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Diffstat (limited to 'npc/custom/bgqueue/flavius.txt')
-rw-r--r--npc/custom/bgqueue/flavius.txt60
1 files changed, 30 insertions, 30 deletions
diff --git a/npc/custom/bgqueue/flavius.txt b/npc/custom/bgqueue/flavius.txt
index 99a4d5e0a..01a4888df 100644
--- a/npc/custom/bgqueue/flavius.txt
+++ b/npc/custom/bgqueue/flavius.txt
@@ -439,7 +439,7 @@ OnTouch:
bat_b01,10,294,3 script Guillaume Vintenar#b01_a 4_M_RASWORD,{
if ($@FlaviusBG1_id1 == getcharid(4)) {
if ($@FlaviusBG1_Victory == 1) {
- set .@your_medal,countitem(7829);
+ set .@your_medal,countitem(BF_Badge2);
set .@medal_gap,500 - .@your_medal;
if (.@medal_gap > 8) {
mes "[Axl Rose]";
@@ -447,7 +447,7 @@ bat_b01,10,294,3 script Guillaume Vintenar#b01_a 4_M_RASWORD,{
mes "Let's enjoy our glorious victory!";
mes ""+strcharinfo(0)+", it's a sign reflecting victory.";
close2;
- getitem 7829,9; //BF_Badge2
+ getitem BF_Badge2,9;
}
else {
mes "[Axl Rose]";
@@ -455,11 +455,11 @@ bat_b01,10,294,3 script Guillaume Vintenar#b01_a 4_M_RASWORD,{
mes "Let's enjoy our glorious victory!";
mes ""+strcharinfo(0)+", it's a sign reflecting victory.";
close2;
- getitem 7829,.@medal_gap; //BF_Badge2
+ getitem BF_Badge2,.@medal_gap;
}
}
else {
- set .@your_medal,countitem(7829);
+ set .@your_medal,countitem(BF_Badge2);
set .@medal_gap,500 - .@your_medal;
if (.@medal_gap > 2) {
mes "[Axl Rose]";
@@ -467,7 +467,7 @@ bat_b01,10,294,3 script Guillaume Vintenar#b01_a 4_M_RASWORD,{
mes "This is a reward for your great dedication by Guillaume Marollo!";
mes "Just take this defeat as a lesson, next time you will definitely win.";
close2;
- getitem 7829,3; //BF_Badge2
+ getitem BF_Badge2,3;
}
else {
mes "[Axl Rose]";
@@ -475,7 +475,7 @@ bat_b01,10,294,3 script Guillaume Vintenar#b01_a 4_M_RASWORD,{
mes "This is a reward for your great dedication by Guillaume Marollo!";
mes "Just take this defeat as a lesson, next time you will definitely win.";
close2;
- getitem 7829,.@medal_gap; //BF_Badge2
+ getitem BF_Badge2,.@medal_gap;
}
}
}
@@ -491,7 +491,7 @@ OnInit:
bat_b01,389,14,3 script Croix Vintenar#b01_b 4_M_RASWORD,{
if ($@FlaviusBG1_id2 == getcharid(4)) {
if ($@FlaviusBG1_Victory == 2) {
- set .@your_medal,countitem(7829);
+ set .@your_medal,countitem(BF_Badge2);
set .@medal_gap,500 - .@your_medal;
if (.@medal_gap > 8) {
mes "[Swandery]";
@@ -499,7 +499,7 @@ bat_b01,389,14,3 script Croix Vintenar#b01_b 4_M_RASWORD,{
mes "Let's enjoy our glorious victory!";
mes ""+strcharinfo(0)+", it's a sign reflecting victory.";
close2;
- getitem 7829,9; //BF_Badge2
+ getitem BF_Badge2,9;
}
else {
mes "[Swandery]";
@@ -507,11 +507,11 @@ bat_b01,389,14,3 script Croix Vintenar#b01_b 4_M_RASWORD,{
mes "Let's enjoy our glorious victory!";
mes ""+strcharinfo(0)+", it's a sign reflecting victory.";
close2;
- getitem 7829,.@medal_gap; //BF_Badge2
+ getitem BF_Badge2,.@medal_gap;
}
}
else {
- set .@your_medal,countitem(7829);
+ set .@your_medal,countitem(BF_Badge2);
set .@medal_gap,500 - .@your_medal;
if (.@medal_gap > 2) {
mes "[Swandery]";
@@ -519,7 +519,7 @@ bat_b01,389,14,3 script Croix Vintenar#b01_b 4_M_RASWORD,{
mes "Even though we didn't win, we did our best.";
mes "This is a Royal gift from Croix, and please don't forget this battle. We will win the next one.";
close2;
- getitem 7829,3; //BF_Badge2
+ getitem BF_Badge2,3;
}
else {
mes "[Swandery]";
@@ -527,7 +527,7 @@ bat_b01,389,14,3 script Croix Vintenar#b01_b 4_M_RASWORD,{
mes "Even though we didn't win, we did our best.";
mes "This is a Royal gift from Croix, and please don't forget this battle. We will win the next one.";
close2;
- getitem 7829,.@medal_gap; //BF_Badge2
+ getitem BF_Badge2,.@medal_gap;
}
}
}
@@ -625,7 +625,7 @@ bat_b01,10,294,3 script Vintenar#bat_b01_aover 4_M_KY_HEAD,{
set .@A_B_gap,$@Guill_ScoreBG1 - $@Croix_ScoreBG1;
if ($@FlaviusBG1_id1 == getcharid(4)) {
if (.@A_B_gap > 0) {
- set .@your_medal,countitem(7829);
+ set .@your_medal,countitem(BF_Badge2);
set .@medal_gap,500 - .@your_medal;
if (.@medal_gap > 8) {
mes "[Axl Rose]";
@@ -633,7 +633,7 @@ bat_b01,10,294,3 script Vintenar#bat_b01_aover 4_M_KY_HEAD,{
mes "Let's enjoy our glorious victory!";
mes ""+strcharinfo(0)+", it's a sign reflecting victory.";
close2;
- getitem 7829,9; //BF_Badge2
+ getitem BF_Badge2,9;
}
else {
mes "[Axl Rose]";
@@ -641,11 +641,11 @@ bat_b01,10,294,3 script Vintenar#bat_b01_aover 4_M_KY_HEAD,{
mes "Let's enjoy our glorious victory!";
mes ""+strcharinfo(0)+", it's a sign reflecting victory.";
close2;
- getitem 7829,.@medal_gap; //BF_Badge2
+ getitem BF_Badge2,.@medal_gap;
}
}
else if (.@A_B_gap == 0) {
- set .@your_medal,countitem(7829);
+ set .@your_medal,countitem(BF_Badge2);
set .@medal_gap,500 - .@your_medal;
if (.@medal_gap > 2) {
mes "[Axl Rose]";
@@ -653,7 +653,7 @@ bat_b01,10,294,3 script Vintenar#bat_b01_aover 4_M_KY_HEAD,{
mes "This is a reward for your great dedication by Guillaume Marollo!";
mes "Just take this defeat as a lesson, next time you will definitely win.";
close2;
- getitem 7829,3; //BF_Badge2
+ getitem BF_Badge2,3;
}
else {
mes "[Axl Rose]";
@@ -661,11 +661,11 @@ bat_b01,10,294,3 script Vintenar#bat_b01_aover 4_M_KY_HEAD,{
mes "This is a reward for your great dedication by Guillaume Marollo!";
mes "Just take this defeat as a lesson, next time you will definitely win.";
close2;
- getitem 7829,.@medal_gap; //BF_Badge2
+ getitem BF_Badge2,.@medal_gap;
}
}
else {
- set .@your_medal,countitem(7829);
+ set .@your_medal,countitem(BF_Badge2);
set .@medal_gap,500 - .@your_medal;
if (.@medal_gap > 2) {
mes "[Axl Rose]";
@@ -673,7 +673,7 @@ bat_b01,10,294,3 script Vintenar#bat_b01_aover 4_M_KY_HEAD,{
mes "This is a reward for your great dedication by Guillaume Marollo!";
mes "Just take this defeat as a lesson, next time you will definitely win.";
close2;
- getitem 7829,3; //BF_Badge2
+ getitem BF_Badge2,3;
}
else {
mes "[Axl Rose]";
@@ -681,7 +681,7 @@ bat_b01,10,294,3 script Vintenar#bat_b01_aover 4_M_KY_HEAD,{
mes "This is a reward for your great dedication by Guillaume Marollo!";
mes "Just take this defeat as a lesson, next time you will definitely win.";
close2;
- getitem 7829,.@medal_gap; //BF_Badge2
+ getitem BF_Badge2,.@medal_gap;
}
}
}
@@ -703,7 +703,7 @@ bat_b01,389,14,3 script Vintenar#bat_b01_bover 4_M_CRU_HEAD,{
set .@A_B_gap,$@Guill_ScoreBG1 - $@Croix_ScoreBG1;
if ($@FlaviusBG1_id2 == getcharid(4)) {
if (.@A_B_gap > 0) {
- set .@your_medal,countitem(7829);
+ set .@your_medal,countitem(BF_Badge2);
set .@medal_gap,500 - .@your_medal;
if (.@medal_gap > 2) {
mes "[Swandery]";
@@ -711,7 +711,7 @@ bat_b01,389,14,3 script Vintenar#bat_b01_bover 4_M_CRU_HEAD,{
mes "Even though we didn't win, we did our best.";
mes "This is a Royal gift from Croix, and please don't forget this battle. We will win the next one.";
close2;
- getitem 7829,3; //BF_Badge2
+ getitem BF_Badge2,3;
}
else {
mes "[Swandery]";
@@ -719,11 +719,11 @@ bat_b01,389,14,3 script Vintenar#bat_b01_bover 4_M_CRU_HEAD,{
mes "Even though we didn't win, we did our best.";
mes "This is a Royal gift from Croix, and please don't forget this battle. We will win the next one.";
close2;
- getitem 7829,.@medal_gap; //BF_Badge2
+ getitem BF_Badge2,.@medal_gap;
}
}
else if (.@A_B_gap == 0) {
- set .@your_medal,countitem(7829);
+ set .@your_medal,countitem(BF_Badge2);
set .@medal_gap,500 - .@your_medal;
if (.@medal_gap > 2) {
mes "[Swandery]";
@@ -731,7 +731,7 @@ bat_b01,389,14,3 script Vintenar#bat_b01_bover 4_M_CRU_HEAD,{
mes "Even though we didn't win, we did our best.";
mes "This is a Royal gift from Croix, and please don't forget this battle. We will win the next one.";
close2;
- getitem 7829,3; //BF_Badge2
+ getitem BF_Badge2,3;
}
else {
mes "[Swandery]";
@@ -739,11 +739,11 @@ bat_b01,389,14,3 script Vintenar#bat_b01_bover 4_M_CRU_HEAD,{
mes "Even though we didn't win, we did our best.";
mes "This is a Royal gift from Croix, and please don't forget this battle. We will win the next one.";
close2;
- getitem 7829,.@medal_gap; //BF_Badge2
+ getitem BF_Badge2,.@medal_gap;
}
}
else {
- set .@your_medal,countitem(7829);
+ set .@your_medal,countitem(BF_Badge2);
set .@medal_gap,500 - .@your_medal;
if (.@medal_gap > 8) {
mes "[Swandery]";
@@ -751,7 +751,7 @@ bat_b01,389,14,3 script Vintenar#bat_b01_bover 4_M_CRU_HEAD,{
mes "Let's enjoy our glorious victory!";
mes ""+strcharinfo(0)+", it's a sign reflecting victory.";
close2;
- getitem 7829,9; //BF_Badge2
+ getitem BF_Badge2,9;
}
else {
mes "[Swandery]";
@@ -759,7 +759,7 @@ bat_b01,389,14,3 script Vintenar#bat_b01_bover 4_M_CRU_HEAD,{
mes "Let's enjoy our glorious victory!";
mes ""+strcharinfo(0)+", it's a sign reflecting victory.";
close2;
- getitem 7829,.@medal_gap; //BF_Badge2
+ getitem BF_Badge2,.@medal_gap;
}
}
}