diff options
Diffstat (limited to 'npc/custom/etc/morroc_raceway.txt')
-rw-r--r-- | npc/custom/etc/morroc_raceway.txt | 238 |
1 files changed, 0 insertions, 238 deletions
diff --git a/npc/custom/etc/morroc_raceway.txt b/npc/custom/etc/morroc_raceway.txt deleted file mode 100644 index 745b1d779..000000000 --- a/npc/custom/etc/morroc_raceway.txt +++ /dev/null @@ -1,238 +0,0 @@ -//===== Hercules Script ====================================== -//= Morroc Raceway -//===== By: ================================================== -//= acky -//===== Current Version: ===================================== -//= 1.3 -//===== Description: ========================================= -//= Lets players race around Morroc (pvp_y_1-5) -//===== Additional Comments: ================================= -//= If there are more than 3 players, at least 3 people -//= must finish before a new race can be started. -//= -//= If there are less than 3 players, at least 1 person -//= must finish before a new race can be started. -//= -//= Removed permanent global variables -//= 1.2 Removed Duplicates [Silent] -//= 1.3 Replaced effect numerics with constants. [Samuray22] -//============================================================ - -//Warps you into race way -morocc,166,105,6 script Race Girl#01 4_F_KAFRA2,{ - mes "[Race Girl]"; - mes "Would you like to visit ^0000FFMorroc Raceway^000000?"; - next; - if (select("Yes", "No") != 1) { - mes "[Race Girl]"; - mes "Alright, talk to me again when you want to go."; - close; - } - warp "pvp_y_1-5",165,256; - close; -} - -//Warps you out of raceway -pvp_y_1-5,169,265,5 script Race Girl#02 4_F_KAFRA2,{ - mes "[Race Girl]"; - mes "Welcome to Morroc Raceway!"; - next; - switch (select("Information", "Leave", "Cancel")) { - case 1: - mes "[Race Girl]"; - mes "Someone must click on the Starter NPC to start the race."; - next; - mes "[Race Girl]"; - mes "Once the race is started, run around Morroc anti-clockwise."; - next; - mes "[Race Girl]"; - mes "You must reach all the checkpoints - No cheating!"; - close; - case 2: - warp "morocc",165,101; - end; - case 3: - mes "[Race Girl]"; - mes "Come again soon!"; - close; - } -} - -//Counts down and starts race -pvp_y_1-5,145,269,5 script Starter 4_M_JOB_KNIGHT1,{ - if ($@race != 0) goto L_Started; - if ($@counting != 0) goto L_Started; - if ($@racecount == 1) goto L_Started; -L_Menu: - mes "[Race Starter]"; - mes "Please stay on the Eastern side of me."; - if (select("Start Race", "Cancel") != 1) - close; - set $@counting,1; - mes "Counting down..."; - addtimer 1000, "Starter::OnCount1000"; - addtimer 2000, "Starter::OnCount2000"; - addtimer 3000, "Starter::OnCount3000"; - addtimer 4000, "Starter::OnCount4000"; - announce strcharinfo(PC_NAME) + "Started a countdown",1; - announce "Get ready to race!",1; - close; - -OnCount1000: - announce "[3]",1; - end; -OnCount2000: - announce "[2]",1; - end; -OnCount3000: - announce "[1]",1; - end; -OnCount4000: - emotion 27; - specialeffect EF_CHIMTO; - announce "[GO!]",1; - set $@race,1; - set $@position,0; - set $@counting,0; - set $@raceid,rand(100000,999999); - end; - -L_Started: - if ((getmapusers("pvp_y_1-5") < 3) && ($@position > 0)) goto L_Menu; - if ($@position > 2) goto L_Menu; - mes "[Starter]"; - mes "Race in progress"; - close; - -OnInit: - set $@race,0; - set $@position,0; - set $@racecount,0; - end; -} - -//Checkpoint 1 -pvp_y_1-5,144,262,5 script Check Point 1 HIDDEN_NPC,0,5,{ - end; -OnTouch: - if (@raceid != $@raceid) goto L_Started; - if (@race == 6) goto L_Finished; - if ($@race == 1) goto L_Started; - mes "The race has not started, please move back."; - close; -L_Started: - set @race,1; - set @raceid,$@raceid; - end; -L_Finished: - mes "You have already completed the race."; - close; -} - -//Checkpoint 2 -pvp_y_1-5,73,247,5 script Check Point 2 HIDDEN_NPC,6,6,{ - end; -OnTouch: - if (@race != 1) goto L_Miss; - set @race,2; - announce "[" + strcharinfo(PC_NAME) +"] has reached Checkpoint [1]",1; - end; -L_Miss: - mes "You have missed a Checkpoint. Please go back."; - close; -} - -//Checkpoint 3 -pvp_y_1-5,77,44,5 script Check Point 3 HIDDEN_NPC,6,6,{ - end; -OnTouch: - if (@race != 2) goto L_Miss; - set @race,3; - announce "[" + strcharinfo(PC_NAME) +"] has reached Checkpoint [2]",1; - end; -L_Miss: - mes "You have missed a Checkpoint. Please go back."; - close; -} - -//Checkpoint 3 -pvp_y_1-5,249,60,5 script Check Point 4 HIDDEN_NPC,6,6,{ - end; -OnTouch: - if (@race != 3) goto L_Miss; - set @race,4; - announce "[" + strcharinfo(PC_NAME) +"] has reached Checkpoint [3]",1; - end; -L_Miss: - mes "You have missed a Checkpoint. Please go back."; - close; -} - -//Checkpoint 4 -pvp_y_1-5,255,256,5 script Check Point 5 HIDDEN_NPC,6,6,{ - end; -OnTouch: - if (@race != 4) goto L_Miss; - set @race,5; - announce "[" + strcharinfo(PC_NAME) +"] has reached Checkpoint [4]",1; - end; -L_Miss: - mes "You have missed a Checkpoint. Please go back."; - close; -} - -//Finish Line -pvp_y_1-5,174,244,5 script Finish Line HIDDEN_NPC,6,6,{ - end; -OnTouch: - if (@raceid != $@raceid) goto L_WrongRace; - if (@race != 5) goto L_Miss; - set @race,6; - set $@position,$@position+1; - announce "[" + strcharinfo(PC_NAME) +"] has reached The Finish line! [Position: " + $@position + "]",1; - end; -L_Miss: - mes "You have missed a Checkpoint. Please go back."; - close; -L_WrongRace: - mes "You are not in this race."; - close; -} - -//Check Point Marker Flags -pvp_y_1-5,144,267,4 script Check Point 1#01 GUILD_FLAG,{ - end; -} -pvp_y_1-5,144,257,4 script Check Point 1#02 GUILD_FLAG,{ - end; -} -pvp_y_1-5,70,252,3 script Check Point 2#01 GUILD_FLAG,{ - end; -} -pvp_y_1-5,77,243,3 script Check Point 2#02 GUILD_FLAG,{ - end; -} -pvp_y_1-5,81,48,1 script Check Point 3#01 GUILD_FLAG,{ - end; -} -pvp_y_1-5,72,40,1 script Check Point 3#02 GUILD_FLAG,{ - end; -} -pvp_y_1-5,244,65,7 script Check Point 4#01 GUILD_FLAG,{ - end; -} -pvp_y_1-5,252,57,7 script Check Point 4#02 GUILD_FLAG,{ - end; -} -pvp_y_1-5,259,260,5 script Check Point 5#01 GUILD_FLAG,{ - end; -} -pvp_y_1-5,251,252,5 script Check Point 5#02 GUILD_FLAG,{ - end; -} -pvp_y_1-5,174,249,4 script Finish Line#01 GUILD_FLAG,{ - end; -} -pvp_y_1-5,174,238,4 script Finish Line#02 GUILD_FLAG,{ - end; -} |