diff options
Diffstat (limited to 'npc/cities/payon.txt')
-rw-r--r-- | npc/cities/payon.txt | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/npc/cities/payon.txt b/npc/cities/payon.txt index 14aec2245..4cd444ebc 100644 --- a/npc/cities/payon.txt +++ b/npc/cities/payon.txt @@ -23,7 +23,7 @@ //= 2.0 fixed some bugs, optimized script, added missing msg [Lupus] //============================================================ -payon.gat,190,115,0 script Lady#05 90,{ +payon,190,115,0 script Lady#05 90,{ mes "[Lady]"; mes "Did you know that in the past Payon was not as prosperous as it is now? Back then we had difficulty making a living for ourselves."; emotion e_gasp; @@ -48,7 +48,7 @@ payon.gat,190,115,0 script Lady#05 90,{ mes "It is a very tragic situation, for those zombies were at one time beloved members of the Payon community."; close; } -payon_in01.gat,177,91,5 script Young Man#06 88,{ +payon_in01,177,91,5 script Young Man#06 88,{ mes "[Young Man]"; mes "I can see you are a stranger from the appearance of your traveling outfit. You must be a well-experienced fighter otherwise you couldn't successfully arrive at this steep place with all tough those creatures outside."; mes "However you miss something important for fights. You can't defeat those monsters only with might."; @@ -59,7 +59,7 @@ payon_in01.gat,177,91,5 script Young Man#06 88,{ close; } -payon.gat,104,62,5 script Young Man#07 88,{ +payon,104,62,5 script Young Man#07 88,{ mes "[Young Man]"; mes "I still remember the story my grandfather told me long ago about the Amulet that possessed an Evil Power within it."; next; @@ -78,7 +78,7 @@ payon.gat,104,62,5 script Young Man#07 88,{ close; } -payon_in01.gat,180,7,0 script Waitress 90,{ +payon_in01,180,7,0 script Waitress 90,{ mes "[Waitress]"; mes "People in this place seem to be busy all the time, they come and go to be Archers or to buy arrows, I have to stick with this small shop."; mes "I feel so melancholy and bored."; @@ -156,7 +156,7 @@ L_Menu4: close; } -payon.gat,193,116,1 script Woman#05 66,{ +payon,193,116,1 script Woman#05 66,{ mes "[Woman]"; mes "Welcome to Payon. You must have had a hard time getting through the thick forest? I hope you didn't run into too much trouble?"; next; @@ -212,7 +212,7 @@ L_Menu3: close; } -payon.gat,190,119,5 script Woman#06 66,{ +payon,190,119,5 script Woman#06 66,{ mes "[Jim's Mother]"; mes "Oh boy there she goes again. She is a confirmed gossip. Please don't mistake her for being a typical Payon citizen."; emotion e_dots; @@ -251,7 +251,7 @@ L_Bye: close; } -payon.gat,210,110,4 script Drunk 120,{ +payon,210,110,4 script Drunk 120,{ mes "[Drunk]"; if(BaseJob == Job_Archer){ mes "Yoyo! Archer brother! Salute to your fingers stretching bowstring!"; @@ -303,7 +303,7 @@ L_Menu3: close; } -payon_in01.gat,47,59,5 script Archer Zakk 88,{ +payon_in01,47,59,5 script Archer Zakk 88,{ mes "[Archer Zakk]"; mes "I am so worried about one of my pals. He speaks about much crap."; mes "Well he is an expert of archery, but I hate his big mouth..."; @@ -345,7 +345,7 @@ L_Menu3: close; } -payon_in01.gat,66,64,5 script Archer Wolt 88,{ +payon_in01,66,64,5 script Archer Wolt 88,{ mes "[Archer Wolt]"; mes "Archers should practice as much as they can. Otherwise they won't be an expert."; mes "Are you new here? Howdy!"; @@ -491,7 +491,7 @@ L_temp3: close; } -pay_arche.gat,77,131,2 script Archer Joe 88,{ +pay_arche,77,131,2 script Archer Joe 88,{ mes "[Archer Joe]"; mes "Payon! What a wonderful place! Superb Bows! Excellent Archers!"; emotion e_no1; @@ -555,7 +555,7 @@ L_Menu3: close; } -payon.gat,132,235,2 script Monster Scholar 98,{ +payon,132,235,2 script Monster Scholar 98,{ mes "[Monster Scholar Vuicokk]"; mes "Nice to meet you. I am Vuicokk the scholar in the monster research organization of Rune Midgard."; mes "Do you have any questions about monsters of Rune Midgard?"; @@ -619,8 +619,8 @@ L_End: close; } -payon.gat,158,246,4 script Guardsman 708,{} -payon.gat,158,245,4 script PayonGuard1TriggerArea 139,3,2,{ +payon,158,246,4 script Guardsman 708,{} +payon,158,245,4 script PayonGuard1TriggerArea 139,3,2,{ mes "[Guardsman]"; mes "This is the Central Palace of Payon. This place is open to the public, but in accordance with our laws, you must behave in an orderly fashion while inside."; next; @@ -631,8 +631,8 @@ payon.gat,158,245,4 script PayonGuard1TriggerArea 139,3,2,{ close; } -payon_in03.gat,96,116,4 script Chief Guardsman 708,{} -payon_in03.gat,96,117,4 script PayonGuard2TriggerArea 139,3,2,{ +payon_in03,96,116,4 script Chief Guardsman 708,{} +payon_in03,96,117,4 script PayonGuard2TriggerArea 139,3,2,{ mes "[Chief Guardsman]"; mes "What brings"; mes "you here?"; @@ -646,7 +646,7 @@ payon_in03.gat,96,117,4 script PayonGuard2TriggerArea 139,3,2,{ close; } -payon_in03.gat,102,185,4 script Guard#06 708,{ +payon_in03,102,185,4 script Guard#06 708,{ mes "[Guard]"; mes "Hey...!"; mes "You're not"; @@ -655,8 +655,8 @@ payon_in03.gat,102,185,4 script Guard#06 708,{ close; } -payon_in03.gat,99,190,4 script Chief 120,{} -payon_in03.gat,99,189,4 script PayonChiefAreaTrigger 139,2,1,{ +payon_in03,99,190,4 script Chief 120,{} +payon_in03,99,189,4 script PayonChiefAreaTrigger 139,2,1,{ if(BaseLevel < 30){ mes "[Guard]"; mes "Hey..."; @@ -730,14 +730,14 @@ L_Menu5: next; } -payon.gat,160,185,0 script Billboard 111,{ +payon,160,185,0 script Billboard 111,{ mes "^993333- The Billboard Reads -^000000"; mes "Welcome, and enjoy your stay in"; mes "the beautiful town of Payon."; close; } -payon.gat,173,238,5 script Jade#01 754,{ +payon,173,238,5 script Jade#01 754,{ mes "[Jade]"; mes "Bring me two"; mes "Gemstones of the"; @@ -842,7 +842,7 @@ L_Cancel: } //Need to find out ALL fortunes he can tell for each answer... -payon_in03.gat,117,128,4 script Fortune Teller 704,{ +payon_in03,117,128,4 script Fortune Teller 704,{ mes "[Lhimetorra]"; mes "You're an adventurer of this"; mes "world... " + strcharinfo(0) + ", right? So, what can an old person like me do for you?"; @@ -1016,7 +1016,7 @@ L_Info: close; } -payon_in03.gat,131,7,4 script Hunter 59,{ +payon_in03,131,7,4 script Hunter 59,{ mes "[Hunter]"; mes "...Can I help you?"; mes "I'm here for official business and am busy at the moment. If you'll excuse me..."; |