diff options
Diffstat (limited to 'npc/custom/card_remover.txt')
-rw-r--r-- | npc/custom/card_remover.txt | 350 |
1 files changed, 175 insertions, 175 deletions
diff --git a/npc/custom/card_remover.txt b/npc/custom/card_remover.txt index 8af6ed157..3b3e97dd8 100644 --- a/npc/custom/card_remover.txt +++ b/npc/custom/card_remover.txt @@ -1,175 +1,175 @@ -// Card removal NPC by TyrNemesis^
-// DANGEROUS! TODO: Think.. think 8) [Lupus]
-
-
-prt_in.gat,28,73,4 script Wise Old Woman 78,{
-
-UPGRADEROOT:
- mes "[Wise Old Woman]";
- mes "Good day, young one. I have the power to remove cards that you have compounded onto your equipment. Does this idea please you?";
- next;
- menu "Yes, it does.",REMOVEMENU,
- "What do you charge?",REMOVEPRICE,
- "No thanks.",CLOSEOUT;
-
-REMOVEPRICE:
- mes "[Wise Old Woman]";
- mes "I charge a flat fee of 200000 zeny, plus 25000 zeny for each card I remove from the item. In addition, I need a star crumb and a yellow gemstone to work my magic.";
- next;
- menu "Very well. Let's do it.",REMOVEMENU,
- "No thanks.",CLOSEOUT;
-
-REMOVEMENU:
- mes "[Wise Old Woman]";
- mes "Very well. Which item shall I examine for you?";
- next;
- menu "I changed my mind.",CLOSEOUT,
- getequipname(1),SLOT1,
- getequipname(2),SLOT2,
- getequipname(3),SLOT3,
- getequipname(4),SLOT4,
- getequipname(5),SLOT5,
- getequipname(6),SLOT6,
- getequipname(7),SLOT7,
- getequipname(8),SLOT8,
- getequipname(9),SLOT9,
- getequipname(10),SLOT10;
-
-SLOT1:
- set @part,1;
- goto CARDNUMCHECK;
-
-SLOT2:
- set @part,2;
- goto CARDNUMCHECK;
-
-SLOT3:
- set @part,3;
- goto CARDNUMCHECK;
-
-SLOT4:
- set @part,4;
- goto CARDNUMCHECK;
-
-SLOT5:
- set @part,5;
- goto CARDNUMCHECK;
-
-SLOT6:
- set @part,6;
- goto CARDNUMCHECK;
-
-SLOT7:
- set @part,7;
- goto CARDNUMCHECK;
-
-SLOT8:
- set @part,8;
- goto CARDNUMCHECK;
-
-SLOT9:
- set @part,9;
- goto CARDNUMCHECK;
-
-SLOT10:
- set @part,10;
- goto CARDNUMCHECK;
-
-CARDNUMCHECK:
- if(getequipcardcnt(@part) == 0) goto DENYCARDCOUNT;
- set @cardcount,getequipcardcnt(@part);
- if(@cardcount > 1) goto CARDNUMMULTIMSG;
- mes "[Wise Old Woman]";
- mes "This item has " + @cardcount + " card compounded on it. To perform my magic, I will need 225000 zeny, a ^0000FFStar Crumb^000000, and a ^0000FFYellow Gemstone^000000.";
- goto CARDNUMPOSTMSG;
-CARDNUMMULTIMSG:
- mes "[Wise Old Woman]";
- mes "This item has " + @cardcount + " cards compounded on it. To perform my magic, I will need " + (200000+(@cardcount * 25000)) + " zeny, a ^0000FFStar Crumb^000000, and a ^0000FFYellow Gemstone^000000.";
-CARDNUMPOSTMSG:
- next;
- menu "Very well. Do it.",REMOVECARDWARNING,
- "Never mind.",CLOSEOUT;
-
-REMOVECARDWARNING:
- mes "[Wise Old Woman]";
- mes "Before I begin, I must warn you--I may fail. If I do, I may destroy the cards, the item, or both. I do not give refunds. That being said, which is more important to you: The cards, or the item?";
- next;
- menu "I changed my mind about this.",CLOSEOUT,
- "The item.",PRIORITYITEM,
- "The cards.",PRIORITYCARD;
-
-PRIORITYITEM:
- set @failtype,1;
- goto REMOVECARD;
-
-PRIORITYCARD:
- set @failtype,2;
- goto REMOVECARD;
-
-REMOVECARD:
- mes "[Wise Old Woman]";
- mes "Very well. I shall begin.";
- if((zeny < (200000+(@cardcount * 25000))) || (countitem(1000) < 1) || (countitem(715) < 1)) goto DENYMATERIAL;
- set zeny,zeny - (200000+(@cardcount * 25000));
- delitem 1000,1;
- delitem 715,1;
-// Replace the constants in the next 3 lines with failure chance values defined in refine_db.txt
-// First value = Total failure chance (item and cards destroyed)
-// Second value = Partial failure chance (one or the other is destroyed, player decides which one is safe)
-// Third value = Harmless failure chance (all that's lost is your investment)
-
- set @failchance,rand(100);
-// if(@failchance < 2) goto FAILREMOVECARD0;
-// if((@failchance < 8) && (@failtype == 1)) goto FAILREMOVECARD1;
-// if((@failchance < 8) && (@failtype == 2)) goto FAILREMOVECARD2;
- if(@failchance < 10) goto FAILREMOVECARD3;
- successremovecards @part;
- next;
- mes "[Wise Old Woman]";
- mes "The process was a success. Here are your cards and your item. Farewell.";
- close;
-
-FAILREMOVECARD0:
- failedremovecards @part,0;
- next;
- mes "[Wise Old Woman]";
- mes "The process was a total failure. I am afraid the item and the cards were destroyed.";
- close;
-
-FAILREMOVECARD1:
- failedremovecards @part,1;
- next;
- mes "[Wise Old Woman]";
- mes "While I have managed to remove the cards from the item, they were destroyed in the process. The item, however, is okay.";
- close;
-
-FAILREMOVECARD2:
- failedremovecards @part,2;
- next;
- mes "[Wise Old Woman]";
- mes "Most unfortunate. I succeeded at removing the cards, but the item itself was destroyed in the process.";
- close;
-
-FAILREMOVECARD3:
- failedremovecards @part,3;
- next;
- mes "[Wise Old Woman]";
- mes "I have failed to remove the cards. Luckily, however, both the item and the cards are still okay.";
- close;
-
-DENYCARDCOUNT:
- mes "[Wise Old Woman]";
- mes "Young one... There are no cards compounded on this item. I can do nothing with it, I'm afraid.";
- close;
-
-DENYMATERIAL:
- next;
- mes "[Wise Old Woman]";
- mes "You do not have all the items I require to work my magic, child. Come again when you do.";
- close;
-
-CLOSEOUT:
- mes "[Wise Old Woman]";
- mes "Very well. Return at once if you seek my services.";
- close;
-}
+// Card removal NPC by TyrNemesis^ +// DANGEROUS! TODO: Think.. think 8) [Lupus] + + +prt_in.gat,28,73,4 script Wise Old Woman 78,{ + +UPGRADEROOT: + mes "[Wise Old Woman]"; + mes "Good day, young one. I have the power to remove cards that you have compounded onto your equipment. Does this idea please you?"; + next; + menu "Yes, it does.",REMOVEMENU, + "What do you charge?",REMOVEPRICE, + "No thanks.",CLOSEOUT; + +REMOVEPRICE: + mes "[Wise Old Woman]"; + mes "I charge a flat fee of 200000 zeny, plus 25000 zeny for each card I remove from the item. In addition, I need a star crumb and a yellow gemstone to work my magic."; + next; + menu "Very well. Let's do it.",REMOVEMENU, + "No thanks.",CLOSEOUT; + +REMOVEMENU: + mes "[Wise Old Woman]"; + mes "Very well. Which item shall I examine for you?"; + next; + menu "I changed my mind.",CLOSEOUT, + getequipname(1),SLOT1, + getequipname(2),SLOT2, + getequipname(3),SLOT3, + getequipname(4),SLOT4, + getequipname(5),SLOT5, + getequipname(6),SLOT6, + getequipname(7),SLOT7, + getequipname(8),SLOT8, + getequipname(9),SLOT9, + getequipname(10),SLOT10; + +SLOT1: + set @part,1; + goto CARDNUMCHECK; + +SLOT2: + set @part,2; + goto CARDNUMCHECK; + +SLOT3: + set @part,3; + goto CARDNUMCHECK; + +SLOT4: + set @part,4; + goto CARDNUMCHECK; + +SLOT5: + set @part,5; + goto CARDNUMCHECK; + +SLOT6: + set @part,6; + goto CARDNUMCHECK; + +SLOT7: + set @part,7; + goto CARDNUMCHECK; + +SLOT8: + set @part,8; + goto CARDNUMCHECK; + +SLOT9: + set @part,9; + goto CARDNUMCHECK; + +SLOT10: + set @part,10; + goto CARDNUMCHECK; + +CARDNUMCHECK: + if(getequipcardcnt(@part) == 0) goto DENYCARDCOUNT; + set @cardcount,getequipcardcnt(@part); + if(@cardcount > 1) goto CARDNUMMULTIMSG; + mes "[Wise Old Woman]"; + mes "This item has " + @cardcount + " card compounded on it. To perform my magic, I will need 225000 zeny, a ^0000FFStar Crumb^000000, and a ^0000FFYellow Gemstone^000000."; + goto CARDNUMPOSTMSG; +CARDNUMMULTIMSG: + mes "[Wise Old Woman]"; + mes "This item has " + @cardcount + " cards compounded on it. To perform my magic, I will need " + (200000+(@cardcount * 25000)) + " zeny, a ^0000FFStar Crumb^000000, and a ^0000FFYellow Gemstone^000000."; +CARDNUMPOSTMSG: + next; + menu "Very well. Do it.",REMOVECARDWARNING, + "Never mind.",CLOSEOUT; + +REMOVECARDWARNING: + mes "[Wise Old Woman]"; + mes "Before I begin, I must warn you--I may fail. If I do, I may destroy the cards, the item, or both. I do not give refunds. That being said, which is more important to you: The cards, or the item?"; + next; + menu "I changed my mind about this.",CLOSEOUT, + "The item.",PRIORITYITEM, + "The cards.",PRIORITYCARD; + +PRIORITYITEM: + set @failtype,1; + goto REMOVECARD; + +PRIORITYCARD: + set @failtype,2; + goto REMOVECARD; + +REMOVECARD: + mes "[Wise Old Woman]"; + mes "Very well. I shall begin."; + if((zeny < (200000+(@cardcount * 25000))) || (countitem(1000) < 1) || (countitem(715) < 1)) goto DENYMATERIAL; + set zeny,zeny - (200000+(@cardcount * 25000)); + delitem 1000,1; + delitem 715,1; +// Replace the constants in the next 3 lines with failure chance values defined in refine_db.txt +// First value = Total failure chance (item and cards destroyed) +// Second value = Partial failure chance (one or the other is destroyed, player decides which one is safe) +// Third value = Harmless failure chance (all that's lost is your investment) + + set @failchance,rand(100); +// if(@failchance < 2) goto FAILREMOVECARD0; +// if((@failchance < 8) && (@failtype == 1)) goto FAILREMOVECARD1; +// if((@failchance < 8) && (@failtype == 2)) goto FAILREMOVECARD2; + if(@failchance < 10) goto FAILREMOVECARD3; + successremovecards @part; + next; + mes "[Wise Old Woman]"; + mes "The process was a success. Here are your cards and your item. Farewell."; + close; + +FAILREMOVECARD0: + failedremovecards @part,0; + next; + mes "[Wise Old Woman]"; + mes "The process was a total failure. I am afraid the item and the cards were destroyed."; + close; + +FAILREMOVECARD1: + failedremovecards @part,1; + next; + mes "[Wise Old Woman]"; + mes "While I have managed to remove the cards from the item, they were destroyed in the process. The item, however, is okay."; + close; + +FAILREMOVECARD2: + failedremovecards @part,2; + next; + mes "[Wise Old Woman]"; + mes "Most unfortunate. I succeeded at removing the cards, but the item itself was destroyed in the process."; + close; + +FAILREMOVECARD3: + failedremovecards @part,3; + next; + mes "[Wise Old Woman]"; + mes "I have failed to remove the cards. Luckily, however, both the item and the cards are still okay."; + close; + +DENYCARDCOUNT: + mes "[Wise Old Woman]"; + mes "Young one... There are no cards compounded on this item. I can do nothing with it, I'm afraid."; + close; + +DENYMATERIAL: + next; + mes "[Wise Old Woman]"; + mes "You do not have all the items I require to work my magic, child. Come again when you do."; + close; + +CLOSEOUT: + mes "[Wise Old Woman]"; + mes "Very well. Return at once if you seek my services."; + close; +} |