diff options
Diffstat (limited to 'npc/custom/etc/penal_servitude.txt')
-rw-r--r-- | npc/custom/etc/penal_servitude.txt | 189 |
1 files changed, 0 insertions, 189 deletions
diff --git a/npc/custom/etc/penal_servitude.txt b/npc/custom/etc/penal_servitude.txt deleted file mode 100644 index 5d1067d05..000000000 --- a/npc/custom/etc/penal_servitude.txt +++ /dev/null @@ -1,189 +0,0 @@ -//===== Hercules Script ====================================== -//= Penal Servitude -//===== By: ================================================== -//= Lupus -//===== Current Version: ===================================== -//= 1.2 -//===== Description: ========================================= -//= A simple Penal Servitude Script. -//= It could cheer up your prisoners a bit. -//===== Additional Comments: ================================= -// This script uses CHEQUES of the 2nd KAFRA_BANK.TXT -// var PRISON - it counts number of your imprisonments. -// 1.1 English translation -// 1.2 Stricted the conditions a bit -//============================================================ - -sec_pri,36,58,1 script Chief Warder 8W_SOLDIER,{ - mes "[Saddeus]"; - emotion 1; - if (Sex == SEX_MALE) - mes "Mr. Prisoner #"+BaseLevel+JobLevel+","; - else - mes "Ms. Prisoner #"+BaseLevel+JobLevel+","; - mes "what's the noise over there?"; - next; - menu "Let me free, I'll pay!",-, "Let me to work off my freedom!",M_Q1, "Nothing",M_NO_THANKS; - -M_PAY: - mes "[Saddeus]"; - set @MUSTPAY,(PRISON+1)*1000000; - if (@MUSTPAY<1000000) set @MUSTPAY,1000000; - if (@MUSTPAY>100000000) set @MUSTPAY,100000000; - if (PRISON==1) mes "I can't remember you. Is it your 1st time?"; - if (PRISON>1) mes "You again? Sombody hasn't grown wiser from the very first visit..."; - mes "OK, we could release you for ^FF0000"+@MUSTPAY+"z^000000."; - next; - menu "I pay cash!",M_PAYCASH,"Do you accept cheques?",M_PAYBANK,"I've changed my mind.",-; - - mes "[Saddeus]"; - mes "You've got some time to think about..."; - close; - -M_PAYCASH: - if (@MUSTPAY>Zeny) goto L_NOCASH; - Zeny -= @MUSTPAY; - mes "[Saddeus]"; - mes "OK, sing here and there."; - goto L_RELEASE; - -L_NOCASH: - mes "[Saddeus]"; - mes "What's this? It's not enough!"; - close; - -M_PAYBANK: - if (@MUSTPAY>#kafrabank) goto L_NOBANK; - set #kafrabank,#kafrabank-@MUSTPAY; - mes "[Saddeus]"; - mes "OK, sign your cheque. And put down your name in my book."; - goto L_RELEASE; - -L_NOBANK: - mes "[Saddeus]"; - if (#kafrabank==0) mes "Your case says nothing about your bank accounts."; - if (#kafrabank!=0) mes "Alas, there's your bank account info... ^FF0000"+#kafrabank+"z^000000... in the case. It's not enough."; - mes "Stop your silly games now!"; - close; - -L_RELEASE: - set PRISON,PRISON+1; - next; - mes "[Saddeus]"; - mes "You are free now!"; - next; - savepoint "izlude",105,112; - warp "izlude",105,112; - close; - -M_Q1: - mes "[Saddeus]"; - mes "Our stocks are short of toadstools. Remember your morning's skilly? What about some work at our sponsored mushroom farm?"; - next; - menu "OK, I'll work off!",-, "I love this prison!",M_NO_THANKS; - - mes "[Saddeus]"; - if(checkcart() || checkfalcon() || checkmount()){ - emotion e_hmm; - mes "I'm sorry, you should release your Cart, Mount or Falcon!"; - close; - } - mes "Talk to our overseer, Oliver."; - next; - - nude; - - set @rw,rand(1,4); - if (@rw==2) goto L_W2; - if (@rw==3) goto L_W3; - if (@rw==4) goto L_W4; - -L_W1: - savepoint "sec_in02",179,76; - warp "sec_in02",179,76; - close; - -L_W2: - savepoint "sec_in02",139,32; - warp "sec_in02",139,32; - close; - -L_W3: - savepoint "sec_in02",100,28; - warp "sec_in02",100,28; - close; - -L_W4: - savepoint "sec_in02",107,75; - warp "sec_in02",107,75; - close; - -M_NO_THANKS: - mes "[Saddeus]"; - if (rand(2)) mes "Is today X-Mas time, huh?"; - mes "Now shut up and back off!"; - if (rand(2)) emotion 23; - close; -} - -sec_in02,137,57,1 script Overseer 4_M_PAY_SOLDIER,{ - mes "[Oliver]"; - - delitem Fabre_Card,countitem(Fabre_Card);//Items: Fabre_Card, - delitem Chonchon_Card,countitem(Chonchon_Card);//Items: Chonchon_Card, - delitem Spore_Card,countitem(Spore_Card);//Items: Spore_Card, - delitem Poison_Spore_Card,countitem(Poison_Spore_Card);//Items: Poison_Spore_Card, - - if (PRISON_Q <= 0 ) goto L_GET_Q; - - mes "I want you to gather ^FF0000"+PRISON_Q+" Orange Net Mushroom^000000."; - if ( countitem(Mushroom_Of_Thief_1)<PRISON_Q ) close;//Items: Orange_Net_Mushroom, - mes "OK... hand me all the shrooms..."; - mes "Let me see... "+countitem(Mushroom_Of_Thief_1)+" of almost eadible ones...";//Items: Orange_Net_Mushroom, - mes "And "+countitem(Mushroom_Of_Thief_2)+" useless deadly ones.";//Items: Orange_Gooey_Mushroom_, - next; - mes "[Oliver]"; - mes "Thank you. You are free!"; - set PRISON_Q,0; - delitem Mushroom_Of_Thief_1,countitem(Mushroom_Of_Thief_1);//Items: Orange_Net_Mushroom, - delitem Mushroom_Of_Thief_2,countitem(Mushroom_Of_Thief_2);//Items: Orange_Gooey_Mushroom_, - next; - savepoint "izlude",105,112; - warp "izlude",105,112; - close; - -L_GET_Q: - set PRISON,PRISON+1; - if (PRISON > 1) mes "Hmm... You've been here already... Well-well..."; - - if ( countitem(Mushroom_Of_Thief_1) || countitem(Mushroom_Of_Thief_2) ) mes "Drop these mushrooms!! They are poisonous!";//Items: Orange_Net_Mushroom, Orange_Gooey_Mushroom_, - delitem Mushroom_Of_Thief_1,countitem(Mushroom_Of_Thief_1);//Items: Orange_Net_Mushroom, - delitem Mushroom_Of_Thief_2,countitem(Mushroom_Of_Thief_2);//Items: Orange_Gooey_Mushroom_, - - set PRISON_Q, PRISON*3 + BaseLevel/3; - set PRISON_Q, PRISON_Q * (readparam(bAspd)/55 + 1); - set PRISON_Q, PRISON_Q+rand(50,60); - mes "OK, you must bring me ^FF0000"+PRISON_Q+"^000000 edible ^FF0000Orange Net Mushroom^000000 toadstoo.. shrooms."; - if(readparam(bAspd)>=100) mes "You're a fast fella! You'll have to get more shrooms, then."; - if (rand(10)<4) mes "And you may eat the deadly ones for breakfast."; - close; -} - -sec_in02 mapflag nomemo -sec_in02 mapflag nosave SavePoint -sec_in02 mapflag noteleport -sec_in02 mapflag nobranch -sec_in02 mapflag nowarp -sec_in02 mapflag nowarpto -sec_in02 mapflag noexp -sec_in02 mapflag noskill -//sec_in02 mapflag pvp -//sec_in02 mapflag pvp_noparty -//sec_in02 mapflag gvg -sec_in02 mapflag pvp_nightmaredrop random,all,300 - -sec_in02,138,55,100,100 monster Toadstool 1182,30,10000,10000,1 -sec_in02,138,55,100,100 monster Fabre 1184,10,20000,20000 -sec_in02,138,55,100,100 monster Chonchon 1183,11,20000,20000 -sec_in02,138,55,100,100 monster Spore 1014,12,20000,20000 -sec_in02,138,55,100,100 monster Poison Spore 1077,3,20000,20000 |