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Diffstat (limited to 'npc/custom/battleground/bg_kvm03.txt')
-rw-r--r--npc/custom/battleground/bg_kvm03.txt16
1 files changed, 8 insertions, 8 deletions
diff --git a/npc/custom/battleground/bg_kvm03.txt b/npc/custom/battleground/bg_kvm03.txt
index 9ca29deaf..612047dcb 100644
--- a/npc/custom/battleground/bg_kvm03.txt
+++ b/npc/custom/battleground/bg_kvm03.txt
@@ -35,9 +35,9 @@ OnEnterBG:
bat_c03,54,123,0 script #bat_c03a HIDDEN_NPC,{
end;
-OnKvM03LightA: misceffect 54; end;
-OnKvM03LightB: misceffect 55; end;
-OnKvM03LightC: misceffect 56; end;
+OnKvM03LightA: specialeffect(EF_BEGINSPELL2); end;
+OnKvM03LightB: specialeffect(EF_BEGINSPELL3); end;
+OnKvM03LightC: specialeffect(EF_BEGINSPELL4); end;
}
bat_c03,56,125,0 duplicate(#bat_c03a) #bat_c03b HIDDEN_NPC
@@ -286,7 +286,7 @@ bat_c03,51,130,5 script Therapist in battle::TherapistKvM03a 4_F_SISTER,{
mes "[Therapist in battle]";
mes "Just close your eyes, and take a deep breathe.";
mes "You can be free from pain.";
- specialeffect2 312;
+ specialeffect(EF_HEAL, AREA, playerattached());
close;
}
@@ -294,7 +294,7 @@ bat_c03,148,53,1 script Therapist in battle::TherapistKvM03b 4_F_SISTER,{
mes "[Therapist in battle]";
mes "Just close your eyes, and take a deep breathe.";
mes "You can be free from pain.";
- specialeffect2 312;
+ specialeffect(EF_HEAL, AREA, playerattached());
close;
}
@@ -317,7 +317,7 @@ bat_c03,51,130,5 script Guillaume Vintenar::VintenarKvM03a 4_M_KY_HEAD,{
mes "[Swandery]";
mes "Blessed Guillaume!!";
mes "Let's enjoy our glorious victory!";
- mes "" + strcharinfo(0) + ", its a sign reflecting victory";
+ mes "" + strcharinfo(PC_NAME) + ", its a sign reflecting victory";
close2;
} else {
set .@reward, 0;
@@ -353,12 +353,12 @@ bat_c03,148,53,1 script Croix Vintenar::VintenarKvM03b 4_M_CRU_HEAD,{
mes "[Swandery]";
mes "Blessed Croax!!";
mes "Let's enjoy our glorious victory!";
- mes "" + strcharinfo(0) + ", its a sign reflecting victory";
+ mes "" + strcharinfo(PC_NAME) + ", its a sign reflecting victory";
close2;
} else {
set .@reward, 0;
mes "[Swandery]";
- mes "Oh, " + strcharinfo(0) + ". Don't be sad.";
+ mes "Oh, " + strcharinfo(PC_NAME) + ". Don't be sad.";
mes "Even though we didn't win, we did our best.";
mes "Please don't forget this battle. We can win the next.";
close2;