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-rw-r--r--npc/custom/battleground/bg_flavius_01.txt8
-rw-r--r--npc/custom/battleground/bg_flavius_02.txt8
-rw-r--r--npc/custom/battleground/bg_kvm01.txt8
-rw-r--r--npc/custom/battleground/bg_kvm02.txt8
-rw-r--r--npc/custom/battleground/bg_kvm03.txt8
-rw-r--r--npc/custom/battleground/bg_tierra_01.txt8
-rw-r--r--npc/custom/battleground/bg_tierra_02.txt8
7 files changed, 14 insertions, 42 deletions
diff --git a/npc/custom/battleground/bg_flavius_01.txt b/npc/custom/battleground/bg_flavius_01.txt
index 5a78a7002..fd0cf9112 100644
--- a/npc/custom/battleground/bg_flavius_01.txt
+++ b/npc/custom/battleground/bg_flavius_01.txt
@@ -279,9 +279,7 @@ bat_b01,390,13,5 script Guillaume Vintenar#fl1 4_M_KY_HEAD,{
mes "" + strcharinfo(0) + ", its a sign reflecting victory";
close2;
set .@reward, 9;
- }
- else
- { //
+ } else {
mes "[Swandery]";
mes "You lost, but you're dedicated to this battle.";
mes "This is a reward for your great dedication by Guillaume Marollo!";
@@ -310,9 +308,7 @@ bat_b01,10,293,5 script Croix Vintenar#fl1 4_M_CRU_HEAD,{
mes "" + strcharinfo(0) + ", its a sign reflecting victory";
close2;
set .@reward, 9;
- }
- else
- { //
+ } else {
mes "[Swandery]";
mes "Oh, " + strcharinfo(0) + ". Don't be sad.";
mes "Even though we didn't win, we did our best.";
diff --git a/npc/custom/battleground/bg_flavius_02.txt b/npc/custom/battleground/bg_flavius_02.txt
index 1a66d39c5..f7b7756f4 100644
--- a/npc/custom/battleground/bg_flavius_02.txt
+++ b/npc/custom/battleground/bg_flavius_02.txt
@@ -279,9 +279,7 @@ bat_b02,390,13,5 script Guillaume Vintenar#fl2 4_M_KY_HEAD,{
mes "" + strcharinfo(0) + ", its a sign reflecting victory";
close2;
set .@reward, 9;
- }
- else
- { //
+ } else {
mes "[Swandery]";
mes "You lost, but you're dedicated to this battle.";
mes "This is a reward for your great dedication by Guillaume Marollo!";
@@ -310,9 +308,7 @@ bat_b02,10,293,5 script Croix Vintenar#fl2 4_M_CRU_HEAD,{
mes "" + strcharinfo(0) + ", its a sign reflecting victory";
close2;
set .@reward, 9;
- }
- else
- { //
+ } else {
mes "[Swandery]";
mes "Oh, " + strcharinfo(0) + ". Don't be sad.";
mes "Even though we didn't win, we did our best.";
diff --git a/npc/custom/battleground/bg_kvm01.txt b/npc/custom/battleground/bg_kvm01.txt
index cfa2f01d7..aa12759b9 100644
--- a/npc/custom/battleground/bg_kvm01.txt
+++ b/npc/custom/battleground/bg_kvm01.txt
@@ -319,9 +319,7 @@ bat_c01,51,130,5 script Guillaume Vintenar::VintenarKvM01a 4_M_KY_HEAD,{
mes "Let's enjoy our glorious victory!";
mes "" + strcharinfo(0) + ", its a sign reflecting victory";
close2;
- }
- else
- { //
+ } else {
set .@reward, 1;
mes "[Swandery]";
mes "You lost, but you're dedicated to this battle.";
@@ -357,9 +355,7 @@ bat_c01,148,53,1 script Croix Vintenar::VintenarKvM01b 4_M_CRU_HEAD,{
mes "Let's enjoy our glorious victory!";
mes "" + strcharinfo(0) + ", its a sign reflecting victory";
close2;
- }
- else
- { //
+ } else {
set .@reward, 1;
mes "[Swandery]";
mes "Oh, " + strcharinfo(0) + ". Don't be sad.";
diff --git a/npc/custom/battleground/bg_kvm02.txt b/npc/custom/battleground/bg_kvm02.txt
index f759e2b9a..f2f5f7ca1 100644
--- a/npc/custom/battleground/bg_kvm02.txt
+++ b/npc/custom/battleground/bg_kvm02.txt
@@ -319,9 +319,7 @@ bat_c02,51,130,5 script Guillaume Vintenar::VintenarKvM02a 4_M_KY_HEAD,{
mes "Let's enjoy our glorious victory!";
mes "" + strcharinfo(0) + ", its a sign reflecting victory";
close2;
- }
- else
- { //
+ } else {
set .@reward, 1;
mes "[Swandery]";
mes "You lost, but you're dedicated to this battle.";
@@ -357,9 +355,7 @@ bat_c02,148,53,1 script Croix Vintenar::VintenarKvM02b 4_M_CRU_HEAD,{
mes "Let's enjoy our glorious victory!";
mes "" + strcharinfo(0) + ", its a sign reflecting victory";
close2;
- }
- else
- { //
+ } else {
set .@reward, 1;
mes "[Swandery]";
mes "Oh, " + strcharinfo(0) + ". Don't be sad.";
diff --git a/npc/custom/battleground/bg_kvm03.txt b/npc/custom/battleground/bg_kvm03.txt
index dde4d8147..f38e81bd1 100644
--- a/npc/custom/battleground/bg_kvm03.txt
+++ b/npc/custom/battleground/bg_kvm03.txt
@@ -319,9 +319,7 @@ bat_c03,51,130,5 script Guillaume Vintenar::VintenarKvM03a 4_M_KY_HEAD,{
mes "Let's enjoy our glorious victory!";
mes "" + strcharinfo(0) + ", its a sign reflecting victory";
close2;
- }
- else
- { //
+ } else {
set .@reward, 0;
mes "[Swandery]";
mes "You lost, but you're dedicated to this battle.";
@@ -357,9 +355,7 @@ bat_c03,148,53,1 script Croix Vintenar::VintenarKvM03b 4_M_CRU_HEAD,{
mes "Let's enjoy our glorious victory!";
mes "" + strcharinfo(0) + ", its a sign reflecting victory";
close2;
- }
- else
- { //
+ } else {
set .@reward, 0;
mes "[Swandery]";
mes "Oh, " + strcharinfo(0) + ". Don't be sad.";
diff --git a/npc/custom/battleground/bg_tierra_01.txt b/npc/custom/battleground/bg_tierra_01.txt
index 819fa9158..671c2d929 100644
--- a/npc/custom/battleground/bg_tierra_01.txt
+++ b/npc/custom/battleground/bg_tierra_01.txt
@@ -328,9 +328,7 @@ bat_a01,45,19,3 script Croix Vintenar#tv1 4_M_CRU_HEAD,{
mes "Let's enjoy our glorious victory!";
mes "" + strcharinfo(0) + ", its a sign reflecting victory";
close2;
- }
- else
- { //
+ } else {
set .@reward, 1;
mes "[Swandery]";
mes "Oh, " + strcharinfo(0) + ". Don't be sad.";
@@ -359,9 +357,7 @@ bat_a01,53,377,3 script Guillaume Vintenar#tv1 4_M_KY_HEAD,{
mes "Let's enjoy our glorious victory!";
mes "" + strcharinfo(0) + ", its a sign reflecting victory";
close2;
- }
- else
- { //
+ } else {
set .@reward, 1;
mes "[Swandery]";
mes "You lost, but you're dedicated to this battle.";
diff --git a/npc/custom/battleground/bg_tierra_02.txt b/npc/custom/battleground/bg_tierra_02.txt
index 25796c4bc..c6cebf581 100644
--- a/npc/custom/battleground/bg_tierra_02.txt
+++ b/npc/custom/battleground/bg_tierra_02.txt
@@ -328,9 +328,7 @@ bat_a02,45,19,3 script Croix Vintenar#tv2 4_M_CRU_HEAD,{
mes "Let's enjoy our glorious victory!";
mes "" + strcharinfo(0) + ", its a sign reflecting victory";
close2;
- }
- else
- { //
+ } else {
set .@reward, 1;
mes "[Swandery]";
mes "Oh, " + strcharinfo(0) + ". Don't be sad.";
@@ -359,9 +357,7 @@ bat_a02,53,377,3 script Guillaume Vintenar#tv2 4_M_KY_HEAD,{
mes "Let's enjoy our glorious victory!";
mes "" + strcharinfo(0) + ", its a sign reflecting victory";
close2;
- }
- else
- { //
+ } else {
set .@reward, 1;
mes "[Swandery]";
mes "You lost, but you're dedicated to this battle.";