + next; + input .@amount; + mes .@n$; + if (.@amount<=0 || .@amount>=10000) { + mes "That amount is invalid. Using default ammount of 1."; + set .@amount,1; + next; + mes .@n$; } + set $PrizeAmt,.@amount; + mes "The Prize has been changed successfully."; + mes "Prize: "+$PrizeAmt+"x [^0000FF"+getitemname($Prize)+"^000000]"; + close; + } + } + } + if ($@EventON) end; + mes .@n$; + mes "Welcome."; + mes "How may I be of assistance?"; + if(select("Information:Nothing, just passing through.")==2) close; + next; + mes .@n$; + mes "This event is quite simple."; + mes "At the start of the event, I will"; + mes "disguise myself as a random"; + mes "monster. You have to shout"; + mes "that monter's name out loud."; + next; + mes "If you are correct, you will receive"; + mes "a prize. If not, keep trying!"; + mes "That's all that there is to this event."; + close; + +OnInit: + set $@EventON,0; + set $@Wait,0; + set $@Winner,0; + set $@ResetCounter,0; + set $Points,$Points; + if (!$Rounds) set $Rounds,10; + else set $Rounds,$Rounds; + if (!$Prize) set $Prize,512; + else set $Prize,$Prize; + if (!$PrizeAmt) set $PrizeAmt,1; + else set $PrizeAmt,$PrizeAmt; + if ($Rule) set $Rule,1; + else set $Rule,$Rule; + setarray $@MVP[0],1038,1039,1046,1059,1086,1087,1112,1115,1147,1150,1157,1159,1190,1251,1252,1272,1312,1373, + 1389,1399,1418,1492,1502,1511,1583,1623,1630,1646,1647,1648,1649,1650,1651,1658,1685,1688, + 1708,1719,1734,1751,1768,1779,1785,1802,1832,1871,1874,1885,1917,1980,2022,2068,2087,2131, + 2156,2165; + setarray $@BlackList[0], 1003,1006,1017,1021,1022,1027,1043,1075,1136,1137,1168,1171,1172,1173,1181,1210,1217,1218, + 1222,1223,1224,1225,1226,1227,1228,1233,1284,1407,1411,1414,1495,1501,1900,1996,2000,2001, + 2002,2003,2004,2005,2006,2007,2011,2012,2025,2028,2029,2030,2031,2032,2033,2034,2035,2036, + 2037,2038,2039,2040,2041,2042,2043,2044,2045,2046,2047,2048,2049,2050,2051,2052,2053,2054, + 2055,2056,2057,2058,2059,2060,2061,2062,2063,2064,2065,2066,2067,2075,2076,2077,2078,2079, + 2080,2081,2083,2084,2085,2086,2087,2088,2089,2090,2091,2092,2093,2094,2095,2096,2097,2098, + 2099,2100,2101,2012,2103,2104,2105,2106,2107,2108,2109,2110,2111,2112,2113,2114,2115,2116, + 2117,2118; + setarray $@BlackList2[0],2119,2120,2121,2123,2124,2125,1496; + end; +OnClock0000: +OnClock0200: +OnClock0400: +OnClock0600: +OnClock0800: +OnClock1000: +OnClock1200: +OnClock1400: +OnClock1600: +OnClock1800: +OnClock2000: +OnClock2200: + set $@ResetCounter,$@ResetCounter+1; + set $@EventON,1; + set $@Timer,1; + set $@Wait,1; + announce "The Disguise Event will begin in 3 minutes.",bc_all | bc_blue; + announce "The Event is being held in Prontera.",bc_all | bc_blue; + setnpctimer 0; + initnpctimer; + end; +OnTimer10000: + if ($@Timer || $@Change) end; + set $@Wait,0; + goto iDisguise; + end; +OnTimer30000: + if ($@Timer) end; + set $@Change,0; + setnpcdisplay "Disguise Event",795; + npctalk "You took too long to guess what I was. Please wait 10 seconds while I disguise again."; + specialeffect 725; + set $MonsterName$,""; + deletepset 1; + stopnpctimer; + setnpctimer 0; + initnpctimer; + end; +OnTimer60000: + if ($@Timer!=1) end; + announce "The Disguise Event will begin in 2 minutes.",bc_all | bc_blue; + announce "The Event is being held in Prontera.",bc_all | bc_blue; + end; +OnTimer120000: + if ($@Timer!=1) end; + announce "The Disguise Event will begin 1 minute.",bc_all | bc_blue; + announce "The Event is being held in Prontera.",bc_all | bc_blue; + end; +OnTimer180000: + if ($@Timer!=1) end; + announce "The Disguise Event has begun!",bc_all | bc_blue; + announce "The Event is being held in Prontera.",bc_all | bc_blue; + set $@Timer,0; stopnpctimer; + setnpctimer 0; initnpctimer; + goto iDisguise; + end; +iDisguise: + if ($Rule==1) { + set $@Winner,0; + set $@Monster,1000+rand(1,995); + for(set .@BL,0; .@BL<getarraysize($@BlackList); set .@BL,.@BL+1) + if ($@Monster==$@BlackList[.@BL] || $@Monster==$@BlackList2[.@BL]) goto iDisguise; + if ($@Monster==$@LastMonster) goto iDisguise; + set $@LastMonster,$@Monster; + set $MonsterName$,getmonsterinfo($@Monster,0); } + if ($Rule==2) { + set $@Winner,0; + set $@Monster,rand(49); + set $MonsterName$,getmonsterinfo($@MVP[$@Monster],0); } + deletepset 1; + defpattern 1,"([^:]+):.\\s*"+$MonsterName$+".*", "iCorrect"; + activatepset 1; + if ($Rule==1) setnpcdisplay "Disguise Event",$@Monster; + if ($Rule==2) setnpcdisplay "Disguise Event",$@MVP[$@Monster]; + set $@Change,1; + setnpctimer 0; + end; +iCorrect: + if ($@Winner) { + dispbottom "Someone has already won this round."; end; } + set $@Winner,1; + set $@RoundCount,$@RoundCount+1; + deletepset 1; + activatepset 1; + getitem $Prize,$PrizeAmt; + announce strcharinfo(0)+" is correct! I was disguised as: "+$MonsterName$+"",bc_map | bc_blue; + if ($@RoundCount>=$Rounds) { + setnpcdisplay "Disguise Event",795; + set $@RoundCount,0; set $@Change,0; set $@EventON,0; + setnpctimer 0; stopnpctimer; + npctalk "Thank you all for playing. That was the last round of the Disguise Event. Come play again later."; + end; } + setnpcdisplay "Disguise Event",795; + set $@Change,0; + setnpctimer 0; + end; +} |