diff options
Diffstat (limited to 'npc/cities/umbala.txt')
-rw-r--r-- | npc/cities/umbala.txt | 1770 |
1 files changed, 885 insertions, 885 deletions
diff --git a/npc/cities/umbala.txt b/npc/cities/umbala.txt index c0ae1e84d..bfd3bdb82 100644 --- a/npc/cities/umbala.txt +++ b/npc/cities/umbala.txt @@ -1,885 +1,885 @@ -//===== eAthena script =======================================
-//= Umbala Town script
-//===== By: ==================================================
-//= jAthena (1.0) Fusion Dev Team (1.1) Muad Dib (1.2) Darkchild (1.3)
-//===== Current Version: =====================================
-//= 1.9
-//===== Compatible With: =====================================
-//= Any eAthena Version; RO Episode XX
-//===== Description: =========================================
-//= Umbala Town Npcs
-//==================================================
-//===== Additional Comments: =================================
-//= 1.0 - Done By jAthena (dunno Who)
-//= 1.1 - Translated by Fusion Dev Team
-//= 1.2 - Fixed Something by Muad Dib
-//= 1.3 - Fixed up For eA by Darkchild
-//= 1.4 - Fixed some wrong item names [Lupus]
-//= 1.5 – Spell Checked [massdriller]
-//= 1.6 - Fixed item names, added a chance to get to Niflheim via Jumping Bungy Area [Lupus]
-//= 1.7 - Fixed bugs and exploits [Lupus]
-//= 1.8 - Warps you to Niff with 1HP [Lance]
-//= 1.9 - Moved Umbala Event, Create Essence/Dismantle Stone, and Skeletal Gate to npc/quests/quests_umbala.txt [Evera]
-//= 2.0 - Removed duplicates, max NPC name length is 23, so Utan Tribe Young Adult#1, the 1 is skipped [Toms]
-//============================================================
-
-
-//========================================================
-// == NPCs on the road to Umbala ==
-//========================================================
-//Note that On_Emotion is NOT an npc command but just an trigger for DoNpcEvent!!
-comodo.gat,170,137,7 script Reid 84,{
- close;
-On_Emotion20:
- emotion e_hmm;
- end;
-On_Emotion29:
- emotion e_gg;
- end;
-}
-
-//========================================================
-comodo.gat,171,137,1 script Heath 92,{
- mes "[Reid]";
- mes "There's a huuuuuuuge treasure hidden";
- mes "somewhere around here!";
- next;
- mes "[Heath]";
- mes "If only we could get our hands on it,";
- mes "the people who call us the 'Dunce Duo'";
- mes "will certainly have to eat their words!!";
- next;
- mes "[Reid]";
- mes "We'll keep looking as long as it takes!";
- next;
- donpcevent "Reid::On_Emotion29";
- emotion e_gg;
- mes "[Heath]";
- mes "Hey, Reid, come on!";
- next;
- mes "[Reid]";
- mes "............";
- next;
- donpcevent "Reid::On_Emotion29";
- emotion e_hmm;
- mes "[Reid]";
- mes "Okay, okay...I'm coming.";
- next;
- menu "Hey, wait! Treasure?",Lwhat_1;
-
- Lwhat_1:
- mes "[Reid]";
- mes "You mean you've never heard of it?!";
- next;
- emotion e_gg;
- mes "[Heath]";
- mes "Oh, you want to hear the story of the";
- mes "treasure, huh? Well, how important";
- mes "is it to you, really?";
- next;
- mes "[Reid and Heath]";
- donpcevent "Reid::On_Emotion29";
- emotion e_gg;
- mes "Important enough for you to";
- mes "cough up 1000 zeny?!";
- next;
- menu "Alright. I'll be a sucker today",Lzeny_1,"Dream on, Dunce Duo!",Lzeny_2;
-
- Lzeny_1:
- if(Zeny < 1000) goto Lzeny_no;
- set Zeny,Zeny-1000;
- mes "[Heath]";
- mes "Alright, my 'friend'. listen up.";
- next;
- mes "[Reid]";
- mes "A famous adventurer named Niles";
- mes "returned to this village from his";
- mes "adventures abroad.";
- mes "He was dragging...";
- next;
- mes "[Heath]";
- mes "...(Whisperwhisperwhisper)";
- mes "a really big box along behind him!!";
- next;
- mes "[Reid]";
- mes "He returned during the dead of night,";
- mes "hoping no one would see his cargo.";
- next;
- mes "[Heath]";
- mes "There has to be something";
- mes "valuable in that box!";
- mes "There's no other explanation!";
- next;
- mes "[Reid]";
- mes "I'm on a search for that box!";
- mes "I'm going to find it!";
- next;
- emotion e_hmm;
- mes "[Heath]";
- mes "There's just one problem.";
- mes "We don't have the slightest";
- mes "idea where Niles put the treasure.";
- next;
- mes "[Reid]";
- mes "Niles is making us look foolish!";
- next;
- menu "Where is Niles now?",Lwhere_1;
-
- Lwhere_1:
- mes "[Reid]";
- mes "He's on the north side of the village.";
- next;
- mes "[Heath]";
- mes "I hope this information was worth";
- mes "it.";
- next;
- mes "[Reid and Heath]";
- mes "It was certainly worth it to us!";
- mes "Heh heh heh!";
- close;
-
- Lzeny_no:
- mes "[Reid]";
- mes "Hey! Come back when you're not dirt";
- mes "poor! Gotta spend money to make money, right?";
- close;
-
- Lzeny_2:
- donpcevent "Reid::On_Emotion20";
- emotion e_hmm;
- mes "[Heath]";
- mes "Whaaaaat?! I swear that our marks";
- mes "aren't as gullible as they used to be.";
- mes "How are we supposed to make an honest zeny?!";
- close;
-}
-
-//========================================================
-cmd_in01.gat,175,120,3 script Iria 69,{
- mes "[Iria]";
- mes "That guy over at the far table";
- mes "in the corner is the adventurer";
- mes "Niles. He seems to have a wealth";
- mes "of stories about his many adventures.";
- next;
- mes "[Iria]";
- mes "He's always so boisterous, saying things";
- mes "like 'Will your journey lead you to fame,";
- mes "or to certain death?!'";
- next;
- mes "[Iria]";
- mes "Nevertheless, anyone who talks to Niles";
- mes "for any length of time seems to be invariably";
- mes "inspired by his passion.";
- close;
-}
-
-//========================================================
-cmd_in01.gat,164,115,1 script Niles 731,{
- mes "[Niles]";
- mes "Oh?";
- mes "Another fool come to ask about";
- mes "that idiotic rumour circulating";
- mes "around town?";
- next;
- mes "[Niles]";
- mes "The story about me finding a great";
- mes "treasure is a big misunderstanding.";
- mes "In reality, it's just my collection";
- mes "of modest finds.";
- next;
- mes "[Niles]";
- mes "That said, I think I have a lead";
- mes "on a potentially lucrative ";
- mes "item just waiting to be found.";
- next;
- mes "[Niles]";
- mes "Don't you think that cave";
- mes "near Comodo village is interesting?";
- next;
- mes "[Niles]";
- mes "I think a large jewel may be";
- mes "hidden within its confines.";
- next;
- mes "[Niles]";
- mes "Until recently, we didn't know how to";
- mes "reach the cave.";
- next;
- mes "[Niles]";
- mes ".............";
- next;
- mes "[Niles]";
- mes ".......Hm?";
- next;
- mes "[Niles]";
- mes "Is your mind set on going there?!";
- mes "Can you imagine what you'll find?!";
- next;
- mes "[Niles]";
- mes "Doesn't just talking about it make";
- mes "you want to go on an adventure?!!!";
- next;
- mes "[Niles]";
- mes "Just break down any barrier in your";
- mes "path and trust your primal instincts";
- mes "to guide you to your goal!";
- next;
- mes "[Niles]";
- mes "Go! Quickly!";
- next;
- mes "[Niles]";
- mes "Will you find the path to fame on";
- mes "your journey, or the path to certain";
- mes "death?! Hahahaha!!!!";
- close;
-}
-
-
-//==================================================================
-// Umbala NPCs and Quests
-//==================================================================
-
-//==================================================================
-//Trade money for meat
-umbala.gat,70,106,3 script Utan Child#1 781,{
-if(event_umbala < 3) goto LumWord;
- mes "[???]";
- mes "Hello! I'm a member of";
- mes "the Utan tribe.";
- next;
- mes "[???]";
- mes "My name is Hatan! Nice to";
- mes "meet you.";
- emotion e_heh;
- next;
- mes "[Hatan]";
- mes "...I can't play now, because";
- mes "a recent thunderstorm caused";
- mes "the roof of our house to become";
- mes "cracked...";
- emotion e_sob;
- next;
- mes "[Hatan]";
- mes "...!";
- next;
- mes "[Hatan]";
- mes "Hey! You guys seem pretty well";
- mes "off. Do you think you could";
- mes "give us a little zeny";
- mes "so we can fix the crack?";
- mes "Please!";
- emotion e_sob;
- next;
- menu "Nod",-,"Shake Head",Lend2;
-
- if(Zeny < 1000) goto LError2;
- mes "[Hatan]";
- mes "Yay!!";
- mes "You're the best!!";
- set Zeny,Zeny-1000;
- getitem 517,1;//Items: Meat,
- emotion e_swt2;
- next;
- mes "[Hatan]";
- mes "Please take this as a token of my gratitude.";
- emotion e_heh;
- close;
-
- LError2:
- mes "[Hatan]";
- mes "Well, maybe I underestimated your";
- mes "wealth, but you shouldn't lie...";
- emotion e_pif;
- close;
- Lend2:
- mes "[Hatan]";
- mes "...Awwwww.";
- emotion e_sob;
- close;
-
-LumWord:
- mes "[???]";
- mes "Umba!";
- mes "Umbaluwababawamuba.";
- next;
- mes "[???]";
- mes "Umba! Umbaumba!";
- mes "Umbabama Hatan baba.";
- emotion e_heh;
- next;
- mes "[Hatan]";
- mes "...Umba, Umbaumbaumba.";
- mes "Umbaumbaumbababa.";
- mes "Umbabawaumbaumbaba.";
- mes "Umbaumba.";
- mes "...Umbaumbamabababumba.";
- emotion e_sob;
- next;
- mes "[Hatan]";
- mes "...!";
- next;
- mes "[Hatan]";
- mes "Umba!";
- mes "Umbaumbaumbababa.";
- mes "Umbababaumbawabaumba!";
- mes "Umbaumbaumbababa.";
- mes "wamfuba! Umba!";
- emotion e_sob;
- next;
- menu "Nod",-,"Shake Head",Lend;
-
- if(Zeny < 1000) goto LError;
- mes "[Hatan]";
- mes "Umbaumba!!";
- mes "Um!-babaumba-baumba-.";
- mes "Umba-umba-Umbabawamamaba!";
- set Zeny,Zeny-1000;
- getitem 517,1;//Items: Meat,
- emotion e_swt2;
- next;
- mes "[Hatan]";
- mes "Umbaumba....";
- emotion e_heh;
- close;
-
- LError:
- mes "[Hatan]";
- mes "Umba-Umbana!";
- emotion e_pif;
- close;
- Lend:
- mes "[Hatan]";
- mes "....Umba....";
- emotion e_sob;
- close;
-}
-
-//==================================================================
-//Trade Meat for Clover, ???, and Soft Fur
-umbala.gat,59,243,5 script Utan Child#4 787,{
-if(event_umbala < 3) goto LumWord;
- mes "[Kotan]";
- mes ".....";
- mes ".....";
- mes "...I want meat.";
- mes "...Gimme meat!";
- next;
- menu "Sure",-,"No way!",L2;
- if(countitem(517) < 1) goto LError;//Items: Meat,
- delitem 517,1;//Items: Meat,
- mes "[Kotan]";
- mes "Hey, thanks!";
- mes "Take these!";
- emotion e_scissors;
- getitem 909,2;//Items: Jellopy,
- getitem 914,2;//Items: Fluff,
- getitem 705,2;//Items: Clover,
- close;
- L2:
- mes "[Kotan]";
- mes "......";
- mes "...I'm hungry!";
- mes "...Gimme meat!";
- emotion e_sob;
- close;
-LError:
- mes "[Kotan]";
- mes "Hey! You said you have";
- mes "meat! So you were lying?";
- mes "I hate you!";
- emotion e_an;
- close;
-LumWord:
- mes "[???]";
- mes "....";
- mes "....";
- mes "...Umbaba!";
- mes "...Famba!";
- emotion e_rock;
- next;
- menu "Umba",-,"Umbabu",Lu2;
- if(countitem(517) < 1) goto LuError;//Items: Meat,
- delitem 517,1;//Items: Meat,
- mes "[???]";
- mes "Umbaumbaumbababa.";
- mes "Umbababauma.";
- emotion e_scissors;
- getitem 909,2;//Items: Jellopy,
- getitem 914,2;//Items: Fluff,
- getitem 705,2;//Items: Clover,
- close;
- Lu2:
- mes "[???]";
- mes "....";
- mes "......Unguba!";
- mes "....Umbababa.";
- emotion e_sob;
- close;
-LuError:
- mes "[???]";
- mes "Umbawamufumabababa!";
- mes "Umbabababaumbaumbu!";
- emotion e_an;
- close;
-}
-
-
-//=====================================================================
-umbala.gat,177,153,3 script Bast 97,{
- if (event_umbala>=3) emotion e_gasp;
- mes "[Bast]";
- mes "Oh! Another outsider. It's";
- mes "great to encounter another one";
- mes "in this village! My name is";
- mes "Bast.";
- next;
- mes "[Bast]";
- mes "Because Umbala village is isolated";
- mes "within a deep forest, its culture";
- mes "is unaffected by the steady pull";
- mes "of progress.";
- next;
- mes "[Bast]";
- mes "Not only that, but the natives' skin colour";
- mes "and language are also different.";
- mes "Aren't you confused by their";
- mes "alien gestures and expressions?";
- next;
- mes "[Bast]";
- mes "Even the things you would expect";
- mes "to transcend culture have a";
- mes "different meaning in Umbala.";
- next;
- mes "[Bast]";
- mes "Just because a tribeman's face laughs";
- mes "doesn't necessarily mean his";
- mes "heart is laughing. Understand?";
- next;
- emotion e_sob;
- mes "[Bast]";
- mes "Because of that, people in the village";
- mes "who know our language may have trouble!!";
- close;
-}
-
-//=====================================================================
-umbala.gat,80,146,4 script Yuki 753,{
- mes "[Yuki]";
- mes "Umbaubaugau...Oh!";
- mes "You're from abroad? That's";
- mes "wonderful! I didn't think that";
- mes "I would meet someone else from abroad.";
- mes "Hahaha.";
- next;
- mes "[Yuki]";
- mes "I came here looking for strong";
- mes "companions, but I was unable";
- mes "to understand the language.";
- mes "I had to listen to the language being spoken";
- mes "for some time before I picked it up.";
- mes "Hahaha.";
- next;
- mes "[Yuki]";
- mes "The people here seem to want to";
- mes "preserve their native culture while";
- mes "eschewing the trappings of modern life.";
- mes "The tribesmen are really prone to";
- mes "mischief-making.";
- next;
- mes "[Yuki]";
- mes "The primitive atmosphere here is really";
- mes "refreshing. Tribal law is very lax and";
- mes "doesn't intrude upon one's enjoyment of";
- mes "the village. It's really wonderful.";
- close;
-}
-
-//=====================================================================
-um_in.gat,101,73,3 script Yunatan 783,{
- if(event_umbala < 3) goto LumWord;
- mes "[Yunatan]";
- mes "I'm standing out here because I";
- mes "can't stand to lay eyes on";
- mes "that lecher Wambokoriotan.";
- mes "I hate his guts!";
- close;
-LumWord:
- mes "[Yunatan]";
- mes "Umbaba! Umbaumbaugaga";
- mes "Ugugumubaugaumuumu.";
- mes "Umbabababababababa.";
- close;
-}
-
-//=====================================================================
-um_in.gat,94,123,5 script Bartsutan 783,{
- if(event_umbala < 3) goto LumWord;
- mes "[Bartsutan]";
- mes "I want to see Wambokoriotan";
- mes "morph into an insect so I can";
- mes "have the satisfaction of crushing";
- mes "his skull! I hate him and his";
- mes "advances! I wish he would just stay";
- mes "away from me.";
- close;
-LumWord:
- mes "[Bartsutan]";
- mes "Umbarugumbarumbauma!";
- mes "Umuguugumubarumba.";
- mes "Umba...uumu.";
- close;
-}
-
-//=====================================================================
-umbala.gat,140,157,6 script Utan Tribe Young Adult::UtanTribeYougAdult1 785,{
- if(event_umbala < 3) goto LumWord;
- mes "[Seirutan]";
- mes "Bungy jumping is extremely dangerous.";
- mes "As such, completing a successful";
- mes "jump is a prerequisite for recognition";
- mes "as an adult in the Utan tribe.";
- close;
-LumWord:
- mes "[?????]";
- mes "Umbaumbafumba.";
- mes "Uwambaunbaumbabaufumba";
- mes "Umbababaumbaumba.";
- close;
-}
-
-//=====================================================================
-umbala.gat,146,157,4 script Utan Young Adult#2 786,{
- if(event_umbala < 3) goto LumWord;
- mes "[Arotan]";
- mes "Making a safe bungy jump is a";
- mes "really big deal. When someone makes";
- mes "their first jump safely, many people";
- mes "gather for a large feast.";
- close;
-LumWord:
- mes "[????]";
- mes "Umbaumbaumbabaumbaba.";
- mes "Umbaumbabaumbababaumufumuba.";
- close;
-}
-
-//=====================================================================
-umbala.gat,149,165,4 script Utan Young Adult#3 781,{
- if(event_umbala < 3) goto LumWord;
- mes "[Kryubatan]";
- mes "I'm really afraid of heights,";
- mes "so I really don't want to jump,";
- mes "but I must in order to be";
- mes "recognized as a courageous";
- mes "member of the Utan tribe.";
- close;
-LumWord:
- mes "[??????]";
- mes "Umbaumbaumbababa.";
- mes "Umbaumbaumumbabaumfumuba.";
- mes "Umbaumbaumumubafumba.";
- close;
-}
-
-//=====================================================================
-umbala.gat,92,159,4 script Hartan 785,{
- if(event_umbala < 3) goto LumWord;
- mes "[Hartan]";
- mes "You want to know why our";
- mes "skin is jet-black?";
- mes "......";
- next;
- mes "[Hartan]";
- mes "Well...";
- mes "Every night before we sleep,";
- mes "we eat lots of chocolate!";
- next;
- mes "[Hartan]";
- mes "Mmmmmmm...Chocolate...";
- close;
-LumWord:
- mes "[????]";
- mes "Umbaumbaumba";
- mes "Umbaumbaumba";
- mes "Umbaumbaumba";
- next;
- mes "[????]";
- mes "Umbaumbabaungaha.";
- emotion e_sob;
- close;
-}
-
-//=====================================================================
-umbala.gat,194,104,4 script Utan Tribe Child#2 787,{
- if(event_umbala < 3) goto LumWord;
- mes "[Burkatan]";
- mes "An outsider?";
- mes "Are you here to try bungy jumping?";
- next;
- menu "You got it",-,"Well....",L2;
- mes "[Burkatan]";
- mes "What courage!";
- mes "The Utan tribe welcomes those";
- mes "with courageous hearts.";
- close;
- L2:
- mes "[Burkatan]";
- mes "The adults don't want me to even";
- mes "get close to the bungy jumping area.";
- mes "In this tribe, bungy jumping is a rite";
- mes "of passage. If I can show them that";
- mes "I'm big enough to brave bungy jumping,";
- mes "they'll have to recognize me as an adult!";
- close;
-LumWord:
- mes "[???]";
- mes "Umbaumbababaumfumuba.";
- mes "Umbababaumbabaumbaumba.";
- next;
- menu "Um...yes?",-,"Nope...",Lu2;
- mes "[???]";
- mes "Umbaumbaumbababa.";
- mes "Umbaumbaumubaba.";
- close;
- Lu2:
- mes "[???]";
- mes "Umbaumbaumuam.";
- mes "Umbaumbaumbaba.";
- mes "Umbaumfumababaumu.";
- close;
-}
-
-//=====================================================================
-umbala.gat,193,208,6 script Utan Child#3 789,{
- if(event_umbala < 3) goto LumWord;
- mes "[Fuitan]";
- mes "When I was younger, I went bungy";
- mes "jumping even though it was extremely";
- mes "dangerous. I did it, though, and my";
- mes "chest swelled with a feeling of achievement.";
- mes "The tradition encourages rash behavior, but";
- mes "boys will be boys, don't you think?";
- close;
-LumWord:
- mes "[????]";
- mes "Umbaumbababa.";
- mes "Umbamubafumabaumumbabamua";
- mes "Umumbababaumbafuma.";
- close;
-}
-
-//=====================================================================
-umbala.gat,139,205,4 script Utan Tribe Young Adult::UtanTribeYougAdult5 785,{
- if(event_umbala < 3) goto LumWord;
- mes "[Tsunitan]";
- mes "Awesome! I haven't seen an outsider in some time.";
- mes "You're just in time to watch as";
- mes "youth from all over the village bungy";
- mes "jump to prove their courage!";
- next;
- mes "[Tsunitan]";
- mes "After you jump, you can use the";
- mes "cord to climb. Also, if you search";
- mes "underwater, you might be able to find";
- mes "a submerged cave. Of course, there have";
- mes "been unlucky souls who have died...";
- next;
- mes "[Tsunitan]";
- mes "You may also feel sick";
- mes "as the bottom draws near, because";
- mes "the ominous shapes of aquatic monsters";
- mes "drift slowly under the surface.";
- mes "If you linger underwater, you might die...";
- close;
-LumWord:
- mes "[????]";
- mes "Umbaumba!";
- mes "Umbaumbabababaumumba.";
- mes "Babaum Utan Umbaumbaba";
- mes "Umbababafumu.";
- mes "Umfumubabaumbaumbaumbaba.";
- next;
- mes "[????]";
- mes "Umbafumumababaumba.";
- mes "Umbabatanumbaumba.";
- mes "Umumu. Umbaumbaumbaum.";
- mes "Umbabaumbaumbaumubaamum.";
- mes "Umbaumbaumbafumu.";
- close;
-}
-
-//=====================================================================
-um_in.gat,158,71,3 script Utan Tribesman 787,{
- if(event_umbala < 3) goto LumWord;
- mes "[Mutakutan]";
- mes "Umbala has enough interesting trees";
- mes "that studying them never gets old!";
- next;
- mes "[Mutakutan]";
- mes "My favourite tree near Umbala is huge!";
- mes "It stretches into the sky as far";
- mes "as the eye can see!";
- mes "It's supposed to be the tallest tree in the world!";
- emotion e_ok;
- next;
- mes "[Mutakutan]";
- mes "It's so old and large that";
- mes "the top can't even be seen!";
- next;
- mes "[Mutakutan]";
- mes "Even after climbing the tree";
- mes "to quite a height, the top was not";
- mes "in sight. I consider myself";
- mes "a tree-climbing expert, so this";
- mes "was quite distressing.";
- next;
- mes "[Mutakutan]";
- mes "That said, the fruit I was able";
- mes "to pick off of some of the higher";
- mes "branches is yummy!";
- emotion e_no1;
- next;
- mes "[Mutakutan]";
- mes "It has a slightly sour taste. Eating";
- mes "it makes me feel all tingly inside!!";
- emotion e_no1;
- next;
- mes "[Mutakutan]";
- mes "At the same time, a terrible illness";
- mes "was ravaging Umbala village.";
- next;
- mes "[Mutakutan]";
- mes "The elder's health was declining";
- mes "and he was in danger of dying, but";
- mes "when I gave him a piece of that";
- mes "fruit, his health improved";
- mes "dramatically in a short time. Surely";
- mes "this fruit was a gift from the forest!";
- emotion e_sob;
- next;
- mes "[Mutakutan]";
- mes "The tree is north of the village. Why";
- mes "not visit it if you're over that way?";
- close;
-LumWord:
- mes "[????]";
- mes "Umbaumbaumbabaumba!";
- mes "Umbaumbaumbababaumba";
- mes "Umbaumbaumba";
- mes "Umbabaumbaumbaba.";
- close;
-}
-
-//=====================================================================
-umbala.gat,145,217,3 script Chibibatan 783,{
- if(event_umbala < 3) goto LumWord;
- mes "[Chibibatan]";
- mes "I want to have some fun with";
- mes "Wambokoriotan, but after seeing";
- mes "how his wife can be, I don't know if";
- mes "I want to end up being on her bad side.";
- close;
-LumWord:
- mes "[Chibibatan]";
- mes "Umbaba.";
- mes "Ugaugumbarumbaruuuu!";
- mes "Ugugauwubaruguagumbagua.";
- close;
-}
-
-//=====================================================================
-um_in.gat,139,48,5 script Purenotan 783,{
- if(event_umbala < 3) goto LumWord;
- mes "[Purenotan]";
- mes "See that loser over there?";
- mes "I'm on to him. He hasn't";
- mes "exactly made a secret of his desire";
- mes "to have an affair or three.";
- mes "He needs to be smacked in the nuts, HARD.";
- close;
-LumWord:
- mes "[Purenotan]";
- mes "Umbaumbaugaga!";
- mes "Umbaumbabababa!";
- mes "Umbaumba!";
- emotion e_an;
- next;
- mes "[Purenotan]";
- mes "Umbaumabaumbaumbaba!";
- mes "Umbababababaugau!";
- mes "Uguugaumbabaumbagumba!";
- emotion e_oh;
- next;
- emotion e_go;
- close;
-On_emo:
-emotion e_an;
-end;
-}
-
-//=====================================================================
-um_in.gat,144,45,5 script Wambokoriotan 789,{
- if(event_umbala < 3) goto LumWord;
- mes "[Wambokoriotan]";
- mes "Ahhh...My wife is a real";
- mes "hothead. Ouch...ouch.";
- next;
- mes "[Wambokoriotan]";
- mes "Yunatan, Bartsutan, Chibibatan...";
- mes "I want Umbala's babes as much";
- mes "as they want me...Ouch...ouch!";
- close;
-LumWord:
- mes "[Wambokoriotan]";
- mes "Umbaumbaba.....";
- mes "Umbaugua!";
- mes "Umbagumumbabagumbagaga!";
- emotion e_heh;
- next;
- donpcevent "Purenotan::On_emo";
- close;
-}
-
-//==============================================================================
-//Bungee jumping!
-//==============================================================================
-umbala.gat,140,197,0 script #Shibonochikka 139,0,1,{
- set @jumprand,rand(0,4);
- if (@jumprand == 1) goto L1;
- if (@jumprand == 2) goto L2;
- if (@jumprand == 3) goto L3;
- if (@jumprand == 4) goto L4;
- mapannounce "umbala.gat","Bungy Jumping Area: " + strcharinfo(0) + " : Iyahaaaaahh!",8;
- end;
-
-L1:
-//Dead
- mapannounce "umbala.gat","Bungy Jumping Area: " + strcharinfo(0) + " : Ukiyaaaaaaaaaa!",8;
- percentheal -100,0;
- end;
-
-L2:
-//HP50% Damage
- mapannounce "umbala.gat","Bungy Jumping Area: " + strcharinfo(0) + " : Kyaaaaaaaaaaa!",8;
- percentheal -50,0;
- end;
-
-L3:
-//HP99% Damage
- mapannounce "umbala.gat","Bungy Jumping Area: " + strcharinfo(0) + " : Waaaaaaaaaah!",8;
- percentheal -99,0;
- end;
-
-L4:
-//1 HP left, warp to Niflheim
- mapannounce "umbala.gat","Bungy Jumping Area: " + strcharinfo(0) + " : No-o!",8;
- heal -HP+1,0;
- warp "nif_in.gat",69,15;
- end;
-}
-
-//=====================================================================
-umbala.gat,136,195,0 script #Warp Point 139,1,1,{
- warp "umbala.gat",145,166;
- end;
-}
+//===== eAthena script ======================================= +//= Umbala Town script +//===== By: ================================================== +//= jAthena (1.0) Fusion Dev Team (1.1) Muad Dib (1.2) Darkchild (1.3) +//===== Current Version: ===================================== +//= 1.9 +//===== Compatible With: ===================================== +//= Any eAthena Version; RO Episode XX +//===== Description: ========================================= +//= Umbala Town Npcs +//================================================== +//===== Additional Comments: ================================= +//= 1.0 - Done By jAthena (dunno Who) +//= 1.1 - Translated by Fusion Dev Team +//= 1.2 - Fixed Something by Muad Dib +//= 1.3 - Fixed up For eA by Darkchild +//= 1.4 - Fixed some wrong item names [Lupus] +//= 1.5 – Spell Checked [massdriller] +//= 1.6 - Fixed item names, added a chance to get to Niflheim via Jumping Bungy Area [Lupus] +//= 1.7 - Fixed bugs and exploits [Lupus] +//= 1.8 - Warps you to Niff with 1HP [Lance] +//= 1.9 - Moved Umbala Event, Create Essence/Dismantle Stone, and Skeletal Gate to npc/quests/quests_umbala.txt [Evera] +//= 2.0 - Removed duplicates, max NPC name length is 23, so Utan Tribe Young Adult#1, the 1 is skipped [Toms] +//============================================================ + + +//======================================================== +// == NPCs on the road to Umbala == +//======================================================== +//Note that On_Emotion is NOT an npc command but just an trigger for DoNpcEvent!! +comodo.gat,170,137,7 script Reid 84,{ + close; +On_Emotion20: + emotion e_hmm; + end; +On_Emotion29: + emotion e_gg; + end; +} + +//======================================================== +comodo.gat,171,137,1 script Heath 92,{ + mes "[Reid]"; + mes "There's a huuuuuuuge treasure hidden"; + mes "somewhere around here!"; + next; + mes "[Heath]"; + mes "If only we could get our hands on it,"; + mes "the people who call us the 'Dunce Duo'"; + mes "will certainly have to eat their words!!"; + next; + mes "[Reid]"; + mes "We'll keep looking as long as it takes!"; + next; + donpcevent "Reid::On_Emotion29"; + emotion e_gg; + mes "[Heath]"; + mes "Hey, Reid, come on!"; + next; + mes "[Reid]"; + mes "............"; + next; + donpcevent "Reid::On_Emotion29"; + emotion e_hmm; + mes "[Reid]"; + mes "Okay, okay...I'm coming."; + next; + menu "Hey, wait! Treasure?",Lwhat_1; + + Lwhat_1: + mes "[Reid]"; + mes "You mean you've never heard of it?!"; + next; + emotion e_gg; + mes "[Heath]"; + mes "Oh, you want to hear the story of the"; + mes "treasure, huh? Well, how important"; + mes "is it to you, really?"; + next; + mes "[Reid and Heath]"; + donpcevent "Reid::On_Emotion29"; + emotion e_gg; + mes "Important enough for you to"; + mes "cough up 1000 zeny?!"; + next; + menu "Alright. I'll be a sucker today",Lzeny_1,"Dream on, Dunce Duo!",Lzeny_2; + + Lzeny_1: + if(Zeny < 1000) goto Lzeny_no; + set Zeny,Zeny-1000; + mes "[Heath]"; + mes "Alright, my 'friend'. listen up."; + next; + mes "[Reid]"; + mes "A famous adventurer named Niles"; + mes "returned to this village from his"; + mes "adventures abroad."; + mes "He was dragging..."; + next; + mes "[Heath]"; + mes "...(Whisperwhisperwhisper)"; + mes "a really big box along behind him!!"; + next; + mes "[Reid]"; + mes "He returned during the dead of night,"; + mes "hoping no one would see his cargo."; + next; + mes "[Heath]"; + mes "There has to be something"; + mes "valuable in that box!"; + mes "There's no other explanation!"; + next; + mes "[Reid]"; + mes "I'm on a search for that box!"; + mes "I'm going to find it!"; + next; + emotion e_hmm; + mes "[Heath]"; + mes "There's just one problem."; + mes "We don't have the slightest"; + mes "idea where Niles put the treasure."; + next; + mes "[Reid]"; + mes "Niles is making us look foolish!"; + next; + menu "Where is Niles now?",Lwhere_1; + + Lwhere_1: + mes "[Reid]"; + mes "He's on the north side of the village."; + next; + mes "[Heath]"; + mes "I hope this information was worth"; + mes "it."; + next; + mes "[Reid and Heath]"; + mes "It was certainly worth it to us!"; + mes "Heh heh heh!"; + close; + + Lzeny_no: + mes "[Reid]"; + mes "Hey! Come back when you're not dirt"; + mes "poor! Gotta spend money to make money, right?"; + close; + + Lzeny_2: + donpcevent "Reid::On_Emotion20"; + emotion e_hmm; + mes "[Heath]"; + mes "Whaaaaat?! I swear that our marks"; + mes "aren't as gullible as they used to be."; + mes "How are we supposed to make an honest zeny?!"; + close; +} + +//======================================================== +cmd_in01.gat,175,120,3 script Iria 69,{ + mes "[Iria]"; + mes "That guy over at the far table"; + mes "in the corner is the adventurer"; + mes "Niles. He seems to have a wealth"; + mes "of stories about his many adventures."; + next; + mes "[Iria]"; + mes "He's always so boisterous, saying things"; + mes "like 'Will your journey lead you to fame,"; + mes "or to certain death?!'"; + next; + mes "[Iria]"; + mes "Nevertheless, anyone who talks to Niles"; + mes "for any length of time seems to be invariably"; + mes "inspired by his passion."; + close; +} + +//======================================================== +cmd_in01.gat,164,115,1 script Niles 731,{ + mes "[Niles]"; + mes "Oh?"; + mes "Another fool come to ask about"; + mes "that idiotic rumour circulating"; + mes "around town?"; + next; + mes "[Niles]"; + mes "The story about me finding a great"; + mes "treasure is a big misunderstanding."; + mes "In reality, it's just my collection"; + mes "of modest finds."; + next; + mes "[Niles]"; + mes "That said, I think I have a lead"; + mes "on a potentially lucrative "; + mes "item just waiting to be found."; + next; + mes "[Niles]"; + mes "Don't you think that cave"; + mes "near Comodo village is interesting?"; + next; + mes "[Niles]"; + mes "I think a large jewel may be"; + mes "hidden within its confines."; + next; + mes "[Niles]"; + mes "Until recently, we didn't know how to"; + mes "reach the cave."; + next; + mes "[Niles]"; + mes "............."; + next; + mes "[Niles]"; + mes ".......Hm?"; + next; + mes "[Niles]"; + mes "Is your mind set on going there?!"; + mes "Can you imagine what you'll find?!"; + next; + mes "[Niles]"; + mes "Doesn't just talking about it make"; + mes "you want to go on an adventure?!!!"; + next; + mes "[Niles]"; + mes "Just break down any barrier in your"; + mes "path and trust your primal instincts"; + mes "to guide you to your goal!"; + next; + mes "[Niles]"; + mes "Go! Quickly!"; + next; + mes "[Niles]"; + mes "Will you find the path to fame on"; + mes "your journey, or the path to certain"; + mes "death?! Hahahaha!!!!"; + close; +} + + +//================================================================== +// Umbala NPCs and Quests +//================================================================== + +//================================================================== +//Trade money for meat +umbala.gat,70,106,3 script Utan Child#1 781,{ +if(event_umbala < 3) goto LumWord; + mes "[???]"; + mes "Hello! I'm a member of"; + mes "the Utan tribe."; + next; + mes "[???]"; + mes "My name is Hatan! Nice to"; + mes "meet you."; + emotion e_heh; + next; + mes "[Hatan]"; + mes "...I can't play now, because"; + mes "a recent thunderstorm caused"; + mes "the roof of our house to become"; + mes "cracked..."; + emotion e_sob; + next; + mes "[Hatan]"; + mes "...!"; + next; + mes "[Hatan]"; + mes "Hey! You guys seem pretty well"; + mes "off. Do you think you could"; + mes "give us a little zeny"; + mes "so we can fix the crack?"; + mes "Please!"; + emotion e_sob; + next; + menu "Nod",-,"Shake Head",Lend2; + + if(Zeny < 1000) goto LError2; + mes "[Hatan]"; + mes "Yay!!"; + mes "You're the best!!"; + set Zeny,Zeny-1000; + getitem 517,1;//Items: Meat, + emotion e_swt2; + next; + mes "[Hatan]"; + mes "Please take this as a token of my gratitude."; + emotion e_heh; + close; + + LError2: + mes "[Hatan]"; + mes "Well, maybe I underestimated your"; + mes "wealth, but you shouldn't lie..."; + emotion e_pif; + close; + Lend2: + mes "[Hatan]"; + mes "...Awwwww."; + emotion e_sob; + close; + +LumWord: + mes "[???]"; + mes "Umba!"; + mes "Umbaluwababawamuba."; + next; + mes "[???]"; + mes "Umba! Umbaumba!"; + mes "Umbabama Hatan baba."; + emotion e_heh; + next; + mes "[Hatan]"; + mes "...Umba, Umbaumbaumba."; + mes "Umbaumbaumbababa."; + mes "Umbabawaumbaumbaba."; + mes "Umbaumba."; + mes "...Umbaumbamabababumba."; + emotion e_sob; + next; + mes "[Hatan]"; + mes "...!"; + next; + mes "[Hatan]"; + mes "Umba!"; + mes "Umbaumbaumbababa."; + mes "Umbababaumbawabaumba!"; + mes "Umbaumbaumbababa."; + mes "wamfuba! Umba!"; + emotion e_sob; + next; + menu "Nod",-,"Shake Head",Lend; + + if(Zeny < 1000) goto LError; + mes "[Hatan]"; + mes "Umbaumba!!"; + mes "Um!-babaumba-baumba-."; + mes "Umba-umba-Umbabawamamaba!"; + set Zeny,Zeny-1000; + getitem 517,1;//Items: Meat, + emotion e_swt2; + next; + mes "[Hatan]"; + mes "Umbaumba...."; + emotion e_heh; + close; + + LError: + mes "[Hatan]"; + mes "Umba-Umbana!"; + emotion e_pif; + close; + Lend: + mes "[Hatan]"; + mes "....Umba...."; + emotion e_sob; + close; +} + +//================================================================== +//Trade Meat for Clover, ???, and Soft Fur +umbala.gat,59,243,5 script Utan Child#4 787,{ +if(event_umbala < 3) goto LumWord; + mes "[Kotan]"; + mes "....."; + mes "....."; + mes "...I want meat."; + mes "...Gimme meat!"; + next; + menu "Sure",-,"No way!",L2; + if(countitem(517) < 1) goto LError;//Items: Meat, + delitem 517,1;//Items: Meat, + mes "[Kotan]"; + mes "Hey, thanks!"; + mes "Take these!"; + emotion e_scissors; + getitem 909,2;//Items: Jellopy, + getitem 914,2;//Items: Fluff, + getitem 705,2;//Items: Clover, + close; + L2: + mes "[Kotan]"; + mes "......"; + mes "...I'm hungry!"; + mes "...Gimme meat!"; + emotion e_sob; + close; +LError: + mes "[Kotan]"; + mes "Hey! You said you have"; + mes "meat! So you were lying?"; + mes "I hate you!"; + emotion e_an; + close; +LumWord: + mes "[???]"; + mes "...."; + mes "...."; + mes "...Umbaba!"; + mes "...Famba!"; + emotion e_rock; + next; + menu "Umba",-,"Umbabu",Lu2; + if(countitem(517) < 1) goto LuError;//Items: Meat, + delitem 517,1;//Items: Meat, + mes "[???]"; + mes "Umbaumbaumbababa."; + mes "Umbababauma."; + emotion e_scissors; + getitem 909,2;//Items: Jellopy, + getitem 914,2;//Items: Fluff, + getitem 705,2;//Items: Clover, + close; + Lu2: + mes "[???]"; + mes "...."; + mes "......Unguba!"; + mes "....Umbababa."; + emotion e_sob; + close; +LuError: + mes "[???]"; + mes "Umbawamufumabababa!"; + mes "Umbabababaumbaumbu!"; + emotion e_an; + close; +} + + +//===================================================================== +umbala.gat,177,153,3 script Bast 97,{ + if (event_umbala>=3) emotion e_gasp; + mes "[Bast]"; + mes "Oh! Another outsider. It's"; + mes "great to encounter another one"; + mes "in this village! My name is"; + mes "Bast."; + next; + mes "[Bast]"; + mes "Because Umbala village is isolated"; + mes "within a deep forest, its culture"; + mes "is unaffected by the steady pull"; + mes "of progress."; + next; + mes "[Bast]"; + mes "Not only that, but the natives' skin colour"; + mes "and language are also different."; + mes "Aren't you confused by their"; + mes "alien gestures and expressions?"; + next; + mes "[Bast]"; + mes "Even the things you would expect"; + mes "to transcend culture have a"; + mes "different meaning in Umbala."; + next; + mes "[Bast]"; + mes "Just because a tribeman's face laughs"; + mes "doesn't necessarily mean his"; + mes "heart is laughing. Understand?"; + next; + emotion e_sob; + mes "[Bast]"; + mes "Because of that, people in the village"; + mes "who know our language may have trouble!!"; + close; +} + +//===================================================================== +umbala.gat,80,146,4 script Yuki 753,{ + mes "[Yuki]"; + mes "Umbaubaugau...Oh!"; + mes "You're from abroad? That's"; + mes "wonderful! I didn't think that"; + mes "I would meet someone else from abroad."; + mes "Hahaha."; + next; + mes "[Yuki]"; + mes "I came here looking for strong"; + mes "companions, but I was unable"; + mes "to understand the language."; + mes "I had to listen to the language being spoken"; + mes "for some time before I picked it up."; + mes "Hahaha."; + next; + mes "[Yuki]"; + mes "The people here seem to want to"; + mes "preserve their native culture while"; + mes "eschewing the trappings of modern life."; + mes "The tribesmen are really prone to"; + mes "mischief-making."; + next; + mes "[Yuki]"; + mes "The primitive atmosphere here is really"; + mes "refreshing. Tribal law is very lax and"; + mes "doesn't intrude upon one's enjoyment of"; + mes "the village. It's really wonderful."; + close; +} + +//===================================================================== +um_in.gat,101,73,3 script Yunatan 783,{ + if(event_umbala < 3) goto LumWord; + mes "[Yunatan]"; + mes "I'm standing out here because I"; + mes "can't stand to lay eyes on"; + mes "that lecher Wambokoriotan."; + mes "I hate his guts!"; + close; +LumWord: + mes "[Yunatan]"; + mes "Umbaba! Umbaumbaugaga"; + mes "Ugugumubaugaumuumu."; + mes "Umbabababababababa."; + close; +} + +//===================================================================== +um_in.gat,94,123,5 script Bartsutan 783,{ + if(event_umbala < 3) goto LumWord; + mes "[Bartsutan]"; + mes "I want to see Wambokoriotan"; + mes "morph into an insect so I can"; + mes "have the satisfaction of crushing"; + mes "his skull! I hate him and his"; + mes "advances! I wish he would just stay"; + mes "away from me."; + close; +LumWord: + mes "[Bartsutan]"; + mes "Umbarugumbarumbauma!"; + mes "Umuguugumubarumba."; + mes "Umba...uumu."; + close; +} + +//===================================================================== +umbala.gat,140,157,6 script Utan Tribe Young Adult::UtanTribeYougAdult1 785,{ + if(event_umbala < 3) goto LumWord; + mes "[Seirutan]"; + mes "Bungy jumping is extremely dangerous."; + mes "As such, completing a successful"; + mes "jump is a prerequisite for recognition"; + mes "as an adult in the Utan tribe."; + close; +LumWord: + mes "[?????]"; + mes "Umbaumbafumba."; + mes "Uwambaunbaumbabaufumba"; + mes "Umbababaumbaumba."; + close; +} + +//===================================================================== +umbala.gat,146,157,4 script Utan Young Adult#2 786,{ + if(event_umbala < 3) goto LumWord; + mes "[Arotan]"; + mes "Making a safe bungy jump is a"; + mes "really big deal. When someone makes"; + mes "their first jump safely, many people"; + mes "gather for a large feast."; + close; +LumWord: + mes "[????]"; + mes "Umbaumbaumbabaumbaba."; + mes "Umbaumbabaumbababaumufumuba."; + close; +} + +//===================================================================== +umbala.gat,149,165,4 script Utan Young Adult#3 781,{ + if(event_umbala < 3) goto LumWord; + mes "[Kryubatan]"; + mes "I'm really afraid of heights,"; + mes "so I really don't want to jump,"; + mes "but I must in order to be"; + mes "recognized as a courageous"; + mes "member of the Utan tribe."; + close; +LumWord: + mes "[??????]"; + mes "Umbaumbaumbababa."; + mes "Umbaumbaumumbabaumfumuba."; + mes "Umbaumbaumumubafumba."; + close; +} + +//===================================================================== +umbala.gat,92,159,4 script Hartan 785,{ + if(event_umbala < 3) goto LumWord; + mes "[Hartan]"; + mes "You want to know why our"; + mes "skin is jet-black?"; + mes "......"; + next; + mes "[Hartan]"; + mes "Well..."; + mes "Every night before we sleep,"; + mes "we eat lots of chocolate!"; + next; + mes "[Hartan]"; + mes "Mmmmmmm...Chocolate..."; + close; +LumWord: + mes "[????]"; + mes "Umbaumbaumba"; + mes "Umbaumbaumba"; + mes "Umbaumbaumba"; + next; + mes "[????]"; + mes "Umbaumbabaungaha."; + emotion e_sob; + close; +} + +//===================================================================== +umbala.gat,194,104,4 script Utan Tribe Child#2 787,{ + if(event_umbala < 3) goto LumWord; + mes "[Burkatan]"; + mes "An outsider?"; + mes "Are you here to try bungy jumping?"; + next; + menu "You got it",-,"Well....",L2; + mes "[Burkatan]"; + mes "What courage!"; + mes "The Utan tribe welcomes those"; + mes "with courageous hearts."; + close; + L2: + mes "[Burkatan]"; + mes "The adults don't want me to even"; + mes "get close to the bungy jumping area."; + mes "In this tribe, bungy jumping is a rite"; + mes "of passage. If I can show them that"; + mes "I'm big enough to brave bungy jumping,"; + mes "they'll have to recognize me as an adult!"; + close; +LumWord: + mes "[???]"; + mes "Umbaumbababaumfumuba."; + mes "Umbababaumbabaumbaumba."; + next; + menu "Um...yes?",-,"Nope...",Lu2; + mes "[???]"; + mes "Umbaumbaumbababa."; + mes "Umbaumbaumubaba."; + close; + Lu2: + mes "[???]"; + mes "Umbaumbaumuam."; + mes "Umbaumbaumbaba."; + mes "Umbaumfumababaumu."; + close; +} + +//===================================================================== +umbala.gat,193,208,6 script Utan Child#3 789,{ + if(event_umbala < 3) goto LumWord; + mes "[Fuitan]"; + mes "When I was younger, I went bungy"; + mes "jumping even though it was extremely"; + mes "dangerous. I did it, though, and my"; + mes "chest swelled with a feeling of achievement."; + mes "The tradition encourages rash behavior, but"; + mes "boys will be boys, don't you think?"; + close; +LumWord: + mes "[????]"; + mes "Umbaumbababa."; + mes "Umbamubafumabaumumbabamua"; + mes "Umumbababaumbafuma."; + close; +} + +//===================================================================== +umbala.gat,139,205,4 script Utan Tribe Young Adult::UtanTribeYougAdult5 785,{ + if(event_umbala < 3) goto LumWord; + mes "[Tsunitan]"; + mes "Awesome! I haven't seen an outsider in some time."; + mes "You're just in time to watch as"; + mes "youth from all over the village bungy"; + mes "jump to prove their courage!"; + next; + mes "[Tsunitan]"; + mes "After you jump, you can use the"; + mes "cord to climb. Also, if you search"; + mes "underwater, you might be able to find"; + mes "a submerged cave. Of course, there have"; + mes "been unlucky souls who have died..."; + next; + mes "[Tsunitan]"; + mes "You may also feel sick"; + mes "as the bottom draws near, because"; + mes "the ominous shapes of aquatic monsters"; + mes "drift slowly under the surface."; + mes "If you linger underwater, you might die..."; + close; +LumWord: + mes "[????]"; + mes "Umbaumba!"; + mes "Umbaumbabababaumumba."; + mes "Babaum Utan Umbaumbaba"; + mes "Umbababafumu."; + mes "Umfumubabaumbaumbaumbaba."; + next; + mes "[????]"; + mes "Umbafumumababaumba."; + mes "Umbabatanumbaumba."; + mes "Umumu. Umbaumbaumbaum."; + mes "Umbabaumbaumbaumubaamum."; + mes "Umbaumbaumbafumu."; + close; +} + +//===================================================================== +um_in.gat,158,71,3 script Utan Tribesman 787,{ + if(event_umbala < 3) goto LumWord; + mes "[Mutakutan]"; + mes "Umbala has enough interesting trees"; + mes "that studying them never gets old!"; + next; + mes "[Mutakutan]"; + mes "My favourite tree near Umbala is huge!"; + mes "It stretches into the sky as far"; + mes "as the eye can see!"; + mes "It's supposed to be the tallest tree in the world!"; + emotion e_ok; + next; + mes "[Mutakutan]"; + mes "It's so old and large that"; + mes "the top can't even be seen!"; + next; + mes "[Mutakutan]"; + mes "Even after climbing the tree"; + mes "to quite a height, the top was not"; + mes "in sight. I consider myself"; + mes "a tree-climbing expert, so this"; + mes "was quite distressing."; + next; + mes "[Mutakutan]"; + mes "That said, the fruit I was able"; + mes "to pick off of some of the higher"; + mes "branches is yummy!"; + emotion e_no1; + next; + mes "[Mutakutan]"; + mes "It has a slightly sour taste. Eating"; + mes "it makes me feel all tingly inside!!"; + emotion e_no1; + next; + mes "[Mutakutan]"; + mes "At the same time, a terrible illness"; + mes "was ravaging Umbala village."; + next; + mes "[Mutakutan]"; + mes "The elder's health was declining"; + mes "and he was in danger of dying, but"; + mes "when I gave him a piece of that"; + mes "fruit, his health improved"; + mes "dramatically in a short time. Surely"; + mes "this fruit was a gift from the forest!"; + emotion e_sob; + next; + mes "[Mutakutan]"; + mes "The tree is north of the village. Why"; + mes "not visit it if you're over that way?"; + close; +LumWord: + mes "[????]"; + mes "Umbaumbaumbabaumba!"; + mes "Umbaumbaumbababaumba"; + mes "Umbaumbaumba"; + mes "Umbabaumbaumbaba."; + close; +} + +//===================================================================== +umbala.gat,145,217,3 script Chibibatan 783,{ + if(event_umbala < 3) goto LumWord; + mes "[Chibibatan]"; + mes "I want to have some fun with"; + mes "Wambokoriotan, but after seeing"; + mes "how his wife can be, I don't know if"; + mes "I want to end up being on her bad side."; + close; +LumWord: + mes "[Chibibatan]"; + mes "Umbaba."; + mes "Ugaugumbarumbaruuuu!"; + mes "Ugugauwubaruguagumbagua."; + close; +} + +//===================================================================== +um_in.gat,139,48,5 script Purenotan 783,{ + if(event_umbala < 3) goto LumWord; + mes "[Purenotan]"; + mes "See that loser over there?"; + mes "I'm on to him. He hasn't"; + mes "exactly made a secret of his desire"; + mes "to have an affair or three."; + mes "He needs to be smacked in the nuts, HARD."; + close; +LumWord: + mes "[Purenotan]"; + mes "Umbaumbaugaga!"; + mes "Umbaumbabababa!"; + mes "Umbaumba!"; + emotion e_an; + next; + mes "[Purenotan]"; + mes "Umbaumabaumbaumbaba!"; + mes "Umbababababaugau!"; + mes "Uguugaumbabaumbagumba!"; + emotion e_oh; + next; + emotion e_go; + close; +On_emo: +emotion e_an; +end; +} + +//===================================================================== +um_in.gat,144,45,5 script Wambokoriotan 789,{ + if(event_umbala < 3) goto LumWord; + mes "[Wambokoriotan]"; + mes "Ahhh...My wife is a real"; + mes "hothead. Ouch...ouch."; + next; + mes "[Wambokoriotan]"; + mes "Yunatan, Bartsutan, Chibibatan..."; + mes "I want Umbala's babes as much"; + mes "as they want me...Ouch...ouch!"; + close; +LumWord: + mes "[Wambokoriotan]"; + mes "Umbaumbaba....."; + mes "Umbaugua!"; + mes "Umbagumumbabagumbagaga!"; + emotion e_heh; + next; + donpcevent "Purenotan::On_emo"; + close; +} + +//============================================================================== +//Bungee jumping! +//============================================================================== +umbala.gat,140,197,0 script #Shibonochikka 139,0,1,{ + set @jumprand,rand(0,4); + if (@jumprand == 1) goto L1; + if (@jumprand == 2) goto L2; + if (@jumprand == 3) goto L3; + if (@jumprand == 4) goto L4; + mapannounce "umbala.gat","Bungy Jumping Area: " + strcharinfo(0) + " : Iyahaaaaahh!",8; + end; + +L1: +//Dead + mapannounce "umbala.gat","Bungy Jumping Area: " + strcharinfo(0) + " : Ukiyaaaaaaaaaa!",8; + percentheal -100,0; + end; + +L2: +//HP50% Damage + mapannounce "umbala.gat","Bungy Jumping Area: " + strcharinfo(0) + " : Kyaaaaaaaaaaa!",8; + percentheal -50,0; + end; + +L3: +//HP99% Damage + mapannounce "umbala.gat","Bungy Jumping Area: " + strcharinfo(0) + " : Waaaaaaaaaah!",8; + percentheal -99,0; + end; + +L4: +//1 HP left, warp to Niflheim + mapannounce "umbala.gat","Bungy Jumping Area: " + strcharinfo(0) + " : No-o!",8; + heal -HP+1,0; + warp "nif_in.gat",69,15; + end; +} + +//===================================================================== +umbala.gat,136,195,0 script #Warp Point 139,1,1,{ + warp "umbala.gat",145,166; + end; +} |