diff options
Diffstat (limited to 'npc/cities/payon.txt')
-rw-r--r-- | npc/cities/payon.txt | 45 |
1 files changed, 22 insertions, 23 deletions
diff --git a/npc/cities/payon.txt b/npc/cities/payon.txt index bcf372273..1ef16b160 100644 --- a/npc/cities/payon.txt +++ b/npc/cities/payon.txt @@ -4,7 +4,7 @@ //= Muad Dib (1.0) Darkchild (1.1) Muad Dib (1.2) //= Darkchild (1.3) DracoRPG (1.5) //===== Current Version: ===================================== -//= 2.0 +//= 2.0a //===== Compatible With: ===================================== //= Any eAthena Mod //===== Description: ========================================= @@ -111,8 +111,8 @@ payon_in01,180,7,0 script Waitress 90,{ mes "[Waitress]"; mes "So, how may I help you? "; next; - menu "Have you ever heard of Zombies?",L_Menu1,"I want to have my fortune told.",L_Menu2,"I need some booze.",L_Menu3,"I'm good",L_Menu4; -L_Menu1: + menu "Have you ever heard of Zombies?",-,"I want to have my fortune told.",L_Menu2,"I need some booze.",L_Menu3,"I'm good",L_Menu4; + mes "[Waitress]"; mes "Zombies are the walking dead. You can easily spot them in this village, Payon."; mes "It's rumored that they fear holiness. That's why Archers prefer to use arrows made out of holy metal, silver against Zombies."; @@ -184,8 +184,8 @@ payon,193,116,1 script Woman#05 66,{ mes "I know of a cave near Archer Village. Just take the exit north of town and follow the path to your left."; mes "The cave is full of monsters and their spawn rate is very high. Does it sound interesting to you?"; next; - menu "It sounds dangerous.",L_Menu1,"I think I need to fully prepare for that place.",L_Menu2,"Lady, you wear nice clothing~",L_Menu3; -L_Menu1: + menu "It sounds dangerous.",-,"I think I need to fully prepare for that place.",L_Menu2,"Lady, you wear nice clothing~",L_Menu3; + mes "[Woman]"; mes "Oh don't be such a coward! It's just a simple cave filled with normal monsters. Archer Village is near by so you shouldn't be worried~ hohoho~"; next; @@ -265,18 +265,21 @@ payon,210,110,4 script Drunk 120,{ mes "[Drunk]"; mes "Do you want to buy me a drink?"; next; - menu "Promise me you won't drink more than one jug.",L_Menu1,"No thanks,buddy.",L_Menu2,"Oh my god~ hell no~!",L_Menu3; -L_Menu1: + menu "Promise me you won't drink more than one jug.",-,"No thanks,buddy.",L_Menu2,"Oh my god~ hell no~!",L_Menu3; + mes "[Drunk]"; if(BaseJob == Job_Archer) mes "Thanksh brothaaa!... archerrrzzz are alwayssszz a generoushhh bunch!...(hicup!)"; else mes "Thanksh!... shhtrangersszz are alwayssszz a generoushhh bunch!... archer guysh are penny pinchershh nowadayssszz!..(hicup!)"; next; - emotion e_thx; - if(Zeny < 200) goto L_SUB_1; - set Zeny,Zeny-200; mes "[Drunk]"; + if(Zeny < 200) { + mes "Cheapass, don't even have enough money. Move on young one, your waisting my time!"; + close; + } + set Zeny,Zeny-200; + emotion e_thx; mes "Thanks brother! Strangers are always generous without exception! Archer guys are pinch-pennies nowadays!"; mes "Muhahahaha! I wasn't like that when I was young."; mes "Back then I was young, I used to fool around with girls! One of the grannies in this village and I was really hot back then!"; @@ -286,10 +289,6 @@ L_Menu1: mes "Gulp~Gulp~Man! This is great! Thank you may man! Thank you! Muhahahahaha!"; emotion e_no1; close; -L_SUB_1: - mes "[Drunk]"; - mes "Cheapass, don't even have enough money. Move on young one, your waisting my time!"; - close; L_Menu2: mes "[Drunk]"; mes "Blah. Young people don't know how to respect elderly people!"; @@ -354,8 +353,8 @@ payon_in01,66,64,5 script Archer Wolt 88,{ mes "I am Wolt the Archer. Just call me Wolt."; mes "I know this is an expected question, do you tend to idle away your time?"; next; - menu "Hell no.",L_Menu1,"Yeah I guess.",L_Menu2; -L_Menu1: + menu "Hell no.",-,"Yeah I guess.",L_Menu2; + mes "[Archer Wolt]"; mes "Hmm... You don't? You are born to be an archer then."; next; @@ -407,8 +406,8 @@ L_case: mes "Heading west, you can see a cave. Inside the cave, enormous monsters keep spawning without limit."; mes "We are here, to protect our territory against them in obedience to our chief's order."; next; - menu "Cave?!",L_para1,"Chief?",L_para2,"Oh man I hate this stupid town~",L_para3; -L_para1: + menu "Cave?!",-,"Chief?",L_para2,"Oh man I hate this stupid town~",L_para3; + mes "[Archer Wolt]"; mes "Head north of town, you can see the cave I told you about."; mes "Inside there, you will encounter lots of ugly monsters such as bastard looking like a bat or the walking dead."; @@ -499,8 +498,8 @@ pay_arche,77,131,2 script Archer Joe 88,{ mes "[Archer Joe]"; mes "Hay you! Have you heard of our fame?"; next; - menu "Oh yeah!",L_Menu1,"Err Sorry?!",L_Menu2,"......",L_Menu3; -L_Menu1: + menu "Oh yeah!",-,"Err Sorry?!",L_Menu2,"......",L_Menu3; + mes "[Archer Joe]"; mes "Oh! You my man buddy! Archers of Payon! You know who we are!"; emotion e_ok; @@ -619,7 +618,7 @@ L_End: close; } -payon,158,246,4 script Guardsman 708,{} +payon,158,246,4 script Guardsman#p0 708,{} payon,158,245,4 script PayonGuard1TriggerArea 139,3,2,{ mes "[Guardsman]"; mes "This is the Central Palace of Payon. This place is open to the public, but in accordance with our laws, you must behave in an orderly fashion while inside."; @@ -667,8 +666,8 @@ payon_in03,99,189,4 script PayonChiefAreaTrigger 139,2,1,{ } mes "[Chief]"; next; - menu "Please tell me about Payon.",L_Menu1,"Where the guards come from?",L_Menu2,"Please tell me about the cave.",L_Menu3,"I am wondering what archer does.",L_Menu4,"I am wondering what hunter does.",L_Menu5; -L_Menu1: + menu "Please tell me about Payon.",-,"Where the guards come from?",L_Menu2,"Please tell me about the cave.",L_Menu3,"I am wondering what archer does.",L_Menu4,"I am wondering what hunter does.",L_Menu5; + mes "[Chief]"; mes "Payon is the city of highlanders, who'be been self-supporting and self-sufficient."; mes "Although our ancestors couldn't take civilized cultural benefits as much as farmers or citizens did, they knew how to make their living without help."; |