diff options
Diffstat (limited to 'npc/custom/battleground')
-rw-r--r-- | npc/custom/battleground/bg_common.txt | 28 | ||||
-rw-r--r-- | npc/custom/battleground/bg_flavius_01.txt | 6 | ||||
-rw-r--r-- | npc/custom/battleground/bg_flavius_02.txt | 6 | ||||
-rw-r--r-- | npc/custom/battleground/bg_kvm01.txt | 6 | ||||
-rw-r--r-- | npc/custom/battleground/bg_kvm02.txt | 6 | ||||
-rw-r--r-- | npc/custom/battleground/bg_kvm03.txt | 6 | ||||
-rw-r--r-- | npc/custom/battleground/bg_tierra_01.txt | 6 | ||||
-rw-r--r-- | npc/custom/battleground/bg_tierra_02.txt | 6 |
8 files changed, 35 insertions, 35 deletions
diff --git a/npc/custom/battleground/bg_common.txt b/npc/custom/battleground/bg_common.txt index b6404d57d..7ba3eecb0 100644 --- a/npc/custom/battleground/bg_common.txt +++ b/npc/custom/battleground/bg_common.txt @@ -204,7 +204,7 @@ bat_room,156,178,5 script Tierra Valley Officer#1 4_M_KY_KNT,{ close; } - mes "Hello " + strcharinfo(0) + ", let's show the power of the Guillaume Army to those stinky Croixs!"; + mes "Hello " + strcharinfo(PC_NAME) + ", let's show the power of the Guillaume Army to those stinky Croixs!"; next; if( select("I want to join your army!", "End Conversation") == 2 ) close; @@ -274,7 +274,7 @@ bat_room,156,121,1 script Tierra Valley Officer#2 4_M_CRU_KNT,{ close; } - mes "Hello " + strcharinfo(0) + ", let's show the power of the Croix Army to those stinky Guillaumes!"; + mes "Hello " + strcharinfo(PC_NAME) + ", let's show the power of the Croix Army to those stinky Guillaumes!"; next; if( select("I want to join your army!", "End Conversation") == 2 ) close; @@ -344,7 +344,7 @@ bat_room,164,178,5 script Tierra Valley Officer#3 4_M_KY_KNT,{ close; } - mes "Hello " + strcharinfo(0) + ", let's show the power of the Guillaume Army to those stinky Croixs!"; + mes "Hello " + strcharinfo(PC_NAME) + ", let's show the power of the Guillaume Army to those stinky Croixs!"; next; if( select("I want to join your army!", "End Conversation") == 2 ) close; @@ -414,7 +414,7 @@ bat_room,164,121,1 script Tierra Valley Officer#4 4_M_CRU_KNT,{ close; } - mes "Hello " + strcharinfo(0) + ", let's show the power of the Croix Army to those stinky Guillaumes!"; + mes "Hello " + strcharinfo(PC_NAME) + ", let's show the power of the Croix Army to those stinky Guillaumes!"; next; if( select("I want to join your army!", "End Conversation") == 2 ) close; @@ -485,7 +485,7 @@ bat_room,172,178,5 script Flavius Officer#1 4_M_KY_KNT,{ close; } - mes "Hello " + strcharinfo(0) + ", let's show the power of the Guillaume Army to those stinky Croixs!"; + mes "Hello " + strcharinfo(PC_NAME) + ", let's show the power of the Guillaume Army to those stinky Croixs!"; next; if( select("I want to join your army!", "End Conversation") == 2 ) close; @@ -556,7 +556,7 @@ bat_room,172,121,1 script Flavius Officer#2 4_M_CRU_KNT,{ close; } - mes "Hello " + strcharinfo(0) + ", let's show the power of the Croix Army to those stinky Guillaumes!"; + mes "Hello " + strcharinfo(PC_NAME) + ", let's show the power of the Croix Army to those stinky Guillaumes!"; next; if( select("I want to join your army!", "End Conversation") == 2 ) close; @@ -627,7 +627,7 @@ bat_room,148,178,5 script Flavius Officer#3 4_M_KY_KNT,{ close; } - mes "Hello " + strcharinfo(0) + ", let's show the power of the Guillaume Army to those stinky Croixs!"; + mes "Hello " + strcharinfo(PC_NAME) + ", let's show the power of the Guillaume Army to those stinky Croixs!"; next; if( select("I want to join your army!", "End Conversation") == 2 ) close; @@ -698,7 +698,7 @@ bat_room,148,121,1 script Flavius Officer#4 4_M_CRU_KNT,{ close; } - mes "Hello " + strcharinfo(0) + ", let's show the power of the Croix Army to those stinky Guillaumes!"; + mes "Hello " + strcharinfo(PC_NAME) + ", let's show the power of the Croix Army to those stinky Guillaumes!"; next; if( select("I want to join your army!", "End Conversation") == 2 ) close; @@ -766,7 +766,7 @@ bat_room,140,178,5 script KVM [80-99] Officer#1 4_M_KY_KNT,{ close; } - mes "Hello " + strcharinfo(0) + ", let's show the power of the Guillaume Army to those stinky Croixs!"; + mes "Hello " + strcharinfo(PC_NAME) + ", let's show the power of the Guillaume Army to those stinky Croixs!"; next; if( select("I want to join your army!", "End Conversation") == 2 ) close; @@ -834,7 +834,7 @@ bat_room,140,121,1 script KVM [80-99] Officer#2 4_M_CRU_KNT,{ close; } - mes "Hello " + strcharinfo(0) + ", let's show the power of the Croix Army to those stinky Guillaumes!"; + mes "Hello " + strcharinfo(PC_NAME) + ", let's show the power of the Croix Army to those stinky Guillaumes!"; next; if( select("I want to join your army!", "End Conversation") == 2 ) close; @@ -902,7 +902,7 @@ bat_room,132,178,5 script KVM [60-79] Officer#1 4_M_KY_KNT,{ close; } - mes "Hello " + strcharinfo(0) + ", let's show the power of the Guillaume Army to those stinky Croixs!"; + mes "Hello " + strcharinfo(PC_NAME) + ", let's show the power of the Guillaume Army to those stinky Croixs!"; next; if( select("I want to join your army!", "End Conversation") == 2 ) close; @@ -970,7 +970,7 @@ bat_room,132,121,1 script KVM [60-79] Officer#2 4_M_CRU_KNT,{ close; } - mes "Hello " + strcharinfo(0) + ", let's show the power of the Croix Army to those stinky Guillaumes!"; + mes "Hello " + strcharinfo(PC_NAME) + ", let's show the power of the Croix Army to those stinky Guillaumes!"; next; if( select("I want to join your army!", "End Conversation") == 2 ) close; @@ -1038,7 +1038,7 @@ bat_room,124,178,5 script KVM [1-59] Officer#1 4_M_KY_KNT,{ close; } - mes "Hello " + strcharinfo(0) + ", let's show the power of the Guillaume Army to those stinky Croixs!"; + mes "Hello " + strcharinfo(PC_NAME) + ", let's show the power of the Guillaume Army to those stinky Croixs!"; next; if( select("I want to join your army!", "End Conversation") == 2 ) close; @@ -1106,7 +1106,7 @@ bat_room,124,121,1 script KVM [1-59] Officer#2 4_M_CRU_KNT,{ close; } - mes "Hello " + strcharinfo(0) + ", let's show the power of the Croix Army to those stinky Guillaumes!"; + mes "Hello " + strcharinfo(PC_NAME) + ", let's show the power of the Croix Army to those stinky Guillaumes!"; next; if( select("I want to join your army!", "End Conversation") == 2 ) close; diff --git a/npc/custom/battleground/bg_flavius_01.txt b/npc/custom/battleground/bg_flavius_01.txt index 33c662d93..0520902ba 100644 --- a/npc/custom/battleground/bg_flavius_01.txt +++ b/npc/custom/battleground/bg_flavius_01.txt @@ -276,7 +276,7 @@ bat_b01,390,13,5 script Guillaume Vintenar#fl1 4_M_KY_HEAD,{ mes "[Swandery]"; mes "Blessed Guillaume!!"; mes "Let's enjoy our glorious victory!"; - mes "" + strcharinfo(0) + ", its a sign reflecting victory"; + mes "" + strcharinfo(PC_NAME) + ", its a sign reflecting victory"; close2; set .@reward, 9; } else { @@ -305,12 +305,12 @@ bat_b01,10,293,5 script Croix Vintenar#fl1 4_M_CRU_HEAD,{ mes "[Swandery]"; mes "Blessed Croax!!"; mes "Let's enjoy our glorious victory!"; - mes "" + strcharinfo(0) + ", its a sign reflecting victory"; + mes "" + strcharinfo(PC_NAME) + ", its a sign reflecting victory"; close2; set .@reward, 9; } else { mes "[Swandery]"; - mes "Oh, " + strcharinfo(0) + ". Don't be sad."; + mes "Oh, " + strcharinfo(PC_NAME) + ". Don't be sad."; mes "Even though we didn't win, we did our best."; mes "This is a Royal gift from Croix, and please don't forget this battle. We can win the next."; close2; diff --git a/npc/custom/battleground/bg_flavius_02.txt b/npc/custom/battleground/bg_flavius_02.txt index eef7cf308..da6c9cfef 100644 --- a/npc/custom/battleground/bg_flavius_02.txt +++ b/npc/custom/battleground/bg_flavius_02.txt @@ -276,7 +276,7 @@ bat_b02,390,13,5 script Guillaume Vintenar#fl2 4_M_KY_HEAD,{ mes "[Swandery]"; mes "Blessed Guillaume!!"; mes "Let's enjoy our glorious victory!"; - mes "" + strcharinfo(0) + ", its a sign reflecting victory"; + mes "" + strcharinfo(PC_NAME) + ", its a sign reflecting victory"; close2; set .@reward, 9; } else { @@ -305,12 +305,12 @@ bat_b02,10,293,5 script Croix Vintenar#fl2 4_M_CRU_HEAD,{ mes "[Swandery]"; mes "Blessed Croax!!"; mes "Let's enjoy our glorious victory!"; - mes "" + strcharinfo(0) + ", its a sign reflecting victory"; + mes "" + strcharinfo(PC_NAME) + ", its a sign reflecting victory"; close2; set .@reward, 9; } else { mes "[Swandery]"; - mes "Oh, " + strcharinfo(0) + ". Don't be sad."; + mes "Oh, " + strcharinfo(PC_NAME) + ". Don't be sad."; mes "Even though we didn't win, we did our best."; mes "This is a Royal gift from Croix, and please don't forget this battle. We can win the next."; close2; diff --git a/npc/custom/battleground/bg_kvm01.txt b/npc/custom/battleground/bg_kvm01.txt index a4bd65e43..c27e042a2 100644 --- a/npc/custom/battleground/bg_kvm01.txt +++ b/npc/custom/battleground/bg_kvm01.txt @@ -317,7 +317,7 @@ bat_c01,51,130,5 script Guillaume Vintenar::VintenarKvM01a 4_M_KY_HEAD,{ mes "[Swandery]"; mes "Blessed Guillaume!!"; mes "Let's enjoy our glorious victory!"; - mes "" + strcharinfo(0) + ", its a sign reflecting victory"; + mes "" + strcharinfo(PC_NAME) + ", its a sign reflecting victory"; close2; } else { set .@reward, 1; @@ -353,12 +353,12 @@ bat_c01,148,53,1 script Croix Vintenar::VintenarKvM01b 4_M_CRU_HEAD,{ mes "[Swandery]"; mes "Blessed Croax!!"; mes "Let's enjoy our glorious victory!"; - mes "" + strcharinfo(0) + ", its a sign reflecting victory"; + mes "" + strcharinfo(PC_NAME) + ", its a sign reflecting victory"; close2; } else { set .@reward, 1; mes "[Swandery]"; - mes "Oh, " + strcharinfo(0) + ". Don't be sad."; + mes "Oh, " + strcharinfo(PC_NAME) + ". Don't be sad."; mes "Even though we didn't win, we did our best."; mes "This is a Royal gift from Croix, and please don't forget this battle. We can win the next."; close2; diff --git a/npc/custom/battleground/bg_kvm02.txt b/npc/custom/battleground/bg_kvm02.txt index 833a33747..cd13241cb 100644 --- a/npc/custom/battleground/bg_kvm02.txt +++ b/npc/custom/battleground/bg_kvm02.txt @@ -317,7 +317,7 @@ bat_c02,51,130,5 script Guillaume Vintenar::VintenarKvM02a 4_M_KY_HEAD,{ mes "[Swandery]"; mes "Blessed Guillaume!!"; mes "Let's enjoy our glorious victory!"; - mes "" + strcharinfo(0) + ", its a sign reflecting victory"; + mes "" + strcharinfo(PC_NAME) + ", its a sign reflecting victory"; close2; } else { set .@reward, 1; @@ -353,12 +353,12 @@ bat_c02,148,53,1 script Croix Vintenar::VintenarKvM02b 4_M_CRU_HEAD,{ mes "[Swandery]"; mes "Blessed Croax!!"; mes "Let's enjoy our glorious victory!"; - mes "" + strcharinfo(0) + ", its a sign reflecting victory"; + mes "" + strcharinfo(PC_NAME) + ", its a sign reflecting victory"; close2; } else { set .@reward, 1; mes "[Swandery]"; - mes "Oh, " + strcharinfo(0) + ". Don't be sad."; + mes "Oh, " + strcharinfo(PC_NAME) + ". Don't be sad."; mes "Even though we didn't win, we did our best."; mes "This is a Royal gift from Croix, and please don't forget this battle. We can win the next."; close2; diff --git a/npc/custom/battleground/bg_kvm03.txt b/npc/custom/battleground/bg_kvm03.txt index 9ca29deaf..3ec87355e 100644 --- a/npc/custom/battleground/bg_kvm03.txt +++ b/npc/custom/battleground/bg_kvm03.txt @@ -317,7 +317,7 @@ bat_c03,51,130,5 script Guillaume Vintenar::VintenarKvM03a 4_M_KY_HEAD,{ mes "[Swandery]"; mes "Blessed Guillaume!!"; mes "Let's enjoy our glorious victory!"; - mes "" + strcharinfo(0) + ", its a sign reflecting victory"; + mes "" + strcharinfo(PC_NAME) + ", its a sign reflecting victory"; close2; } else { set .@reward, 0; @@ -353,12 +353,12 @@ bat_c03,148,53,1 script Croix Vintenar::VintenarKvM03b 4_M_CRU_HEAD,{ mes "[Swandery]"; mes "Blessed Croax!!"; mes "Let's enjoy our glorious victory!"; - mes "" + strcharinfo(0) + ", its a sign reflecting victory"; + mes "" + strcharinfo(PC_NAME) + ", its a sign reflecting victory"; close2; } else { set .@reward, 0; mes "[Swandery]"; - mes "Oh, " + strcharinfo(0) + ". Don't be sad."; + mes "Oh, " + strcharinfo(PC_NAME) + ". Don't be sad."; mes "Even though we didn't win, we did our best."; mes "Please don't forget this battle. We can win the next."; close2; diff --git a/npc/custom/battleground/bg_tierra_01.txt b/npc/custom/battleground/bg_tierra_01.txt index 05b48c63e..bab80916b 100644 --- a/npc/custom/battleground/bg_tierra_01.txt +++ b/npc/custom/battleground/bg_tierra_01.txt @@ -326,12 +326,12 @@ bat_a01,45,19,3 script Croix Vintenar#tv1 4_M_CRU_HEAD,{ mes "[Swandery]"; mes "Blessed Croax!!"; mes "Let's enjoy our glorious victory!"; - mes "" + strcharinfo(0) + ", its a sign reflecting victory"; + mes "" + strcharinfo(PC_NAME) + ", its a sign reflecting victory"; close2; } else { set .@reward, 1; mes "[Swandery]"; - mes "Oh, " + strcharinfo(0) + ". Don't be sad."; + mes "Oh, " + strcharinfo(PC_NAME) + ". Don't be sad."; mes "Even though we didn't win, we did our best."; mes "This is a Royal gift from Croix, and please don't forget this battle. We can win the next."; close2; @@ -355,7 +355,7 @@ bat_a01,53,377,3 script Guillaume Vintenar#tv1 4_M_KY_HEAD,{ mes "[Swandery]"; mes "Blessed Guillaume!!"; mes "Let's enjoy our glorious victory!"; - mes "" + strcharinfo(0) + ", its a sign reflecting victory"; + mes "" + strcharinfo(PC_NAME) + ", its a sign reflecting victory"; close2; } else { set .@reward, 1; diff --git a/npc/custom/battleground/bg_tierra_02.txt b/npc/custom/battleground/bg_tierra_02.txt index b3b6cff21..791f02109 100644 --- a/npc/custom/battleground/bg_tierra_02.txt +++ b/npc/custom/battleground/bg_tierra_02.txt @@ -326,12 +326,12 @@ bat_a02,45,19,3 script Croix Vintenar#tv2 4_M_CRU_HEAD,{ mes "[Swandery]"; mes "Blessed Croax!!"; mes "Let's enjoy our glorious victory!"; - mes "" + strcharinfo(0) + ", its a sign reflecting victory"; + mes "" + strcharinfo(PC_NAME) + ", its a sign reflecting victory"; close2; } else { set .@reward, 1; mes "[Swandery]"; - mes "Oh, " + strcharinfo(0) + ". Don't be sad."; + mes "Oh, " + strcharinfo(PC_NAME) + ". Don't be sad."; mes "Even though we didn't win, we did our best."; mes "This is a Royal gift from Croix, and please don't forget this battle. We can win the next."; close2; @@ -355,7 +355,7 @@ bat_a02,53,377,3 script Guillaume Vintenar#tv2 4_M_KY_HEAD,{ mes "[Swandery]"; mes "Blessed Guillaume!!"; mes "Let's enjoy our glorious victory!"; - mes "" + strcharinfo(0) + ", its a sign reflecting victory"; + mes "" + strcharinfo(PC_NAME) + ", its a sign reflecting victory"; close2; } else { set .@reward, 1; |