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-rw-r--r--npc/custom/eAAC_Scripts/vendmachine.txt69
1 files changed, 31 insertions, 38 deletions
diff --git a/npc/custom/eAAC_Scripts/vendmachine.txt b/npc/custom/eAAC_Scripts/vendmachine.txt
index bbd7602c6..17371ef9d 100644
--- a/npc/custom/eAAC_Scripts/vendmachine.txt
+++ b/npc/custom/eAAC_Scripts/vendmachine.txt
@@ -1,35 +1,33 @@
-//=====================================
-// Vending Machine Script
-// v2.4
-//=====================================
-// by Celestria
-//=====================================
-// Changelog:
-// 2.4 - Made optimizations according to suggestions made by erKURITA. Script is now significantly shorter.
-//
-// 2.3 - Added in "Slam" feature, as well as admin ability to turn machine on and off.
-// - Added admin menu. Allows GMs to put machines in/out of service, and to clear
-// all jammed items.
-//
-// 2.2 - Added in/Renamed some variables to allow a single machine to block on several
-// items simultaneously. This fix also allows the two-item drop to work with every
-// item the machine is jammed on.
-//
-// 2.1 - Fixed an error where if one machine jammed on a menu item (say 3 for example),
-// if another machine also jammed on the same menu item (3 in this case), the original
-// machine to jam would be unjammed.
-// - This fix only allows a machine to jam one item at a time. Will fix in the future.
-//
-// 2.0 - Completely redid the script using a call-function.
-// Now all replica scripts can simply be a copy of Vending Machine,
-// but with variables modified to suit it''s intended use.
-//
-// 1.1 - Fixed $jamplayer1 not being a string, thanks to Terces.
-// - Changed random number that intiates jam to 1, to allow for faster modification of jam rates.
-//
-// 1.0 - Creted a script for selling numerous items that would occasionally jam on players.
-// - Used numbered variables to allow for multiplacation of the script.
-//=====================================
+//===== rAthena Script =======================================
+//= Vending Machine
+//===== By: ==================================================
+//= Celestria
+//===== Current Version: =====================================
+//= 2.4
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= sells items to players; occasionally the machine will "jam" :P
+//===== Additional Comments: =================================
+//= 1.0 - Creted a script for selling numerous items that would occasionally jam on players.
+//= - Used numbered variables to allow for multiplacation of the script.
+//= 1.1 - Fixed $jamplayer1 not being a string, thanks to Terces.
+//= - Changed random number that intiates jam to 1, to allow for faster modification of jam rates.
+//= 2.0 - Completely redid the script using a call-function.
+//= Now all replica scripts can simply be a copy of Vending Machine,
+//= but with variables modified to suit it''s intended use.
+//= 2.1 - Fixed an error where if one machine jammed on a menu item (say 3 for example),
+//= if another machine also jammed on the same menu item (3 in this case), the original
+//= machine to jam would be unjammed.
+//= - This fix only allows a machine to jam one item at a time. Will fix in the future.
+//= 2.2 - Added in/Renamed some variables to allow a single machine to block on several
+//= items simultaneously. This fix also allows the two-item drop to work with every
+//= item the machine is jammed on.
+//= 2.3 - Added in "Slam" feature, as well as admin ability to turn machine on and off.
+//= - Added admin menu. Allows GMs to put machines in/out of service, and to clear
+//= all jammed items.
+//= 2.4 - Made optimizations according to suggestions made by erKURITA. Script is now significantly shorter.
+//============================================================
p_track01,45,58,4 script Vending Machine#1 910,{
@@ -70,10 +68,6 @@ p_track01,45,58,4 script Vending Machine#1 910,{
-
-
-
-
//===============================================================================================
// Functions
//
@@ -173,7 +167,6 @@ function script F_Vend2 {
goto B_Buy;
-
B_Cancel:
mes "On second thoughts, you decide not to buy anything.";
close;
@@ -247,4 +240,4 @@ R_Item:
close;}
mes "The machine shakes, but nothing happens";
close;
-} \ No newline at end of file
+}